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Posted: Mon, 12th Mar 2012 22:13 Post subject: |
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save yourself the trouble, it doesnt. except for
Spoiler: | if you have more than 5k EMS and choose the destory ending you get a 3 second video of someone in N7 armor breathing in some rubble |
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Posted: Mon, 12th Mar 2012 23:01 Post subject: |
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http://www.pcgamer.com/2012/03/12/some-mass-effect-3-multiplayer-players-losing-multiplayer-items-bioware-acknowledges/
"You earn credits by playing (or buying BioWare points), then spend them to buy kits: tiered booster packs that contain common, uncommon, and rare versions of weapons, attachments, new classes, and consumables. Mechanically, it’s basically a way of gift-wrapping your unlockables and making you feel like you’re having a birthday (where all your uncles are sci-fi weapons manufacturers) every few rounds.
But over the past week, players on the Mass Effect 3 forum noticed an issue with this system: their items, classes, and other unlocks were disappearing."
Pixieking
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ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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bronson
Posts: 1384
Location: Asteroid B-612
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Posted: Tue, 13th Mar 2012 00:16 Post subject: |
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Just finished the game. IMO it's better than ME2 and closer to ME-style universe and atmosphere throughout. I was surprised by the overall feeling the game created. The biggest paradox iis you can clearly see what gem it might have been, if EA never took over this franchise.
At times it seemed like parts of the game were created by different teams during development, because some were fantastic, others were plain stupid, boring and cheesy as hell.
The gameplay is a step over ME2, I played on hardcore with an engineer and at the end I was frustrated with the spamming waves of enemies, which is a Bioware trademark from DA2...
The ending was pretty vague, no matter the choices, galactic readiness, etc. So I expect them to milk it with DLC in the near future.
Overall I might have given it an 8 to 8.5 max if there were better textures, old journal and if they never expected to play multiplayer to boost your EMS rating. Also this bullshit with no holster option is laughable.
At it's current state it feels like a wasted opportunity...
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Posted: Tue, 13th Mar 2012 00:22 Post subject: |
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dont get why this doesnt bother anyone else:
The reaper are supposed to be the great threat that wipes out entire civilazations so they attack earth and are busy with it for how long? You do your thing and roam freely around the galaxy and they cant even take one planet in that time? How sad is that ? Imo the whole story is an inconsistency
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bronson
Posts: 1384
Location: Asteroid B-612
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bronson
Posts: 1384
Location: Asteroid B-612
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Posted: Tue, 13th Mar 2012 01:01 Post subject: |
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sabin1981 wrote: | Those endings basically just shit on the entire series, fans included. It was literally like BioWere pulled down their pants and took a long, hot dump on everybody.. then had the audacity to turn round and say "That will be €49.99 please.. oh and another €10 as well, ta!"
Dear god  |
Reminds me of that scene in the movie clerks 2 when they talk how lord of the rings should have ended, with frodo taking a shit in sams mouth.
Spoiler: | Loads of people have different reasons to hate the endings. Mine is the lack of explanation as to why did my squad after I... I mean Shepard was presumed dead, decided to pack their shit, take the nearest shuttle back to Normady and take a god damn trip in the mass relays system? I mean WHAT THE FUCK?
(Also there's that part in the after credits scene. Presumably on the planet Normady crashed on.
Obviously assuming that the planet was populated with just the Normandy crew is retarded, so they must have been assimilated by the local population. At this point I thought to myself, the ending of battlestar galactica should sue somebody... ) |
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Posted: Tue, 13th Mar 2012 02:15 Post subject: |
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crackerbear wrote: | There's also this, which makes it so you aren't required to play multiplayer to get a higher Effective Military Strength, however I don't know if it contains the FOV & DLC:
Immunity wrote: | So thanks to the industrious posters here (Bendi, and 3E74) - I've now merged both of their edits in to one coalesced.bin file.
As always, back up your original file/saves beforehand.
Replace yours located in (...\Mass Effect 3\BIOGame\CookedPCConsole\) with this one to :
Double the military strength of your war assets. This is effectively the same thing as setting your Galactic Readiness level to 100%, allowing you to get full use of the assets you find without having to worry about MP. It's not cheating, it's how the game should have implemented the feature in the first place. MP should NOT dictate single player outcomes, in any game, EVER, especially RPGs. (Note: you must start a new game for these changes to take effect, did not work on my previous quicksave). Hopefully Bendi's multiplication skills are up to par!
Hit F12 to give yourself the CE weapons. You only have to do this once per character, then save your game. (confirmed working)
Thank you both for all the work - all credit goes to you guys, I just merged the edits into one file.
http://www.mediafire.com/?4uon4xztieahl8y
password: biowhore |
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That one only contains the collector edition weapons, but not the armor.
Would be nice if someone can upload a coalesced with this multiplier of EMS + the armors (N7 hoodie included)
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Posted: Tue, 13th Mar 2012 02:30 Post subject: |
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Posted: Tue, 13th Mar 2012 02:44 Post subject: |
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I don't really consider that armor.
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saulob
Posts: 226
Location: Brazil
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Posted: Tue, 13th Mar 2012 05:12 Post subject: |
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Still no playable multiplayer?
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 13th Mar 2012 06:26 Post subject: |
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yay!!!
i got my fish back! fishy fishy fishy!!
now i just need to find out who stole my gerbil..
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Cabola
Posts: 132
Location: Denmark
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Posted: Tue, 13th Mar 2012 06:39 Post subject: |
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chiv wrote: | yay!!!
i got my fish back! fishy fishy fishy!!
now i just need to find out who stole my gerbil.. |
Spoiler: | If you run around the ship you'll be able to find all your model starships and eventually your hamster!
More detailed about hamster:
Spoiler: | The hamster can be found in engineering at the bottom where Jacks quarters used to be. But first after the 2nd visit there. First time you find a bunch of the model starships.. |
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Friendship is like peeing on yourself; everyone can see it, but only you get the warm feeling that it brings.
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Posted: Tue, 13th Mar 2012 08:32 Post subject: |
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dezztroy wrote: | There is no CE armor. |
Yeah, my bad. But with the other coalesced.bin there are these two armors that i don't know from where the fuck they come from ^^ (preorder shits maybe)
Spoiler: | |
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JBeckman
VIP Member
Posts: 34986
Location: Sweden
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Posted: Tue, 13th Mar 2012 08:49 Post subject: |
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Second one is from playing the Kingdoms of Amalur Demo (Same with the Chakram Launcher - which is the most damaging assault rifle in the game.) and the first is from either pre-ordering the game (Or CE / N7 if it's from Origin.) or buying it from some of the exclusive retailers.
(I found neither armor that good compared to the customized parts you can get, recoloring of these would have been nice too but again the full suit armors are very static.)
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Posted: Tue, 13th Mar 2012 09:00 Post subject: |
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The music in this game is very nice. Especially when listening to in not in a game. have ost in my head for 3 days now.
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Shinin
Posts: 1104
Location: The Netherlands
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Posted: Tue, 13th Mar 2012 10:32 Post subject: |
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A turd is still a turd, price don't matter.
i9 7500K, GTX980 Quad Frozr VI, 24GB RAM
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Posted: Tue, 13th Mar 2012 11:25 Post subject: |
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Posted: Tue, 13th Mar 2012 11:26 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:26; edited 1 time in total
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Posted: Tue, 13th Mar 2012 11:30 Post subject: |
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So patching the game is truly irrelevant. After all, that's the level of support at EA.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 13th Mar 2012 11:40 Post subject: |
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speaking of which, did bioware ever release a fix for the face import problem, or did they just say fuck it and move on to focusing on their busy dlc release schedule.
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bronson
Posts: 1384
Location: Asteroid B-612
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Posted: Tue, 13th Mar 2012 12:01 Post subject: |
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Move forward and forgot the issue. Who cares about such minor details...
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 13th Mar 2012 12:01 Post subject: |
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well piss on a shit.
but i stand by my original statement, that this game doesnt really feel like a continuation of the previous games (ie, i mean it feels like everything ive accomplished in the previous games has been totally irrelevant), so i guess directly importing the face (and thus the entire character) seems a bit of an insult to my characters... so fine, fuck it i guess... and to hell with bioware too, i mean really.
so far there have been some nice sequences, but it just doesnt feel connected to the first games and so i just dont feel as emotionally invested in it. they really have totally utterly lost the plot and on top of that, theyve become the kind of devs that just dont seem to give a fuck any more. so sad 
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