Project CARS
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dog-god




Posts: 524

PostPosted: Thu, 19th Apr 2012 22:22    Post subject:
Does this mean they are including rally in the game ?
I was under the impression that they were going to do a rally game separately
Or are they going to a more Forza GT type game with a load of road cars rather than
one based on racing series. Which isnt really what they are advertising on their home page
http://www.wmdportal.com/projects/cars/
DarkRohirrim - Post on various forums say they are 12 months + away from release so I doubt there will be a demo till near release.
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me7




Posts: 3942

PostPosted: Thu, 19th Apr 2012 22:42    Post subject:
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Pipili




Posts: 446

PostPosted: Thu, 19th Apr 2012 22:58    Post subject:
Downloading now. Just a few quick questions:

1. So every friday i uninstall, delete folder, download new version and install? So every friday i have to set up everything?

2. Which is faster download usually, torrent or direct exe download link?

3. Is there a way to make race like 10 laps but with increased tyre wear so me and AI have to pit in for tyre change? I always played this way in rfactor...sure its unrealistic and tyres wear off in 3 or 5 laps, but i like pitstops....so, is it possible?

Now i pray that my 4850 will do the job...any suggestions what settings to turn on or off for performance boost?

Thanks
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dog-god




Posts: 524

PostPosted: Thu, 19th Apr 2012 23:34    Post subject:
me7 wrote:
Rally is planned for the game according to this: http://www.wmdportal.com/wp-content/uploads/2012/02/WMD_Overview_160212.pdf


I'm not sure it matters as these are all the road going cars not rally looking at the link below

http://www.bsimracing.com/2012/04/project-cars-the-mitsubishi-lancer-evolution-is-coming/
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 20th Apr 2012 00:06    Post subject:
Pipili wrote:
Downloading now. Just a few quick questions:

1. So every friday i uninstall, delete folder, download new version and install? So every friday i have to set up everything?

2. Which is faster download usually, torrent or direct exe download link?

3. Is there a way to make race like 10 laps but with increased tyre wear so me and AI have to pit in for tyre change? I always played this way in rfactor...sure its unrealistic and tyres wear off in 3 or 5 laps, but i like pitstops....so, is it possible?

Now i pray that my 4850 will do the job...any suggestions what settings to turn on or off for performance boost?

Thanks


Every friday you download (preferable over torrent, it's MUCH faster for me, at least if you use a proper torrent program like f.e. vuze), start the installer and it will automatically suggest deleting the old game. Yes, you'll have to re-setup your shit.

And regarding number 3: Sorry, as of now the tire physics are still a joke. You can make 100 donuts and your tires won't get really hot Smile And I'm not sure if there is any tire wear in the game at all. They get hot and they cool down again, that's it for now.


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Pipili




Posts: 446

PostPosted: Fri, 20th Apr 2012 01:10    Post subject:
OK, 2 more questions, thanks for answering:

1. Which shortcut is better to run the game from, normal or DX11?

2. I meesed my FOV up somehow. I know you set it up with [ and ], but you can also move seat with A and D, how do you set it up properly?
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 20th Apr 2012 01:37    Post subject:
1. If you have potent enough DX11 card, start with the DX11 shortcut.

2. Well there is actually no messing up. Set it up, as you think it is right for you Smile


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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Fri, 20th Apr 2012 01:44    Post subject:
Pipili wrote:
OK, 2 more questions, thanks for answering:

1. Which shortcut is better to run the game from, normal or DX11?

2. I meesed my FOV up somehow. I know you set it up with [ and ], but you can also move seat with A and D, how do you set it up properly?


1.
Well, your 4850 is DX10.1 so go with normal (DX9)

2.
As you said:
[ ]: decrease/increase FOV
W,A,S,D: move seat

Dunno, what you mean by properly ?


EDIT: Pumpy was faster Razz
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Silent_Lurker




Posts: 7515
Location: France
PostPosted: Fri, 20th Apr 2012 09:09    Post subject:
Quote:
Added 1990 Stockcar
Based around notNascar cars of that Era. Aprox 650hp. 3800lbs




Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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Pipili




Posts: 446

PostPosted: Fri, 20th Apr 2012 12:54    Post subject:
I get better performance with DX11, dunno why. Confused Also, my car in straights is all over the place. I spent 3 hours setting up my wheel. If i set speed sensitive to 0, im all over the place, if i set it higher then turning is wierd, kinda car turns into corner too fast. There is no linearity. I have shitty logitech wheel. Also, setting sensitivity to 1 from 50 helped a lot, car is a lot calmer now, but still its kinda too sensitve, driving formula B in straight line is impossible, Formula A and 67 (the oldest one) is better but still.... Mad
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Fri, 20th Apr 2012 15:56    Post subject:
New build is up - 0197

Some release notes:
 Spoiler:
 


Will update a bit later..

edit: added 197 notes


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Last edited by Neo_McKane on Fri, 20th Apr 2012 16:46; edited 2 times in total
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Silent_Lurker




Posts: 7515
Location: France
PostPosted: Fri, 20th Apr 2012 16:09    Post subject:
Neo_McKane wrote:
New build is up - 0197

Some release notes:
 Spoiler:
 


Will update a bit later..


Thx !

Damn, I was about to click on the "I like" button of your post, and then I realized I wasn't on the WMD forum.

Laughing


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Fri, 20th Apr 2012 16:44    Post subject:


Anyways, looking forward to trying that 1990 Stock beast Very Happy


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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Sat, 21st Apr 2012 14:53    Post subject:
I can max it out, but since last couple of builds with VSync ON I get half the FPS. With VSync OFF its smooth as butter.

Anyone else ?
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sat, 21st Apr 2012 16:05    Post subject:
Well you either are above the 60fps mark or you'll just drop down to 30. Even if you are at 58 fps, you'll just lose basically 50% of the frames


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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Mon, 23rd Apr 2012 15:20    Post subject:
New community gallery is up:
Project CARS Community Gallery #16
Lots of stunning screenshots, be sure to check them out..


Intel Q9550 @ 3.2GHz + CM Hyper 212+ | Gigabyte P35-DS3P | 6GB DDR2 OCZ 800mhz | ASUS GTX560Ti DirectCUII | Samsung SSD 840EVO 250GB + Seagate Barracuda 1TB | OCZ StealthXStream 500W
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Mon, 23rd Apr 2012 17:17    Post subject:
So how do you like the physics of the stock car


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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Fri, 27th Apr 2012 11:06    Post subject:
Unfortunately, haven't manage to try it out yet Sad
So much work, i haven't played any game in the last 10 days..

Have you tried it? Is it any good?

Anyways, new build is up - 202 - and after many updates, this time there is no new content, just fixes..
Notes:
 Spoiler:
 


Intel Q9550 @ 3.2GHz + CM Hyper 212+ | Gigabyte P35-DS3P | 6GB DDR2 OCZ 800mhz | ASUS GTX560Ti DirectCUII | Samsung SSD 840EVO 250GB + Seagate Barracuda 1TB | OCZ StealthXStream 500W
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mroussev




Posts: 776

PostPosted: Fri, 27th Apr 2012 11:20    Post subject:
OFFtopic
@PumpAction,your signiture Athlon II X4 640 (4x3.0GHz), written that way is wrong and incorect.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 27th Apr 2012 13:03    Post subject:
Why? It is a quad core with each core at 3.0GHz.

@Neo_McKane: Sorry for the late response: The stock car is _extremely_ bugged!


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dodger2020




Posts: 3537

PostPosted: Fri, 27th Apr 2012 17:43    Post subject:
mroussev wrote:
OFFtopic
@PumpAction,your signiture Athlon II X4 640 (4x3.0GHz), written that way is wrong and incorect.


Well, your complaint is redundant and misspelled.

Everyone knows what he means. And I have seen it written that way many many times. Rolling Eyes
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mroussev




Posts: 776

PostPosted: Fri, 27th Apr 2012 19:19    Post subject:
dodger2020 wrote:
And I have seen it written that way many many times. Rolling Eyes


That doesnt make it right Wink.I didnt mean to offence anybody,just saying.
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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Fri, 27th Apr 2012 20:02    Post subject:
Cool thing, we now have weekly patches instead of downloading full builds Smile
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Lopin18




Posts: 3376
Location: US
PostPosted: Fri, 27th Apr 2012 22:17    Post subject:
PATCHES? At-Fucking-Last
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outtanames




Posts: 1591

PostPosted: Tue, 1st May 2012 12:51    Post subject:
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Thu, 3rd May 2012 17:53    Post subject:
Fu*k yeah!

Slightly Mad Studios & Pagani Announce Partnership

Huayra and Zonda R are already been worked on, and they are in WIP and Beta1 stages atm, so we'll probably get them in the next build..


Intel Q9550 @ 3.2GHz + CM Hyper 212+ | Gigabyte P35-DS3P | 6GB DDR2 OCZ 800mhz | ASUS GTX560Ti DirectCUII | Samsung SSD 840EVO 250GB + Seagate Barracuda 1TB | OCZ StealthXStream 500W
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Neo_McKane




Posts: 850
Location: Serbia
PostPosted: Thu, 3rd May 2012 23:13    Post subject:
Also, first rain effect previews:



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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Fri, 4th May 2012 15:07    Post subject:
Build 207 is out, it's a full build this time (as it's a junior's day), so no patch available Smile

Quote:
Build 207 (4/5/12, Junior Member+)

NEW PROFILE REQUIRED
Known Issues: Artifact appears on the steering wheel of the Zonda when in a high speed crash.

Updated Fanatec CSW device ID and flipped operation of RPM lights to match latest version of the wheel
Added adjustment of aerodynamics influence while vehicle is in the air
Update various new profile defaults
Added new Bathurst HUD map
Stockcar_1990: All exterior mapped&textured, CPIT windscreen created, normals flipped,UV2 mapped, reflections texture added, user flag set .Some materials updates
Leonus 68 more robust driver back in(GT_classic) , changing gear animation added, roof camera position modified to show more of driver hands
Pagani Zonda R: pushrod positions matched to CAD. Fixes broken weight jacking effect of caster changes
Palmer JPLM: new suspension geometry for physics based on the model and photo references
Stockcar_1990: springs (front, rear) added
Pagani Zonda R: added custom liveries
BAC MONO: new liveries added
Added Zonda R
Stockcar 90: checks/fixes + prepared export with finished chassis textures
Pagani logo added to splash screen
News ticker updated with Pagani info
Derby: Balanced textures to not look so washed out
New Stockcar export
New Derby exports



Zonda R added Very Happy
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OPM




Posts: 179

PostPosted: Fri, 4th May 2012 15:16    Post subject:
another bunch of cars that doesn't fit in with the others and seems pretty much useless at the moment.

their car selection seems completely random and focused on single-make-series, which is boring as hell.
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Lopin18




Posts: 3376
Location: US
PostPosted: Fri, 4th May 2012 15:34    Post subject:
FFS NO PATCH :@
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