Star Wars - The Old Republic (MMORPG)
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scaramonga




Posts: 9800

PostPosted: Sun, 25th Dec 2011 01:45    Post subject:
dezztroy wrote:
scaramonga wrote:
dezztroy wrote:
The game costs the same amount as every other game. No idea what you're all talking about.


Utter garbage! It's priced a lot higher than usual.


http://www.webhallen.com/spel/pc/94914-star_wars-the_old_republic

http://www.webhallen.com/spel/pc/88766-diablo_iii

You were saying?


Well we can all do that lol.....Diablo 3 ain't even released yet?

What I am meaning is, this game is priced higher than normal games, and on top of that, for this game, you have a monthly fee.

Now. I would think, that the actual game (client) should be free, or at best, costing half the price of normal PC games, with the customer gladly paying x amount per month to play?
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zipfero




Posts: 8938
Location: White Shaft
PostPosted: Sun, 25th Dec 2011 01:46    Post subject:
Then youve never played an mmo.


8 out of 10 dentists prefer zipfero to competing brands(fraich3 and Mutantius)!
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scaramonga




Posts: 9800

PostPosted: Sun, 25th Dec 2011 01:57    Post subject:
zipfero wrote:
Then youve never played an mmo.


Roll on Guild Wars 2 then, all I can say.

I just don't see why we have to pay big up front for something we are going to be paying for on a regular basis? It's 'principal' more than cost.

Sorry, I'm not mean, but I just don't get it?
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Maxxify




Posts: 274

PostPosted: Sun, 25th Dec 2011 02:07    Post subject:
scaramonga wrote:
zipfero wrote:
Then youve never played an mmo.


Roll on Guild Wars 2 then, all I can say.

I just don't see why we have to pay big up front for something we are going to be paying for on a regular basis? It's 'principal' more than cost.

Sorry, I'm not mean, but I just don't get it?


Um, because it's new? I paid the same when WoW came out. So, in fact, given inflation, I paid less for SWTOR at release. Not to say I'm not looking forward to GW2 and its pricing model, just saying that big name MMO's have always cost up front. I should mention I also bought UO on release so I have some history with this...and yeah that was hardly cheap at the time; "but it was novel!" - matter of perspective. You're paying opportunity cost to be on the ground floor. The turnover rate in F2P model MMO's is much higher.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 25th Dec 2011 02:10    Post subject:
scaramonga wrote:
dezztroy wrote:
scaramonga wrote:


Utter garbage! It's priced a lot higher than usual.


http://www.webhallen.com/spel/pc/94914-star_wars-the_old_republic

http://www.webhallen.com/spel/pc/88766-diablo_iii

You were saying?

What I am meaning is, this game is priced higher than normal games, and on top of that, for this game, you have a monthly fee.


I just proved to you that you're only spouting bullshit.

I used Diablo 3 as there is no other brand new PC game out there. Diablo 3 being released or not has nothing to do with the price either.

Unless of course you mean that ~3€ difference. In which case you really shouldn't be considering buying games at all.
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scaramonga




Posts: 9800

PostPosted: Sun, 25th Dec 2011 02:15    Post subject:
dezztroy wrote:


I just proved to you that you're only spouting bullshit.

I used Diablo 3 as there is no other brand new PC game out there. Diablo 3 being released or not has nothing to do with the price either.

Unless of course you mean that ~3€ difference. In which case you really shouldn't be considering buying games at all.


What are u on lol?

OK, lol, 'Merry Xmas' to you all!!! Good wishes!
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Hellbeans




Posts: 436

PostPosted: Sun, 25th Dec 2011 06:19    Post subject:
scaramonga wrote:
dezztroy wrote:


I just proved to you that you're only spouting bullshit.

I used Diablo 3 as there is no other brand new PC game out there. Diablo 3 being released or not has nothing to do with the price either.

Unless of course you mean that ~3€ difference. In which case you really shouldn't be considering buying games at all.


What are u on lol?

OK, lol, 'Merry Xmas' to you all!!! Good wishes!


...Are you serious? People pay the same and even more on games they don't even play for a month. You're paying for 3 DVD's worth of content, just like you would pay for every other retail game. The fee? Servers = Money. No one's forcing you to pay for it or play it, but it is kinda just the way this industry is, so...Iunno, deal with it? Wink


Blame! don't act!
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frogster




Posts: 2860

PostPosted: Sun, 25th Dec 2011 08:06    Post subject:
from my pov, i play kotor 3.
well worth the money.

from a mmo player pov, is incredible how shit swtor is, begining with ui, and ending with gameplay mechanism and content availible (3 bg;s ? really ?). and they want to kill wow ? Smile)) they will not even seriously dent subscribers numbers.
well, got 15 more levels until 50, and i want to make all chars to level 10 to see their beginning story.


Last edited by frogster on Sun, 25th Dec 2011 08:41; edited 1 time in total
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Sun, 25th Dec 2011 08:12    Post subject:
frogster wrote:
from my pov, i play kotor 3.
well worth the money.

from a mmo player pov, is incredible how shit swtor is, begining with ui, and ending with gameplay mechanism. and they want to kill wow ? Smile)) they will not even seriously dent subscribers numbers.
well, got 15 more levels until 50, and i want to make all chars to level 10 to see their beginning story.


^ This exactly. It feels like a solid singleplayer game. They had better justify the sub cost with some good content
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De_TURK




Posts: 416

PostPosted: Sun, 25th Dec 2011 08:20    Post subject:
Badrien wrote:
frogster wrote:
from my pov, i play kotor 3.
well worth the money.

from a mmo player pov, is incredible how shit swtor is, begining with ui, and ending with gameplay mechanism. and they want to kill wow ? Smile)) they will not even seriously dent subscribers numbers.
well, got 15 more levels until 50, and i want to make all chars to level 10 to see their beginning story.


^ This exactly. It feels like a solid singleplayer game. They had better justify the sub cost with some good content


I haven't played the game but you guys can't be serious... Does it really feel like KotoR 3? Confused
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vurt




Posts: 13847
Location: Sweden
PostPosted: Sun, 25th Dec 2011 08:32    Post subject:
I really doubt the combat is similar to KOTOR1-2 (imo, the best thing about those games).
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Radicalus




Posts: 6422

PostPosted: Sun, 25th Dec 2011 09:32    Post subject:
De_TURK wrote:
Badrien wrote:
frogster wrote:
from my pov, i play kotor 3.
well worth the money.

from a mmo player pov, is incredible how shit swtor is, begining with ui, and ending with gameplay mechanism. and they want to kill wow ? Smile)) they will not even seriously dent subscribers numbers.
well, got 15 more levels until 50, and i want to make all chars to level 10 to see their beginning story.


^ This exactly. It feels like a solid singleplayer game. They had better justify the sub cost with some good content


I haven't played the game but you guys can't be serious... Does it really feel like KotoR 3? Confused


It doesn't feel like Kotor for me. Writing is inferior, light/dark side is very polarized, it's a clear case of very, very good or very, very evil now. Nothing remains of the brilliant, subtle writing and characters of Kotor 2.

Swtor, like everything of late from BioWare, just tries too hard to please absolutely everyone from 12 year olds to Kotor fans. It just feels mediocre for me. Good execution of mediocre design.
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frogster




Posts: 2860

PostPosted: Sun, 25th Dec 2011 10:16    Post subject:
well, i like the full voices, it gives me immersion, quests are well made (not the bonus ones) and they make me feel that i made a difference.
i presume this is the best i can hope for kotor 3. i don't regret spending the $ on it, with the intention that i will never play after the free month.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 25th Dec 2011 10:20    Post subject:
having played some more and taking a deeper look at it, i can say the follow :

story : obviously not as "deep" as kotor (1 or 2), i can accept that for the mmo sake of it. it still beats ANY mmo i know (only story im talking here). Voice overs sure help, less tempted to click "ok, acceptl complete" without reading anything Smile

Gameplay : Well, its standard mmo. Like wow ? Well, i guess, but then again WoW used classic mmo controls to begin with (ie. 99% of any mmo before or after wow, be it everquest, asherons call, anarchy online, camelot, WAR, Lotro, lineage or whatever) Hard to judge, its a taste thing i guess. Personally i like that mechanic (i call it real time DnD, since it IS based on "Rolls")

Quests in general : i adjusted my playthrough now, that i first focus on class quest ONLY and once done, i do "optional" quests in order to collect commandations and to level up to next planets min level. I skipp whatever i can of those, since they dont have much story depth and are usually of the kill and fetch sort (gladly, you can skip big chunks, so its not a big issue)


Crafting : while i like the "play while you craft" aspect, im a bit worried about the "easy to automate/bot" aspect of it, together with the apparantly none level restriction .Im 23 now and im running level 48-50 slicing missions, getting , besides huge credit caches, level 50 purple schematics and missions .... way too easy to autoit imho (you only need a char level 7-9 ish to get 1 companion or 15ish for 2 ....)

PVP : obviously i only played a few random bg's, but i kinda like them. BUT so far i only have access to 3 bg's (are there more ???) and NEVER got a hutt ball lol (why cant i chose ?). But the 2 (control turrets and strand of the ancient'o) are fun and so far pvp seems quite balanced.I never had the feeling some class i much overpowered vs the others. Sure, force lightning seems op sometimes, but if you use interrupt etc, its doesnt anymore. So that fine.


Föashpoints : honestly, i havent done a single one so far (besides the one you do at level 10ish), simply because i didnt wanted to spoil my fun with morons lol, since i am a shadow tank, which is, apparantly, the hardest tank to play Smile


Overall : quite honestly, alltho i enjoy playing it in little doses, it feels a. lot like "smoke n mirrors" to me. BUT again, im only 22. i will write a real indepth review when i come to the endgame content.

HOWEVER if i would simply take my experience so far, i dont see myself playing further than my free month. Again, this without taking in cosideration endgame content.

BUT endgame has to be a lot better than leveling content in order to keep me playing.


PS :

my wow account is frozen and i wont reactivate it anytime soon

PSS :

i do think about reactivating my AO account tho Smile

PSS :

Yes im a bit drunk, so if you find typos ...

FUCK YOU Smile
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Mchart




Posts: 7314

PostPosted: Sun, 25th Dec 2011 11:05    Post subject:
If there is anything to play it's some of the flashpoints. They are the best this game has to offer. Some have great dialog choices, and with a full party of people it can be a blast.


Just don't get someone on the team that rolls 'need' for shit they don't need. Do I ever fucking hate that. Some dude stole my BH armor from a flashpoint last night because he said 'it's for my companion'. What a dumbshit. If everyone rolled 'need' for companion items then everyone would be rolling need.

What i've never understood about this game, or WoW is the bind on loot items. If you are going to make the item bind on loot, and you give the option to pass / greed / need then the system needs to be refined. If the item in question is for bounty hunters - Then make it so ONLY bounty hunters can select 'need'. This way you don't end up with people hitting need by mistake, or doing the bullshit I just mentioned.

Sort of like how i've noticed they still keep timers on public quest objects. I mean, are they fucking serious? Where is the point in putting a 3-5 minute timer on an object people need to use to finish a quest? Just give a 5 second recharge so people can move on their way. Why force them to sit there doing absolutely nothing? (Makes sense on a PVP server)

Those are a couple of the 'older' mechanics i've seen in this game that piss me off to no end. They had a purpose in older more open MMO's like everquest - But not in a game like this.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 25th Dec 2011 11:16    Post subject:
Mchart wrote:
If there is anything to play it's some of the flashpoints. They are the best this game has to offer. Some have great dialog choices, and with a full party of people it can be a blast.


Just don't get someone on the team that rolls 'need' for shit they don't need. Do I ever fucking hate that. Some dude stole my BH armor from a flashpoint last night because he said 'it's for my companion'. What a dumbshit. If everyone rolled 'need' for companion items then everyone would be rolling need.

What i've never understood about this game, or WoW is the bind on loot items. If you are going to make the item bind on loot, and you give the option to pass / greed / need then the system needs to be refined. If the item in question is for bounty hunters - Then make it so ONLY bounty hunters can select 'need'. This way you don't end up with people hitting need by mistake, or doing the bullshit I just mentioned.

Sort of like how i've noticed they still keep timers on public quest objects. I mean, are they fucking serious? Where is the point in putting a 3-5 minute timer on an object people need to use to finish a quest? Just give a 5 second recharge so people can move on their way. Why force them to sit there doing absolutely nothing?

Those are a couple of the 'older' mechanics i've seen in this game that piss me off to no end. They had a purpose in older more open MMO's like everquest - But not in a game like this.



with the companions, you cant really apply the "need grayed out if not for you" , since yes, i want to be able to roll for gear for my companion (think of it as offspec/companion vs mainspec/player of course), since everyone has companions that can use pretty much every kind of armor (light/med/heavy str/will/cunning/aim).

And totally agree on the quest objective respawn ... thats just stupid ... make it, so you can only use each one once (not tap 6 times 1 objective in order to get 6/6 for example) but PLEASE reduce/remove respawn timers lol. Queuing to use something is just stupid hehe.
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AKofC




Posts: 4359

PostPosted: Sun, 25th Dec 2011 11:27    Post subject:
Got mine for 50 dollars here:

https://cdkeys.com.au/products/Star-Wars%3A-The-Old-Republic.html

Just click standard. Dunno what those digital deluxe items do, but I doubt they're worth 10 bucks.

Anyway how do you guys make creds in game? I'm kicking myself right now because I wasted commendations because of a misclick at the buy screen. =___=


Gustave the Steel
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 25th Dec 2011 11:29    Post subject:
standard / deluxe difference = 5 vanity items (of virtually no use).

thats it.
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frogster




Posts: 2860

PostPosted: Sun, 25th Dec 2011 11:37    Post subject:
Anyway how do you guys make creds in game? I'm kicking myself right now because I wasted commendations because of a misclick at the buy screen. =___=

i have more credits that i can use from slicing. never purchased gear, i can do alright using questing gear.
get the bountfill/rich cash boxes.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 25th Dec 2011 11:43    Post subject:
slicing has the be the biggest BULLSHIT prof of any mmo ever ...

for those who dont know what it is :

you get a case of CREDITS (lockbox) or augments (mod items for armor, weapons)

The lockboxes (credit cases, no items) , will get you MORE credits than the mission costs 95%+ of the time (beginner missions are like 95 credits and you get 100-200 credits .... 3 minutes ...) and every now and then you get blue/purple missions and blue/purple crafting schematics for cybertech.

So basicly you have 2 compansions out, getting you more and more credits ....

now imagine using autoit and just farm those suckers ....


yeah, i dont like it hehe.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 25th Dec 2011 12:06    Post subject:
Yep, Slicing like a boss Very Happy
Currently level 39 and got 710.000 credits Surprised


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Taffelost




Posts: 798

PostPosted: Sun, 25th Dec 2011 12:49    Post subject:
dasfasdfasdf


Last edited by Taffelost on Sun, 25th Dec 2011 12:54; edited 1 time in total
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Taffelost




Posts: 798

PostPosted: Sun, 25th Dec 2011 12:52    Post subject:
ARRRRGHHHHHHH... I can't get this code to work.. here's my hunter anyway:


 Spoiler:
 
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Mchart




Posts: 7314

PostPosted: Sun, 25th Dec 2011 13:10    Post subject:
Slicing won't make nearly as many credits once people get higher level and the market for crafted items improves. I've allready been using a lot of my credits earned by slicing by buying crafted mods on the GTN. Right now everyone is hoarding money as they are leveling up and generally there isn't a need to buy anything while you level up to 50. The problem would fix itself if consumers exsisted, and the crafted items are a huge upgrade. Every crafting profession can pump out mods that people can use on slotted armor pieces to essentially make said armor last forever. I'm still wearing my Athiss flashpoint armor and weapons as i've just been buying better crafted armor and weapon mods to slot in. The few crafters out there actually crafting stuff and sticking it on the market are making a killing right now.


And rolling 'need' for a companion is bullshit. The need of the actual player is far beyond the need for companion armor. The companion isn't running the fucking flashpoint. A companion doesn't run PVP. Etc.. So roll greed and then do what you want with it if you win it. Don't roll need when someone has a NEED for the armor upgrade. Like I said, if that were the case then they might as well remove need and just have everyone roll the same level.


Last edited by Mchart on Sun, 25th Dec 2011 13:16; edited 1 time in total
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russ80




Posts: 4679
Location: Romania
PostPosted: Sun, 25th Dec 2011 13:14    Post subject:
General consensus :

- As a SP game - awesome, great, long, diverse etc.
- As an MMO - shit, doesn't feel like one, instanced crap everywhere,game has no chance to survive

Too bad, i was hoping i would have an enjoyable MMO on my hands. O well got my 60E worth from the campaign + free month i still have.
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Yondaime
VIP Member



Posts: 11741

PostPosted: Sun, 25th Dec 2011 13:31    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:44; edited 1 time in total
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frogster




Posts: 2860

PostPosted: Sun, 25th Dec 2011 13:51    Post subject:
from all the fp i played, i liked only the first ones (black talon and esselet or whatever). rest are to generic and no themed for me.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 25th Dec 2011 14:02    Post subject:
the once i played in beta were quite nice (blacktalon and whateveritsname station), beating any WoW dungeon by far.

Well, most Smile <3 Shadowfang Keep ^^
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Fliksan




Posts: 8

PostPosted: Sun, 25th Dec 2011 14:03    Post subject:
russ80 wrote:
General consensus :

- As a SP game - awesome, great, long, diverse etc.
- As an MMO - shit, doesn't feel like one, instanced crap everywhere,game has no chance to survive

Too bad, i was hoping i would have an enjoyable MMO on my hands. O well got my 60E worth from the campaign + free month i still have.


Like 90-95% of the game isn't instanced? Game will survive fine. They need a lot of polish in the UI department, and to release API's for mods. However I find the combat to be incredibly enjoyable, and the fact all 8 classes have their own storyline is pretty awesome.
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russ80




Posts: 4679
Location: Romania
PostPosted: Sun, 25th Dec 2011 14:06    Post subject:
Fliksan wrote:
russ80 wrote:
General consensus :

- As a SP game - awesome, great, long, diverse etc.
- As an MMO - shit, doesn't feel like one, instanced crap everywhere,game has no chance to survive

Too bad, i was hoping i would have an enjoyable MMO on my hands. O well got my 60E worth from the campaign + free month i still have.


Like 90-95% of the game isn't instanced? Game will survive fine. They need a lot of polish in the UI department, and to release API's for mods. However I find the combat to be incredibly enjoyable, and the fact all 8 classes have their own storyline is pretty awesome.


The whole world is instanced. Sorry to break it to ya.
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