Mass Effect 3
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 7th May 2012 15:11    Post subject:
DCB wrote:
Lol, again with the Twilight thing. Gaider is the Twilight fag people. If you are going to be critical, at least get your franchises straight.


I'm sorry, what? Mass Effect 3 was obviously written by a over dramatic individual who had no concept of story direction. Mac Walters single handedly ruined mass effect 3.

Honestly, I would call Mac Walters a pussy, but that's a tad bit immature.
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nos




Posts: 293

PostPosted: Mon, 7th May 2012 16:21    Post subject:
I finished ME3 at the weekend, up 'till the end it was way better than ME2, very similar but just tuned better or something
I was tired of all the shooting in ME2 halfway through the game and the only things that stood out were Mordin and maybe Miranda

Both games felt rushed and pretty empty, more missions and more depth (not DLC) would have made all the difference

As for the ending... everybody was finishing ME3 when I was finishing ME2 and that didn't have a great ending either, still a kick in the teeth though
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 7th May 2012 16:30    Post subject:
I disagree, the gameplay in all mass effects have been very bland to began with. Nothing entertaining or rewarding with the combat, the first one I did enjoy quite a bit, there was exploration, great dialogue, and some funny moments, the ending was a cliffhanger, which works out well if you are planning a trilogy. Mass Effect 2/3 gameplay was just a bland as the first, but I disagree with you on the ending. Mass Effect 2 ending was an enjoyable ending, no matter how mundane the middle part was of "collecting nakama"

The ending to ME2 your running from the collector base as it's blowing up, the OST suicide mission is playing in the background, and harbinger is giving us very deadly warning, was an excellent way into leading into ME3.

Mass Effect 3 on the other hand, first off, you can tell it was written by someone completely different, the humor, the characters, especially the over dramatic day time soap opera shit. The game has incredibly dark overtones, and there was no feeling of "hope" throughout the game.


PC Specs: A Maganavox' Odyssey
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Laurentiu499




Posts: 2972
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PostPosted: Mon, 7th May 2012 19:15    Post subject:
dark overtones and no feeling of hope = win for me. wtf do you want? singing in the rain while the reapers were destroying everything?





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tonizito
VIP Member



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Location: Portugal, the shithole of Europe.
PostPosted: Mon, 7th May 2012 19:17    Post subject:
Laurentiu499 wrote:
dark overtones and no feeling of hope = win for me. wtf do you want? singing in the rain while the reapers were destroying everything?
I think most folks wanted, you know, some answers Laughing
After all this is the end of a trilogy and at least some answers were promised.

Instead, people got "kept it high level, tell the player just what they need to know lol wut"


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 7th May 2012 20:53    Post subject:
Laurentiu499 wrote:
dark overtones and no feeling of hope = win for me. wtf do you want? singing in the rain while the reapers were destroying everything?


Yeah, and that's what it was. A dark piece of shit, with no hope within its bowels of darkness.

And no, your comment about singing and raining is very condescending, i'm not the type of person to spiral myself in a dark emo depression, such as Sheppard did in the game.

Played ME1, and 2 Sheppard was pretty boss, play ME3 he turns into some over emotional pussy. You can't have a story that doesn't give a form of hope, you know, like you can actually win? Or most people won't like it.

And what happened. Most people didn't like ME3 including the "derps"

So besides the fact the story gave no answeres "SPECULATIONS!@?!~!" the story that leads towards the end of the game was also awful. Again i would have preferred drews original concept. Not whatever Mac Walters gave to us.
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Laurentiu499




Posts: 2972
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PostPosted: Mon, 7th May 2012 21:12    Post subject:
It didnt seem to me that Shephard spiraled into emo depression.

anyway.. to each his own but I repeat. i liked the fact that he died, that he was helpless and coulnt do anything. i wanted a sad/bittersweet ending.something that you dont get in most games. not him winning..and then some cheesy shit showing garus and co walking in the sunshine.. or what they;ve done in the future. Laughing
and what answers are you talking about? this isnt LOST Laughing





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Surray




Posts: 5409
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PostPosted: Mon, 7th May 2012 21:25    Post subject:
the ending is ok if that's what you wanted, but you must see that mass effect was always about choice and that the ending is pretty much the same no matter what choices you make is what is the biggest problem here.
if the ending we got was just one of several very different endings then that's cool.
it should be possible for shepard to die, but it should also be possible for him to live, or for it to be uncertain.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 7th May 2012 21:58    Post subject:
Laurentiu499 wrote:
It didnt seem to me that Shephard spiraled into emo depression.

anyway.. to each his own but I repeat. i liked the fact that he died, that he was helpless and coulnt do anything. i wanted a sad/bittersweet ending.something that you dont get in most games. not him winning..and then some cheesy shit showing garus and co walking in the sunshine.. or what they;ve done in the future. Laughing
and what answers are you talking about? this isnt LOST Laughing


You obviously have no clue about writing stories, and story direction. Have you ever seen the movie departed? What happened? Everyone died, was it a HAPPY ending? No, was it a good ending? Yes.

 Spoiler:
 


Last edited by xDBS on Tue, 8th May 2012 02:10; edited 1 time in total
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fawe4




Posts: 1775

PostPosted: Mon, 7th May 2012 23:44    Post subject: v
The ending is just the tip of the iceberg. Whole trilogy feels like it was written by a mass of people with different views on how the story should go. First one is typical bioware rpg, with original world, big bad dude, forced cliffhanger and many strands left open. Renegade/Paragon options lead to ether earthloving or alienloving path. There was no middle way, but at least those paths weren't forced on you. Player was made Specter and it was he that decided how it'll go. That was not the case with the other two games. Player is ether a pawn of Cerberus or Aliance officer that simply salutes and does what he is told to. Along the way important plot elements of one game, like Specre status, Council, become marginalized, completely change alliance and direction (Ceberus, Garrus), and on top of that, whole moral system turns to nothing. Kill Mordin? No problems! Here, some points from Salarians!
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DCB




Posts: 5410

PostPosted: Tue, 8th May 2012 09:08    Post subject:
xDBS wrote:
I'm sorry, what? Mass Effect 3 was obviously written by a over dramatic individual who had no concept of story direction. Mac Walters single handedly ruined mass effect 3.

Honestly, I would call Mac Walters a pussy, but that's a tad bit immature.

My reply was in response to the Twilight reference in a literal sense, since Gaider has publicly expressed his love for the series before. I assumed that was what you were referring to and simply got the two writers confused, as someone else did earlier in the thread. I wasn't aware you were using it as a catch-all term for shitty writing. In that sense, yes I agree with you. Giving him credit for ruining ME3 single-handed is probably a tad overstated though. Casey Hudson has to bear the lion's share of the blame as the series executive producer. At the very least he deserves equal blame for the ending, seeing it was cooked up by both him and Walters together.
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templ




Posts: 256
Location: Sirius
PostPosted: Tue, 8th May 2012 15:31    Post subject:
DCB wrote:
My reply was in response to the Twilight reference in a literal sense, since Gaider has publicly expressed his love for the series before.


I actually remember him saying that he didn't like it, but thought it did romances rather effectively (since they're so popular Razz). But whatever...

Anyway, I see that there's a lot of hate for this Walters guy. All I've got to say is that the previous dude wasn't much better (actually, I think he was worse in certain ways). He writes mostly boring dialog (anyone find Liara in ME1 interesting, for example?) and his storylines all follow the same pattern (compare KotOR with ME1). Not to mention his books (though I only red samples from them). At least Walters generally writes better dialog and is trying to do something different, though I'm not really sure how much of the main storyline is really his or Drew's idea. For all we know, the entire main storyline could be something the leads (like Hudson) cooked up. The writers may have just written the dialog for it.
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DCB




Posts: 5410

PostPosted: Tue, 8th May 2012 16:01    Post subject:
True enough, I stand corrected on the Gaider thing. Just went back and Googled the original quote. But saying even a portion of that shite has merit - ugh.

As for Karpyshyn vs Walters, it's pretty clear to me that after Karpyshyn left early on in ME2's development to work on the Old Republic that the series took a change in direction (and not for the better). I gather this was at least partially Walters wanting to put his own stamp on the series, but as I said in my previous post, Hudson has to be held largely responsible as executive producer for the entire series. At any point he could have stepped in and forced changes if he thought the writing was going off the rails.

Regardless of who did the actual writing at the end of the day, I think a large part of the problem is born out of a simple lack of planning. After the fans went batshit at the ME3 ending, Karpyshyn said on his blog that back at the start, when they first came up with the concept, they never planned out the series plotline beyond the general overarching themes of the universe, despite the fact that it was planned as a trilogy from the start. That strikes me a serious problem, evidenced by the fact that ME2 was essentially entirely tangential and throw-away and that the plot for ME3 relied completely on deus ex machinas pulled out of their ass at the last minute. Basically after the first game they had no idea where to go or what to do, and just made it up as they went along.
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fawe4




Posts: 1775

PostPosted: Tue, 8th May 2012 19:59    Post subject:
DCB wrote:
Regardless of who did the actual writing at the end of the day, I think a large part of the problem is born out of a simple lack of planning. After the fans went batshit at the ME3 ending, Karpyshyn said on his blog that back at the start, when they first came up with the concept, they never planned out the series plotline beyond the general overarching themes of the universe, despite the fact that it was planned as a trilogy from the start. That strikes me a serious problem, evidenced by the fact that ME2 was essentially entirely tangential and throw-away and that the plot for ME3 relied completely on deus ex machinas pulled out of their ass at the last minute. Basically after the first game they had no idea where to go or what to do, and just made it up as they went along.


They probably just went with the wishes of players. Same thing that dooms tv series. They start with a vague plot and writers think tank. Then they keep what is popular and ditch what is not. I'm guessing story feedback wasn't positive for ether of first two games, so they shifted perspectives after each game and created unimaginable mess.
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Laurentiu499




Posts: 2972
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PostPosted: Tue, 8th May 2012 21:19    Post subject:
ok you consider the departed a good movie. you should have said that in the first place. Laughing





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sabin1981
Mostly Cursed



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PostPosted: Thu, 10th May 2012 01:48    Post subject:
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blackdochia




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PostPosted: Wed, 16th May 2012 10:43    Post subject:
http://www.enizr.com/games/new-mass-effect-3-dlc-info-leaked.aspx

Because they care so much about us, guys....
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korkin




Posts: 495

PostPosted: Wed, 16th May 2012 11:37    Post subject:
That better be free as well!
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Wed, 16th May 2012 13:16    Post subject:
blackdochia wrote:
http://www.enizr.com/games/new-mass-effect-3-dlc-info-leaked.aspx

Because they care so much about us, guys....


MP only ??? again ???, Mass Effect was always a SP game but because they added MP they only create MP DLC's ???

Look at how much DLC they created for ME2 Rolling Eyes


No more BiowarEA games for me (NEVER)
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Bendi




Posts: 3395

PostPosted: Wed, 16th May 2012 13:21    Post subject:
Why would they create new content for SP? It's already a great and fulfilling experience Cool Face


sin317 wrote:

typical jew comment
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tonizito
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PostPosted: Mon, 21st May 2012 23:11    Post subject:
http://www.rockpapershotgun.com/2012/05/21/the-other-end-is-nigh-mass-effect-3-actors-return/

inb4 righteous internet rage when it turns out that probably most of those voice lines are for paid DLC's Pffchh


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 21st May 2012 23:16    Post subject:
Doesn't anyone else find it hilarious that you have to buy extra DLC to get the "real" ending? Laughing Laughing Laughing EA at its finest.

Lance Hendriksen wrote:

“They were saying there’s a little bit of a problem with the abruptness of the ending,” he told G4TV. “…And it was just an oversight.”


A: lolololoversight.
B. Hendriksen... ? Laughing
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human_steel




Posts: 33269

PostPosted: Mon, 21st May 2012 23:22    Post subject:
Paid or not, the upcoming DLC will always be free for a certain group of Internet dwellers. Everything Went Better Than Expected
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garus
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PostPosted: Mon, 21st May 2012 23:39    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:34; edited 1 time in total
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cyclonefr




Posts: 7013

PostPosted: Mon, 21st May 2012 23:44    Post subject:
isn't the real ending supposed to be a free DLC? that's what they say at a press conf.


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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Tue, 22nd May 2012 00:19    Post subject:
cyclonefr wrote:
isn't the real ending supposed to be a free DLC? that's what they say at a press conf.


It was free till 14 april. After that you need to pay (EA way)

http://uk.xbox360.ign.com/articles/122/1222400p1.html
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tonizito
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Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 22nd May 2012 00:36    Post subject:
Twinny wrote:
It was free till 14 april. After that you need to pay (EA way)

http://uk.xbox360.ign.com/articles/122/1222400p1.html
Scratch Head

Quote:
before April 2014


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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cyclonefr




Posts: 7013

PostPosted: Tue, 22nd May 2012 00:42    Post subject:
the DLC isn't even out, you are bullshitting, there is no way it could be free before April Very Happy

Nah the DLC will be free, dunno why there is so much speculation when EA made a press conference about it, so it's unlikely they can go back off their decision and decide to sell it without people spitting at them.


Last edited by cyclonefr on Tue, 22nd May 2012 00:51; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 22nd May 2012 00:51    Post subject:
April 2014, guys Wink ie: download it within the next 11 months, otherwise EA will charge you €15 for it.
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ixigia
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Posts: 65078
Location: Italy
PostPosted: Tue, 22nd May 2012 00:58    Post subject:
Can't people just watch the youtube video of it? Razz

I mean, it's not like it's additional gameplay or stuff like that, it's just some cutscenes/dialogues put together. Laughing
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