Deus Ex was fully voice acted and that had tons of dialogue. Granted not as much as PS:T, but then... War and Peace didn't have as much dialogue as PS:T
Aye... that's a good point, it depends on how you play. You could have a one line comment, or an entire back and forth discussion, with certain characters.
For me, every game that respects itself, have to be fully voised.
I remember "the Witcher" to become a very improved experience after it's enhanced and properly voiced - the English version of course. If games like this, today wasn't properly voiced they will be shitty games like this atrocity "The Inquisition" i remember....
For me, every game that respects itself, have to be fully voised.
Voices in games is probably the last thing i care about, i actually prefer to read because it's both faster and more convenient, if i can do both i've finished reading before the first sentence has been spoken and i can continue _playing_ instead of listening. It adds nothing to very little to the game imo.
I hate when Bethesda announces they have some hollywood actor doing voices, because i can't stop thinking how much of the budget it must have been, and how it could have been spent on gameplay elements instead
For me, every game that respects itself, have to be fully voised.
I remember "the Witcher" to become a very improved experience after it's enhanced and properly voiced - the English version of course. If games like this, today wasn't properly voiced they will be shitty games like this atrocity "The Inquisition" i remember....
In BG2 there is so much conversation that to voice them all will take months upon months and alot of money to pay for voice actors.
Stop with the bullshit arguments, all important and all party member dialogue should be voiced, but it's not and will not be. We're not talking about every line of text.
My fucking god, grasping at straws to defend this low budget enhancement
Not every 3d model from scratch, just the human ones, not every line of text voiced, just the important characters, stop pretending you're retards please
For me, every game that respects itself, have to be fully voised.
Voices in games is probably the last thing i care about, i actually prefer to read because it's both faster and more convenient, if i can do both i've finished reading before the first sentence has been spoken and i can continue _playing_ instead of listening. It adds nothing to very little to the game imo.
I hate when Bethesda announces they have some hollywood actor doing voices, because i can't stop thinking how much of the budget it must have been, and how it could have been spent on gameplay elements instead
I gotta admit i skip alot of dialog because its too slow compared to reading, but i still like having it in, even when i barely listen to it, it helps define the character.
And there is some dialog just to epic to skip or VO so good i prefer to hear it, like alot of the VO in planescape.
For me, every game that respects itself, have to be fully voised.
I remember "the Witcher" to become a very improved experience after it's enhanced and properly voiced - the English version of course. If games like this, today wasn't properly voiced they will be shitty games like this atrocity "The Inquisition" i remember....
I've always wanted to try this emote, and this fits well.
Oh , here we go , bunch of fat retarded neoliberal poo ... "it has long tex I HAVE TO READ" , "O MA WHERE IS "PRESS X TO SKIP" , well fuck you. Its all fucking brainwashing done by USA propaganda supported by Tel Aviv , fucking brainless morons in 20 s and 30s , hell, even 40 year old degenerics.
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Broken Sword 1 Director's Cut received minimal amount of remastering (eg upscaled backgrounds) and new content, and it was designed primarily for the Wii / iOS, but people were ok with it.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Oh , here we go , bunch of fat retarded neoliberal poo ... "it has long tex I HAVE TO READ" , "O MA WHERE IS "PRESS X TO SKIP" , well fuck you. Its all fucking brainwashing done by USA propaganda supported by Tel Aviv , fucking brainless morons in 20 s and 30s , hell, even 40 year old degenerics.
The easiest way to improve the game is the FULL voice coverage.
Did they done that?
I doubt it, voices are expensive.
In fact, so much that many modern RPGs dialog systems suffer from "too little dialog choices", due to that.
And no voices is much better then poor voiceovers.
I partially only agree with you. Even modest voice over is better than silence.
And why voice are so expensive? So many Actors are semi unemployed. We aren't in need for Julia Robert's voice to be happy...
Let me rephrase it. Good voiceovers are expensive. Bad voiceovers are cheap, and usually worse thing then having no voiceover.
Also, if game is supposed to have multi-language release, voiceovers become even more expensive.
Anyway, when you have things like "voice budget", developers need to cut corners here and there. Like add more lines to one character, reduce lines to other to fit to the budget and so.
Well KoTOR is fully understandable, since not every race speaks Galactic Basic, but Jade Empire? I don't remember them not speaking proper languages... lol.. my memory is terrible!
In fact, so much that many modern RPGs dialog systems suffer from "too little dialog choices", due to that.
And no voices is much better then poor voiceovers.
I partially only agree with you. Even modest voice over is better than silence.
And why voice are so expensive? So many Actors are semi unemployed. We aren't in need for Julia Robert's voice to be happy...
Let me rephrase it. Good voiceovers are expensive. Bad voiceovers are cheap, and usually worse thing then having no voiceover.
Also, if game is supposed to have multi-language release, voiceovers become even more expensive.
Anyway, when you have things like "voice budget", developers need to cut corners here and there. Like add more lines to one character, reduce lines to other to fit to the budget and so.
Ok. I got it.
But in this case, they re-release an already top game, so they have to give something new to worth the effort and give us a motivation to pay 20 for it.
For me, extensive voice cover is a good reason in a reasonable priced effort, to open my wallet, as there isn't any other worth mentioned improvement in what I can have for free.
Well KoTOR is fully understandable, since not every race speaks Galactic Basic, but Jade Empire? I don't remember them not speaking proper languages... lol.. my memory is terrible!
at 5:22:
(actually first character that used that "language", and only one that mixed both)
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