[XBOX360/PS3] Mass Effect 3 [R]
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KaSssss




Posts: 2136

PostPosted: Fri, 24th Feb 2012 21:26    Post subject:
so maybe a leak in a few days Very Happy
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LeXuZ




Posts: 102
Location: Amsterdam, The Netherlands
PostPosted: Sat, 25th Feb 2012 08:54    Post subject:
KaSssss wrote:
so maybe a leak in a few days Very Happy


Maybe there is a pirate squirrel in that tree.
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abcforfree




Posts: 234
Location: Fortress Europe
PostPosted: Sat, 25th Feb 2012 16:26    Post subject:
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NFOAC




Posts: 6015
Location: India
PostPosted: Sat, 25th Feb 2012 17:20    Post subject:
Lol
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NFOAC




Posts: 6015
Location: India
PostPosted: Sat, 25th Feb 2012 19:03    Post subject:
Seems like some early copies have reached one of the store's
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ShadowX




Posts: 1273

PostPosted: Sun, 26th Feb 2012 18:15    Post subject:
1 of the copies has landed in Santa Cruz
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sun, 26th Feb 2012 18:44    Post subject:
lets hope its a guy without morals that get it Smile
im addicted to new games, I need something to play dammit Crying or Very sad
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KillerCrocker




Posts: 20488

PostPosted: Sun, 26th Feb 2012 18:50    Post subject:
Yeah. Deelix plays every new games and rather "enjoys" ( Cool Face) it Very Happy

I am also waiting for this, but don't have high hopes


3080, ps5, lg oled

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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BLaM!
VIP Member



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Location: Germany
PostPosted: Sun, 26th Feb 2012 18:51    Post subject:
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abcforfree




Posts: 234
Location: Fortress Europe
PostPosted: Sun, 26th Feb 2012 20:19    Post subject:
First review from German PC Magazine Gamestar

-15-20 hour-long main quest
-Around 40 hours playtime in total- side missions are vital to amass enough opposition to the Reaper threat
-90 minutes of cutscenes
-No loose ends or cliffhangers, the game is truly an appropriate end to the trilogy with a very intense and touching finale
-More than 100 scenes, conversations and/or events change depending on our choices after importing a save-game from ME2- from something small like someone thanking us for completing a mission to bigger repercussions which would be to spoilerous to write down- you are definitely going to feel the consequences, and not always like them
-SPOILER: In order to rally allies, we search for a cure for the Genophage, build a Prothean weapon, disarm a Cerberus bomb before it destroys half of a moon, and are even inserted virtually in a computer program
-If and how many of these quests we complete influences how the game ends, and who- individually and globally- survives
-While the game can be enjoyable for newcomers as well, because the game is strong on its own mechanically and story-wise, it is recommended to play the first two entries to make more sense out of the wealth of information that the game builds on
-There's an interesting sequence after the end credits
-The „Role-Play“ mode of the game (In contrast to „Action“ and „Story“) feels very much like ME1
-The game gives you more opportunity to customize your Shepard. Each class has 8 talents with 6 levels each, and up from Level 4 there are two branches to choose from to level up each individual talent differently. Weapon customization is also a factor and noticeable, but the effects (which have both pros and cons) are only marginal
-Balancing isn't optimal
-The game is noticeably more difficult up from „Medium“, which makes using the correct weapon mods and talents integral to survive. Shepard also shoots more accurately in cover.
-The AI, on the other hand, is still not very advanced
-SPOILER: You are going to visit Krogan ruins, a Geth ship and the Turian moon Palaven, among others
-There are multiple turret sections which aren't very well directed
-Despite the shortcomings in level design, which are similar to ME2, the game is constantly thrilling, spectacular and dramatic- largely thanks to the well-presented story and dialogue- and there are lot of small and large choices again to ponder on
-Scanning isn't nearly as repetitive as before, because it works a lot quicker now and incorporates a new mini-game where you have to navigate your ship away from Reaper threat
-The new melee option is fun, but a little overpowered
-Graphically, the low polycount, lack of detail and low texture resolution disappoints- the characters are well animated and modeled however, and the overall look, despite its age, is quite moody
-Great dynamic soundtrack and sound-effects
-Our progress in the war effort is constantly trackable on a terminal on the Normandy

In summary, the game builds on the strenghts of ME2 and takes some notes from ME1 to create the most compelling experience in the franchise yet.
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sun, 26th Feb 2012 20:26    Post subject:
Thanks for posting that! Smile
More customizing is always great news Smile
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Huaojozu




Posts: 74

PostPosted: Sun, 26th Feb 2012 23:31    Post subject:
Im torn between wanting an early release for the PC and having to use an older save file or wanting an early release for the Xbox, which is currently being RGH-ed, to use with Kinect.

First I wasn't too excited about this being Kinect compatible but ever since I started replaying the games and correctly guessing the response option I wanted to choose about a third of the time, I'm thrilled. Just casually saying "I don't care" or "No problem" or "Where did he go?" and having the game actually answer you will be (hopefully) incredible.
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Salseros




Posts: 179

PostPosted: Mon, 27th Feb 2012 06:34    Post subject:
-The „Role-Play“ mode of the game (In contrast to „Action“ and „Story“) feels very much like ME1

That's where ME2 went wrong, now I really get excited! Smile
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NFOAC




Posts: 6015
Location: India
PostPosted: Mon, 27th Feb 2012 18:59    Post subject:
Somebody should have got it now looking ay eBay listing
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azzman




Posts: 4052
Location: Australiiiaaa , maate
PostPosted: Tue, 28th Feb 2012 02:59    Post subject:
Wow could it really be true? More like ME1, cant wait Smile
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azzman




Posts: 4052
Location: Australiiiaaa , maate
PostPosted: Tue, 28th Feb 2012 03:00    Post subject:
Huaojozu wrote:
Im torn between wanting an early release for the PC and having to use an older save file or wanting an early release for the Xbox, which is currently being RGH-ed, to use with Kinect.

First I wasn't too excited about this being Kinect compatible but ever since I started replaying the games and correctly guessing the response option I wanted to choose about a third of the time, I'm thrilled. Just casually saying "I don't care" or "No problem" or "Where did he go?" and having the game actually answer you will be (hopefully) incredible.


I tried the Kinect option in the demo. You just read out the choices instead of pressing a button. Its slower and I felt like a tool doing it Razz
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Huaojozu




Posts: 74

PostPosted: Tue, 28th Feb 2012 06:26    Post subject:
azzman wrote:
I tried the Kinect option in the demo. You just read out the choices instead of pressing a button. Its slower and I felt like a tool doing it Razz


Sure, I won't use it all the time. But for some thing like "Hell, no!", it actually seems appropriate. But the usefulness rests on your ability to somewhat predict the choices exactly (or at least some words, since Im not sure exactly how the voice recognition works in this one).
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azzman




Posts: 4052
Location: Australiiiaaa , maate
PostPosted: Tue, 28th Feb 2012 08:13    Post subject:
Huaojozu wrote:
azzman wrote:
I tried the Kinect option in the demo. You just read out the choices instead of pressing a button. Its slower and I felt like a tool doing it Razz


Sure, I won't use it all the time. But for some thing like "Hell, no!", it actually seems appropriate. But the usefulness rests on your ability to somewhat predict the choices exactly (or at least some words, since Im not sure exactly how the voice recognition works in this one).


You read set choices as presented in the previous two games. They is no prempting anything, you pick which one you want either by reading it aloud or pressing a button. Its lame
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Huaojozu




Posts: 74

PostPosted: Tue, 28th Feb 2012 14:01    Post subject:
azzman wrote:
Huaojozu wrote:
azzman wrote:
I tried the Kinect option in the demo. You just read out the choices instead of pressing a button. Its slower and I felt like a tool doing it Razz


Sure, I won't use it all the time. But for some thing like "Hell, no!", it actually seems appropriate. But the usefulness rests on your ability to somewhat predict the choices exactly (or at least some words, since Im not sure exactly how the voice recognition works in this one).


You read set choices as presented in the previous two games. They is no prempting anything, you pick which one you want either by reading it aloud or pressing a button. Its lame


I know that. What I'm saying is there were points in the first two games, where I actually said the exact line that (at that moment) appeared on the screen as a choice. (Something like "No way" or "Of course".) In that case it would be quicker and more immersive than pressing a button. Of course, it all depends on if they can write the dialogue options in a way that can actually be guessed split-second before they appear on screen.
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NFOAC




Posts: 6015
Location: India
PostPosted: Wed, 29th Feb 2012 16:17    Post subject:
Someone on 360iso said that the game would be uploaded tonight
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Huaojozu




Posts: 74

PostPosted: Wed, 29th Feb 2012 17:26    Post subject:
NFOAC wrote:
Someone on 360iso said that the game would be uploaded tonight


That would be awesome considering Im getting my RGH back tomorrow.
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Disferismo




Posts: 108
Location: Spain
PostPosted: Wed, 29th Feb 2012 19:50    Post subject:
NFOAC wrote:
Someone on 360iso said that the game would be uploaded tonight


I can´t find the post? Where did he said that?
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_SiN_
Megatron



Posts: 12108
Location: Cybertron
PostPosted: Wed, 29th Feb 2012 19:55    Post subject:
This one maybe?

http://www.xbox360iso.com/great-news-mass-t563600.html?highlight=mass+effect


Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
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abcforfree




Posts: 234
Location: Fortress Europe
PostPosted: Thu, 1st Mar 2012 00:17    Post subject:


hmmmm.............interesting Whirling cane
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grimmmy




Posts: 1014
Location: London
PostPosted: Thu, 1st Mar 2012 00:38    Post subject:
_SiN_ wrote:
This one maybe?
http://www.xbox360iso.com/great-news-mass-t563600.html?highlight=mass+effect


Yep, well sort of. He said he'd been told. Told by whom he doesn't say and offers little explanation. Just another bs thread imo. The replies are what he was looking for 'i.e. : This is some promising news' when actually, there is no news.

Considering it's officially out on Tuesday, someone can make a thread every day saying 'yeah someone told me its being upped' and ultimately they're making it up but someone will be right just through blind luck. In fact, thats not a bad idea...

My housemate told me it'd drop tomorrow Wink
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azzman




Posts: 4052
Location: Australiiiaaa , maate
PostPosted: Thu, 1st Mar 2012 02:02    Post subject:
abcforfree wrote:
http://www.youtube.com/watch?v=FIl2J1S255g

hmmmm.............interesting Whirling cane


cool feature!
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jmdeking




Posts: 1605
Location: NL
PostPosted: Thu, 1st Mar 2012 09:17    Post subject:
Im dissapointed, i thought a scene release would already hit by now but apparently its harder then expected to get it leaked.
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NFOAC




Posts: 6015
Location: India
PostPosted: Thu, 1st Mar 2012 09:37    Post subject:
Damn I thought it would have been leaked by now
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Disferismo




Posts: 108
Location: Spain
PostPosted: Thu, 1st Mar 2012 10:00    Post subject:
I hope we can play today...come on scene! Is this because the Black March? lol
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 1st Mar 2012 12:02    Post subject:
Getting this before the weekend would be epic, it would also be good for my liver Smile
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