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Posted: Sat, 18th Aug 2012 00:20 Post subject: |
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well, i played the first game in 2 goes. No problems. As i said before, there is waaay too much dungeoncrawling. I would love if some quests didn't involve some puzzle dungeon for a change.
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trashci
Posts: 922
Location: Izmir, Turkey
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Posted: Sat, 18th Aug 2012 01:03 Post subject: |
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We shouldn't play Skyrim too, then? Besides, this game rewards your exploration in various ways. It's actually pretty linear, you come across a dungeon, you clear it and move on. If you don't have the certain requirement, you just come back when you have it.
We are angry because nowadays games doesn't have too many content, and now we have a game with shitloads of content you still moan about it. "THERE IS SO MUCH TO DO DOING SO MANY THINGS IS BORING HUURRRRR"
Dafuq guys, seriously.
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Posted: Sat, 18th Aug 2012 01:06 Post subject: |
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Stormwolf wrote: | Mister_s wrote: | Stormwolf wrote: | Never thought i'd say this, but too much fucking dungeons. Getting mighty tired, and i love these kind of games :/ |
Stop playing for a while? How can a game ever have too much content? |
I wonder if you misread what i said on purpose. |
What part did I misread? You're saying there are too many dungeons in a dungeon crawler.
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Posted: Sat, 18th Aug 2012 01:20 Post subject: |
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Mister_s wrote: | Stormwolf wrote: | Mister_s wrote: |
Stop playing for a while? How can a game ever have too much content? |
I wonder if you misread what i said on purpose. |
What part did I misread? You're saying there are too many dungeons in a dungeon crawler. |
Yeah, that was exactly what I got from his statement. And what he says happened to me as well with DS1. I just put the game aside for one day and then I got back to it with recharged energy. It hasn't happened to me yet with DS2 though.
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Posted: Sat, 18th Aug 2012 02:16 Post subject: |
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4treyu wrote: | Mister_s wrote: | Stormwolf wrote: |
I wonder if you misread what i said on purpose. |
What part did I misread? You're saying there are too many dungeons in a dungeon crawler. |
Yeah, that was exactly what I got from his statement. And what he says happened to me as well with DS1. I just put the game aside for one day and then I got back to it with recharged energy. It hasn't happened to me yet with DS2 though. |
But the first game had structure when it came to dungeons as you knew where you would find them and there were only like 5 or 6. Here it's a fucking million.
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Raccoon
Posts: 3160
Location: Poland
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Posted: Sat, 18th Aug 2012 02:27 Post subject: |
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Overpowered DLC items; avoid at all cost if you don't want to ruin the game balance!
"Anatidaephobia is the fear that somewhere in the world there is a duck watching you."
Fuck Polish government for oppressing women!
"People are such awful conversationalists that they’ll interrupt you when you’re answering a question they asked."
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Posted: Sat, 18th Aug 2012 02:32 Post subject: |
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worse tbh, 50% wall jumping 20% fighting monsters 5% bosses 20% puzzles 5% travelling
there is just too much wall climbing bs its tiring and boring, i love art, music, lore, but after that awwwww look at the details, it hits me, this will be another 90% wall climbing dungeon like all previous on, please end ! thats not what first ds was, it had plenty but it was somewhat varied , this is all the same
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Posted: Sat, 18th Aug 2012 03:03 Post subject: |
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You'll replace the dlc items soon enough. By the time i got them they were worthless.
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Posted: Sat, 18th Aug 2012 03:46 Post subject: |
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I'm almost done with the first world you visit, I just have to defeat that stone motherfucker.
I'm glad it's about to end because so far it's repetitive, all I did was roll giant glowing boulders into holes, fight the same 3 enemies over and over again and jump up walls to reach a pressure plate that opens a door leading to another giant glowing boulder.
Those makers sure love their giant balls of stone.
I'm hoping the other realms offer more variation.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Sat, 18th Aug 2012 06:51 Post subject: |
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The game is ok, plenty of art and draw distance bugs but it is ok.
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Sat, 18th Aug 2012 07:05 Post subject: |
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EyePatchLives wrote: | I'm almost done with the first world you visit, I just have to defeat that stone motherfucker.
I'm glad it's about to end because so far it's repetitive, all I did was roll giant glowing boulders into holes, fight the same 3 enemies over and over again and jump up walls to reach a pressure plate that opens a door leading to another giant glowing boulder.
Those makers sure love their giant balls of stone.
I'm hoping the other realms offer more variation. |
The other worlds are totally different no world i visited so far is like the other, makers world was definatly the weakest, so far it gets better with every new world, 20 hours in so far and it doesnt seem as the game is about to end, finished the first game in 15 hours.
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Posted: Sat, 18th Aug 2012 07:13 Post subject: |
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That's good to hear.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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Posted: Sat, 18th Aug 2012 16:01 Post subject: |
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Do you get some new abilities and stuff later that help with the puzzles? Coz I'm stuck at a couple spots in the first world and wondering whether I'm wasting my time at this point.
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Posted: Sat, 18th Aug 2012 16:24 Post subject: |
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pillermann wrote: | Do you get some new abilities and stuff later that help with the puzzles? Coz I'm stuck at a couple spots in the first world and wondering whether I'm wasting my time at this point. |
Yep
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Posted: Sat, 18th Aug 2012 18:06 Post subject: |
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Took me almost all night to finish that maze quest... holy shit that would have been a nightmare without life on hit weapons.
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Dunge
Posts: 1201
Location: Québec
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Raccoon
Posts: 3160
Location: Poland
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Posted: Sat, 18th Aug 2012 21:28 Post subject: |
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Yep game is totally broken with MSAA forced trough CCC, i just use SMAA instead http://mrhaandi.blogspot.de/p/injectsmaa.html looks better then FXAA to me.
BTW: DLCPACK 4 Deadly Despair is fine too it only makes the Horse a little faster.
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Raccoon
Posts: 3160
Location: Poland
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Dunge
Posts: 1201
Location: Québec
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Posted: Sat, 18th Aug 2012 21:56 Post subject: |
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Having the same problems on my 560ti with the cloud menu. But i used FXAA. Will try with SMAA
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Stonga
Posts: 306
Location: Scandinavia
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Posted: Sat, 18th Aug 2012 22:43 Post subject: |
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Health steal is severely OP in this game right now. I have 14% health steal and I never die.
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