If I could get Cheat Engine 6.2 and the Playvision working I'd be fine I think. I'd consider buying this damn game if they fix the bugs. No excuse for playvision not to work. On the plus side, I ended up getting some good weapons and shiton of money on BL2 because of needing to use CE6.2 haha
Apparently OnlineKeyStore got tired of waiting for Steam and released the game themselves. My CD Key is a photo of a CD Key from the ones printed on a manual.
Agreed. It looks much better than last year's vanilla game. The only missing thing (graphically wise) if compared to the console version is the SSAO. Wait a week or two and we'll have a proper shadow mod
I understand your frustration though, the PC version should deserve more love.
The lack of players like Jabbar annoyed me, after all he was in 2k12. We would see him again this year, but we'll probably have to wait a couple of months until the Reditor is released.
Last edited by bronson on Thu, 11th Oct 2012 17:56; edited 1 time in total
Yeah, I would gladly prefer paying full price ($50) for a full featured PC version than paying $25-$30 for the current one. With the excellent community I'm sure the SSAO/shadows will get modded in soon though.
Yeah, I would gladly prefer paying full price ($50) for a full featured PC version than paying $25-$30 for the current one. With the excellent community I'm sure the SSAO/shadows will get modded in soon though.
Agreed. I'd buy it for sure if it had all the features. Here is a good list comparing what the PC is missing... Obviously we can see why the PC is so much cheaper.
If you take a look, everything is basically how it looks in 2K11, from lighting to textures, to faces. It's pathetic.
I don't get it. A video comparing 2K12 to 2K11? Yet we're talking here about 2K13
Btw, 2K13 looks a lot like a modded 2K11 which looked a lot better than vanilla 2K11. Plus 2K13 has even better animations now, imo.
So hard to "get", indeed.
This looks like 2K11. Take a look at the models and lighting in the video - exactly how the game looks on 2K13 PC. I am sorry I made it so cryptic, it was difficult for you to "get" what "everything is basically how it looks in 2K11, from lighting to textures, to faces" means.
If you take a look, everything is basically how it looks in 2K11, from lighting to textures, to faces. It's pathetic.
I don't get it. A video comparing 2K12 to 2K11? Yet we're talking here about 2K13
Btw, 2K13 looks a lot like a modded 2K11 which looked a lot better than vanilla 2K11. Plus 2K13 has even better animations now, imo.
So hard to "get", indeed.
This looks like 2K11. Take a look at the models and lighting in the video - exactly how the game looks on 2K13 PC. I am sorry I made it so cryptic, it was difficult for you to "get" what "everything is basically how it looks in 2K11, from lighting to textures, to faces" means.
Sure, oh it's so "cryptic" now That video doesn't even compare the game graphics as a whole, just the player, kits, ball models. What does matter is that NBA 2k13 vanilla does not look like NBA 2k11 vanilla. It could be better, yes, specially the faces. But it doesn't worry me with the upcoming ocean of mods for it.
What kind of EXE does the OKS "release" have? I mean, besides the retail key, I got a bunch of links for a 7-part RAR to download the game from. Is it just RELOADED repacked? Can you even activate the game with the EXE OKS provides, or should I be asking for a refund?
I'm only asking because I can't wait for those 7 gigs to redownload.
Nice . It's not perfect of course but it's a great improvement imo, and the framerate is still good, too. Should be perfect if combined with one of those ENBs that enhance the colors and add more vibrance.
ENB means no Triple Buffering via D3DOverrider, so they're a no-no right off the bat for me. Anything but ENB.
My solution right now is lowered gamma, SSAO via NVinspector and I'm just waiting for seanjohn1414 to finish one of his great shadow mod globals and I should be all set.
If ENB's hacked libraries ever got around to giving us the option of forcing D3D Triple Buffering, I'd go back.
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