|
Page 2 of 36 |
|
Posted: Fri, 20th Jan 2012 01:16 Post subject: |
|
 |
Wake me up in 10 months maybe I'll care
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 01:17 Post subject: |
|
 |
i remember complaining about RE5
-___________________________________________________________________-
|
|
Back to top |
|
 |
ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
|
Posted: Fri, 20th Jan 2012 04:14 Post subject: |
|
 |
Quote: | This looks incredible. Hands down, this is the next evolution of 3rd person shooters, simply put, this is genre defining just as the 4th one changed the genre to over the shoulder aiming.
Capcom, you are amazing and it's for moments in time like this that I'm damn proud to be a gamer. |
Quote: | Mother of God. It's like a combo of Re4 and the recent Ghost Recon games. Couldn't be more excited. To those complaining about the loss of survival horror, it looks like you take on multiple roles so one could be that of a weaker character who has to run from danger. The survival horror camera can stay dead imo...well done Capcom. |
Quote: | This game looks amazing!!! I personally like the way this series is going... More of action/adventure with some real spooky moments like in RE4. All of you people whining for survival/horror have to realize that it's 2012. If you've been playing RE since the first release then you should be old enough to grow with this series. You're not a little 12 yr old whiny loser that pisses himself whenever you hear, "Starsssss"... Are you? |
Source:
http://www.gametrailers.com/video/debut-trailer-resident-evil/725954

|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 04:24 Post subject: |
|
 |
ITT (and lots of other threads about this game):
People confusing RE6 for RE1/2/3, just because they share a name and setting.
The only constant is change.
bringiton wrote: | What the fuck happened to just locking people in a mansion with lots of enemies and limited ammo? |
That game got made, had a few sequels that hardly deviated from the formula of the first one at all, got remade, and then they made some new sequels that changed the formula. Pretty simple to understand.
People shouldn't act like people weren't pretty sick of the old RE formula by the time RE4 came out. That phase of the franchise is over, but fans of the old design will always have the originals to enjoy, so there is nothing lost to them.
RE5 was the most popular game in the series yet, as I understand, so it makes sense to continue to iterate on that formula. It's what the market wants. It's not like RE has ever been some boutique, counter-culture franchise. It's always been meant to appeal to a very, very broad base audience. It's never been defiant of contemporary gaming norms, so the evolution of the franchise has been nothing less than what I'd expect. I still find them to be top-quality games, so I'm happy with them.
Correcting people since 2007 even if they're not wrong.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 04:40 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 04:48 Post subject: |
|
 |
Eh, it really doesn't bother me. Personally, I have no problem with developers tearing down the conventions of a series and completely changing it, as long as the resulting game is fun to me. Personally, I don't permanently associate any franchises with one genre or design philosophy.
If it wasn't for the willingness of some developers to completely defy the perceived conventions of a franchise, and do something completely different, then many of my favorite games would never exist. Just take Super Mario RPG, for example.
Here's the thing: the worst thing that can possibly happen, from the perspective of an individual fan, is that a game might come out that they don't want to play because it doesn't interest them. That's it. Is that such a terrible fate to suffer? I can imagine worse. Fans of a franchise aren't obligated to play all the numbered entries (or any entries) in that franchise against their will. Nothing ventured, nothing lost. It's just another game to skip.
I find that it's a lot more relaxing to be excited about games that look personally interesting/appealing, and not being concerned with ones that don't. Being angsty doesn't really do much good. With all the cool stuff in the world, I just don't have much time to spend any thought on how much I don't like things that don't appeal to me.
Correcting people since 2007 even if they're not wrong.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 04:59 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 05:13 Post subject: |
|
 |
Leon Kennedy RE game!
Chris Redfield bros of war gameplay 
1 and 2 are still amazing.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 05:17 Post subject: |
|
 |
Interinactive wrote: | If only I was naive enough to believe Capcom were doing this to achieve something new or revolutionary, this is 2012, it's called the safe (and boring, overly done) route. |
As if that's new behavior? They made RE2, RE3, RE:CV, and the first few iterations of RE4 (and, by extension, similar games like Dino Crisis) pretty much all the exact same "safe (and boring, overly done) route." Again, it's not like RE was ever a franchise that really challenged norms or expectations (except, perhaps, RE4). They played it safe with the franchise for nearly a decade, playing it safe and boring, changed it radically at one point, and after that change in trajectory was successful, they went back to safe and boring. It's exactly what I'd expect. They've always mined successful formulas to death.
I understand complaints of them playing safe. What I don't understand is the idea that this is anything other than what they've always done.
Quote: | It seems you can't displease those who'll take any old thing. I think it's safe to say they could do this to any franchise, make them all the same, same characters with different names, same quality writing + stories, same buttons + mechanics, nobody would care. There are no standards anymore. |
That's not really true. The industry is littered with big-budget "me-too" bombs and bankrupt studios. There are few safe bets.
And again, it's not like "formula" is anything new in this business. As if the 90s weren't full of "safe and boring," "boring," "safe bet" clones? Of course they were! Every successful trend gets mined to death. It's not like there was some golden age where every single game was radically innovative, overflowing with creativity, and loaded with quality production. This has always been an industry of both innovation, creativity, and challenging of norms, as well as formula, clones, and pandering to the lowest common denominator. You need both, for a healthy industry, and a flourishing form of art.
Just follow what interests you, because I find it hard to believe that now, with as many games as there are out there these days, that any gamer can't still find stuff that interests them being made. Living with nostalgia goggles on permanently doesn't really make anyone happier. I think it's more the blinding effect of overwhelming nostalgia that makes people jaded, rather than the quality of the games industry.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 05:50 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 06:29 Post subject: |
|
 |
Interinactive wrote: | ...and people would be fine with it just because a level of enjoyment is there. |
Fine by me. I prefer actual enjoyment, over being angsty about my expectations. Doesn't mean I like just any junk that's put in front of me (because yes, I do dislike most modern mainstream games). It just means that I don't let my preconceived notions get in the way of a good time. I'd prefer the pleasant surprise of a game being enjoyable on it's own merits, than faulting it for not confirming to a preconceived notion that I made up (which isn't my place; I don't make the games). If I don't like it, I'll just move on, nothing lost. I don't really have a need in my life for more games just like the old REs. If something like that comes along that's good, cool, I'd love to try it. I don't care if they never make another RE that's just like that, though. I had more than enough good times with RE1/2/3/4/0/CV, to say that overall, it's been a satisfying series. If there are more good ones like the old ones, cool. If there are more good ones like the new ones (or different from even those, as long as they're good), cool. If there are more ones that, whatever they're like, aren't enjoyable, that's too bad, but I won't give it much thought. It's just not for me, then. I'll go find something else fun.
Quote: | The game might be more fun now in a broad sense, but it's lost a lot of things getting there, such as the eerie atmosphere and storyline it had once sensibly followed. |
See, that's what I don't agree with. RE6 hasn't "lost" those things, if RE6 didn't have them to begin with. It's not RE1/2/3/0, so I won't judge it as RE1/2/3/0. I'll only judge it as RE6.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 07:25 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 07:27 Post subject: |
|
 |
Cedge, Resident Evil 5 was advertised as "Fear you'll never forget".
So as long as they are going to pretend they are horror games, instead of action, I am going to critisize them for the lack of well, the horror factor and it's effectiveness.
Gameplay evolution is good, but what I saw looked more like copying the popular shooters, so..
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 07:36 Post subject: |
|
 |
Also I've seen a few people saying that the old games wouldn't be made like they were in the first place if they had the technology we have today.
That may be so, for example the parts of Raccoon City we've seen in RE2/3 were often as small as a room, lol. I imagine if the games were made today, the streets would be more open with a full on zombie invasion going on like in the RE6 trailer.
However.. it wasn't technology that made the ammo limited in those games.. make no mistake about that. That was good game design.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 07:59 Post subject: |
|
 |
im so pissed from the new trailer, i want classic resident evil. im currently replaying the hd remake of code veronica on ps3 and it just so awesome. its so sad to think that the resident evil games have changed to much from this. we have enough 3rd person over the shoulder action games, i want the spooky, hardly any enemies, but when u do see one you freak out because you only have 5 bullets left and they can easily kill u feeling back.
also the fixed camera angles in the orginal resident evils were awesome! remember when you opened a door to a new area and all you saw was your character standing at the door you just opened with NO view of the surrounding area. all you heard were foot steps or zombies moaning. and if u heard footsteps you knew a hunter was in the room and to turn around and run the fuck out of that room. i want that feeling back.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 08:44 Post subject: |
|
 |
Interinactive wrote: | Okay. Mass Effect 3 is coming out this year. It will now be a facebook Tetris clone. Nobody should miss the RPG/Action parts because they were never there to be "lost". |
That's just a bit more of a stretch than a more action-oriented RE game, don't you think?
Regardless, if that's the game that ME3 is, then that is what it is. Games are what they are. It's up to you to play, or skip. Gnashing teeth over it not being exactly what you have in mind doesn't help much. The only way you're going to get the exact game you want is if you're a billionaire and start your own studio to make your own games for your personal enjoyment only. Otherwise, just pick and choose from what's out there. Don't get too attached. They don't change these things just to spite you or anyone else. They really don't hate you.
Quote: | Do you realise how dumb that is? You put something in a series for a reason. You're trying to exclude it from what it is not being separated from. Series:
Quote: | The terms of the series are often produced according to a certain rule, such as by a formula, or by an algorithm. |
|
I don't see how that (woefully incomplete and narrow) definition is precluding RE6 from reasonably occupying the same series as the old REs. There are certain common rules/elements. Characters, setting/backstory, theme. Sure, the tone and gameplay are radically different, but not enough, compared to the common elements, to reasonably preclude them from logically occupying the same series.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 08:59 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 09:10 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 09:23 Post subject: |
|
 |
Interinactive wrote: | We're you just bored when you started playing the devils advocate? |
I'm neither advocate or detractor of any devils, or any angels, for that matter.
I'm just saying that I've tried to move away from preconceived expectations or notions of particular games or games creators, or thinking too much about that kind of stuff. I just find that I can't easily invest that kind of thought into the hobby much, these days. I can't follow all the game news and hype and hate trains and industry and community dramas. I've tried to tone down my participation in that facet of the hobby, and focus more on just picking up games, finding ones that I like, and playing them. If a new game is a piece of crap that desecrates it's predecessors, oh well. I'm not going to spend more than a few seconds thinking about it.
I'm only getting older. The last thing I have time for is being mad that most new games aren't like the ones I played when I was in middle school. I can always go back to them
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
noflip
Posts: 765
Location: Sofia, BG
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 12:25 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 12:55 Post subject: |
|
 |
The only constant is Cedge.
I doubt a proper RE game would sell all that much compared to a retard proof Gears of War clone, but they could make a downloadable game with static backgrounds and barely any voice acting which would keep the cost down quite a bit while calling this what it is and not pretend it's a RE game.
As if that would ever happen.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 13:46 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 14:04 Post subject: |
|
 |
I love RPS.
Quote: |
Shh? SHH! Hear that? It sounds like… ? No it can’t be. It must be a baby giraffe or – no, there it is again. It’s definitely the sound of someone embedding a Youtube link of the Resident Evil 6. Run! Save yourselves!
I love the ever-increasing absurdity of the Resident Evil games. This one involves a zombie president, 70’000 walking dead, a roundhouse kick to a zombie’s chest, someone tallying up how much they get for killing monsters, and DRAMATIC ROOFTOP BATTLES. It all looks a bit Gears of War. Resident Evil 6 is coming to the PC after being beta tested on consoles in November. |
http://www.rockpapershotgun.com/2012/01/20/president-evil-the-resi-6-trailer/

1 and 2 are still amazing.
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 14:17 Post subject: |
|
 |
djaoni wrote: | The only constant is Cedge.
I doubt a proper RE game would sell all that much compared to a retard proof Gears of War clone, but they could make a downloadable game with static backgrounds and barely any voice acting which would keep the cost down quite a bit while calling this what it is and not pretend it's a RE game.
As if that would ever happen. |
Actually, http://en.wikipedia.org/wiki/Resident_Evil_Revelations
Not a downloadable game with static backgrounds etc, but of course it's cheaper than the HD ones, and it's supposed to be the closest RE to the old ones.
Quote: | Resident Evil Revelations will see a return to the survival horror gameplay of earlier series installments, with returning elements such as a limited supply of ammunition, and more emphasis on exploration and puzzle solving. |
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 14:27 Post subject: |
|
 |
Last edited by Interinactive on Tue, 5th Oct 2021 04:33; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Fri, 20th Jan 2012 14:34 Post subject: |
|
 |
I meant a PCPS3WiiU360 game. (3)DS has a couple of oldschoolish RPGs too, but I still consider the genre dead.
|
|
Back to top |
|
 |
Page 2 of 36 |
All times are GMT + 1 Hour |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group
|
|
 |
|