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					|  Posted: Sat, 11th Jun 2005 11:02    Post subject: Area 51 |  |  
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					| rap3r (5/10)   	 2005-06-10 13:39:32 
Crack taken from Activemedia protection, not Starforce.
 
 Anyway: game = 1, Starforce = 10. Score = 5
 
 Anyone confirm / deny this?
 
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					|  Posted: Sat, 11th Jun 2005 11:04    Post subject: |  |  
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					| I guess we've to wait for Freakshow, our little helper in such cases.
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					|  Posted: Sat, 11th Jun 2005 11:19    Post subject: |  |  
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					|  	  | sentex wrote: |  	  | I guess we've to wait for Freakshow, our little helper in such cases. | 
 
 and you believe him what he saids
 
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					|  Posted: Sat, 11th Jun 2005 11:28    Post subject: |  |  
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					| I believe he knows more than me and knows some details of Starforce. Yes, I think he is able to rate Activemedia suggestion by rap3r.
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					|  Posted: Sat, 11th Jun 2005 11:53    Post subject: Re: Area 51 |  |  
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					|  	  | CableMunkeh wrote: |  	  | rap3r (5/10)   	 2005-06-10 13:39:32 Crack taken from Activemedia protection, not Starforce.
 
 Anyway: game = 1, Starforce = 10. Score = 5
 
 Anyone confirm / deny this?
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 the demo was activemedia, the game starforce, if u look at the crack files u notice that they are 100% not taken from the demo, theres the big data file cracked which was sf3 encrypted
 
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					|  Posted: Sat, 11th Jun 2005 12:00    Post subject: |  |  
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					| Starforce's latest version is bugged or RLD have been working on it for a while then. Thanks Selt.
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					|  Posted: Sat, 11th Jun 2005 12:05    Post subject: |  |  
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					|  	  | CableMunkeh wrote: |  	  | Starforce's latest version is bugged or RLD have been working on it for a while then. Thanks Selt. | 
 
 pretty sure there are not big holes in starforce now, is just a matter of pcodes... when a game has no or little pcodes cracking has never been a problem, at least is not now. when a game has a lot of pcodes is much harder and longer to deal with starforce. area 51 had 5 pcodes i think, chaos theory has 90 if i remember correctly
 
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					|  Posted: Sat, 11th Jun 2005 12:23    Post subject: |  |  
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					|  	  | Quote: |  	  | pretty sure there are not big holes in starforce now, is just a matter of pcodes... when a game has no or little pcodes cracking has never been a problem, at least is not now. when a game has a lot of pcodes is much harder and longer to deal with starforce. area 51 had 5 pcodes i think, chaos theory has 90 if i remember correctly | 
 
 
 how can you see how many pcodes the game has
 
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					|  Posted: Sat, 11th Jun 2005 17:12    Post subject: |  |  
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					|  	  | Selt wrote: |  	  |  	  | CableMunkeh wrote: |  	  | Starforce's latest version is bugged or RLD have been working on it for a while then. Thanks Selt. | 
 
 pretty sure there are not big holes in starforce now, is just a matter of pcodes... when a game has no or little pcodes cracking has never been a problem, at least is not now. when a game has a lot of pcodes is much harder and longer to deal with starforce. area 51 had 5 pcodes i think, chaos theory has 90 if i remember correctly
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 Quite a few less than 90 isn't it?
 
 Will ask a friend.
 
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					|  Posted: Sat, 11th Jun 2005 17:54    Post subject: |  |  
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					| Freakshow how do you know how many pcodes a game has. Please explain
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