The Elder Scrolls V: Skyrim
Page 289 of 674 Goto page Previous  1, 2, 3 ... 288, 289, 290 ... 672, 673, 674  Next
dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 13th Nov 2011 06:46    Post subject:
DerpEx wrote:
 Spoiler:
 


The sightless pit? I went through that last night.

Oh, textured nude mod is out. You all know what to do. Kappa
Back to top
DerpEx




Posts: 36

PostPosted: Sun, 13th Nov 2011 07:06    Post subject:
dezztroy wrote:
DerpEx wrote:
 Spoiler:
 


The sightless pit? I went through that last night.

Oh, textured nude mod is out. You all know what to do. Kappa


This is like sightless pit x50. Entrance is at:
 Spoiler:
 


EDIT: Caveat added.

 Spoiler:
 


Last edited by DerpEx on Sun, 13th Nov 2011 07:24; edited 1 time in total
Back to top
Urineg




Posts: 161

PostPosted: Sun, 13th Nov 2011 07:17    Post subject:
ivan1real wrote:
Urineg wrote:
Hey guys a bit of spoilers regarding the Dark Brotherhood below:
 Spoiler:
 


 Spoiler:
 

and ffs its 5am and I came home at 2. Y u suck the life out of me.

Hey bro thanks for the answer, turns out i forgot to end the quest lol...all working great now
Back to top
Ic3man_SLO




Posts: 448

PostPosted: Sun, 13th Nov 2011 07:48    Post subject:
Sry if it's been already asked, but is the performance improved with the 285.79 beta drivers or is it the same? Smile


Last edited by Ic3man_SLO on Sun, 13th Nov 2011 10:40; edited 1 time in total
Back to top
crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sun, 13th Nov 2011 08:13    Post subject:
Just fired this up
all I can say is wow what a shit fucking interface.


intel ultra 7 265k, 64gb ram, 3070
Back to top
dataschmuck




Posts: 385
Location: The States
PostPosted: Sun, 13th Nov 2011 08:18    Post subject:
hey JB I found out something interesting

try different settings for the
fShadowDistance
in the skyrimprefs.ini

yours is set to 16000
I think default is like 2500
now try 300

look at the shadows each time.
The higher the number, the further away shadows will appear (duh)
HOWEVER, the higher the number, the more pixelated the shadows become

with that ini value at 300, I can see individual strands of hair on shadows, but I can only see the shadows of objects that are extremely closeby.

with it at 16000, the head of my shadow is a bunch of square blocks. but objects miles away have shadows.

This sucks. Why does shadow distance determine it's resolution. Maybe a bug? I hope it is so it can be fixed.
Back to top
NecroViolator




Posts: 921

PostPosted: Sun, 13th Nov 2011 08:28    Post subject:
Fuck you Steam fucks !

Steam is selling Skyrim for £34.99. in UK...
TheGameCollection - £26.99
While I have to pay 49.99 EURO !!!....

Steam is just milking people for money, Fuck YOU Steam


Anywhore :

I cant get the Launcher to run... Keeps crashing, so I just use the Skyrim.exe file...
But I would love to start the Launcher for GFX options...

Any ideas ???
Back to top
JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sun, 13th Nov 2011 08:34    Post subject:
dataschmuck wrote:
hey JB I found out something interesting

try different settings for the
fShadowDistance
in the skyrimprefs.ini

yours is set to 16000
I think default is like 2500
now try 300

look at the shadows each time.
The higher the number, the further away shadows will appear (duh)
HOWEVER, the higher the number, the more pixelated the shadows become

with that ini value at 300, I can see individual strands of hair on shadows, but I can only see the shadows of objects that are extremely closeby.

with it at 16000, the head of my shadow is a bunch of square blocks. but objects miles away have shadows.

This sucks. Why does shadow distance determine it's resolution. Maybe a bug? I hope it is so it can be fixed.


That is interesting, some culling system then, although on Ultra (veryhigh.ini) the default is 8000.0, I normally double and halve first to get a basic understanding of the setting and what it does without too much effort. Razz
(Nice discovery however.)

EDIT: Still at the current settings shadows are very detailed though also quite softened.

Skyrim.ini
iShadowMapResolutionPrimary=4096 - changed that to 8192

skyrimprefs.ini
iShadowMapResolutionSecondary=2048 - 4096 (8192 too?)
iShadowMapResolutionPrimary=4096 - 8192

iShadowMapResolution=4096 - also 8192

These were modified earlier but I didn't change them since then.

iBlurDeferredShadowMask=6
iShadowSplitCount=4
iShadowMaskQuarter=8


If you notice severe hitching and single digit framerate cut down to 4096, unfortunately 4096 is default for some of these already but it will still be some improvement.
Back to top
JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sun, 13th Nov 2011 08:40    Post subject:
NecroViolator wrote:
Fuck you Steam fucks !

Steam is selling Skyrim for £34.99. in UK...
TheGameCollection - £26.99
While I have to pay 49.99 EURO !!!....

Steam is just milking people for money, Fuck YOU Steam


Anywhore :

I cant get the Launcher to run... Keeps crashing, so I just use the Skyrim.exe file...
But I would love to start the Launcher for GFX options...

Any ideas ???


Is .Net up to date? the redistributable folder includes some version of 3.5, might be why it crashes but I don't know the error message you get, also needs a variant of VC++ 2008, I'd go for the SP1 updated version, 32 and 64 bit if you use a 64-bit OS as the 32/x86 one is needed for 32-bit programs.

Since the game works I guess VC++ Redistributable and DirectX are up to date and functional however.
(Registry error maybe, there's a lot of settings there for the game.)

Oh and if you use UAC run it as a administrator (Not just administrative account.) if it's a privilege / restriction issue.
(And I take it you are using the patched version of the game, that recent proper by Razor1911 includes the earlier missed updated BSA archives, not that those affect the launcher however.)
Back to top
NecroViolator




Posts: 921

PostPosted: Sun, 13th Nov 2011 09:04    Post subject:
The error message just states :

Application load error 6:000065432

Ive read on the Internet some other people have this problem, but no answer...

I have the latest Razor and your files as well...
The game runs perfectly smooth, just wanted the Launcher to turn OFF Bloom or HDR...
Dont know which is used...

Thanks will just have to play as is...
Back to top
Gvaz




Posts: 345
Location: USA
PostPosted: Sun, 13th Nov 2011 09:11    Post subject:


Aww Yeah
Can't say no to a milf in platemail


Last edited by Gvaz on Sun, 13th Nov 2011 09:31; edited 6 times in total
Back to top
r3dshift




Posts: 2818

PostPosted: Sun, 13th Nov 2011 09:13    Post subject:
Where in the .ini file do I change FOV?


Frant wrote:
Shitass games are ruining piracy.
Back to top
Interinactive
VIP Member



Posts: 29448

PostPosted: Sun, 13th Nov 2011 09:14    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:40; edited 1 time in total
Back to top
NecroViolator




Posts: 921

PostPosted: Sun, 13th Nov 2011 09:24    Post subject:
r3dshift wrote:
Where in the .ini file do I change FOV?



Its faster and better to use the Console and write in "fov 90"

I wrote it in the INI file(s) but it changes back...
Back to top
r3dshift




Posts: 2818

PostPosted: Sun, 13th Nov 2011 09:30    Post subject:
NecroViolator wrote:
r3dshift wrote:
Where in the .ini file do I change FOV?



Its faster and better to use the Console and write in "fov 90"

I wrote it in the INI file(s) but it changes back...

Yeah, thanks, I already knew about that, but I want to set it in the .ini so as to avoid having to type it in every time I launch the game.
Back to top
Gvaz




Posts: 345
Location: USA
PostPosted: Sun, 13th Nov 2011 09:32    Post subject:
r3dshift wrote:
NecroViolator wrote:
r3dshift wrote:
Where in the .ini file do I change FOV?



Its faster and better to use the Console and write in "fov 90"

I wrote it in the INI file(s) but it changes back...

Yeah, thanks, I already knew about that, but I want to set in the .ini so as to avoid having to type it in every time I launch the game.


It should work from simply saving the game afterwards.
Back to top
Mchart




Posts: 7314

PostPosted: Sun, 13th Nov 2011 09:38    Post subject:
Anyone else having issues with the rate at which dragons are spawning? I feel like i'm constantly being attacked by dragons. A few times i've had to reload my game or run back inside to get rid of them. Sometimes i'm lucky though and they spawn on a fort, and are killed in a matter of seconds due to the endlesss barrage of arrows. If I try to run away from dragons it's just a fruitless process that fucks up the rest of the game world due to the dragon Aggro'ing everything in a huge distance.
Back to top
JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sun, 13th Nov 2011 09:45    Post subject:
Gvaz wrote:
r3dshift wrote:
NecroViolator wrote:



Its faster and better to use the Console and write in "fov 90"

I wrote it in the INI file(s) but it changes back...

Yeah, thanks, I already knew about that, but I want to set in the .ini so as to avoid having to type it in every time I launch the game.


It should work from simply saving the game afterwards.


It does, but every now and again it resets so it's easiest to just type FoV into the console after loading up the game, for me FoV and FoV 75 were the same so I guess it auto-detects,of course any value can be used and I don't know what would be ideal.
Back to top
neeger93




Posts: 917

PostPosted: Sun, 13th Nov 2011 09:48    Post subject:
After being consumed by the game for 15 hours I realized that the framerate is all over the place. Seriously when I'm looking at a specific house from a specific angle the framerate can drop into teens while a big dragon fights stay around 40 FPS. I have a GTX460, q6600 at stock and 4gb ram. Anyone have any performance recommendations what have small effect on the looks of the game? Currently I'm playing with maxed settings except for Shadows on High, Decals on High and 2XAA.
Back to top
dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 13th Nov 2011 09:49    Post subject:
Is the quest about Vald's debt bugged? Whenever I try to speak to him after returning, he instantly becomes hostile.
Back to top
dataschmuck




Posts: 385
Location: The States
PostPosted: Sun, 13th Nov 2011 09:50    Post subject:
JBeckman wrote:
dataschmuck wrote:
hey JB I found out something interesting

try different settings for the
fShadowDistance
in the skyrimprefs.ini

yours is set to 16000
I think default is like 2500
now try 300

look at the shadows each time.
The higher the number, the further away shadows will appear (duh)
HOWEVER, the higher the number, the more pixelated the shadows become

with that ini value at 300, I can see individual strands of hair on shadows, but I can only see the shadows of objects that are extremely closeby.

with it at 16000, the head of my shadow is a bunch of square blocks. but objects miles away have shadows.

This sucks. Why does shadow distance determine it's resolution. Maybe a bug? I hope it is so it can be fixed.


That is interesting, some culling system then, although on Ultra (veryhigh.ini) the default is 8000.0, I normally double and halve first to get a basic understanding of the setting and what it does without too much effort. Razz
(Nice discovery however.)

EDIT: Still at the current settings shadows are very detailed though also quite softened.

Skyrim.ini
iShadowMapResolutionPrimary=4096 - changed that to 8192

skyrimprefs.ini
iShadowMapResolutionSecondary=2048 - 4096 (8192 too?)
iShadowMapResolutionPrimary=4096 - 8192

iShadowMapResolution=4096 - also 8192

These were modified earlier but I didn't change them since then.

iBlurDeferredShadowMask=6
iShadowSplitCount=4
iShadowMaskQuarter=8


If you notice severe hitching and single digit framerate cut down to 4096, unfortunately 4096 is default for some of these already but it will still be some improvement.


So here is some videos to show the extreme differences:
Ultra, Nothing changed


Ultra, changed fShadowDistance to 400
Back to top
Yuri




Posts: 11000

PostPosted: Sun, 13th Nov 2011 09:58    Post subject:
Have fun with all those bugs and glitches while I play a glitch-free game after a while Smug



1 and 2 are still amazing.


Last edited by Yuri on Sun, 13th Nov 2011 10:02; edited 1 time in total
Back to top
tonizito
VIP Member



Posts: 51402
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 13th Nov 2011 10:00    Post subject:
yuri999 wrote:
Have fun with all those bugs and glitches while I play a few months a glitch-free game after a while Forever Alone
Fixed. Cool Face


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
Yuri




Posts: 11000

PostPosted: Sun, 13th Nov 2011 10:02    Post subject:
tonizito wrote:
yuri999 wrote:
Have fun with all those bugs and glitches while I play a few months a glitch-free game after a while Forever Alone
Fixed. Cool Face


Laughing but thanks to your quote I fixed my original post filled with engrish Very Happy



1 and 2 are still amazing.
Back to top
Aquma




Posts: 2805

PostPosted: Sun, 13th Nov 2011 10:14    Post subject:
Absolutely loving the game. Some stuff (writing, UI, textures etc.) could've been better, but still, it's so frickin fun to play, I just can't stop. The only thing that bugs me a bit are... well... bugs. For example, one time, after I did something (I have to assume, as I don't know what it was), my magicka started to regenerate at an absolutely insane level - it was virtually impossible for spells to even actually cost mana, because before they reached the target, the blue bar was full again. Had to reload a previous save to fix it.
Back to top
Breezer_




Posts: 10799
Location: Finland
PostPosted: Sun, 13th Nov 2011 10:14    Post subject:
dataschmuck wrote:
JBeckman wrote:
dataschmuck wrote:
hey JB I found out something interesting

try different settings for the
fShadowDistance
in the skyrimprefs.ini

yours is set to 16000
I think default is like 2500
now try 300

look at the shadows each time.
The higher the number, the further away shadows will appear (duh)
HOWEVER, the higher the number, the more pixelated the shadows become

with that ini value at 300, I can see individual strands of hair on shadows, but I can only see the shadows of objects that are extremely closeby.

with it at 16000, the head of my shadow is a bunch of square blocks. but objects miles away have shadows.

This sucks. Why does shadow distance determine it's resolution. Maybe a bug? I hope it is so it can be fixed.


That is interesting, some culling system then, although on Ultra (veryhigh.ini) the default is 8000.0, I normally double and halve first to get a basic understanding of the setting and what it does without too much effort. Razz
(Nice discovery however.)

EDIT: Still at the current settings shadows are very detailed though also quite softened.

Skyrim.ini
iShadowMapResolutionPrimary=4096 - changed that to 8192

skyrimprefs.ini
iShadowMapResolutionSecondary=2048 - 4096 (8192 too?)
iShadowMapResolutionPrimary=4096 - 8192

iShadowMapResolution=4096 - also 8192

These were modified earlier but I didn't change them since then.

iBlurDeferredShadowMask=6
iShadowSplitCount=4
iShadowMaskQuarter=8


If you notice severe hitching and single digit framerate cut down to 4096, unfortunately 4096 is default for some of these already but it will still be some improvement.


So here is some videos to show the extreme differences:
Ultra, Nothing changed


Ultra, changed fShadowDistance to 400


Lol nice difference Very Happy Need to test out later.
Back to top
Mafste




Posts: 256

PostPosted: Sun, 13th Nov 2011 10:24    Post subject:
Aquma wrote:
Absolutely loving the game. Some stuff (writing, UI, textures etc.) could've been better, but still, it's so frickin fun to play, I just can't stop. The only thing that bugs me a bit are... well... bugs. For example, one time, after I did something (I have to assume, as I don't know what it was), my magicka started to regenerate at an absolutely insane level - it was virtually impossible for spells to even actually cost mana, because before they reached the target, the blue bar was full again. Had to reload a previous save to fix it.

I hope you aren't a high elf and accidently activated the High Born ability ?
Twisted Evil
Back to top
Mister_s




Posts: 19863

PostPosted: Sun, 13th Nov 2011 10:30    Post subject:
So when can I use my shouts? After I kill my first dragon? I've been putting that off since I really don't want to have random dragon attacks every few hours.
Back to top
b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Sun, 13th Nov 2011 10:33    Post subject:
Anyone knows where you can find good one handed swords or armors ?


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
Back to top
xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Sun, 13th Nov 2011 10:37    Post subject:
Anyone stuck on College of Winterhold? I'm suppose to listen the old man Tolfdir, but he doesn't talk at all, and hes suppose to cast some spell also to me so I can block it, but even going in the right place doesn't trigger. Nothing at all :/

http://i.imgur.com/R8MKn.jpg
Back to top
Page 289 of 674 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 288, 289, 290 ... 672, 673, 674  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group