Max Payne 3
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Hfric




Posts: 12017

PostPosted: Mon, 14th May 2012 22:53    Post subject:
KillerCrocker wrote:
garus wrote:
iNatan wrote:
Any mods for GTA4 to bring this level of gore? Laughing


Too bad it's "only" fountains of blood, not flying members Sad


We know what You would like to do with flying members Cool Face
well it will be a DLC on PC you know a DX11 feature of AGEIA


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WaldoJ
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Posts: 32678

PostPosted: Mon, 14th May 2012 22:54    Post subject:
Hfric wrote:
cyclonefr wrote:
WTF a derpbox game approved by iNatan ? zomg although he approved MK9
he owns a ps3 now and became assimilated to the couch


he plays his ps3 while surfing the web on his mac looking for the latest quality mcg movie to download.


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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sabin1981
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Posts: 87805

PostPosted: Mon, 14th May 2012 22:55    Post subject:
cyclonefr wrote:
geforce 7800GTX is the one in ps3, the 360 has some kind of mix between X1800 and X1900, but based on X1800 architecture. Anyone who still has one of these should be safe to play Max Payne 3 in 720p (high resolution ?) + FSAA 4X at 30fps.


That's just it, all joking aside; that SHOULD be the case. I'm sick and tired of bullshit developers and their ineptitude. If you've got a tri-core machine with at least a 7800 or x1800, then YES! You should be able to play any console port at the same resolution and level of visual fidelity. Instead the reality is that you often need ludicrously high-end PCs in order to use brute force to deal with lousy optimisation.
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KillerCrocker




Posts: 20501

PostPosted: Mon, 14th May 2012 22:58    Post subject:
Crying or Very sad
gta iv is the prime example


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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me7




Posts: 3942

PostPosted: Mon, 14th May 2012 23:22    Post subject:
sabin1981 wrote:
cyclonefr wrote:
geforce 7800GTX is the one in ps3, the 360 has some kind of mix between X1800 and X1900, but based on X1800 architecture. Anyone who still has one of these should be safe to play Max Payne 3 in 720p (high resolution ?) + FSAA 4X at 30fps.


That's just it, all joking aside; that SHOULD be the case. I'm sick and tired of bullshit developers and their ineptitude. If you've got a tri-core machine with at least a 7800 or x1800, then YES! You should be able to play any console port at the same resolution and level of visual fidelity. Instead the reality is that you often need ludicrously high-end PCs in order to use brute force to deal with lousy optimisation.


Now come back to planet earth. PC gaming is less efficient than console gaming, period. On a console you can access the hardware directly, PCs "waste resources" through operating systems and calls to the GPU "lag" due to DirectX/OpenGL and drivers.

This doesn't mean that bad ports like GTA 4 are justified, but PCs will always require more hardware power to achieve the same level of visual fidelity.
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sabin1981
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Posts: 87805

PostPosted: Mon, 14th May 2012 23:23    Post subject:
HAHAHAHAHAHAHA.


... oh. You were serious? Laughing Yes, you're so right! The "overhead" of running Windows and using drivers to talk to the GPU is the reason why console ports required 3-4x the processing power Laughing


Last edited by sabin1981 on Mon, 14th May 2012 23:25; edited 1 time in total
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garus
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PostPosted: Mon, 14th May 2012 23:25    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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Neon
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Location: Poland
PostPosted: Mon, 14th May 2012 23:30    Post subject:
Remember that you can apply for the NFOHump Crew for Max Payne 3 multiplayer:

http://socialclub.rockstargames.com/crew/nfohump
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Przepraszam
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Posts: 14488
Location: Poland. New York.
PostPosted: Mon, 14th May 2012 23:33    Post subject:
Neon wrote:
Remember that you can apply for the NFOHump Crew for Max Payne 3 multiplayer:

http://socialclub.rockstargames.com/crew/nfohump


I just applied Very Happy Very Happy


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BearishSun




Posts: 4484

PostPosted: Mon, 14th May 2012 23:48    Post subject:
me7 is right about consoles making much better use of the hardware, however I agree it doesn't justify bad ports in any way.

OS/driver overhead is huge, so much so that todays high-end PCs will struggle with 2000 objects on screen, while years old consoles easily push 60000. Obviously commands sent to the GPU are hardly the only factor in performance, but consoles do make a much better use of their hardware. Most ports I'm familiar with are so terribly slow for this reason, as reducing amount of draw calls is a big job if it wasn't planned from the start (which is the case in most ports).


Last edited by BearishSun on Mon, 14th May 2012 23:50; edited 1 time in total
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Mon, 14th May 2012 23:50    Post subject:
BearishSun wrote:
me7 is right about consoles making much better use of the hardware, however I agree it doesn't justify bad ports in any way.

OS/driver overhead is huge, so much so that todays high-end PCs will struggle with 2000 objects on screen, while years old consoles easily push 60000. Obviously commands sent to the GPU are hardly the only factor in performance, but consoles do make a much better use of their hardware.
And don't forget mac hardware > exact same "PC" hardware when running OSX Cool Face


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Arukardo




Posts: 4463

PostPosted: Mon, 14th May 2012 23:52    Post subject:
besthijacker wrote:
Neon wrote:
Remember that you can apply for the NFOHump Crew for Max Payne 3 multiplayer:

http://socialclub.rockstargames.com/crew/nfohump


I just applied Very Happy Very Happy

Me too, but I don't think I'll buy it soon because Russian keys are region restricted Sad
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garus
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PostPosted: Mon, 14th May 2012 23:54    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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KillerCrocker




Posts: 20501

PostPosted: Mon, 14th May 2012 23:55    Post subject:
Its all sarcasm guys... about that 7900 and 2512mb of ram. Offcourse those are not the same capabilities on pc. Consoles are well known for using hardware to its limits. Just look at that shit with 512mb of ram.... what in the world Would You run with 512mb of ram ? BARE SYSTEM


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Arukardo




Posts: 4463

PostPosted: Tue, 15th May 2012 00:12    Post subject:
garus wrote:
The game is not steamworks. Is social club restricting regions?

I thought it will be a Steamworks title. Just checked plati.ru and keys have region lock: Russian Federation, Ukraine and CIS countries.
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Przepraszam
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Posts: 14488
Location: Poland. New York.
PostPosted: Tue, 15th May 2012 00:14    Post subject:
Arukardo wrote:
garus wrote:
The game is not steamworks. Is social club restricting regions?

I thought it will be a Steamworks title. Just checked plati.ru and keys have region lock: Russian Federation, Ukraine and CIS countries.


Well, it's both Steamworks title and is it not.

http://support.rockstargames.com/entries/21386698-information-about-the-steam-version-of-max-payne-3

You can get all of the features but retail key cannot be actived on steam


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korkin




Posts: 495

PostPosted: Tue, 15th May 2012 00:15    Post subject:
Neon wrote:
Remember that you can apply for the NFOHump Crew for Max Payne 3 multiplayer:

http://socialclub.rockstargames.com/crew/nfohump

Applied! Hook me up!

Can't wait for this beast to come out already!
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Neon
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Posts: 18934
Location: Poland
PostPosted: Tue, 15th May 2012 00:15    Post subject:
It's not a Steamworks game.

http://support.rockstargames.com/entries/21386698-information-about-the-steam-version-of-max-payne-3

Quote:
The Steam version of Max Payne 3 supports Steam achievements and buying DLC from in-game via Steam. Certain features normally associated with Steamworks—such as friends, cloud saves, stats, and matchmaking—are fully supported using Rockstar's own Social Club (not Steam) as the platform.

Retail key activation on Steam is not supported.
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Arukardo




Posts: 4463

PostPosted: Tue, 15th May 2012 00:18    Post subject:
besthijacker wrote:
Arukardo wrote:
garus wrote:
The game is not steamworks. Is social club restricting regions?

I thought it will be a Steamworks title. Just checked plati.ru and keys have region lock: Russian Federation, Ukraine and CIS countries.


Well, it's both Steamworks title and is it not.

http://support.rockstargames.com/entries/21386698-information-about-the-steam-version-of-max-payne-3

You can get all of the features but retail key cannot be actived on steam

So, it's like L.A. Noire. Still I would prefer Steam DRM.
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korkin




Posts: 495

PostPosted: Tue, 15th May 2012 00:23    Post subject:
korkin wrote:
Neon wrote:
Remember that you can apply for the NFOHump Crew for Max Payne 3 multiplayer:

http://socialclub.rockstargames.com/crew/nfohump

Applied! Hook me up!

Can't wait for this beast to come out already!


I'm in, thanks neon!
-xtrench

Now I'm even more impatient to play it! Damn you new age social stuff!!
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sabin1981
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Posts: 87805

PostPosted: Tue, 15th May 2012 00:47    Post subject:
BearishSun wrote:

OS/driver overhead is huge, so much so that todays high-end PCs will struggle with 2000 objects on screen, while years old consoles easily push 60000.


What a load of complete and utter fucking BOLLOCKS.
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Hfric




Posts: 12017

PostPosted: Tue, 15th May 2012 01:07    Post subject:
sabin1981 wrote:
BearishSun wrote:

OS/driver overhead is huge, so much so that todays high-end PCs will struggle with 2000 objects on screen, while years old consoles easily push 60000.


What a load of complete and utter fucking BOLLOCKS.
just let them they just got Crysis on xbox so now they think they are now MASTER CONSOLE RACE



Laughing OH YOUR RIGHT old consoles easily pushing 60000...

Pffchh


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sabin1981
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Posts: 87805

PostPosted: Tue, 15th May 2012 01:09    Post subject:
DAT BLOOM! Troll Dad
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Hfric




Posts: 12017

PostPosted: Tue, 15th May 2012 01:11    Post subject:
sabin1981 wrote:
DAT BLOOM! Troll Dad
remember no grass Troll Dad


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Interinactive
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Posts: 29446

PostPosted: Tue, 15th May 2012 01:13    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:15; edited 1 time in total
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grimmmy




Posts: 1014
Location: London
PostPosted: Tue, 15th May 2012 01:15    Post subject:
Yeah, I agree on some level. OS/Drivers isn't actually that huge as the whole OS isn't sat in memory or being accessed. Core levels obviously are but when you have hardware 4x+ better it shouldn't actually count for a lot.

Taking GTAIV is a terrible example as well. It's not optimized at all (dev issue I guess) but like I said in another post, the game looks tonnes better on the PC. I'd never realized how shite the console version actually looked until recently.

Same with Batman. That runs fine at 45fps in 1080 with all settings on high. It's lovely and significantly better than the console with regard to looks.

My thoughts are it's how the dev studio actually optimize code and where they're skill sets lie (i.e. console architecture vs PC) and hardware only limits when you allow it to (i.e cost, skill) or when we hit an actual proper limit (which we haven't yet)
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 15th May 2012 01:30    Post subject:
Well the better visuals are just because we have superior hardware. Given the fact that low-end graphic cards are used in both 360 and ps3, bearish is quite right in stating, that the architecture on consoles is a much better fit for gaming. They are simply not able to compete because our computers are SO much more powerful. The same power in a console would give us better visuals, but a console costs 300€, a good gaming pc starts at 600€ and the more is mainly invested in better GFX power.

What bearish said regarding the power of the rendering pipeline is backed by a lot of developers ( he being himself one, especially writing graphics engines) could only support that what we have on PC right now has loads of potential. Or why do you think that nvidia is able to increase skyrim's performance by 50% with a driver update?

Of course we could just go back to raw low level / assembler programming, it worked for amiga and c64 games Troll Dad Then we'd have even better graphics than any console'd be able to deliver in the next 5 years.


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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sabin1981
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Posts: 87805

PostPosted: Tue, 15th May 2012 01:32    Post subject:
I refuse to accept that "high end PCs struggle with 2000 objects" while 7 year old consoles "push 60000 easy" It's nonsense and I don't accept it.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 15th May 2012 01:37    Post subject:
nobody said that those 60000 have to look great xD

On PC you push 2000 complex and on console 60000 shitty ones Smile

On the PC it is essential to push as much stuff as possible in one go to the gfx chip because there is a lot of overhead. On the console there is next to nothing. Put a sprite in there, draw. Do that 60000 times...


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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sabin1981
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Posts: 87805

PostPosted: Tue, 15th May 2012 01:41    Post subject:
So basically what you're saying, and what Bearish is saying, is that "My console plays Wolfenstein 3D with ease but your PC struggles to run Crysis!"

Interesting Laughing I know, I kid, I kid... I just think Bearish and me7 are over-exaggerating to ludicrous levels.
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