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W123
Posts: 2531
Location: USA
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Posted: Sat, 17th Dec 2011 01:44 Post subject: |
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Wow I never played much BF2 so Im a noob to the new maps but they're a lot of fun. Especially Karkand. It's open enough that theres no one annoying choke point but you also dont get sniped every 5 seconds like in Seine River.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 17th Dec 2011 01:47 Post subject: |
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yeah yeah yeah, you b2k boys can all go fuck right off with your boasting 
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Sat, 17th Dec 2011 01:52 Post subject: |
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Well for anyone that doesn't have this game yet and wants to buy it thru origin (altho i don't see why), i get codes to add B2K for FREE to the order.
Don't think anyone would want to buy it from there, but just incase 
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 17th Dec 2011 02:29 Post subject: |
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Sat, 17th Dec 2011 02:31 Post subject: |
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Sorry chiv, at first i did read to get it for free, so i redeemed 4 codes, then i saw that i actually had to order it and then add the code as coupon >.<
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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Posted: Sat, 17th Dec 2011 02:59 Post subject: |
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chiv wrote: | yeah yeah yeah, you b2k boys can all go fuck right off with your boasting  |
there there kitty kitty, squirrel is along side you 
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Posted: Sat, 17th Dec 2011 04:55 Post subject: |
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I hope they release a BC map pack... I loved Valparaiso (sp?)
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 17th Dec 2011 06:51 Post subject: |
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http://cloud.steampowered.com/ugc/596957041121574279/15A80EA578780D3AF4E2D7886956EAB65D3F92DD/
fucking love it when a plan comes together rifled one dude, and just then a jeep came shooting through, switched to rocket launcher - led it a bit, fired and nailed it (disabled), used my scar to kill the gunner, and then my pistol to finish off the driver
also - side note: even though its gimped to hell, the IRNV on the scar still kicks ass if you're in the right range to use it... really makes keeping track of people much easier.
i do hope they ungimp it just a tad.. give me a bit more range instead of spitting distance... 
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garus
VIP Member
Posts: 34197
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Posted: Sat, 17th Dec 2011 12:34 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:29; edited 1 time in total
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Posted: Sat, 17th Dec 2011 14:33 Post subject: |
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Shinin
Posts: 1104
Location: The Netherlands
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Posted: Sat, 17th Dec 2011 14:38 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:35; edited 1 time in total
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garus
VIP Member
Posts: 34197
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Posted: Sat, 17th Dec 2011 14:38 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:29; edited 1 time in total
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Pey
Posts: 5600
Location: Argentina
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Posted: Sat, 17th Dec 2011 14:40 Post subject: |
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I use 135 saturation on ati, otherless some maps look colorless.
Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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garus
VIP Member
Posts: 34197
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Posted: Sat, 17th Dec 2011 15:02 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:29; edited 1 time in total
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ixigia
[Moderator] Consigliere
Posts: 65111
Location: Italy
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Posted: Sat, 17th Dec 2011 15:05 Post subject: |
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I tried a modified fxaa filter with more saturation but it looked too cartoonish imo. I went back to the "grittier and darkier" vanilla look 
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Posted: Sat, 17th Dec 2011 15:37 Post subject: ***** |
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*****
Last edited by Areius on Fri, 19th Sep 2025 16:06; edited 1 time in total
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Posted: Sat, 17th Dec 2011 17:25 Post subject: |
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If you have an Nvidia card just change your digital vibrance slider to 100% in the nvidia control panel, Boom!
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ixigia
[Moderator] Consigliere
Posts: 65111
Location: Italy
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Posted: Sat, 17th Dec 2011 17:28 Post subject: |
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Posted: Sat, 17th Dec 2011 17:46 Post subject: |
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nice, thanks for sharing.
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Sin317
Banned
Posts: 24321
Location: Geneva
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Hierofan
Banned
Posts: 3807
Location: Internets
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Posted: Sat, 17th Dec 2011 20:14 Post subject: |
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i haven't played anything in over a month, but if you guys get together and do a session (with teamspeak), i'd be more than interested, just post a time and date
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chiv
Posts: 27530
Location: Behind You...
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Posted: Sat, 17th Dec 2011 21:44 Post subject: |
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tigereyes wrote: | chiv wrote: | also - side note: even though its gimped to hell, the IRNV on the scar still kicks ass if you're in the right range to use it... really makes keeping track of people much easier.
i do hope they ungimp it just a tad.. give me a bit more range instead of spitting distance...  |
I know you dun wanna hear it...buuuut....they unnerferd it in B2K...  |
...
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Posted: Sat, 17th Dec 2011 21:51 Post subject: |
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chiv wrote: | tigereyes wrote: | chiv wrote: | also - side note: even though its gimped to hell, the IRNV on the scar still kicks ass if you're in the right range to use it... really makes keeping track of people much easier.
i do hope they ungimp it just a tad.. give me a bit more range instead of spitting distance...  |
I know you dun wanna hear it...buuuut....they unnerferd it in B2K...  |
...
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(╯°□°)╯︵ ┻━┻
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W123
Posts: 2531
Location: USA
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Posted: Sat, 17th Dec 2011 22:18 Post subject: |
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Does anyone feel the outdoor areas are too bright/washed out and the indoor areas too dark? Or is this an issue with my monitor.
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Shinin
Posts: 1104
Location: The Netherlands
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Posted: Sat, 17th Dec 2011 22:18 Post subject: |
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W123 wrote: | Does anyone feel the outdoor areas are too bright/washed out and the indoor areas too dark? Or is this an issue with my monitor. |
It's the game and it's called the "art" direction.
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