Only 64 players is kinda laughable actually. A full 200 player M&B Warband (or CRPG) server, that's where the epicness is. I prefer huge epic battles over some shiny and overused bloom and crap.
Good thing this has no impact on those games, then!
I have no issue with this being a smaller experience. I can still play cRPG to my heart's content and jump in with this game when I get tired of fucking goons and their cavalry.
Only 64 players is kinda laughable actually. A full 200 player M&B Warband (or CRPG) server, that's where the epicness is. I prefer huge epic battles over some shiny and overused bloom and crap.
64 players is ridicilously huge by today's standards
IMO anything above 32 players is a waste because they can't see each other most of the time, might as well be playing on a different server
So I presume you're not a fan of Planetside? (Planetside 2 which I am looking forward to btw)
I haven't read much about this so far, I just hope there's gonna be more to it than team death match. I "need" some sort of objective based mode these days (besides ctf)
I'm somewhat interested in this game, being a fan of Mount & Blade (particularly Warband), but have a feeling the combat in this game might be a bit too dumbed down perhaps.
At least Clang looks like it's on the right tracks.
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