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Posted: Sat, 19th Nov 2011 23:36 Post subject: |
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guys ... did anywone have a problem with ersben talking ??? because i can't hear a word he is saying and during the council i am going mad!! Does it take a long time for him to talk ?
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Posted: Sat, 19th Nov 2011 23:37 Post subject: |
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Thanks man. Still trying to avoid the Wiki as much as possible until i finish the game.
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Posted: Sat, 19th Nov 2011 23:38 Post subject: |
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Nvm my last question, now I wanna know if there is any fix for when i favorite shield and use the hotkey to 2 to equip shield, but when i unequip the shield to change for a spell for example, the hotkey disappears and i have to make it again, but if i unequip it it disappears again O_O man this is making me go crazy, other favorite hotkeys work fine...its just this iron shield that is the problem =|||
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 19th Nov 2011 23:44 Post subject: |
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ehehehe, went die hard 2 on his ass

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Posted: Sun, 20th Nov 2011 00:15 Post subject: |
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Man i made a strong character that can take up anyone melee so far, and its very easy melee monsters, but when a mage appears, he just shoots like 3 or 2 spells and im dead...anyone else have this problem?
man i think im gonna wait a few months, so theyt release lots of patches and mods, cuz the way the game is now its pretty lame...=(
Last edited by Urineg on Sun, 20th Nov 2011 00:24; edited 1 time in total
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linnx88
Posts: 230
Location: dutch coffee shop
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Posted: Sun, 20th Nov 2011 00:22 Post subject: |
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Urineg wrote: | Man i made a strong character that can take up anyone melee so far, and its very easy melee monsters, but when a mage appears, he just shoots like 3 or 2 spells and im dead...anyone else have this problem? |
Well that's the rule of most RPGs, rock paper scissors kind of. Rogues are good vs mages, mages vs warriors, warriors vs rogues and mages but only up close, usually when mage ran out of mana.
Otherwise, mages and assassins are damage dealers in most rpgs, warriors are tanks.
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Posted: Sun, 20th Nov 2011 00:26 Post subject: |
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linnx88 wrote: | Urineg wrote: | Man i made a strong character that can take up anyone melee so far, and its very easy melee monsters, but when a mage appears, he just shoots like 3 or 2 spells and im dead...anyone else have this problem? |
Well that's the rule of most RPGs, rock paper scissors kind of. Rogues are good vs mages, mages vs warriors, warriors vs rogues and mages but only up close, usually when mage ran out of mana.
Otherwise, mages and assassins are damage dealers in most rpgs, warriors are tanks. |
tank that can only deal with 3 spells? dude this is broken...they screwed up, hopefull they fix this in the next patches...also sprinting and attack perk makes you run around like an idiot and burns all your stamina
only character im thinking now that could be decent to play as is a Breton with atronach sign...so the mages arent so OP
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b0se
Banned
Posts: 5901
Location: Rapture
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garus
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Posted: Sun, 20th Nov 2011 00:42 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:33; edited 1 time in total
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garus
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Posted: Sun, 20th Nov 2011 00:54 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:33; edited 1 time in total
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Nov 2011 00:54 Post subject: |
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human_steel wrote: | But it would've been way better if you could take a boat and rod, and went fishing the way it's meant to be fished.  |
you mean tie a line around your toe, lie back in the boat, and drink beer?
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Posted: Sun, 20th Nov 2011 01:01 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:39; edited 1 time in total
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Posted: Sun, 20th Nov 2011 01:06 Post subject: |
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Spoiler: | This is it? Is this really the ending of the main quest? Really underwhelming ending if i might say. I expected a feast in my honor in some city, not nothing as this. Getting a dragon to help me AFTER the main game is over is hardly a good ending. | [/spoiler]
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Sun, 20th Nov 2011 01:08 Post subject: |
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Stormwolf wrote: | Spoiler: | This is it? Is this really the ending of the main quest? Really underwhelming ending if i might say. I expected a feast in my honor in some city, not nothing as this. Getting a dragon to help me AFTER the main game is over is hardly a good ending. | [/spoiler] |
Spoiler: | are you insane? you already got it inside a parallel-heaven-dimension.  |
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Posted: Sun, 20th Nov 2011 01:12 Post subject: |
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Guyver wrote: | Stormwolf wrote: | Spoiler: | This is it? Is this really the ending of the main quest? Really underwhelming ending if i might say. I expected a feast in my honor in some city, not nothing as this. Getting a dragon to help me AFTER the main game is over is hardly a good ending. | [/spoiler] |
Spoiler: | are you insane? you already got it inside a parallel-heaven-dimension.  |
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Spoiler: | What did i miss now? .... I went to the asgard type of building that was there, but the door was locked. |
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Sun, 20th Nov 2011 01:16 Post subject: |
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Stormwolf wrote: | Guyver wrote: | Stormwolf wrote: | Spoiler: | This is it? Is this really the ending of the main quest? Really underwhelming ending if i might say. I expected a feast in my honor in some city, not nothing as this. Getting a dragon to help me AFTER the main game is over is hardly a good ending. | [/spoiler] |
Spoiler: | are you insane? you already got it inside a parallel-heaven-dimension.  |
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Spoiler: | What did i miss now? .... I went to the asgard type of building that was there, but the door was locked. |
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Spoiler: | you havent passed the test of the guy on the bridge?
if you were the boss of some group (brotherood, thieves, college) he would sent you inside to talk with the old dragonborns and aid you on the final battle...
how did you manage to block alduin? the game tells that you would need the 4 shouts combined, from the 4 dragonborn present in that "heaven", to block alduin and have a chance to defeat him!
also, inside that bulding all the heroes of all times are there on an infinite party!  |

Last edited by Guyver on Sun, 20th Nov 2011 01:17; edited 1 time in total
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Posted: Sun, 20th Nov 2011 01:16 Post subject: |
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If I make an ubermage and do that awesome dual-spell thingy will I have fun and pwn stuff ? or will I get pwnt by rushing zerg enemies and keep running out of magicka ?
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Posted: Sun, 20th Nov 2011 01:22 Post subject: |
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Guyver wrote: | Stormwolf wrote: | Guyver wrote: |
Spoiler: | are you insane? you already got it inside a parallel-heaven-dimension.  |
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Spoiler: | What did i miss now? .... I went to the asgard type of building that was there, but the door was locked. |
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Spoiler: | you havent passed the test of the guy on the bridge?
if you were the boss of some group (brotherood, thieves, college) he would sent you inside to talk with the old dragonborns and aid you on the final battle...
how did you manage to block alduin? the game tells that you would need the 4 shouts combined, from the 4 dragonborn present in that "heaven", to block alduin and have a chance to defeat him!
also, inside that bulding all the heroes of all times are there on an infinite party!  |
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Spoiler: | I have done all that, but i don't consider that a feast in my honor because they didn't even know i was coming  But still, after 60 hours of playing i really expected a much better ending. |
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Posted: Sun, 20th Nov 2011 01:54 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:39; edited 1 time in total
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Sun, 20th Nov 2011 01:57 Post subject: |
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50/50, was posted but the link was hidden from the author!
gonna try now, thanks! 
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Posted: Sun, 20th Nov 2011 02:02 Post subject: |
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Quote: | This is an interface mod, displaying the inventory in a table instead of the usual style, improving the usability at least in my opinion.
Notes:
1. The font is the one I am using, as far as I can tell the mod should be made in a way, that it will automatically take whatever font you are using. If not, please comment and I will (try to) make another version with the standard font.
2. You can't sort by weight, armor etc. i tried to implement that and I might continue to try it, but the way I see it right now I would have to rewrite large parts of the interface from scratch to get it to work.
3. This is a quick and dirty solution, I just wanted this interface as fast as possible, so the equivalent of what I was doing, was taking a big hammer and hitting it till it has the right form, before covering up the cracks with duct tape. So it might slow down your Inventory if you open a really big container. Or it might not, I couldn't test it and I didn't see any performance drops myself.
Known Issues:
The only one I've seen was, that under certain circumstances after you open your inventory and before you hover over one of the entries the Itemcard shows Undefined as the item name. Couldn't find a solutions, that didn't break other parts of the Interface and it isn't that big of an issue so it stays for now.
Changelog:
0.10
First release
0.20
Fixed loot and top right corner bug
Next plans:
Implement/Fix control with buttons
Please keep a save file from before you activated it, after all it is handling your items and it might have one or two bugs left, that I simply missed. |
I think I will pass.
Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Sun, 20th Nov 2011 02:12 Post subject: |
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the only downsight of this mod? the vendors.
if they have many categories, you are lucky to get your name on the border of the screen and sell things up.
otherwise, a great "clean up" of the ui!
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Posted: Sun, 20th Nov 2011 02:13 Post subject: |
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Posted: Sun, 20th Nov 2011 02:28 Post subject: |
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sun, 20th Nov 2011 02:39 Post subject: |
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fuck fuckiting fuckity fuck fuck FUCK skyrim, FUCK.
im wondering around, looking for shit..i quicksave quite regularily... suddenly i realise that my fucking companion isnt there anymore. god o fucking dammit. usually if this happens i can just go to a new area, and bam, they're back... but no... no theyve disappeared. so they probably fell off a cliff or some shit and died. god dammit.
this game REALLY needs to register your companion on your compass so that you can find them. such a pain in my fucking ass. im so glad that i made a proper save thats not TOO far back, but fuck skyrim.. if you're going to give companions relatively sucktastic pathfinding skills, atleast dont let them die when they arent in my sight... just let them clip through shit to get to me. i swear i wont mind and i wont call it bullshit gamebreaking poor design... in fact, id call it fucking fantastic brilliant thoughtful design
fucks. SAKE.
awesome. the save is just BEFORE a boss fight, and not just after. FUCK, BETHESDA, FUUUCKKKKK

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