Page 521 of 674 |
|
|
Back to top |
|
 |
tonizito
VIP Member
Posts: 51419
Location: Portugal, the shithole of Europe.
|
Posted: Thu, 7th Jun 2012 00:40 Post subject: |
|
 |
fable2 wrote: | not boring and also DAT girl  |
if she could just STFU
"That is fantastic!1 Oh I'm sorry I keep betting blown away!"
Fucking journos, man 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
|
|
Back to top |
|
 |
|
Posted: Thu, 7th Jun 2012 06:12 Post subject: |
|
 |
She's like "wtf this guys are talking about?!" And I'm pretty sure that the guys at the end were glad that the interview was finally over.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
JBeckman
VIP Member
Posts: 34991
Location: Sweden
|
Posted: Thu, 7th Jun 2012 07:48 Post subject: |
|
 |
That was covered earlier, it's still one or the other.
(Which is why Werewolves get some enhancements as well.)
EDIT: You can (Once the Companion quest line is completed.) cure yourself of that affliction but it's probably best to wait until you've completed the specific quests for it.
(Those totems and curing the Circle members whom want to be cured, I've never gotten either to trigger though.)
|
|
Back to top |
|
 |
|
Posted: Thu, 7th Jun 2012 09:41 Post subject: |
|
 |
JBeckman wrote: | That was covered earlier, it's still one or the other.
(Which is why Werewolves get some enhancements as well.)
EDIT: You can (Once the Companion quest line is completed.) cure yourself of that affliction but it's probably best to wait until you've completed the specific quests for it.
(Those totems and curing the Circle members whom want to be cured, I've never gotten either to trigger though.) |
ho yeah, was always wondering what these totems do. Thank you. Still playing Skyrim after 260 hours up to now ( have reached today level 60 on a second playthrough, BTW the glass armor is cool, hope it will be the same for the daedric armor too ).
|
|
Back to top |
|
 |
|
Posted: Thu, 7th Jun 2012 09:45 Post subject: |
|
 |
fable2 wrote: | not boring and also DAT girl  |
You mean Morgan webb? She used to look so freaking weird when she was on The Screen Savers. She used to look like a drag queen with massive amounts of makeup and eye liner 
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
|
|
Back to top |
|
 |
|
Posted: Thu, 7th Jun 2012 11:42 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sun, 10th Jun 2012 07:32 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sun, 10th Jun 2012 07:39 Post subject: |
|
 |
So what's the current state of gameplay mods? Still nothing major that might fix this game?
|
|
Back to top |
|
 |
JBeckman
VIP Member
Posts: 34991
Location: Sweden
|
Posted: Sun, 10th Jun 2012 07:40 Post subject: |
|
 |
Still in beta on the PC platform, with the above I imagine that will be over this week though and it'll be pushed out for everyone.
|
|
Back to top |
|
 |
|
Posted: Sun, 10th Jun 2012 07:41 Post subject: |
|
 |
Nothing major. As expected, the unofficial patch will clean the game nicely after Bethesda will finish releasing the DLC.
Bethesda launches the PC updates on Tuesday or Thursday, usually, so we'll have to wait 'till then.
|
|
Back to top |
|
 |
|
Posted: Sun, 10th Jun 2012 07:49 Post subject: |
|
 |
So when is Bethesda going to finish with this?
|
|
Back to top |
|
 |
JBeckman
VIP Member
Posts: 34991
Location: Sweden
|
Posted: Sun, 10th Jun 2012 07:50 Post subject: |
|
 |
This patch lays the groundwork for getting the Dawnguard DLC functional, it's not listed in the changelog but it has code for the new perk trees (vampire one especially.) and a number of new functions such as the "showlimitedracemenu" script command used by the "barber" the DLC will provide (Or in this mod already since the function is fully usable http://skyrim.nexusmods.com/mods/17753 ) and it adds support for crossbows and of course the mounted combat addition but that's a listed change.
No doubt there will be a second patch as well or at least I think so.
(Then again the exe might already have all code needed since the beta for the X360 version should kick off quite soon with the full DLC late next month apparently, means the PC and PS3 versions might see it towards the end of August then.)
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
ixigia
[Moderator] Consigliere
Posts: 65084
Location: Italy
|
Posted: Sun, 10th Jun 2012 13:59 Post subject: |
|
 |
DarkRohirrim wrote: | So what's the current state of gameplay mods? Still nothing major that might fix this game? |
Nothing new on the horizon 
|
|
Back to top |
|
 |
Cabola
Posts: 132
Location: Denmark
|
Posted: Mon, 11th Jun 2012 15:18 Post subject: |
|
 |
Surely there must be a mod that makes you able to become both vampire and werewolf. Like in Underworld where the dude becomes a new breed. That would be awesome..
Friendship is like peeing on yourself; everyone can see it, but only you get the warm feeling that it brings.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Lutzifer
Modzilla
Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
|
Posted: Mon, 11th Jun 2012 19:45 Post subject: |
|
 |
a Wompire? A werevamp? A Vamwo? 
|
|
Back to top |
|
 |
|
Posted: Mon, 11th Jun 2012 21:29 Post subject: |
|
 |
203mb update rolled out on Steam a couple of hours ago.
Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
tonizito
VIP Member
Posts: 51419
Location: Portugal, the shithole of Europe.
|
Posted: Mon, 11th Jun 2012 22:05 Post subject: |
|
 |
Pixieking wrote: | 203mb update rolled out on Steam a couple of hours ago. | Any changelog?
EDIT:
Quote: | 1.6 Update (all platforms unless specified)
NEW FEATURES
Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse
BUG FIXES
General stability and memory optimizations
General AI pathfinding optimizations and bug fixes
Optimizations and crash fixes for data leaks
Fixed rare crash with lighting
Fixed crashes related to loading and saving games
Fixed crash with summoned creatures/NPCs
Fixed rare issue where saves would be corrupted
Improved logic for when ranged kill cams are played
Fixed issue with ranged kill cams while killing a dragon
Fixed rare issue with certain ranged kill cams not playing properly
Fixed issue with nirnroot lighting not properly cleaning up
Fixed issue where bow damage was being calculated incorrectly
Fixed rare problem with werewolf kill moves would not finish animating properly
In "The Break of Dawn" fixed rare issue where Meridia's Beacon would disappear from player's inventory
Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
Fixed issue where certain creatures and NPCs would fail to respawn properly
Fixed rare issue with dialogue subtitles not displaying properly
Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360) |
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Jun 2012 07:00 Post subject: |
|
 |
Wonder how functional Mounted Combat really is.
Some men just wanna watch the world burn.
Eee by-by gum.
|
|
Back to top |
|
 |
JBeckman
VIP Member
Posts: 34991
Location: Sweden
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Jun 2012 15:36 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Jun 2012 15:45 Post subject: |
|
 |
Its Hammerfels not Hammerfell
In creativity i didn`t like the idea to be bound TES Lore too much 
Paintface wrote: | my game crashes to desktop when using alt + f4 |

|
|
Back to top |
|
 |
|
Posted: Tue, 12th Jun 2012 15:49 Post subject: |
|
 |
So it's not in Tamriel, then...
By the looks of the map, indeed, it doesn't seem to.
|
|
Back to top |
|
 |
|
Posted: Tue, 12th Jun 2012 15:51 Post subject: |
|
 |
Its a whole new Worldspace, its 1/3 larger than the Skyrim Landmass
In Game you book a ship in Skyrim to get there ..
Paintface wrote: | my game crashes to desktop when using alt + f4 |

|
|
Back to top |
|
 |
|
Posted: Tue, 12th Jun 2012 16:01 Post subject: |
|
 |
Why not a Silt Strider? 
|
|
Back to top |
|
 |
Page 521 of 674 |
All times are GMT + 1 Hour |