[XBOX360]Kinect thread
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azzman




Posts: 4060
Location: Australiiiaaa , maate
PostPosted: Sat, 16th Jun 2012 12:03    Post subject:
I dont like the kinect , but it worked alot better for me than it did for angry joe. I completed the first mission ok, but on the second where I had to crawl and then hit a detonation plunger I kept dying. Gave up in rage
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KillerCrocker




Posts: 20503

PostPosted: Wed, 20th Jun 2012 02:00    Post subject:
http://www.giantbomb.com/steel-battalion-heavy-armor/61-32695/reviews/

Steel batalion

1/5

"If this is the best Kinect can do with a "hardcore" game, you should just pack it up and wait for the next Xbox."



3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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mach1ne




Posts: 1042

PostPosted: Wed, 20th Jun 2012 02:14    Post subject:
Mclaneinc wrote:
Ze link did not link....


dammit...it worked when i hit 'preview post'...it was just that guy on crutches with the metal dick...

http://gallery.asiantown.net/v/t7mf/Oh-children----It-s-DINNER-TIME---


on topic: its sad that steel battalion was so bad. i still think kinect has potential for real games. if they combined kinect with a regular controller i think they could do some neat things...
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 20th Jun 2012 02:16    Post subject:
It's a damned shame actually, because of all the games that you'd think would fit full-body motion controls; a freaking MECH game sure fits the bill. If Kinect had have been as accurate and powerful as it was originally designed to be, it could have been a lot more impressive.

Oh well, better luck next decade/generation MS.
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mach1ne




Posts: 1042

PostPosted: Wed, 20th Jun 2012 03:15    Post subject:
when i think of a game like steel battalion and kinect, i imagine a setup where you control aim/movement/shooting with a normal controller like any other game, and use kinect to manipulate an on-screen cockpit covered in buttons and switches and stuff (cooling system, window wiper, communications, targeting, night/thermal vision etc) via a semi transparent hand icon/pointer or something like that. you could also use kinects mic/voice recognition for communicating with ai team mates...

this way you have a normal mech game that feels just like any other you might have played, but with the extra features added on that set it apart. trying to make a 'kinect' mech game was a mistake imo. kinect is not good enough to be 'the' controller for games like this. its fun for fruit ninja (extremely fun) but thats all there is to fruit ninja. these guys (devs in general) have to stop trying to make 'kinect' games, and start making games that can use it to subtly enhance 'normal' games without wrecking them...
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azzman




Posts: 4060
Location: Australiiiaaa , maate
PostPosted: Wed, 20th Jun 2012 05:12    Post subject:
mach1ne wrote:
when i think of a game like steel battalion and kinect, i imagine a setup where you control aim/movement/shooting with a normal controller like any other game, and use kinect to manipulate an on-screen cockpit covered in buttons and switches and stuff (cooling system, window wiper, communications, targeting, night/thermal vision etc) via a semi transparent hand icon/pointer or something like that



Thats what it is like bro , it just doesn't work because Kinect is fucking garbage
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mach1ne




Posts: 1042

PostPosted: Wed, 20th Jun 2012 09:15    Post subject:
ahh after reading a bit more i see i got the wrong impression of it...it still sounds more like design problems though. they put too much emphasis on it, and its not strong enough to hold up half the game. having to do a gesture just to get up and aim your gun is relying to heavily on it imo. if kinect is only good for steering a cursor around a screen with your hand, then so be it. they have to stop kidding themselves and trying to make it do the impossible, and think of ways that a motion controlled cursor would make our games better without getting in the way. i still say that its entirely possible to make a good game that has some kind of kinect functionality augmenting a regular controller Smile
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BLaM!
VIP Member



Posts: 13818
Location: Germany
PostPosted: Fri, 24th Aug 2012 15:08    Post subject:
Demo for Fable The Journey is available on 360i , so who's gonna try it ? Laughing
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Fri, 24th Aug 2012 15:21    Post subject:
Someone kinect enabled, and with a dedicated passion for video games. Me thinks deelix is a viable candidate. Laughing


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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KillerCrocker




Posts: 20503

PostPosted: Fri, 24th Aug 2012 16:32    Post subject:
Really... YOu know me, I like console gaming but I despite the fucking kinect to hell Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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