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Posted: Fri, 5th Oct 2012 18:06 Post subject: |
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I just finished the 2nd run through the game on veteran with my glaive outlander (AKA Glaivelander) last night thinking that the Glaive Throw was more overpowered than Prismatic Bolt and sure enough, the update and nerf happened.
However from what I've read, they only capped the max damage it does, not the min so it can still do a fair amount of damage.
What they've killed off entirely are outlander builds that use a shotgun, with Rapid Fire and Venomous Hail now using weapon DPS instead of damage, there's absolutely no reason to use a shotgun.
I didn't think Runic would actually nerf skills given that this game isn't a MMO and doesn't have PVP - you want to be overpowered in a hack and slash dungeon crawler. What they should've done is make the other skills more viable, particularly for the outlander.
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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Fri, 5th Oct 2012 18:18 Post subject: |
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crackerbear wrote: | ...you want to be overpowered in a hack and slash dungeon crawler. |
Not sure I agree with this statement. Although building a strong character is the goal, Torchlight 2, to me, playing on veteran, is piss easy. I had the same problem with Torchlight 1. Both great games, but lack of challenge makes it boring. I wish they took hints from games like Din's Curse, where no matter how good you get, you are always cautious, if not scared of going through an unexplored area.
I admit that I have not gone very far yet, and my opinion might change later on. However, I shouldn't be plowing through everything with minimal effort at this point in the game.
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Posted: Fri, 5th Oct 2012 18:38 Post subject: |
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nerrd wrote: | I admit that I have not gone very far yet, and my opinion might change later on. However, I shouldn't be plowing through everything with minimal effort at this point in the game. |
It depends on what class you play as. I find that the embermage is by far and away the easiest to play as and on veteran, I didn't have too many problems and most of the skills are viable.
The outlander however was tough at first, I tried just playing the class on my own rather than meta-gaming it and looking up what others had done, but I was getting absolutely slaughtered in late Act 2. It was only until I succumbed, looked online and then respecced for the glaive did it become (trivially) easy.
I tend to play coop with friends which ramps up the difficulty of the game (on veteran at least) enough for us to find it a challenge without it becoming frustratingly hard or boringly easy, we still die on occasions. Single player Veteran isn't as hard.
Again, if you've looked up builds online for whatever class you play, the game does get very easy on Veteran and to a degree, Elite as well.
Torchlight 2 is definitely substantially more difficult than it's predecessor though, Veteran in TL1 is basically Normal in TL2.
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Posted: Fri, 5th Oct 2012 19:26 Post subject: |
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TL2 is plenty challenging. I play on Veteran and have full unique gear on my Embermage at lvl 60 and can get killed with 2 hits quite easily if not careful. A lot of my gear is a bit dated, but this is just on veteral. I haven't even bothered with elite. I really dig the combat in this game. It reminds me a bit of a cross between your standard ARPG like D2/D3, etc. and MOBA games like LoL. Great game IMHO.
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Fri, 5th Oct 2012 19:35 Post subject: |
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My current New Game+ mode is nearing level 100 and it's getting really tough, might have to check if it's possible to reduce difficulty but it's still very fun.
(It was tough even before then of course but the first run through wasn't too problematic other than a few bosses, many of whom were optional.)
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demde
Posts: 6537
Location: Lake Karachay
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Posted: Sun, 7th Oct 2012 16:38 Post subject: |
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Is there a way to make this game remember my map reveal? Its frustrating every time i close the game and start again the map i reveled last time is in fog again...
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Posted: Sun, 7th Oct 2012 17:09 Post subject: |
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demde wrote: | Is there a way to make this game remember my map reveal? Its frustrating every time i close the game and start again the map i reveled last time is in fog again... |
If you close the game and reopen it, the map you were on should still be remembered. That's how it's always been for me.
There are a few conditions that cause map resets:
http://forums.runicgames.com/viewtopic.php?f=30&t=40118
Quote: | 1) Dungeons( not towns, passes or overworlds ) re-roll after 10 minutes if you enter another dungeon. It can't be the same dungeon.
2) Passes - ( areas between overworlds ) we store 2 of them.
3) Over worlds - ( The Temple Steppes and Battlefields for example ) we only store 2
4) Towns - we only store 2 |
So for the most part, the game remembers the last 2 areas (of the same type) that you've been in and when you move onto a 3rd, the 1st area is reset.
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Posted: Sun, 7th Oct 2012 22:54 Post subject: |
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this game is broken and not balanced, i dont feel like cheating to reset my berserker skills, because frost build was never tested and thus worthless , gear drops are joke and quest rewards are as random as fuck, i can get 250 dmg 1h, on lvl 28, on lvl 37 quest reward gives me 240 dps item, THE FUCK? half the time i was -3 lvls below zones so its kinda annoying
act 3 as berserker is just massive pot spamming ,by idea ishould been melee tank/caster , what i am is random direction spell caster, with worst dps ever, huge mana cost, when spell costs 35+ mana and you have to use it 1-2 for mobs, you are fucked , oh ye not a single target spell in frost tree.. bosses are 10 min torture while spamming pots
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Posted: Sun, 7th Oct 2012 22:58 Post subject: |
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Sun, 7th Oct 2012 23:08 Post subject: |
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i tried and tried, but i cant get into this game :/
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Posted: Sun, 7th Oct 2012 23:15 Post subject: |
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You need either Shadow Burst and/or Blood Hunger (with high Dex) if you're spamming pots as a Berserker, then Iceshield to survive ranged attacks.
If you're still spamming pots and dying with those skills, then you're playing on a difficulty level that's too high for your understanding of that class.
If you want to go with active skills, use Raze (which is overpowered) or Ravaged, but as Sabin says, you can beat the game on veteran just using the left click auto attack assuming you've specced smartly and got decent gear.
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Posted: Sun, 7th Oct 2012 23:22 Post subject: |
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Yup, Blood Hunger that grants LoH for every critical, then speccing for increased critical chance (either via passives or armour/DEX) = fantastic.
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Posted: Sun, 7th Oct 2012 23:59 Post subject: |
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Sin317 wrote: | i tried and tried, but i cant get into this game :/ |
Mod coming soon: Real Life Convenient Store, buy all your winning needs.
Might catch your interest.
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Posted: Mon, 8th Oct 2012 00:09 Post subject: |
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sabin1981 wrote: | Playing a Berserker that focuses on spells... and apparently it's the game that's broken? My WIFE just finished the game, on Veteran, with her Berserker and she didn't use a single active skill She just used her default melee weapon attacks and bolstered her character with passives. No pot spamming either. \o/
Mister_s wrote: | my berserker can't take any hits. I keep spamming potions. It happens a lot that I get lost in the moment and die  |
That was the same for my Embermage, the very epitome of "glass cannon" -- throwing down Hailstorm and spamming the arenas with Prismatic Bolt was great, but really couldn't take much damage at all. 300 armour on each (physical and elemental) with 3800HP. A few hits from, say, a werewolf? That HURT like hell. My money was spent mostly on health potions. |
its one of 3 talent trees, so no its clearly my fault for picking tree that looked like tank oriented, in the end it wasnt . but hey releasing complete bogus tree that shouldnt be picked at all is fine , i mean in diablo you had just passive too, all spells were useless and worthless
so much flaming and d3 and praising tl2, but even after everyone says spells/talents are bogus/shit, bet even you said that, you still claim its players fault? well fuck me
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Posted: Mon, 8th Oct 2012 00:21 Post subject: |
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game is boring as fuck, nothing much to say.
back to dark souls!
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Mon, 8th Oct 2012 00:22 Post subject: |
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sabin1981 wrote: | Mister_s wrote: | my berserker can't take any hits. I keep spamming potions. It happens a lot that I get lost in the moment and die  |
That was the same for my Embermage, the very epitome of "glass cannon" -- throwing down Hailstorm and spamming the arenas with Prismatic Bolt was great, but really couldn't take much damage at all. 300 armour on each (physical and elemental) with 3800HP. A few hits from, say, a werewolf? That HURT like hell. My money was spent mostly on health potions. |
It happened to my Engie as well, she was a complete badass until a new kind of arch-enemy monster popped in. A couple of hits and she was dead...I felt that all my points were spent in vain 
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Posted: Mon, 8th Oct 2012 03:05 Post subject: |
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sabin1981 wrote: | I'm sure if Blizzard made TL (which is hilarious by itself, considering the creators of Diablo don't even work for Blizzard anymore, they work for Runic ) you'd have nothing but high praise, instead it's all "game is broken!111" because you screwed up your character. Just go back to D3  |
i didnt start d3 in dunno how long so quit your moronic bullshit, i didnt screw my character, i put all my talents into one tree, one could screw up by putting one point in every spell/passive and have nothing strong,but when you focus on one tree, how is that screw up ? this must be first ever rpg, who rewards talents in every spell instead of focusing in one direction , because there havent been one in last decade
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Mon, 8th Oct 2012 09:18 Post subject: |
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Smikis. wrote: | i didnt start d3 in dunno how long so quit your moronic bullshit, i didnt screw my character, i put all my talents into one tree, one could screw up by putting one point in every spell/passive and have nothing strong,but when you focus on one tree, how is that screw up ? this must be first ever rpg, who rewards talents in every spell instead of focusing in one direction , because there havent been one in last decade |
Putting one point in each skill is not rewarding, the tier bonuses are often very much worth it. How did you gear your character? How did you allocate stat points? You do realise that even your magic skills all base their damage on weapon DPS right?
There is not a single RPG worth playing that's playable with all your points in one tree. You also are not a melee tank / caster, you're a melee tank/DPS with some magic side effects. Nothing about *any* of the Berserker skills says "I'm a caster". They are all very obviously utility skills that add on top of melee damage. The fact that you cannot read is not the game's fault.
Tydirium wrote: | In my opinion on "Veteran" difficulty (Outlander) it was pretty tough and hard (especiallly in Act 2 and 3), sometimes I would even call it unfair (number of death: 127, Level 52) |
Veteran is indeed plenty challenging, but it is like that all throughout the game (just hit 100 on my Outlander yesterday).
Unlike Diablo 3, where you play through the game three times with one hand in your pocket (or holding your dick if that's your thing) and then you get this unbreakable wall called Inferno. And again unlike Diablo 3, farming is actually useful because drops are not hard to get, despite what Smikis may think. The hard part is finding the fucking enchanters to enchant your new stuff
Overall this game is much more challenging than Diablo 3, but also much better balanced. I've not reached a point where I went "this is undoable", I struggled at times at most - and 2-3 items later it was all good again. Sure I have to watch my ass; avoid AoE, avoid the homing missiles, avoid the hooking dwarves ( ), but at no point does it get impossible. And again, I'm actually getting useful drops, unlike D3 where the drops you need to complete A1 on Inferno only drop(ped) in A3/A4.
As for some Outlander woes: if you're playing solo, use Vortex Hex, works extremely well against most trash (ranged mobs not so much). Also make sure to give your pet Heal All + 3 summon spells, so you have your own little army and healer with you while you use passive spells on your own character (Dual Wielding if applicable, Marksmanship, Heal Self, Treasure Hunter).
Bramble Wall is usefull against bosses, but requires a bit of getting used to, as your own shots may destroy the damn thing as well
Build I'm using right now more or less: http://torchlight2armory.com/skill-calc?i=4#beWMQtLBrmkZPNnyoVp2WQ-ycp_LmW
Burning Leap has its uses, rest is all focused on physical damage as primary source. Venomous Hail crits for a ridiculous 30k or so on average, Shadow Shot is not 100% reliable but does better damage than glaives do as a non-Focus Outlander 
Last edited by Werelds on Mon, 8th Oct 2012 09:19; edited 1 time in total
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 8th Oct 2012 09:22 Post subject: |
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Sin317
Banned
Posts: 24322
Location: Geneva
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Mon, 8th Oct 2012 09:38 Post subject: |
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You quite simply have not played enough then Sin; the story is quite shit, but D3's story isn't much better. It's just presented better. Act 1 is quite shit, Act 2 is a lot better and Act 3 I find the most enjoyable. Act 4 is just a placeholder act for the final fights just like in D3, although in D3 the bosses themselves are the bad part; the trash in there is more interesting.
I do also have to note that I've picked up some skills now that look much better than anything in D3, they look as powerful as they are. On top of that, the boss encounters are so much more interesting, particularly the alchemist is very well designed. Much more engaging than D3.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 8th Oct 2012 09:41 Post subject: |
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why the comparison to d3 ? Why would i care or give a shit how it is compared to d3 ?
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Neon
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Location: Poland
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