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Posted: Thu, 17th Nov 2011 10:10 Post subject: |
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Nah, who cares about what those chumps think.
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Posted: Thu, 17th Nov 2011 10:11 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:40; edited 1 time in total
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Posted: Thu, 17th Nov 2011 10:15 Post subject: |
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OK, I see there is a node of the Speech tree under the name of 'Bribery'. If I get that one, will be able to bribe guards to make my bounty vanish?
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Posted: Thu, 17th Nov 2011 10:16 Post subject: |
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Posted: Thu, 17th Nov 2011 10:18 Post subject: |
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| human_steel wrote: | | OK, I see there is a node of the Speech tree under the name of 'Bribery'. If I get that one, will be able to bribe guards to make my bounty vanish? |
I really don't understand the speech tree. There's persuasion and intimidation too, but both options seem to work without those skills. My speech is at 24 or so, I tried persuade maybe five times and it only failed once. So why would one get the perks?
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Posted: Thu, 17th Nov 2011 10:25 Post subject: ***** |
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*****
Last edited by Areius on Fri, 19th Sep 2025 16:06; edited 2 times in total
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W123
Posts: 2678
Location: USA
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Posted: Thu, 17th Nov 2011 10:33 Post subject: |
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Recognized the voice actor from the 1999 game Revenant in Skyrim. Particularly the voice of the guards in the embassy quest. Every... freakin guard. Guess that whole business about there being more varied voices for characters was a big load of bs.
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Posted: Thu, 17th Nov 2011 10:33 Post subject: |
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| human_steel wrote: | As a matter of fact, I've only had 4 speech attempts and they have all been successful. And I'm at 22 Speech level. I am only thinking of acquiring that one just so I can pay guards to leave me the fuck alone everytime I approach Riften. Otherwise, it's either fight or jail. |
Spoiler: | If you're a member of the Thieves' Guild, you can pay them off without the perk. |
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Posted: Thu, 17th Nov 2011 10:33 Post subject: |
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Do we need to worry what we skill up? dont want any levelcap hindrace, or wull skillups continue even after you reach the cap?
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murgo
Posts: 1928
Location: Brezelcountry
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Posted: Thu, 17th Nov 2011 10:44 Post subject: |
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| Areius wrote: | | JBeckman wrote: | So far I did this to Skyrim.ini
Spoiler: |
[General]
sLanguage=ENGLISH
uExterior Cell Buffer=72
bBorderRegionsEnabled=0
bEnableFileCaching=1
bMultiThreadMovement=1
bUseEyeEnvMapping=1
bUseHardDriveCache=1
bUseThreadedMorpher=1
bUseThreadedParticleSystem=1
bUseThreadedTempEffects=1
iNumHWThreads=4
iPreloadSizeLimit=262144000
uGridsToLoad=5
[Display]
fShadowLODMaxStartFade=10000.0
fSpecularLODMaxStartFade=10000.0
fLightLODMaxStartFade=10000.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
bDynamicWindowReflections=1
bEquippedTorchesCastShadows=1
bMTRendering=1
bShadowsOnGrass=1
bUseRefractionShader=1
bUseSunbeams=1
fDefaultFOV=75
fDefaultWorldFOV=75
fMipBias=-0.0500
fSunShadowUpdateTime=0.01
iPresentInterval=0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
GrassVS=1
iMaxGrassTypesPerTexure=6
iMinGrassSize=10
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMinMemoryPageSize=100000
iMaxMemoryPageSize=10000000
iMaxAllocatedMemoryBytes=1800000000
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Background]
bBackgroundCellLoads=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bLoadHelmetsInBackground=1
bSelectivePurgeUnusedOnFastTravel=0
bUseBackgroundFileLoader=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
[Controls]
fMouseHeadingYScale=0.0150
fMouseHeadingXScale=0.0250
[Decals]
bDecalMultithreaded=1
[Gameplay]
bAllowHavokGrabTheLiving=1
bEssentialTakeNoDamage=0
[Havok]
iNumThreads=8
[Trees]
bEnableTreeAnimations=1
bForceFullDetail=1
[VATS]
bVATSDisable=0
[Water]
bForceHighDetailReflections=1
bReflectExplosions=1
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1
bUseCubeMapReflections=0
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterHiRes=1
bUseWaterLOD=1
bUseWaterReflectionBlur=1
bUseWaterReflections=1
bUseWaterRefractions=1
bUseWaterShader=1
fCubeMapRefreshRate=0.01
iWaterReflectHeight=4096
iWaterReflectWidth=4096
uMaxExteriorWaterReflections=10
uMaxInteriorWaterReflections=10
[Weather]
bFogEnabled=1
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And I didn't change SkyrimPrefs.ini as Skyrim.ini is the core file but I use this there.
Spoiler: |
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=6
fInteriorShadowDistance=6000.0000
fShadowDistance=16000.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=4096
iShadowSplitCount=4
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=100000000.0000
fGamma=1.0000
fDecalLOD2=5000.0000
fDecalLOD1=2500.0000
fSpecularLODStartFade=10000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=10000.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=4
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1050
iSize W=1680
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=100000000.0000
fMeshLODLevel1FadeTreeDistance=100000000.0000
fMeshLODLevel2FadeDist=100000000.0000
fMeshLODLevel1FadeDist=100000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=100
iMaxDecalsPerFrame=500
bFloatPointRenderTarget=1
sD3DDevice="AMD Radeon HD 6900 Series"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1000
iShadowMaskQuarter=8
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bTransparencyMultisampling=1
bDrawShadows=1
iActorShadowCountInt=8
iActorShadowCountExt=8
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=15000.0000
fGrassMaxStartFadeDistance=15000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
[Particles]
iMaxDesired=5000
[SaveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=100000000.0000
fBlockMaximumDistance=100000000.0000
fBlockLevel1Distance=200000.0000
fBlockLevel0Distance=100000.0000
fSplitDistanceMult=5.0000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=250
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=500
uMaxSkinDecalsPerActor=200
[LOD]
fLODFadeOutMultObjects=100.0000
fLODFadeOutMultItems=100.0000
fLODFadeOutMultActors=100.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=4096
iWaterReflectWidth=4096
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
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(There's a lot more to do but I don't know the default values and some of these are already in SkyrimPref.ini but it needs much more testing.) |
Just tried these ini files (finally), and I hear music but the rest of the screen is just black. I also used the LAA patcher for 4GB but that didn't help? |
Try starting the launcher again, let autodetect and disable your AA and AF. After that apply settings above and try again. Also happened to me once.
Empty again 
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Thu, 17th Nov 2011 10:47 Post subject: |
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Posted: Thu, 17th Nov 2011 10:51 Post subject: |
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The unique voices have obviuosly gone into the important and named NPCs. Who cares whether guard X sounds different then guard Y? Should they have hired a voice actor for every single dipshit? I haven't visited many towns yet, but iirc it happened to me only once that I heard the same voice for named NPCs. Lower your expectations a bit ffs.
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Posted: Thu, 17th Nov 2011 10:52 Post subject: |
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| Interinactive wrote: | | Running with new PC, still lags and stutters every now and then |
Specs?
| Paintface wrote: | | my game crashes to desktop when using alt + f4 |

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Posted: Thu, 17th Nov 2011 10:54 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:40; edited 1 time in total
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tonizito
VIP Member
Posts: 52325
Location: Portugal, the shithole of Europe.
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Posted: Thu, 17th Nov 2011 10:56 Post subject: |
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| W123 wrote: | | Recognized the voice actor from the 1999 game Revenant in Skyrim. Particularly the voice of the guards in the embassy quest. Every... freakin guard. Guess that whole business about there being more varied voices for characters was a big load of bs. | lolwut
Load up Oblivion and then tell me that there isn't more voice variety in Skyrim. 
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Thu, 17th Nov 2011 10:56 Post subject: |
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| Interinactive wrote: | | duggler72 wrote: | | Interinactive wrote: | | Running with new PC, still lags and stutters every now and then |
Specs? |
2600k @ 4.5ghz and GTX580
Same thing happened on my older setup |
maybe Ram / HDD load issue? Over on Nexus there is a mod which allows TESV.exe to allocate more than 2GB of System Ram...
| Paintface wrote: | | my game crashes to desktop when using alt + f4 |

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JBeckman
VIP Member
Posts: 35851
Location: Sweden
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Posted: Thu, 17th Nov 2011 11:36 Post subject: |
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| Areius wrote: | | JBeckman wrote: | So far I did this to Skyrim.ini
Spoiler: |
[General]
sLanguage=ENGLISH
uExterior Cell Buffer=72
bBorderRegionsEnabled=0
bEnableFileCaching=1
bMultiThreadMovement=1
bUseEyeEnvMapping=1
bUseHardDriveCache=1
bUseThreadedMorpher=1
bUseThreadedParticleSystem=1
bUseThreadedTempEffects=1
iNumHWThreads=4
iPreloadSizeLimit=262144000
uGridsToLoad=5
[Display]
fShadowLODMaxStartFade=10000.0
fSpecularLODMaxStartFade=10000.0
fLightLODMaxStartFade=10000.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
bDynamicWindowReflections=1
bEquippedTorchesCastShadows=1
bMTRendering=1
bShadowsOnGrass=1
bUseRefractionShader=1
bUseSunbeams=1
fDefaultFOV=75
fDefaultWorldFOV=75
fMipBias=-0.0500
fSunShadowUpdateTime=0.01
iPresentInterval=0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
GrassVS=1
iMaxGrassTypesPerTexure=6
iMinGrassSize=10
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMinMemoryPageSize=100000
iMaxMemoryPageSize=10000000
iMaxAllocatedMemoryBytes=1800000000
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Background]
bBackgroundCellLoads=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bLoadHelmetsInBackground=1
bSelectivePurgeUnusedOnFastTravel=0
bUseBackgroundFileLoader=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
[Controls]
fMouseHeadingYScale=0.0150
fMouseHeadingXScale=0.0250
[Decals]
bDecalMultithreaded=1
[Gameplay]
bAllowHavokGrabTheLiving=1
bEssentialTakeNoDamage=0
[Havok]
iNumThreads=8
[Trees]
bEnableTreeAnimations=1
bForceFullDetail=1
[VATS]
bVATSDisable=0
[Water]
bForceHighDetailReflections=1
bReflectExplosions=1
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1
bUseCubeMapReflections=0
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterHiRes=1
bUseWaterLOD=1
bUseWaterReflectionBlur=1
bUseWaterReflections=1
bUseWaterRefractions=1
bUseWaterShader=1
fCubeMapRefreshRate=0.01
iWaterReflectHeight=4096
iWaterReflectWidth=4096
uMaxExteriorWaterReflections=10
uMaxInteriorWaterReflections=10
[Weather]
bFogEnabled=1
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And I didn't change SkyrimPrefs.ini as Skyrim.ini is the core file but I use this there.
Spoiler: |
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=6
fInteriorShadowDistance=6000.0000
fShadowDistance=16000.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=4096
iShadowSplitCount=4
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=100000000.0000
fGamma=1.0000
fDecalLOD2=5000.0000
fDecalLOD1=2500.0000
fSpecularLODStartFade=10000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=10000.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=4
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1050
iSize W=1680
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=100000000.0000
fMeshLODLevel1FadeTreeDistance=100000000.0000
fMeshLODLevel2FadeDist=100000000.0000
fMeshLODLevel1FadeDist=100000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=100
iMaxDecalsPerFrame=500
bFloatPointRenderTarget=1
sD3DDevice="AMD Radeon HD 6900 Series"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1000
iShadowMaskQuarter=8
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bTransparencyMultisampling=1
bDrawShadows=1
iActorShadowCountInt=8
iActorShadowCountExt=8
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=15000.0000
fGrassMaxStartFadeDistance=15000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
[Particles]
iMaxDesired=5000
[SaveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=100000000.0000
fBlockMaximumDistance=100000000.0000
fBlockLevel1Distance=200000.0000
fBlockLevel0Distance=100000.0000
fSplitDistanceMult=5.0000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=250
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=500
uMaxSkinDecalsPerActor=200
[LOD]
fLODFadeOutMultObjects=100.0000
fLODFadeOutMultItems=100.0000
fLODFadeOutMultActors=100.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=4096
iWaterReflectWidth=4096
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
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(There's a lot more to do but I don't know the default values and some of these are already in SkyrimPref.ini but it needs much more testing.) |
Just tried these ini files (finally), and I hear music but the rest of the screen is just black. I also used the LAA patcher for 4GB but that didn't help? |
The bMTRendering=1 caused this, setting it to 0 worked, auto-detecting the settings again will just overwrite everything with the defaults, as I said earlier it's due to the sD3DDevice="AMD Radeon HD 6900 Series" line in SkyrimPrefs.ini where you need to add what's in your file (Your GPU model.) or just launch TESV.exe directly and it'll do it automatically.
(Not like you need the launcher for anything but enabling mods anyway.)
EDIT: Something else is still causing issues it seems, now to see what that could be.
EDIT:
bUseCubeMapReflections=1
Solved it, unfortunately.
Last edited by JBeckman on Thu, 17th Nov 2011 11:55; edited 3 times in total
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Cyb3r
Posts: 615
Location: USA
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Posted: Thu, 17th Nov 2011 11:46 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:40; edited 1 time in total
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Posted: Thu, 17th Nov 2011 11:52 Post subject: I have left. |
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Posted: Thu, 17th Nov 2011 11:58 Post subject: |
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Aynone found a "Unique" (Not one with a random Enchantment) TwoHand Weapon? Axe or Sword? I'm level 30 again and still running around with my Skyforge Steel Battle Axe. (Yes, I don't like this Elven/Dwarven/Ebony/Glass Stuff)
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Thu, 17th Nov 2011 12:08 Post subject: |
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What the fuck does that dll does, re-checked my settings, setted them to Ultra and the game runs with even better FPS, lol.
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Posted: Thu, 17th Nov 2011 12:10 Post subject: |
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| EKTELESTES wrote: |
I'm pretty confident that's not true. I remember my speech going up at least twice in a single transaction.
I'll try to verify this. |
No no, it means if you get the same exp from selling ONE silver sword as you do from selling twenty silver swords in a batch. It means sell them individually.
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| Page 344 of 675 |
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