| Page 343 of 675 |
BKarza
Posts: 536
Location: /lazurus mode 1
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Posted: Thu, 17th Nov 2011 07:06 Post subject: |
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To those with Injector issues. Be sure to get the latest DX Runtime http://www.microsoft.com/download/en/details.aspx?id=35
| Nui wrote: | | Because digital shipping takes time. Think of all the digital boats and their digital captains. |
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chiv
Posts: 27530
Location: Behind You...
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Posted: Thu, 17th Nov 2011 07:34 Post subject: |
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i just learned two interesting things
number 1: mammoths do not die as easily as wolves.
number 2: mammoths are, in fact, the attack dogs of giants. i DID. NOT. KNOW. THIS. i just thought giants walked around with mammoths just because they like chillin with them, in the same way a man might walk around ducks. but no, apparently not. THESE DUCKS KNOW HOW TO KILL.
i saw a giant... went through my giant-killing checklist... giant, check, bow and arrows, check, single solitary tree to act as giant kryptonite, check.
so i fire off an arrow, and lo-and-behold, i get a giant and 2 mammoths charging my ass.
oh, and skyrim interesting fact #49: two bears can kick the fuck out of a dragon. seriously, i did like a third damage to the dragon, before some bears showed up, and then i just sat back on a hill and watched them kill the dragon. fucking bears, eh. i hate those cunts.
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Posted: Thu, 17th Nov 2011 07:36 Post subject: |
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| chiv wrote: | i just learned two interesting things
number 1: mammoths do not die as easily as wolves.
number 2: mammoths are, in fact, the attack dogs of giants. i DID. NOT. KNOW. THIS. i just thought giants walked around with mammoths just because they like chillin with them, in the same way a man might walk around ducks. but no, apparently not. THESE DUCKS KNOW HOW TO KILL.
i saw a giant... went through my giant-killing checklist... giant, check, bow and arrows, check, single solitary tree to act as giant kryptonite, check.
so i fire off an arrow, and lo-and-behold, i get a giant and 2 mammoths charging my ass. |
Haha..yeah and I've found Mammoths are really not worth the effort. You're going to be working your ass off just to kill a single one and it will generally just drop a heavy ass tusk and snout.
I can imagine my assassin type guy mumbling and hauling back the mammoth tusk after spending like 40 high quality arrows on my first mammoth and chewing on its snout..complaining about how chewy it is.
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Thu, 17th Nov 2011 07:38 Post subject: |
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| chiv wrote: | i just learned two interesting things
number 1: mammoths do not die as easily as wolves.
number 2: mammoths are, in fact, the attack dogs of giants. i DID. NOT. KNOW. THIS. i just thought giants walked around with mammoths just because they like chillin with them, in the same way a man might walk around ducks. but no, apparently not. THESE DUCKS KNOW HOW TO KILL.
i saw a giant... went through my giant-killing checklist... giant, check, bow and arrows, check, single solitary tree to act as giant kryptonite, check.
so i fire off an arrow, and lo-and-behold, i get a giant and 2 mammoths charging my ass.
oh, and skyrim interesting fact #49: two bears can kick the fuck out of a dragon. seriously, i did like a third damage to the dragon, before some bears showed up, and then i just sat back on a hill and watched them kill the dragon. fucking bears, eh. i hate those cunts. |
So far I'm lvl30 but I'm taking easy mammoths or giants, usually when they are 1 giant and two mammoths, I fucking froze them with Ice Form, power attacks, fucking run, fire the shit out of them, repeat 
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Posted: Thu, 17th Nov 2011 07:41 Post subject: |
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| xExtreme wrote: | | chiv wrote: | i just learned two interesting things
number 1: mammoths do not die as easily as wolves.
number 2: mammoths are, in fact, the attack dogs of giants. i DID. NOT. KNOW. THIS. i just thought giants walked around with mammoths just because they like chillin with them, in the same way a man might walk around ducks. but no, apparently not. THESE DUCKS KNOW HOW TO KILL.
i saw a giant... went through my giant-killing checklist... giant, check, bow and arrows, check, single solitary tree to act as giant kryptonite, check.
so i fire off an arrow, and lo-and-behold, i get a giant and 2 mammoths charging my ass.
oh, and skyrim interesting fact #49: two bears can kick the fuck out of a dragon. seriously, i did like a third damage to the dragon, before some bears showed up, and then i just sat back on a hill and watched them kill the dragon. fucking bears, eh. i hate those cunts. |
So far I'm lvl30 but I'm taking easy mammoths or giants, usually when they are 1 giant and two mammoths, I fucking froze them with Ice Form, power attacks, fucking run, fire the shit out of them, repeat  |
Mages seem to have an easier time with the big mobs...I think he's a sneaky fuck like me..we have some issues with the bigguns sometimes. They have to be dead within the first 10 seconds or we're running around trying to figure out WTF went wrong.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Thu, 17th Nov 2011 07:42 Post subject: |
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thats nice but im like level 15 or some shit, and im still waiting for some badass gear to start showing up...
thankfully though, like giants are powerless against trees, i found a raised bit of ground that is apparently the arch nemesis of mammoths, so i just stood on it and fired arrows until it died, so i managed to take out both mammoths and the giant just fine. though i was doing a lot of the 'FUCK FUCK FUCK FUCK FUCK....' thing at the start 
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Cyb3r
Posts: 615
Location: USA
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Thu, 17th Nov 2011 07:52 Post subject: |
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Giants are always neutral I think, as long as you don't get too close they won't bother you.
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Posted: Thu, 17th Nov 2011 07:53 Post subject: |
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I agree. Fighting against Mammoths and Giants is highly depending on the terrain. If there are rocks and/or trees you can easy evade both before they come too close and bring them down with lots of arrows (but is takes some time).
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Cyb3r
Posts: 615
Location: USA
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Posted: Thu, 17th Nov 2011 07:54 Post subject: |
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strange they went for me at lvl3 just fine ran like hell on my horse ^^
Ps to peeps having chrashes to desktop that are running with above 4gb use : http://www.skyrimnexus.com/downloads/file.php?id=202
Case: Nanoxia Deep Silence 6 (Black) | MB: Msi X99A Gaming 9 | CPU: i7 5960x
CPU Cooling(temp): Corsair 110i Gtx | PSU: Evga Supernova 1000w | GPU: Gigabyte G1 Gaming 980ti 6gb | RAM: 16gb Ripjaws 4 3200mhz | Screen: Asus MG279Q / LG 23" Ips
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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fisk
Posts: 9145
Location: Von Oben
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Posted: Thu, 17th Nov 2011 08:02 Post subject: |
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Those of you who say dragons are easily defeated, ie. by bears and civilians. Wait until you start fighting ancient dragons. Just saying.
Yes, yes I'm back.
Somewhat.
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Posted: Thu, 17th Nov 2011 08:14 Post subject: |
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I made 1 quest to end, it's doesen't leave my questlog, i cannot even activate it anymore because it is finished to end, any way to remove that mission from my questlog?
Kankkis
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JBeckman
VIP Member
Posts: 35851
Location: Sweden
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Cyb3r
Posts: 615
Location: USA
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JBeckman
VIP Member
Posts: 35851
Location: Sweden
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Posted: Thu, 17th Nov 2011 08:59 Post subject: |
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So far I did this to Skyrim.ini
Spoiler: |
[General]
sLanguage=ENGLISH
uExterior Cell Buffer=72
bBorderRegionsEnabled=0
bEnableFileCaching=1
bMultiThreadMovement=1
bUseEyeEnvMapping=1
bUseHardDriveCache=1
bUseThreadedMorpher=1
bUseThreadedParticleSystem=1
bUseThreadedTempEffects=1
iNumHWThreads=4
iPreloadSizeLimit=262144000
uGridsToLoad=5
[Display]
fShadowLODMaxStartFade=10000.0
fSpecularLODMaxStartFade=10000.0
fLightLODMaxStartFade=10000.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
bDynamicWindowReflections=1
bEquippedTorchesCastShadows=1
bMTRendering=1
bShadowsOnGrass=1
bUseRefractionShader=1
bUseSunbeams=1
fDefaultFOV=75
fDefaultWorldFOV=75
fMipBias=-0.0500
fSunShadowUpdateTime=0.01
iPresentInterval=0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
GrassVS=1
iMaxGrassTypesPerTexure=6
iMinGrassSize=10
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMinMemoryPageSize=100000
iMaxMemoryPageSize=10000000
iMaxAllocatedMemoryBytes=1800000000
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Background]
bBackgroundCellLoads=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bLoadHelmetsInBackground=1
bSelectivePurgeUnusedOnFastTravel=0
bUseBackgroundFileLoader=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
[Controls]
fMouseHeadingYScale=0.0150
fMouseHeadingXScale=0.0250
[Decals]
bDecalMultithreaded=1
[Gameplay]
bAllowHavokGrabTheLiving=1
bEssentialTakeNoDamage=0
[Havok]
iNumThreads=8
[Trees]
bEnableTreeAnimations=1
bForceFullDetail=1
[VATS]
bVATSDisable=0
[Water]
bForceHighDetailReflections=1
bReflectExplosions=1
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1
bUseCubeMapReflections=0
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterHiRes=1
bUseWaterLOD=1
bUseWaterReflectionBlur=1
bUseWaterReflections=1
bUseWaterRefractions=1
bUseWaterShader=1
fCubeMapRefreshRate=0.01
iWaterReflectHeight=4096
iWaterReflectWidth=4096
uMaxExteriorWaterReflections=10
uMaxInteriorWaterReflections=10
[Weather]
bFogEnabled=1
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And I didn't change SkyrimPrefs.ini as Skyrim.ini is the core file but I use this there.
Spoiler: |
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=6
fInteriorShadowDistance=6000.0000
fShadowDistance=16000.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=4096
iShadowSplitCount=4
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=100000000.0000
fGamma=1.0000
fDecalLOD2=5000.0000
fDecalLOD1=2500.0000
fSpecularLODStartFade=10000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=10000.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=4
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1050
iSize W=1680
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=100000000.0000
fMeshLODLevel1FadeTreeDistance=100000000.0000
fMeshLODLevel2FadeDist=100000000.0000
fMeshLODLevel1FadeDist=100000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=100
iMaxDecalsPerFrame=500
bFloatPointRenderTarget=1
sD3DDevice="AMD Radeon HD 6900 Series"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1000
iShadowMaskQuarter=8
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bTransparencyMultisampling=1
bDrawShadows=1
iActorShadowCountInt=8
iActorShadowCountExt=8
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=15000.0000
fGrassMaxStartFadeDistance=15000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
[Particles]
iMaxDesired=5000
[SaveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=100000000.0000
fBlockMaximumDistance=100000000.0000
fBlockLevel1Distance=200000.0000
fBlockLevel0Distance=100000.0000
fSplitDistanceMult=5.0000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=250
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=500
uMaxSkinDecalsPerActor=200
[LOD]
fLODFadeOutMultObjects=100.0000
fLODFadeOutMultItems=100.0000
fLODFadeOutMultActors=100.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=4096
iWaterReflectWidth=4096
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
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(There's a lot more to do but I don't know the default values and some of these are already in SkyrimPref.ini but it needs much more testing.)
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Posted: Thu, 17th Nov 2011 09:26 Post subject: |
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Came across this image on another site. It seems WWE wrestler HHH makes an appearance in Skyrim.
Spoiler: | |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 75692
Location: Israel
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Posted: Thu, 17th Nov 2011 09:28 Post subject: |
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Is that TrippleDerp? 
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jippyuk
Posts: 1507
Location: Malta
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Posted: Thu, 17th Nov 2011 09:29 Post subject: |
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Here is a question for you guys. Last night I discovered the awesomeness or sneaking around looting the shit out of people in their sleep.
What I wanted to know is do items and things people carry get replenished or once you've looted that town dry from all expensive items, thats it and its time to move onto the next?
I woulda thought it realistic that eventually they'll replace their belongings....
Also when it comes to selling items, the prices I get from vendors is absolute shit. I know I need to raise my speech skill up but how on earth you do that? Just doing quests? completing the intimidation lines etc during certain conversations or just by buying and selling shitloads..
If it is just buying selling, should I be selling one item at a time? or if i sell a stack of say 500 objects does it give the same gains as selling 500 one at a time...
i5 -3570k
8GB DDR 3
Gigabyte GTX 980 Ti Gaming G1
32GB of terrible skill @ FPS games.
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Posted: Thu, 17th Nov 2011 09:38 Post subject: |
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man there is something ive been meaning to ask\test for years now...if you use bound weapons with conjurationn, when you hit, does the weapon skill goes up? or is it conjuration that does?
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jippyuk
Posts: 1507
Location: Malta
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Posted: Thu, 17th Nov 2011 09:39 Post subject: |
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You mean items in shelves etc. or what the npc's carry in their person? Because I've personally seen how the court mage in Dragonsreach replaces some of the stuff I've stolen from tables (which is considerate because I like stuff!). Haven't done any pickpocketing really, but I'd guess the npc inventories replenish as well.
As for speech skill, yeah you got it right - use speech checks and sell/buy stuff, this is from UESP:
| Quote: | | Trading with merchants will increase your speech skill. The amount of skill progress gained is based on the base value of the item being bought/sold. However, if you trade multiple units of an item in one transaction, you will only gain experience equivalent to trading a single unit; for optimal leveling, sell each item one at a time, and sell expensive items. |
So it's not really worth it to start selling those steel arrows one at a time. Prices do get better as you increase the skill, and there's also item enchant that improves prices (having a low-weight cloth set dedicated just for that ftw!).
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jippyuk
Posts: 1507
Location: Malta
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Thu, 17th Nov 2011 09:50 Post subject: |
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Someone was asking about Daedra Heart, here's location of one that I've found right now, it's near Shrine of Talos in some bag.
Spoiler: | |
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Posted: Thu, 17th Nov 2011 10:09 Post subject: |
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I was in Riften yesterday and everyone seems to think the Thieves Guild sucks balls. What will happen if I join the Thieves Guild? Will Riften turn against me?
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Posted: Thu, 17th Nov 2011 10:10 Post subject: |
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| Mister_s wrote: | | I was in Riften yesterday and everyone seems to think the Thieves Guild sucks balls. What will happen if I join the Thieves Guild? Will Riften turn against me? |
Nah, don't worry.
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| Page 343 of 675 |
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