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Posted: Thu, 8th Nov 2012 13:50 Post subject: |
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Really? I think it's really impressive at the core. And real fighting looks hilarious, not pretty, imho.
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Posted: Thu, 8th Nov 2012 13:52 Post subject: |
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There's nothing impressive about the combat in the video I posted, they just look drunk and silly, but egh... horses for courses.
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Posted: Thu, 8th Nov 2012 13:53 Post subject: |
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having fighters flailing wildly at each other is definitely different, and could actually be fun, as long as they fix walking looking like QWOP.
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Posted: Thu, 8th Nov 2012 13:56 Post subject: |
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I don't think it's meant to represent two skilled fighters. The "impressive" thing is the technology - and I assume that skilled players would make it look much better.
Anyway, I think it looks very promising - but we need a lot more than just an innnovative combat system.
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Posted: Thu, 8th Nov 2012 14:17 Post subject: |
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engine looks cool but combat is kinda gimmicky/bullshit for an rpg game
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Posted: Thu, 8th Nov 2012 14:18 Post subject: |
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ffy wrote: | having fighters flailing wildly at each other is definitely different, and could actually be fun, as long as they fix walking looking like QWOP. |
Aye, that's it.. it has the QWOP look about it. The engine is gorgeous, as is the lighting and detail, though the objects don't seem to have any weight even though the collision physics look nice. I like what I see in regards to the engine and ideas, I just don't like the flailing drunken combat.. that's all.
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Posted: Thu, 8th Nov 2012 14:32 Post subject: |
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It's pre-alpha, it looks amazing considering. It's great at its core, it just needs fixing.
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Big_Gun
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Posted: Thu, 8th Nov 2012 14:55 Post subject: |
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VGAdeadcafe wrote: | It's pre-alpha, it looks amazing considering. It's great at its core, it just needs fixing. |
+1
I am actually impressed with this.
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couleur
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TSR69
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Posted: Thu, 8th Nov 2012 15:17 Post subject: |
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Impressive yes! Hmm I guess we all got overused to Hollywood style awesome battles, but instead of using some plastic weapons try wearing heavy plate armour and swing some long sword and you prolly look as ridiculous as the chars in the vid.
Edit: Backed £ 20.
Last edited by TSR69 on Thu, 8th Nov 2012 15:20; edited 1 time in total
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Posted: Thu, 8th Nov 2012 15:17 Post subject: |
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Yeah the physics-based fighting looks pretty weird, but hats off to one guy coding the lot of it by himself. I really like the look of the rest of the engine. I chucked in 10 quid in the hopes that if it manages to get funded that they'll add a toolset at some point. Seems like there would be lots of neat stuff to play around with in it (whatever actual game they end up making would be completely irrelevant - more a bonus than anything else).
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couleur
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Posted: Thu, 8th Nov 2012 15:19 Post subject: |
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TSR69 wrote: | [...]try wearing heavy plate armour and swing some long sword and you prolly look as ridiculous as the chars in the vid. |
Yes, thats right. But it will make you and your enemies look like complete noobs throughout the whole game.
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prudislav
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Werelds
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Posted: Thu, 8th Nov 2012 15:23 Post subject: |
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Posted: Thu, 8th Nov 2012 15:30 Post subject: |
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TSR69 wrote: | Impressive yes! Hmm I guess we all got overused to Hollywood style awesome battles, but instead of using some plastic weapons try wearing heavy plate armour and swing some long sword and you prolly look as ridiculous as the chars in the vid.
Edit: Backed £ 20. |
Exactly my thoughts on this!
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vurt
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Posted: Thu, 8th Nov 2012 16:50 Post subject: |
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Combat and engine looks great. They also share my view that the player should create his own story as he plays.
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ixigia
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Posted: Thu, 8th Nov 2012 17:06 Post subject: |
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I think it's quite impressive, they just need to speed up those animations a bit and it's perfect
Open world RPG + massive customization and freedom of choice + proper physics for combat = Do_want_level=98% 
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Posted: Thu, 8th Nov 2012 18:42 Post subject: |
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The engine/ battle system looks great but the kikstarting thing is very weak.. Maybe they could put together a fighting game to finance there dream RPG
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Posted: Fri, 9th Nov 2012 02:20 Post subject: |
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VGAdeadcafe wrote: | It's pre-alpha, it looks amazing considering. It's great at its core, it just needs fixing. |
it definitely needs fixing, and i would say it needs more fixing than a £150k project can deliver. hopefully its just gonna be a tech demo 'game', following which a big studio picks up the engine and makes an awesome game.
dungeon siege 4 'with real drunken flailing combat' anyone?!
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vurt
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Posted: Fri, 9th Nov 2012 02:24 Post subject: |
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ffy wrote: |
it definitely needs fixing, and i would say it needs more fixing than a £150k project can deliver. |
? they've come a really long way with 0 funds, i can only imagine how much better it can get with £150k... the world creation tool alone seems pretty incredible. The game is nothing like DS except for the perspective.
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TSR69
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Posted: Fri, 9th Nov 2012 21:10 Post subject: |
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What happens when a project doesn't reach its goal? They get to keep the money for themselves?
Formerly known as iconized
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JBeckman
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Posted: Fri, 9th Nov 2012 21:10 Post subject: |
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No, nothing is paid then.
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Nui
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Posted: Sat, 10th Nov 2012 03:03 Post subject: |
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It saw a big spike in funds after getting some attention on the likes of RPS the other day -
http://www.kicktraq.com/projects/1473965863/sui-generis/#chart-daily
If it can get a bit more attention, it might manage to make it over the line.
It really shows how crucial media exposure is. You really need a famous dev or some fancy gimmick that gives you sustained presence on game websites to bring in the big bucks.
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Posted: Sat, 10th Nov 2012 03:06 Post subject: |
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The devs should also send over their alpha tools/etc to someone like TotalBiscuit. Say what you want about the guy himself, but he has serious clout and a "WTF" from him can bring in a massive audience to the project.
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TSR69
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Posted: Sat, 10th Nov 2012 03:18 Post subject: |
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Yeah but on the other hand he did a vid for Interstellar Marines a couple of days ago. And his paraphrased words: "It looks like a skeleton."
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