Serious Sam 3
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consolitis
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PostPosted: Tue, 22nd Nov 2011 02:11    Post subject:
Yeah it looks identical to the 2002-released Serious Sam: The Second Encounter





Oh wait
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ixigia
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PostPosted: Tue, 22nd Nov 2011 02:58    Post subject:
SS3 looks ok for a very fast paced shooter (nice lighting and some good effects), like in this old video:
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tolanri




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PostPosted: Tue, 22nd Nov 2011 03:10    Post subject:
Freakness wrote:
yeah graphics are ~2002ish.


If BF3 is 2011 graphics then I'd take 2002 graphics any time.
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WaldoJ
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PostPosted: Tue, 22nd Nov 2011 03:41    Post subject:
tolanri wrote:
Freakness wrote:
yeah graphics are ~2002ish.


If BF3 is 2011 graphics then I'd take 2002 graphics any time.


bf3 graphics aren't 2011 they're 2009.


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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lolozaur




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PostPosted: Tue, 22nd Nov 2011 14:56    Post subject:
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garus
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PostPosted: Tue, 22nd Nov 2011 14:58    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:33; edited 1 time in total
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Dth




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PostPosted: Tue, 22nd Nov 2011 15:08    Post subject:
no preload from steam possible?
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Freakness
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PostPosted: Tue, 22nd Nov 2011 15:25    Post subject:
consolitis wrote:
Yeah it looks identical to the 2002-released Serious Sam: The Second Encounter

[img]http://pcm edia.ign.com/pc/image/serioussamse_02-05-02_09.jpg[/img]

[img]http://pc media.ign.com/media/previews/image/serioussam2_oct08_07.jpg[/img]

Oh wait
No, I mean the graphics, not ssam games. SS games have always lagged behind in gfx dep.
But its not so bad to lag in gfx, but the gameplay also aint good, I prefer WillRock game.
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DarkRohirrim




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Location: The Void
PostPosted: Tue, 22nd Nov 2011 15:25    Post subject:
lolozaur wrote:
http://www.youtube.com/watch?feature=player_embedded&v=mQGO46QGlbk

unlocks in 4 hours

That trailer is awesome!!! Yeah, that's Undercode's song! Did a quick search and they did the soundtrack (or most of it?) for this game too. I want the game now, I can't wait 4 hours, damn it! And after that I have to wait for the crack... fuck this Sad. I should have kept the key for Arkham City and exchange it for a SS3 one instead of activating it...


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]


Last edited by DarkRohirrim on Tue, 22nd Nov 2011 16:01; edited 1 time in total
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consolitis
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PostPosted: Tue, 22nd Nov 2011 15:52    Post subject:
Freakness wrote:
consolitis wrote:
Yeah it looks identical to the 2002-released Serious Sam: The Second Encounter

[img]http://pcm edia.ign.com/pc/image/serioussamse_02-05-02_09.jpg[/img]

[img]http://pc media.ign.com/media/previews/image/serioussam2_oct08_07.jpg[/img]

Oh wait
No, I mean the graphics, not ssam games. SS games have always lagged behind in gfx dep.
But its not so bad to lag in gfx, but the gameplay also aint good, I prefer WillRock game.


I mean the graphics as well. You are wrong because SS:TSE had stunning graphics.
Feel free to check reviews of that time, I just did, and everyone rates the graphics as excellent.

Quote:
The graphics in the game are stunning. The environments are detailed and colorful, and really add to the game's enjoyment. Whether its the glow of torches along a wall in a narrow corridor or the shadows cast by a sun low in the sky, the lighting effects are top-notch. The game's engine is able to render these gorgeous environments and fill them with swarms of enemies without slowing the game's framerate, even on systems close to the game's minimum requirements.


Quote:
The production values in The Second Encounter are even better than those in the original game. Each enormous level is colorful and boasts plenty of beautifully detailed high-resolution textures everywhere. Ambient lighting is used to excellent effect, and in general, the game's special effects are top-notch. The three boss monsters you'll face all look great too, and as in the first game, even when you're fighting hundreds of enemies at once, the frame rate remains smooth.


Quote:
Absolutely stunning. The first outing's immense battles have been improved upon with more varied environments, texturing and enemies. Plentiful flora and other subtleties round out the cool.


So no, SS3 definitely doesn't look 2002ish.
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DarkRohirrim




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PostPosted: Tue, 22nd Nov 2011 16:00    Post subject:
The things you quoted there apply to every Serious Sam game in my opinion. I have no idea why so many keep saying that this looks bad. It looks absolutely great.


NZXT S340 ELITE : EVGA Z370 FTW / [ Intel i7 8086k @4.0Ghz ][ ASUS TUF RTX 3060 Ti 8GB ][ 16GB G.Skill Trident Z @3200mhz CL16 ][ 128GB Intel760p Series + 1TB Crucial MX500 + 3TB WD RED ][ Thermaltake Toughpower PF1 650W ]
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Freakness
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PostPosted: Tue, 22nd Nov 2011 17:41    Post subject:
It [SS3] looks ok for a garage game. As for reviewers... lol they arent exactly known for telling the truth.
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demde




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PostPosted: Tue, 22nd Nov 2011 18:33    Post subject:
According to 3dm it should be unlocked after 20 min in China.And since its 4 gigs unlocked version should be out very soon i guess.
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jimmmmmmmmm




Posts: 75

PostPosted: Tue, 22nd Nov 2011 18:55    Post subject:
[原创] 【全球首发!3DM原创种/115网盘】《英雄萨姆3(Serious Sam 3: BFE)》PC正式版[EN][4G]

Steam version is out
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JBeckman
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PostPosted: Tue, 22nd Nov 2011 19:10    Post subject:
Seems it's still not fully released, steam://validate/41070/ got the files downloading at least. Razz
(That and the recent update to the games "subscription" in the Steam files adding said files as available.)
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demde




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Location: Lake Karachay
PostPosted: Tue, 22nd Nov 2011 19:15    Post subject:
Seems so was wondering why 3dm and ali didn't uploaded it already.Will wait little bit longer. Can you confirm the size? 4GB?
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Dth




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PostPosted: Tue, 22nd Nov 2011 19:15    Post subject:
Downloading right now, 3120MB here for now
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demde




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Location: Lake Karachay
PostPosted: Tue, 22nd Nov 2011 19:40    Post subject:
3DMGAME-Serious.Sam.3.BFE.Steam.Unlocked-3DM
and ALI213 with some "serious.sam.3.serious.digital.edition.bonus"
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JBeckman
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PostPosted: Tue, 22nd Nov 2011 20:27    Post subject:
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Ke1N




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PostPosted: Tue, 22nd Nov 2011 21:26    Post subject:
Damn JB stop buying games ! Laughing
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Freakness
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PostPosted: Tue, 22nd Nov 2011 22:15    Post subject:
I was wrong about the gfx on this one, because weapons trailer gave me the wrong impression.
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Breezer_




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Location: Finland
PostPosted: Tue, 22nd Nov 2011 22:25    Post subject:
Nice JB! Seems to have very high res textures + shadows Smile That FOV looks like shit tho ;< Is there more video options to configure? HD remakes had shitloads of stuff which you could tweak beyond ultra Very Happy
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Bob Barnsen




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PostPosted: Tue, 22nd Nov 2011 22:46    Post subject:
Serious Sam on BF3 maps? That doesn't fit together for me Sad
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JBeckman
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PostPosted: Tue, 22nd Nov 2011 22:58    Post subject:
It's modern Egypt (Well future Egypt.) just before the events of the time lock activation right before earth gets fully overrun by Mental, whatever he is.

So far it plays like Serious Sam and overall it looks pretty good though the lighting is a bit so-so in certain scenes but it runs great and retains the faster pace, some of the kill animations are a bit too quick nearly but that's a very minor complaint.

Unsure how big the game is but it has a pretty good pace for introducing new enemies and weapons, tried on Serious difficulty for a while and it really increased the spawns to the degree of it feeling like you were fighting a minor army (Which isn't too inaccurate.) but it should prove very fun in co-op at such settings and with some further customization. Very Happy

Has a dev console as well for further tuning but setting the presets to Ultra and then custom with some fine tuning where it was possible have worked great so far though it probably looks fairly similar to ultra still.
(Some smaller settings are not entirely maxed out and SSAA can be enabled should it be preferred though I'd recommend MSAA for performance reasons.)


EDIT: Lots of blood and gore also plus the usual humor and a variety of secrets to discover. Smile
(AI still mainly just rushes right at you but the more complex monsters have a bit more intelligence.)

EDIT: Ah there is a FoV console command it seems.

"plr_fFOVOverride = x"
(55 or what the lowest still OK ~ non-skewed ~ looking might be upwards of 110 or so before it goes full fish-eye effect outside of dual/triple monitor-setups.)
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pikachupi




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PostPosted: Wed, 23rd Nov 2011 00:55    Post subject:
sounds like can't wait:)

must be out soon i guess as scene or p2p..whatever works Very Happy
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JBeckman
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PostPosted: Wed, 23rd Nov 2011 07:14    Post subject:
I don't know how it works exactly but it uses CEG, still that hasn't been much of a problem so far, might take a day or two extra at worst. Smile
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GFT.Leo2987




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Location: Republic of India
PostPosted: Wed, 23rd Nov 2011 07:18    Post subject:
JBeck r u a CEO of some MNC?


This forum deserves a better troll, and I am gonna give it to'em....
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JBeckman
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Posts: 35076
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PostPosted: Wed, 23rd Nov 2011 07:26    Post subject:
Nope actually I'm unemployed and sort-of living on a form of pension. Smile
(Buying a couple of games a month doesn't hit the budget too much even so, it's replacing the hardware that takes a lot of time, especially now when I would have to switch the motherboard, RAM and CPU and possibly the CPU fan to be able to upgrade at all.)
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Sertorius




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PostPosted: Wed, 23rd Nov 2011 09:06    Post subject:
yeah, hardware is pretty expensive...^^"
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Thorwulf




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PostPosted: Wed, 23rd Nov 2011 10:01    Post subject:
Does anyone know if the game contains a LAN multiplayer option? Or only through steam?
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