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Posted: Fri, 9th Mar 2012 11:39 Post subject: |
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K0tY wrote: | Your READINESS is capped because you have pirated version +- so thats why, also yor war map is offline, guess why, for ones that actually have access to MP its a bit good to have optional help and chained events in mp/sp. |
Really? Care to link to where it says that readiness is capped because of DRM, and not because of no-multiplayer?
"That part is kind of cool. But the balance is incredibly harsh: I did every proper quest I could find in Mass Effect 3, made sensible decisions that didn’t conflict with my choices in the previous games, and brought people together. But I still got a gallingly bleak ending.
That’s because I’d never played the multiplayer. It’s a co-op mode where you and up to three other players have to survive waves of AI enemies and complete objectives. If you succeed, you get an increase to your Readiness rating – a percentage by which your single player War Assets are multiplied by. These are specific to each sector fo the galaxy, so if you have a lot of War Assets in the Terminus Systems, you’ll gain more by playing on a multiplayer map set in the Terminus Systems."
http://www.pcgamer.com/2012/03/06/mass-effect-3-war-assets-and-readiness-how-multiplayer-affects-your-ending/?mtc=comment-206163#comment-206163
Edit: The above quote actually entirely contradicts what you said. If a reviewer, reviewing an entirely legitimate copy of the game, can't get more readiness without multiplayer, then it has nothing to do with us playing pirated copies, and everything to do with BioWare forcing people to play multiplayer.
Pixieking
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ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
Last edited by Pixieking on Fri, 9th Mar 2012 11:50; edited 3 times in total
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Posted: Fri, 9th Mar 2012 11:41 Post subject: |
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K0tY wrote: | huxanomaly2 wrote: | Derp
Spoiler: | Can Thessia be saved? |
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Spoiler: | ofc NO |
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Awesome RP game yet again.
Spoiler: | And that means Kai Leng can't be defeated on that battle either? |
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chiv
Posts: 27530
Location: Behind You...
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Posted: Fri, 9th Mar 2012 11:44 Post subject: |
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djaoni wrote: | "12 squad members are t00 maniez we need to fix eet!" -Casey Hudson
Basically, rushing the game and/or laziness. |
Pixieking wrote: | Because BioWare suck, and that's why.  |
just pisses me off because the one thing bioware CAN still do, or atleast could do in ME2, was create characters that you can care about - create some kind of attachment to - love or hate - (well, not jacob obviously.. the blandest guy in the universe)
so its just stupid to create an entire game based around creating a team and bonding with them, getting interested in their stories and having this kind of emotional attachment to the games world and characters... and then just undo it all and get rid of them all... did bioware HONESTLY not see how that would be a douchebag move? they really have lost it...
even worse is they babble on about how they blah blah blah less squad members to strengthen emotional connection blah blah blah... well they already had that with the previous squad mates. if they werent full of shit, then they should have built on the established crew you already bonded with BIOWARE YOU FUCKING HACKS. AND GIVE ME BACK MY SPACE HAMSTER.
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Posted: Fri, 9th Mar 2012 11:46 Post subject: |
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Yeah, I know... It goes against all tenets of story-telling is the thing. If you're writing a trilogy, the middle part is supposed to deepen your emotions about the characters - whether good or bad - so that the third part carries more weight. BioWare have basically ignored every story-telling convention with this, and that's just sad.
Pixieking
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ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Posted: Fri, 9th Mar 2012 11:52 Post subject: |
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What is your favorite weapon guys?
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 9th Mar 2012 11:52 Post subject: |
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Pixieking wrote: |
Edit: The above quote actually entirely contradicts what you said. If a reviewer, reviewing an entirely legitimate copy of the game, can't get more readiness without multiplayer, then it has nothing to do with us playing pirated copies, and everything to do with BioWare forcing people to play multiplayer. |
this
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swebarb
Posts: 2154
Location: Vikingland
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Posted: Fri, 9th Mar 2012 11:52 Post subject: |
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Can someone answer this?
Spoiler: | How much is Miranda in this game, if at all? a few cutscenes or .... |
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tonizito
VIP Member
Posts: 51412
Location: Portugal, the shithole of Europe.
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Posted: Fri, 9th Mar 2012 11:53 Post subject: |
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Yeah, everyone who doesn't touch the MP is now a pirate. 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 9th Mar 2012 11:55 Post subject: |
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swebarb wrote: | Can someone answer this?
Spoiler: | How much is Miranda in this game, if at all? a few cutscenes or .... |
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Talks a little and teases a sidequest, but ultimately says "you're too busy to do this"
I haven't played past that point, so more could happen, but I have my doubts about that.
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Posted: Fri, 9th Mar 2012 11:56 Post subject: |
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Melhisedek wrote: | What is your favorite weapon guys? |
Mantis and Widow.
I play soldier on Insanity, with Liara and Garrus as helpers. Hell of a team!
They draw fire, and i snipe:P
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Posted: Fri, 9th Mar 2012 12:05 Post subject: |
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djaoni wrote: | swebarb wrote: | Can someone answer this?
Spoiler: | How much is Miranda in this game, if at all? a few cutscenes or .... |
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Talks a little and teases a sidequest, but ultimately says "you're too busy to do this"
I haven't played past that point, so more could happen, but I have my doubts about that. |
Spoiler: | She does play a larger role later on. You'll meet her during a mission  |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73199
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 9th Mar 2012 12:05 Post subject: |
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"Commander Shepard has become a legend by ending the Reaper threat. Now you can continue to build that legend through further gameplay and downloadable content"
Hahahaha I see it now. BioWare have basically become The Collectors, being in control by the EA Reapers. It's perfect! 
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JBeckman
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Posts: 34987
Location: Sweden
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Posted: Fri, 9th Mar 2012 12:18 Post subject: |
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chiv wrote: | djaoni wrote: | "12 squad members are t00 maniez we need to fix eet!" -Casey Hudson
Basically, rushing the game and/or laziness. |
Pixieking wrote: | Because BioWare suck, and that's why.  |
just pisses me off because the one thing bioware CAN still do, or atleast could do in ME2, was create characters that you can care about - create some kind of attachment to - love or hate - (well, not jacob obviously.. the blandest guy in the universe)
so its just stupid to create an entire game based around creating a team and bonding with them, getting interested in their stories and having this kind of emotional attachment to the games world and characters... and then just undo it all and get rid of them all... did bioware HONESTLY not see how that would be a douchebag move? they really have lost it...
even worse is they babble on about how they blah blah blah less squad members to strengthen emotional connection blah blah blah... well they already had that with the previous squad mates. if they werent full of shit, then they should have built on the established crew you already bonded with BIOWARE YOU FUCKING HACKS. AND GIVE ME BACK MY SPACE HAMSTER. |
Space hamster is still around (Has to be found first since he escaped his cage.) and most of the older crew is also encountered again depending on if they survived or not but many of them are just brief encounters or you'll do or get involved in a small mission, unsure how it works with romance for Tali, Jacob, Jack and Miranda but there's probably something even if it's just some short dialogue.
Last edited by JBeckman on Fri, 9th Mar 2012 12:19; edited 1 time in total
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Surray
Posts: 5409
Location: Europe
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Posted: Fri, 9th Mar 2012 12:18 Post subject: |
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iNatan wrote: | "Commander Shepard has become a legend by ending the Reaper threat. Now you can continue to build that legend through further gameplay and downloadable content"
Hahahaha I see it now. BioWare have basically become The Collectors, being in control by the EA Reapers. It's perfect! :lol: |
and they're using the mass effect franchise to indoctrinate everyone
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73199
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 9th Mar 2012 12:21 Post subject: |
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Surray wrote: | iNatan wrote: | "Commander Shepard has become a legend by ending the Reaper threat. Now you can continue to build that legend through further gameplay and downloadable content"
Hahahaha I see it now. BioWare have basically become The Collectors, being in control by the EA Reapers. It's perfect!  |
and they're using the mass effect franchise to indoctrinate everyone |
It's super effective. 
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Neon
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Fri, 9th Mar 2012 12:45 Post subject: |
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Mister_s wrote: | I wish Obsidian had a shitload of money like Bioware to create Alpha Protocol 2  | Really?
With 10000% more pewpewpew, butchered and/or removed RPG elements and lulz choice & consequence?

boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 9th Mar 2012 12:49 Post subject: |
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K0tY wrote: | Your READINESS is capped because you have pirated version +- so thats why, also yor war map is offline, guess why, for ones that actually have access to MP its a bit good to have optional help and chained events in mp/sp. |
indeed, even if your match is lost in MP mode, you gain anyway 2% of field domination against Reapers. It could be a good idea, but you know: 1) too many things happen during a coop match and by consequence it lags tooooooooooo much for me to end any match with a success; 2) too many ennemies coming from EVERYWHERE, whatever you are, so anyway you get fucked almost at once, even for players at Level 22-23, tell you. 
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Posted: Fri, 9th Mar 2012 12:56 Post subject: |
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maybe if you can get an average of 70% of total domination in each conquest area, then you could get good advantage during the final battle...shit, if it could lag a little less...^^"
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Posted: Fri, 9th Mar 2012 13:11 Post subject: |
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i just got over 5.5k points, which fills war readiness completely, and i still got couple areas to explore, couple sidequests, not to mention not at last quest yet.. so whats with all the god damn whining, seriously
and no i dont play mp
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prudislav
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Location: The land of beer and porn
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Posted: Fri, 9th Mar 2012 13:18 Post subject: |
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cause what you should have is war assets...but the MP mode is for the field conquest, "allied forces". So, you just can't have so much without the MP...in fact, if people are used to play MP all the time, it's not so hard to kick ass of Reapers, but this design imagined by Bioware is really bitching everyone.
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(Nexus)
Posts: 2807
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73199
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 9th Mar 2012 13:34 Post subject: |
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Gee I wonder, why does any retardation of games happen... 
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Posted: Fri, 9th Mar 2012 13:48 Post subject: |
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garus
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Posted: Fri, 9th Mar 2012 13:49 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:19; edited 3 times in total
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