The Witcher 2: Assassins of Kings
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Pl@tinum




Posts: 1036

PostPosted: Sat, 14th Apr 2012 23:19    Post subject:
I'm having a laugh reading how the xbox version looks similar to the pc version and even better sometimes. There's a reason why consoles are so successful. They're audience is fucking stupid & blind.
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Rage




Posts: 2757

PostPosted: Sat, 14th Apr 2012 23:24    Post subject:
Pl@tinum wrote:
I'm having a laugh reading how the xbox version looks similar to the pc version and even better sometimes. There's a reason why consoles are so successful. They're audience is fucking stupid & blind.


Way to prove your point. Before you go around insulting people, might want to take a long hard look at yourself first.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 14th Apr 2012 23:31    Post subject:
@hurr60 screenshot
What the fuck is this? Where is Geralt? In a dark dimension that is getting attacked by entities made of pure bloom? Seriously, this is looking hideous...
I hope the enhanced edition doesn't force this shitty herpgen look on my game too Mad

Rage wrote:
Pl@tinum wrote:
I'm having a laugh reading how the xbox version looks similar to the pc version and even better sometimes. There's a reason why consoles are so successful. They're audience is fucking stupid & blind.


Way to prove your point. Before you go around insulting people, might want to take a long hard look at yourself first.


I bet that even you're insulting people from time to time Wink
And yes, I also think that people who're saying this abomination looks better, are fucking stupid & blind. And that's not a fact, just my honest believe and opninion Cool Face


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Rage




Posts: 2757

PostPosted: Sat, 14th Apr 2012 23:52    Post subject:
Frankly, both sides are equally fucking stupid & blind. And that's a fact, not just an opinion.


Clown Fiesta
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 15th Apr 2012 00:01    Post subject:
Rage wrote:
Frankly, both sides are equally fucking stupid & blind. And that's a fact, not just an opinion.


Rage wrote:
Way to prove your point. Before you go around insulting people, might want to take a long hard look at yourself first.


Rolling Eyes


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Pl@tinum




Posts: 1036

PostPosted: Sun, 15th Apr 2012 00:05    Post subject:
Rage wrote:
Pl@tinum wrote:
I'm having a laugh reading how the xbox version looks similar to the pc version and even better sometimes. There's a reason why consoles are so successful. They're audience is fucking stupid & blind.


Way to prove your point. Before you go around insulting people, might want to take a long hard look at yourself first.


Of course. Looking at myself will surely reveal ...Oh, let me guess, that i'm fucking right! I usually refrain myself from insulting people, but pick one, stupid or blind or both, 'cause one of them is true.

It's impossible for someone who has a clue about games technicality to say both versions are similar. It's like saying xbox/ps3 versions are similar to vita or ipad.
They might look similar to my dad who understands as much about it as i do about quantum mechanics, but hey, i don't go on quantum mechanics forums saying stupid things.

Can't wait for these people to grab their ps4/xbox720 and say games looked "similar or better" in their ps3/xbox (from a technical pov).
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Kanint




Posts: 2356

PostPosted: Sun, 15th Apr 2012 00:21    Post subject:
Note : The lantern is still there in the 360 version, they simply moved it to the top of the screen.

The console version does a slightly better job of giving depth to the environment (as a screenshot). But it loses most of its details in shadows (on purpose, to hide the textures) and colors when compared to the PC version, making it less interesting to look at.

Since you get the same feeling of depth when actually playing the game and moving around, it's obvious the PC version wins (duh). Still, they did a good job with the port.
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KillerCrocker




Posts: 20548

PostPosted: Sun, 15th Apr 2012 00:25    Post subject:
swebarb wrote:
The game maxed on pc is one of the nicest looking games on the market, to think a shitty xbox can match is a big fool.. haha no suprise its KC that runs the show.

Yep. I clearly said that Xbox version looks better than pc version.
CLEARLY.
no... not that I've been saying all along that that ONE or two pics looks better only because of lighting which is better for my taste in ENHANCED editon and not on xbox overall. Pc will get EE in a couple of days and then both versions will only be different because of res, aa etc. Even CDP said that 360 runs Medium settings. And witcher on medium still looks great.

Are You trying to troll so badly or You really don't read my posts? I've explained my opinion like 3 times.

And "to think a shitty xbox can match" - Sure it does, but at smaller res, no aa, less af, bit worse textures and some other simplifications like more aggressive lod. But at least it works smooth, is playable and afterall looks good. its a 7yo hardware. I am amazed it looks this good! CDP sure can code. It sure doesnt run that smooth on my 4yo pc.

I don't want to hear one bad word or trolling about my opinions unless people will finally at least try to read and understand my posts. I have been playing games for 15 years! What do I need to proof to anyone? For only last 3 years I have my first console ever - xbox360. At least thanks to owning a console I finally understand that antyaliazed edges aren't everything. Most games this gen looks identical on pc and 360, with only small differences, like mentoned above aa, res, textures and blockier shadows... I wouldnt call that. I take stable and smooth game which I just put into disc drive and play, without question. Why are we even having this argument in 2012? Those games are identical on every platform. From gameplay and graphics pov.
Somehow If we put two screens next to each other and one is in 1920x1080 and other in 1280x720 + the lower res screen doesnt have aa, worse af and lower textures but looks just as good, then people will all of sudden say that it looks like crap, shit and poop. I can agree with resolution. It could be higher on consoles... but frankly xbox have good upscaling chipset. But if main differences are some textures, less or no aa and some blurred shadows, that makes people say its shit, then wtf. Graphics are not only those effects but models, art design, engine etc. And to say the truth - Most of games this gen looks the same on 360 as on pc with only differecnce being those mentioned res, aa and af.


Witcher2 on consoles... Best pc rpg of last years. But nope. Some will say that consoles are derped etc. At least now I can point to Witcher2 on 360. It plays exactly like pc version.


Maybe I went too much offtopic but I hope You got the point. Offcourse pc version will look better when it recives EE update.. duh.. 360 is 7yo. How could it possibly not look better on pc? As for now, I like colours of EE more than standard W2. They are more saturated, lighting is better placed and shadows are casted more naturally. We will be able to make a proper comparison when ee comes out on pc But i can already see resoults. Both version will be identicall but pc will have better saoo, aa, af, ubersampling, high res, crisper shadows etc. Most other games would also look like this if developers were to use hardware potential as CDPR does but there is no point in doing that. Witcher2 requiments are so high, that most pc players can't play above medium anyway.


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Last edited by KillerCrocker on Sun, 15th Apr 2012 00:32; edited 1 time in total
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sun, 15th Apr 2012 00:32    Post subject:
There's also significantly less particles present in the derpbox version. Also, depth of field lacks bokeh.

It's the details, man!

Cracker, would it hurt if you stopped typing any other personal pronouns except I without a capital letter? It's really hurting My eyes.




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I usually stream stuff: http://www.twitch.tv/claudeftw


Last edited by ClaudeFTW on Sun, 15th Apr 2012 00:36; edited 1 time in total
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KillerCrocker




Posts: 20548

PostPosted: Sun, 15th Apr 2012 00:34    Post subject:
Yes but they tried to figues out other/cheaper effects to make it still look good.

You can't have those luxury effects on 7yo consoles, while the performance can strugle on new pc Razz

edit: Even when I got my top shelf 4years ago pc, I couldn't use aa in every games with high resolution. Those are performance consumers. In most cases, turn on 4xaa, ssao etc and fps drops from 60 to 20-30. And on pc I don't accept anything below 60.
My pc requires replacement but Even If I will get 680, I wont be able to use max aa etc in year or two. Thats to be expected. And those boxes are 7YO!!!! I am amazed about their shape


5080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"


Last edited by KillerCrocker on Sun, 15th Apr 2012 00:40; edited 1 time in total
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sun, 15th Apr 2012 00:37    Post subject:
All they did, or at least, it looks like all they did was to improve the shadows, while significantly reducing their rendering distance.

It can look better to the untrained eye, but it's a cheap workaround to make a great game run on sub-par hardware.

I don't even get why are you typing those walls of text.




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KillerCrocker




Posts: 20548

PostPosted: Sun, 15th Apr 2012 00:41    Post subject:
Its late and I have to do something before I get sleepy Laughing

Those are just EE improvements. PC version will also have those shadows

Its not perfect but they did better job than crytek did with crysis on 360


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sun, 15th Apr 2012 00:42    Post subject:
Except they'll probably be rendered at more than 10 meters, especially for characters.




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KillerCrocker




Posts: 20548

PostPosted: Sun, 15th Apr 2012 00:43    Post subject:
Maybe they will optimize it a little bit more. Witcher1 EE was working and loading way faster than core game


Neon wrote:
In other news:



GiantBomb, why, oh why have you employed this fucking idiot.


I don't think You understand the philosophy of the site. They intend to look stupid, careless, crazy. Patrick fits the rest of reviewers there. I can already say, that they will love Witcher2 on 360 just as they did on pc. And there just have to be boobs joke. It wouldn't be giantbomb!
Their reviews are rather serious but every other material, news etc is always highly sarcastic, funny etc Wink


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Pl@tinum




Posts: 1036

PostPosted: Sun, 15th Apr 2012 06:56    Post subject:
You seem like a nice guy KillerCrocker, but man you are you completely clueless. I understand the struggle to make the xbox comparable to to something made in this decade, but the reality is that there's no possible comparison. The amount of detail removed from the xbox version like AA, AF, shadows, shaders, filters, post-processing, textures, lod, render distance, fov, resolution, fps is astonishing. Now, i do understand that for the untrained eye they might look the same, probably because it's the same game. Apparently people were expecting Dragon Age 3.

I'll be here when you buy your next console to remind you how foolish you were spending money on something that runs identical games.
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pillermann




Posts: 2577

PostPosted: Sun, 15th Apr 2012 07:24    Post subject:
KillerCrocker wrote:
Most of games this gen looks the same on 360 as on pc with only differecnce being those mentioned res, aa and af.

Durr, that's because most games are shitty console ports/multiplatform releases that are not optimized for PC. TW2 being a rare exception.
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akskiller




Posts: 418

PostPosted: Sun, 15th Apr 2012 07:48    Post subject:
Got my review copy arriving possibly Monday. Lets see this how this game looks on the xbawks






Still playing it on PC LOL


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Interinactive
VIP Member



Posts: 29454

PostPosted: Sun, 15th Apr 2012 07:52    Post subject:
⁢⁢


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KillerCrocker




Posts: 20548

PostPosted: Sun, 15th Apr 2012 10:17    Post subject:
Pl@tinum wrote:
You seem like a nice guy KillerCrocker, but man you are you completely clueless. I understand the struggle to make the xbox comparable to to something made in this decade, but the reality is that there's no possible comparison. The amount of detail removed from the xbox version like AA, AF, shadows, shaders, filters, post-processing, textures, lod, render distance, fov, resolution, fps is astonishing. Now, i do understand that for the untrained eye they might look the same, probably because it's the same game. Apparently people were expecting Dragon Age 3.

I'll be here when you buy your next console to remind you how foolish you were spending money on something that runs identical games.


Yes I agree. I also see all those differences and the lack of those effects is terrible. I am defienietly "trained eye" and whenever possible use every effects. Playing on 360 I just focus on gameplay and switch my brain to "fun-graphics take second place".. Actually it switches itself if game is good enough that I can forget. Most 360 games have at least 2 or 4aa. They usually don't have af or more than 4x.
Right now I am playing Dark Souls and it looks astonishing. There is af and aa, motion blur, dof etc. It looks smooth. Nothing technicly mind blowing but artstyle helps alot. Fps is terrible at some spots(very bad. In blighttown its slideshow). Mainly this and higher resolution makes me want play pc version.

Witcher is a top class PC game. One of few which uses new hardware. I am happy it came to 360 because I can at least play it, while it works like shit on my old pc. And that it looks at least "decent" is nice bonus. Too bad it doesnt have aa on 360 but whatever.


5080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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xExtreme




Posts: 5810
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PostPosted: Sun, 15th Apr 2012 23:14    Post subject:
Hmm, the EE pre-download is just a bunch of .bin files?
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KillerCrocker




Posts: 20548

PostPosted: Sun, 15th Apr 2012 23:15    Post subject:
Yes


5080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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ixigia
[Moderator] Consigliere



Posts: 65406
Location: Italy
PostPosted: Sun, 15th Apr 2012 23:41    Post subject:
xExtreme wrote:
Hmm, the EE pre-download is just a bunch of .bin files?

There are ~200MB left to be downloaded (the .exe), it will be available on Tuesday
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xExtreme




Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Mon, 16th Apr 2012 00:18    Post subject:
Guess on 17th the Launcher.exe will do the rest, damn one day left Very Happy
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Spaceghost1




Posts: 494

PostPosted: Mon, 16th Apr 2012 01:24    Post subject:
No preload for steam?
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Mon, 16th Apr 2012 14:27    Post subject:
So the EE should available tonight at 00:01 right?
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DCB




Posts: 5410

PostPosted: Mon, 16th Apr 2012 15:48    Post subject:
What time zone are they using? CEST (UTC+2)? Midnight would be about 8 hours from now in that case.
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ixigia
[Moderator] Consigliere



Posts: 65406
Location: Italy
PostPosted: Mon, 16th Apr 2012 16:36    Post subject:
lol wut wrote:
Sadly this is where one of my main issues with the Witcher 2 reared its ugly head. If you have been watching the trailers of this game infest the interwebs in the last few months you would be led to believe that you are buying into a title with an almost Batman/Assassin’s Creed combat system, blocking and spinning your way in to elegant quick-kill satisfaction.

Unfortunately what I found is that the weapon combat is a simple light/hard attack system, which has as about much depth as doing a rollie pollie to avoid any would-be attacker. Annoyingly, once Geralt’s five magical spells are integrated this is overemphasized by some unnatural button configurations. This will take some serious time to get used to, and as contact with an enemy rarely gives you any noticeable feedback more than once I found myself just spamming buttons and hoping for the best.


7/10

Laughing

http://www.thegamejar.com/2012/04/the-witcher-2-assassins-of-kings-enhanced-edition-review/
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tonizito
VIP Member



Posts: 52277
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 16th Apr 2012 16:41    Post subject:
What a fucking retard... no insta-kill -> ZOMG COMBAT IS SHALLOW lol wut lol wut lol wut


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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puxili




Posts: 408

PostPosted: Mon, 16th Apr 2012 16:42    Post subject:
Fucking console retards
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 16th Apr 2012 16:59    Post subject:
ixigia wrote:
lol wut wrote:
Sadly this is where one of my main issues with the Witcher 2 reared its ugly head. If you have been watching the trailers of this game infest the interwebs in the last few months you would be led to believe that you are buying into a title with an almost Batman/Assassin’s Creed combat system, blocking and spinning your way in to elegant quick-kill satisfaction.

Unfortunately what I found is that the weapon combat is a simple light/hard attack system, which has as about much depth as doing a rollie pollie to avoid any would-be attacker. Annoyingly, once Geralt’s five magical spells are integrated this is overemphasized by some unnatural button configurations. This will take some serious time to get used to, and as contact with an enemy rarely gives you any noticeable feedback more than once I found myself just spamming buttons and hoping for the best.


7/10

Laughing

http://www.thegamejar.com/2012/04/the-witcher-2-assassins-of-kings-enhanced-edition-review/


Sure, Assassin's Creed and Batman-AA/AC combat was so deep. Especially the blocking in AC1, you had to be one skilled mofo to master it Laughing


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •


Last edited by m3th0d2008 on Mon, 16th Apr 2012 17:03; edited 1 time in total
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