It's the prototype of the perfect couch shooter, actually reminded me of Interinactive's MoH video where you could complete the first level without shooting anyone.
yeah i instantly though of the same video for black ops
the teleporting friendlies and the vampire alien that was struck by a reflector were the highlights
Seriously. it seems that a lot of supposed triple AAA titles these days are Walker: texas rangers of gaming. we all play them just to see how comically bad they are.
Back then, with games like NOLF 1/2, AVP2, FEAR etc. we all wondered: "this is impressive, and just imagine how amazing the AI will be in ~10 years from now".
I can remember thinking like this
Ugh...
Thought the same as well.
Absolutely no progress has been made in terms of game A.I. going on over a decade now. None whatsoever. The title that really impressed me in that regard was the original F.E.A.R. Its AI waypoint/reaction system should have been used as a template for everything that followed. Instead, look where the honorable Monolith is now.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Absolutely no progress has been made in terms of game A.I. going on over a decade now. None whatsoever. The title that really impressed me in that regard was the original F.E.A.R. Its AI waypoint/reaction system should have been used as a template for everything that followed. Instead, look where the honorable Monolith is now.
Same here, I remember how blown away I was with that game.
Time for another playthrough soon
And dat penetrator...
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Already deleted this crap, but anyone noticed that the pulse rifle's sound is not continuous? Even with sustained fire, the sound is like I was using burst fire. They couldn't even get that one right.
"Use the .reg where you change your playername with and change "AccountID"=dword:0028c485" to a different value.
No greenluma/steam or mp fix v2 needed.
Make sure everyone you play with uses a different accountid"
Try that.
Edit: directed at m3th0d2008 , who asked about MP working with the yarr version.
Basically use that to edit your playername and accountID to something unique, then you should be able to play with FLT crack without having to use greenluma.
Nah. That is some early 2000 marketing right there. Gearbox is just stuck in there
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Probably was re-designed at some point due to the long development cycle, not unlike the Duke Nukem Forever development.
(That or it's just another one of those special E3 demo levels, like the Doom 3 alpha presentation or the Hl2 tentacle monster.)
Yeah but those games looked still the same, apart from the E3 level Shame, on that demo this game looks very nice, even the graphics has been dumped down and animations (even gun models) -.-
(Shame the world textures are locked at LOD1 instead of LOD0 so they skip the primary texture and use mip-map1 instead which is half-resolution, unfortunately altering this such as manually overriding the texture defines in the engine ini or setting the global bUseMaxQualityMode will result in the game crashing due to something with their Streaming engine as far as I can tell, Pecan maybe or what that custom API is.)
EDIT: And a few more, some of these are quite bad.
Last edited by JBeckman on Wed, 13th Feb 2013 08:36; edited 1 time in total
1' dont care about gfx/amount of effects, top 2013 crap.
that being said, in the 3 h i played the game last night, i enjoyed the settings, mostly because it's like how i expected to be. (feeling wise, not crappy low/bad placed texture). i enjoyed moving trough stuff i knew from books/movies.
ai is crap, aliens looks like crap, your team mates are crap, the whole game is derp.
but still, i don't feel like i wasted 3h of my life, like in dnf or dragon age 2. it was somehow a pleasant experience. i wil buy it when it will be at 95% discount in steam .
1' dont care about gfx/amount of effects, top 2013 crap.
that being said, in the 3 h i played the game last night, i enjoyed the settings, mostly because it's like how i expected to be. (feeling wise, not crappy low/bad placed texture). i enjoyed moving trough stuff i knew from books/movies.
ai is crap, aliens looks like crap, your team mates are crap, the whole game is derp.
but still, i don't feel like i wasted 3h of my life, like in dnf or dragon age 2. it was somehow a pleasant experience. i wil buy it when it will be at 95% discount in steam .
+1
I actually think it's pretty nice.
Interinactive wrote:
Achievement unlocked: More unoptimised than a Ubishit game
No worries. The Division is just around the corner. Devil Troll
I don't get this. I played about 30 minutes of this to see if the backlash this game got was deserved. Yeah it's pretty bad game, especially guns behavior/sound was laughable (was using shotgun most of the time). But it wasn't worse, than Project Warfigher
So I must ask why journos and people bash this game so fucking hard, while MoHW got away with just low scores? Probably SEGA didn't pay enough money to shut the media up? Or what is a reason behind it? To be honest I'd rather play SP of this than endure Warfighter.
Last edited by tolanri on Wed, 13th Feb 2013 10:43; edited 1 time in total
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