Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
I don't know how I did it, but I made my first playthrough last for over 100hrs
It took me about 70 hours for the first time, but now that I know some of the quests it takes a lot less. Also I skip some of the quests that I didn't really like (like Fade part)
Haha and I bet that some people will get excited for this. "Omg just think about Dragon Age's cinematic narrative combined with Skyrim's freedom!!11"
Ignoring that the typical Bioware developer nowadays is:
I can already foresee a game with zero ideas, zero innovation, focus on accessibility and "freedom"...in short, something like Fable 3. (but darker, and sexier of course! *midget porn included* )
I can already foresee a game with zero ideas, zero innovation, focus on accessibility and "freedom"...in short, something like Fable 3. (but darker, and sexier of course! )
Don't forget about the gay sex. Bet we will finally get gay threesomes this time
I can already foresee a game with zero ideas, zero innovation, focus on accessibility and "freedom"...in short, something like Fable 3. (but darker, and sexier of course! )
Don't forget about the gay sex. Bet we will finally get gay threesomes this time
Don't give them ideas! Being so clueless, lately, they might embrace it!
David Gaider, writer and game designer, seems to be a bit tired of the current atmosphere on the BioWare Social Network forums. Bear in mind that this is the guy who is contributed to games like Baldur's Gate 2 and is now the lead writer for BioWare's Dragon Age series.
David Gaider is credited for games like Dragon Age 2, Dragon Age: Origins, Neverwinter Nights: Hordes of the Underdark, Neverwinter Nights: Shadows of Undrentide, Star Wars: Knights of the Old Republic, Neverwinter Nights, Baldur's Gate II: Throne of Bhaal and Baldur's Gate II: Shadows of Amn.
Lately, however, steers clear of the forums because of the "increasingly toxic" atmosphere.
"Spending too much time there starts to make me feel negative - not just about the games we make, but about myself and life in general," Gaider blogged. "The signal-to-noise ratio does seem to be worsening, and eventually you get the feeling like you're at one of those parties where all anyone is doing is bitching. It doesn't matter what they're bitching about so much as, sooner or later, that's all you can really hear."
He continued: "Engaging starts to mean partaking in the bitching until you feel like that's all you're doing. Even when I try to rise above, those who are most negative will seek me out in order to get a rise out of me - and not unsuccessfully. I am only human, and I'll end up responding to score points just as they do, and end up feeling sh**ty for having done so."
The BioWare dev went on to summerize: "Perhaps there is something to be said about whether the games BioWare makes still satisfy our core fans."
haha oh man.. it really takes this much for a single dev to MAYBE open his eyes and realize the real customers fuckin hate the new derp gameplay that seems to be an industry standard these days
WAI U MAD GAIS U HAZ MISSON ARRUW ON TEH MINIMAPS AND AWSUM COMBO ON A...
u gais r just komplainin are gaem is gud! I R SAD NAOW!
himself and that bloody company is whats wrong, listening to market researchers is whats wrong
i bet if we go though the bioware forums we will find tons of threads suggesting fixes to gameplay and tons of threads showing what the core fans wants, problem is they dont give a fuck aslong as it doesnt generate more cash than derping it down does
It's kind of hilarious that Bioware devs universally complain about the official forums when it is entirely a product of their own making. Much as Sovereign said in Mass Effect 1, it developed along paths they desired.
It's kind of hilarious that Bioware devs universally complain about the official forums when it is entirely a product of their own making. Much as Sovereign said in Mass Effect 1, it developed along paths they desired.
Yes. Time after time they urge theirr "fans" to defend them, voice their love for their games, pretty much asking their fans to worship them. Which is smart on the business side of things, when you can have nerds ready to do PR and marketing for you, for free. But now we see the result of it. War Z fans are just delusion, and in denial. Bio Drones on the other hand are true fanatics.
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