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Posted: Mon, 13th Feb 2012 00:57 Post subject: |
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Yeah, I played fine and now I can't run the game. Well, I hope it gets fixed tomorrow.
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JBeckman
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Posted: Mon, 13th Feb 2012 15:50 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:43; edited 1 time in total
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Posted: Mon, 13th Feb 2012 15:52 Post subject: |
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There is one significant benefit to the Workshop and it's what is actually causing the current issue, and that's the subscription feature. I'm pretty sure I'm not alone when I speak of the horror of keeping a hundred and one random mods/plugins for Beth titles up to date with the latest versions. With the Workshop, that's done for you.
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Posted: Mon, 13th Feb 2012 15:54 Post subject: |
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any game with mods needs workshop. and ALL games need mods ffs (looking at you DICE and CA , who ruined some of the biggest modding communites allround)
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Posted: Mon, 13th Feb 2012 16:54 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:43; edited 1 time in total
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BonerUK
Posts: 2496
Location: Liverpool UK
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Posted: Mon, 13th Feb 2012 17:19 Post subject: |
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I need to stop button bashing nearly married Erik the Slayer
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Posted: Mon, 13th Feb 2012 17:21 Post subject: |
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@Yondaime
Ahh... typical, from one extreme (completely manual legwork and updating) to another (every single mod gets updated automatically) >_>
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garus
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Posted: Mon, 13th Feb 2012 17:42 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:21; edited 1 time in total
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Posted: Mon, 13th Feb 2012 17:54 Post subject: |
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Puzzle Agent!
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Mon, 13th Feb 2012 18:59 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:43; edited 1 time in total
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Posted: Mon, 13th Feb 2012 19:37 Post subject: |
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Any way to fix quest journal bug? I have completed some quests but journal entries won't disappear. For example, Collect bounty from Skald (after killing the dragon) and there is one talk to Brother Verulus about Hall of the Dead or something like that.
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JBeckman
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Posted: Mon, 13th Feb 2012 21:08 Post subject: |
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Tried a few methods but after turning quest in, these commands don't work.
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Posted: Mon, 13th Feb 2012 23:07 Post subject: |
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Oh man... I installed my NewVegas UltimateEdition... and the mods... forgot everything about the load orders... going crazy now... bye...
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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ixigia
[Moderator] Consigliere
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Posted: Mon, 13th Feb 2012 23:30 Post subject: |
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m3th0d2008 wrote: | Oh man... I installed my NewVegas UltimateEdition... and the mods... forgot everything about the load orders... going crazy now... bye... |
I feel your pain xD. I was in the same situation as you when my HDD died and had to reinstall the game after the format
Also I'm pretty sure that I forgot the ~20-30% of the mods that I had installed before 
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Posted: Mon, 13th Feb 2012 23:35 Post subject: |
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Can I still use skyboost with the latest update? Thanks.
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Posted: Mon, 13th Feb 2012 23:45 Post subject: |
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ace2kx wrote: | Can I still use skyboost with the latest update? Thanks. |
Nope.Skyboost isn't compatible with the latest patch.
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Posted: Mon, 13th Feb 2012 23:48 Post subject: |
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dabeastxxl wrote: | ace2kx wrote: | Can I still use skyboost with the latest update? Thanks. |
Nope.Skyboost isn't compatible with the latest patch. |
It's not even needed any more, is it? The last I heard, the 1.4 patch bought significant performance gains with it - enough to render Skyboost moot.
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tonizito
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Posted: Mon, 13th Feb 2012 23:55 Post subject: |
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Big props for Arisu and AlexanderBlade either way, I doubt bethesda would move their asses improving the code if TESVal and Skyboost hadn't came along... 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Mon, 13th Feb 2012 23:59 Post subject: |
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Too right. It's amazing just how how little optimisation they were able to get away with, now that's a shoddy port. Still damned fine game though <3
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tonizito
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Posted: Tue, 14th Feb 2012 01:04 Post subject: |
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Finally took some time to tweak the game properly, runs and looks amazingly now(just some ini tweaks, no FXAA bollocks).
However, I get the feeling that bethesda somehow messed with the lods on this last patch... hmmm
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Tue, 14th Feb 2012 04:56 Post subject: |
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The game seemed to have been bottlenecked on my rig before the 1.4 update. In cities, both my GPU usage would drop to around 50% and fps would drop as a result. Now after the 1.4 update, my GPU usage keeps going until my fps maxes out at 120. Loving this patch!!! 
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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djvelho
Posts: 1262
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JBeckman
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Posted: Tue, 14th Feb 2012 10:53 Post subject: |
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ENB is pretty demanding, FXAA injector shouldn't be that heavy although come to think of it that would depend on what other features are used.
(FXAA itself wouldn't really be needed since Skyrim supports it natively, though I use SMAA instead and ENB but yeah that will affect framerate.)
EDIT: Cut shadow distance in exteriors down from 10.000 (8.000 default.) to 5.000 and though you can see some pop-in the detail increase on near shadows are quite a improvement.
(But if you want really sharp shadows you need to use a value of like 500 or so as the highest due to how the system works, even with 4096 base shadow resolution and other tweaks.)
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Posted: Tue, 14th Feb 2012 11:14 Post subject: |
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But is it normal that I get the same fps in Skyrim and Alien vs Predator Classic 2000 using ENB?
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JBeckman
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