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Posted: Tue, 3rd Apr 2012 16:44 Post subject: Naval War: Arctic Circle |
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Posted: Tue, 3rd Apr 2012 17:09 Post subject: |
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I like the idea but that trailer made me *yawn*
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Wed, 4th Apr 2012 03:44 Post subject: |
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I swear there was a previous thread on this because I posted that I was in the beta.
It is a fun game. Think a lot of Harpoon meets Fleet Command. Good learning curve, but well rewarding.
If you played Fleet Command, this one has a lot more options.
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Posted: Wed, 4th Apr 2012 11:02 Post subject: |
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briangw wrote: | I swear there was a previous thread on this because I posted that I was in the beta.
It is a fun game. Think a lot of Harpoon meets Fleet Command. Good learning curve, but well rewarding.
If you played Fleet Command, this one has a lot more options. |
Harpoon was a great game. I was so addicted. Didn't like the sequels and clones.
Just watched some beta gameplay on yt and liked it. Gonna try it for sure.
ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Mon, 9th Apr 2012 22:25 Post subject: |
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bump.
tomorrow is the great day and i've pre-ordered it for 19€!
plenty of fun with this and grimrock. 
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Posted: Thu, 12th Apr 2012 09:54 Post subject: |
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Naval.War.Arctic.Circle.Cracked-3DM
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Thu, 12th Apr 2012 11:51 Post subject: |
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played yesterday... isn't so great.
the UI is horrible for a great game like this and the learning curve is veeeery high and the tutorial/manual covers only base concepts of the units, not advanced ones like stealth/ecm/special stuff.
very frustrating to getting a grasp on what you have to do while the enemy got 4 su-27 on low altitude getting a shot on your destroyer and AWACS at max altitude with active radar on and actually showing nothing. 
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Thu, 12th Apr 2012 20:30 Post subject: |
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this isn't in any way comparable to fleet command
it's a toy
it feels like a 'complex' flash game with simplified controls
there's a demo on steam
personally i'll wait for command
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Thu, 12th Apr 2012 21:36 Post subject: |
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shole wrote: | this isn't in any way comparable to fleet command
it's a toy
it feels like a 'complex' flash game with simplified controls
there's a demo on steam
personally i'll wait for command |
Really? The map views are similar, graphics are similar; the only thing I noticed is that there are many more options in this game. On the downside, it plays harder than Fleet Command ever did. One thing I didn't care about with Fleet Command is on some missions, they dropped you right in the middle of an enemy force that you didn't always have to scout out. At least in the beta, I had to find my enemy so far.
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kretenBG
Posts: 434
Location: Bulgaria and no, I don't want screens!
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Posted: Mon, 16th Apr 2012 20:15 Post subject: |
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Naval.War.Arctic.Circle-TiNYiSO is out.
In your language: Eat lead, laddies!

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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Mon, 16th Apr 2012 20:18 Post subject: |
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Chibuky wrote: | Guyver wrote: | played yesterday... isn't so great.
the UI is horrible for a great game like this and the learning curve is veeeery high and the tutorial/manual covers only base concepts of the units, not advanced ones like stealth/ecm/special stuff.
very frustrating to getting a grasp on what you have to do while the enemy got 4 su-27 on low altitude getting a shot on your destroyer and AWACS at max altitude with active radar on and actually showing nothing.  |
I was afraid of that UI thing. How about time flow? Can you at least pause game during battles or things gets hectic, it says that game is a RTS . |
i don't remember a pause button, but real-time speed is veeeery slow.
try the demo over steam to get the feeling of the game.
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