Is Co-op totally broken? Here it doesn't work no matter what I try and who is hosting.
yep, looks like it. cant play with my mates, tried out last week.. and we tried everything but nothing works for us so far. opening up ports/using upnp or not using etc. only public coop works ffs..
I played through coop for the first time a couple of days ago with my brother, he hosted and I couldn't connect, tried about 8 times in a row and suddenly the last try I worked.
Beware though, the coop is buggy as hell, several scripts that didn't activate and we couldn't proceed to the next area in a couple of the missions, had to restart the level several times.
Oh, and in some levels, the enemies spawn a few feet from you, right infront of your eyes or right behind you, in a area that was clear just a second ago. Dice must have outsourced the coop mode to some other developer or put the least experienced programmer and designers in the team to work on it. Oh well, at least getting the coop weapons is easy, but do require you to run through the levels a couple of time, fortunately your score keeps adding up to the unlock weather you finish a level or not.
updatet pb two week ago, havent played since then anymore.
launch singeplayer haha, never done this before gonna try it out now
edit: sp starts right ahead
edit2: tried mp again, now game launches in backround but after a few secs i only get "You were disconnected from EA Online (1)" wtf?
Im seriously just about to throw these fucking ati pieces of shit out the window and go team green.
Had a week on my new PC build (i5-750) running at 4ghz atm for testing purposes. 12GB DDr3 , crucial m4 ssd and 2x5850s.
Only game I actually wanna play at the moment is BF3.
Tried so many fucking driver combos, tried bios settings, overclocking of the cpu as thought maybe the cpu was bottlenecking the cards, nope cant figure it out.
Weird thing is I had a week where my FPS was soooo stable like 58-60fps nearly always and game was dreamy. Then out of nowhere its started going all tits up again. 60 fps than randomly just drops into the low 50s high 40s for a few seconds. Doesnt feel smooth anymore, crossfire monkeyshit ATI wankers
Didnt changed any drivers, didnt change any windows settings, didnt even install a new program. Either the servers are just SHIT in the last few days, a patch was applied I didnt know about or AMD just suck complete cock when it comes to drivers / crossfire.
I'm thinking the latter.
I've had CPU monitor running during a game and it never maxes out across cores, mostly about 70-80% with a spike every so often to 90 but never running 100%
GPU on the other hand, wtf? GPU1 is running between 50-70%
GPU 2 running about 85-99
Both running at same mem clock speeds. Bottlenecking for what reason? the cpu isnt doing it. 12 gb of mem which isnt the cause i dont think.
HDD is and SSD so no loading issues there as benchmarked that thing and its flying in windows.Battlefield is just poorly optimised or I just really suck at all things techie.
Was contemplating ditching the cards and gettting a single gpu but at this stage its a big fuck you AMD. Would be the first time in like 8 years buying an Nvidia gfx card.
Searchin the net is of no use, people say the latest drivers with these caps work etc. All honky shit. Basically each gen of card performs totally differently with each driver release is my guessing. Either way I'm raging and wanna kill people but the fps is just making me put on my angry face all the time during matches.
EDIT..
Also for CF users only. When you click to join a game and have something like MSI AB up to show clock / mem speeds of your graphics card.... when you get the loading screen up, does the progress bar remain smooth during its loading phase? or do you have like 2-3 seconds where its like jerky as it loads.
I've noticed basically that the mem / clock speeds on both cards during the loading phase of the game are all fucked up. One will be running at max profile settings, the other will be running in low performance mode.. Totally different mem / clock speeds.
When jumping into the game it seems to sort itself out and they both resume their high profile clock speeds but I noticed as a result that if I time badly me clicking the actual client window during its 2-3 laggy phase because the vid cards are sorta outta sync, the client will boot me out with a disconnected message. Following attempt will fail as EA thinks Im still connecting to previous server, third will succeed. But again only if I time click on the client window at the right time.
A patch came out recently but it only did minor updates like adding support for the 7000 series of AMD cards and two possible crash fixes for MP.
Crossfire is a bit tricky though (And so is probably SLI too.) as the scaling is different for each generation of hardware, newer cards scale better so people with say the 4870X2 or just the 5000 series might see more stuttering and framerate drops than the 6000 series and from what I've read the 7000 series is better still.
(Scaling is still OK for all hardware but might see higher GPU utilization on newer models and less stutter and framerate dips.)
Drivers and those CAP (profile updates.) can of course also factor in but you didn't change anything although the current drivers might be better.
(Latest would be the 12.2 - 12.3 beta actually - drivers and the 12.2 CAP1 profile but I have no idea what it's like for Crossfire users and of course specific games.)
Using a third party utility to force a specific scaling mode and driver profile is another possible solution, quite effective too from what I know but I've not had to use this myself.
EDIT:
I've noticed basically that the mem / clock speeds on both cards during the loading phase of the game are all fucked up. One will be running at max profile settings, the other will be running in low performance mode.. Totally different mem / clock speeds.
That's "normal" in the way that during low-GPU utilization scenarios the "slave" card will nearly shut down (On the 7000 series it will actually shut down.) to minimize power draw, then as the game or what it might be starts it'll boot up again.
(As you might see it could take some time for the second card to get into full effect again depending on hardware.)
This can be disabled and I think it's ULPS or ultra-low-power-saving that's causing it.
(Downside is that your cards will then be in either low-clock speed or high-clock speed configurations so power draw is a bit higher since they don't shut down, I don't see this as a drawback though.)
(Nvidia has a separate power option on newer GPU's where you can set this behavior, ATI should really expose more of the driver configuration to users instead of simplifying things.)
Last edited by JBeckman on Thu, 1st Mar 2012 17:27; edited 1 time in total
I'm currently running MSI afterburner and got it ticked to synch both cards properly...
I recall the game running better with the older 11 series drivers as opposed to this new 12 one thats out.
Maybe I should be backtracking to the november driver releases and see how those perform. Bit disappointed overall. BC2 runs like a dream naturally but I never recall it having THESE kinda of issues at the start.
i5 -3570k
8GB DDR 3
Gigabyte GTX 980 Ti Gaming G1
32GB of terrible skill @ FPS games.
I'm not that in-depth in how this works exactly but I tried to help out a bit, both Nvidia and AMD (ATI) have their downsides with current drivers, backwards compatibility is just one thing and often it's pretty minor, different advantages too but Nvidia having a larger team (Or so I think it was.) being able to update the drivers better and maintaining up to date application profiles.
(Whereas AMD are sort of bound to this monthly update cycle, would be better with a quarterly or maybe bi-monthly release with a beta / non-WHQL driver in between normal driver updates, there's like a two-three week certification for WHQL too so that doesn't help either for more pressing issues though AMD has done more hotfixes lately which is a improvement.)
EDIT: I use Guru3D quite frequently for driver info and such, might be something there you could use.
http://forums.guru3d.com/forumdisplay.php?f=46
(If not you could just see the feedback on the current drivers and what people are having problems with, also helpful even if it doesn't solve the immediate problem but it gives you something to go on.)
I use guru3d too and the latest drivers featured there (12.x) seem to work very well with bf3 in crossfire configs, I myself have a pair of 4850 and those drivers really improve the performance compared to old versions...
btw I just installed the driver pack and enabled the aplication profiles within the installation, no need to download no CAPs...
Hope it helps...
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