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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Sun, 17th Feb 2013 20:50 Post subject: |
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it's only me or origin doesn't even log in?
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Posted: Sun, 17th Feb 2013 21:12 Post subject: |
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Is this still on scheduel for it's release at the beginning of March?
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Posted: Sun, 17th Feb 2013 21:15 Post subject: |
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ITRUK wrote: | Is this still on scheduel for it's release at the beginning of March? |
Yep. NA - 5th, EU - 8th.
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Posted: Sun, 17th Feb 2013 23:18 Post subject: |
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l0newolf wrote: | I dunno, i always found cities XL to be too serious, you can build pretty nice shit but everything just feels so dead to me, i could never get into it for some reason.
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This is exactly what I was about to say.
And this where Simcity 5 and Cities XL differ a lot and I think I will prefer smaller cities but which feel ... Alive at least.
Not to mention the pain in the ass Cities XL UI is.
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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crossmr
Posts: 2965
Location: South Korea
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Posted: Mon, 18th Feb 2013 06:10 Post subject: |
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Silent_Lurker wrote: | l0newolf wrote: | I dunno, i always found cities XL to be too serious, you can build pretty nice shit but everything just feels so dead to me, i could never get into it for some reason.
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This is exactly what I was about to say.
And this where Simcity 5 and Cities XL differ a lot and I think I will prefer smaller cities but which feel ... Alive at least.
Not to mention the pain in the ass Cities XL UI is. |
You can tell the boys at HQ that they're paying you too much. You're not doing the slightest thing to convince me.
Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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DXWarlock
VIP Member
Posts: 11422
Location: Florida, USA
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Posted: Mon, 18th Feb 2013 06:17 Post subject: |
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I don't think he was trying to convince you. He was giving an opinion of how he sees the 2 games.
I mean its not a 'PR spin" to say cities XL feels dead and lifeless. Its not as much a 'day to day society' simulator as any of the SimCities was/is.
Cities XL is a overall 'city building' sim. Sim Cities is an overall 'city management" sim. I don't see how you consider pointing that out a problem.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Mon, 18th Feb 2013 08:59 Post subject: |
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Ill probs end up buying this game sim city i aint paying 65 quid tho 40 pounds max
Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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Posted: Mon, 18th Feb 2013 09:07 Post subject: |
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Is there any way to play the beta after the "event" is over? Some unlocker or something.
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Posted: Mon, 18th Feb 2013 11:46 Post subject: |
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warriormax wrote: | Is there any way to play the beta after the "event" is over? Some unlocker or something. |
no because it requires everthing from their servers
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Posted: Mon, 18th Feb 2013 12:00 Post subject: |
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I doubt it'll get cracked.
PC: Yes. Console: No.
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Mon, 18th Feb 2013 12:24 Post subject: |
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Areius wrote: | I doubt it'll get cracked. |
Only way of cracking it, is prolly with server emu again.
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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Posted: Mon, 18th Feb 2013 12:46 Post subject: |
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Depends on what is sent, if there is a part of the simulation done on the servers, you can emulate all you want but you'l probablyl never be able to code that.
PC: Yes. Console: No.
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rejer13
Posts: 477
Location: Behind you
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Posted: Mon, 18th Feb 2013 16:29 Post subject: |
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Why are eu ppl fucked for 3 days ?
ea fags
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Posted: Mon, 18th Feb 2013 18:57 Post subject: |
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rejer13 wrote: | Why are eu ppl fucked for 3 days ?
ea fags |
That's been the norm for year's.
Game's are usually released on Tuesday's in the US, then on the Friday in Europe.
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crossmr
Posts: 2965
Location: South Korea
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Morphineus
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Posts: 24883
Location: Sweden
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DXWarlock
VIP Member
Posts: 11422
Location: Florida, USA
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Posted: Tue, 19th Feb 2013 07:51 Post subject: |
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crossmr wrote: |
Repeated attempts to try and play-down what the entire internet and gaming society agree is the hugest game-killing flaw in this game? You're right.. I have no idea how I could possibly confuse him for EA PR.. |
Really none of care if you buy it. really...if we gave that impression we are sorry, we didn't mean to.
We get it, you don't like the game..now hand me the bat, you cant even tell there was a horse there anymore.
I've got 40+ hour into the dev beta and enjoying the hell out of it despite the issues. First time since SC4 i login, play and realize Ive been sitting here 9 hours playing in a row. I mean other than the map size issue. its got the core 'feel' that all the good SC releases (not societies or any of those) has gave me since way back in 1990 playing it in highschool in the computer lab, and on my snes at home... Thats got to stand for something.
Should I be asking them when I should receive my paycheck too?
Does it have problems? yes, does it mean I cant enjoy it? not at all. We aren't claiming its the second coming and savior of the SC series. We are just saying its enjoyable.
If someone doesn't like it, not my place to tell them to..or why they should. Its just a game. I mean what are you expecting? Us to go "I enjoy the game, but he doesn't..so I shouldn't buy it either".
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Tue, 19th Feb 2013 09:51 Post subject: |
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Posted: Tue, 19th Feb 2013 11:07 Post subject: |
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Gotta love how on the hump you're immediately accused of being a shill when you dare to even hint that you don't mind an (obviously retarded) feature.
Rightly so. We don't take kindly to shills here.
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crossmr
Posts: 2965
Location: South Korea
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Posted: Wed, 20th Feb 2013 00:56 Post subject: |
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pillermann wrote: | Gotta love how on the hump you're immediately accused of being a shill when you dare to even hint that you don't mind an (obviously retarded) feature.
Rightly so. We don't take kindly to shills here. |
Oh, it was more than a hint, he basically got right downed and rimmed the thing.
Quote: | Really none of care if you buy it. really...if we gave that impression we are sorry, we didn't mean to.
We get it, you don't like the game..now hand me the bat, you cant even tell there was a horse there anymore.
I've got 40+ hour into the dev beta and enjoying the hell out of it despite the issues. First time since SC4 i login, play and realize Ive been sitting here 9 hours playing in a row. I mean other than the map size issue. its got the core 'feel' that all the good SC releases (not societies or any of those) has gave me since way back in 1990 playing it in highschool in the computer lab, and on my snes at home... Thats got to stand for something.
Should I be asking them when I should receive my paycheck too? Razz
Does it have problems? yes, does it mean I cant enjoy it? not at all. We aren't claiming its the second coming and savior of the SC series. We are just saying its enjoyable.
If someone doesn't like it, not my place to tell them to..or why they should. Its just a game. I mean what are you expecting? Us to go "I enjoy the game, but he doesn't..so I shouldn't buy it either". |
The point is that actively supporting this garbage only encourages EA to make more.
Remember all the hype spore had? then they fucked that hard.. the gaming community actually bailed on that and they more or less gave up on it except for like 1 half-hearted expansion. I'm sure they had a sims style franchise in the works for that.
Unfortunately the sheep factor may be too high on the simcity brand to effect change, but we can keep our fingers crossed.
Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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DXWarlock
VIP Member
Posts: 11422
Location: Florida, USA
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Posted: Wed, 20th Feb 2013 02:04 Post subject: |
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Yes, spore was pretty much crap. I got an hour or 2 into it, and couldn't take it anymore.
But this? this is "total garbage?" no SimCity Societies was garbage, SimCity Creator was garbage, SimCity Classic (remix) was garbage.
I mean other than "one noes! they dont have the XL maps of sc4" what makes its total garbage?
Or are you basing your entire assessment of the game play, mechanics, style, resemblance to a true SC game, complexity, difficulty and depth...all on a simple "I heard the maps are sized of sc4 medium plots".
you keep calling it garbage, but have gave no feedback on any single part of the game other than that..
I agree bigger maps would be nice. More room to play around would indeed be a bonus. But its like dismissing a perfect 10 for a date because she as a mole on her cheek.
Am I going to overlook the fact that OTHER than that..its a tried, true, core simcity game that FINALLY went back to its roots after so many failed attempts? no.
Im one of SC BIGGEST critics since SC3k introduction and the problems, issues, and oversights it had to start with. Im one of the old "back in my day, you got one police station every 6 blocks costing a fortune to stop crime..and we liked it!" old grumpy retro player that has hated every cheap knock off of a 'city sim' to come out, hoping it wouldn't suck and it did. But here they are getting it right again. So yes, I will be that egotistical, uppity "Im a bigger, more picky, demanding SC fan than you" asshole.
IF SC was action figures, Id own everyone of them in the original box, sealed and signed by the artist..while always pointing at the 3 or 4 that was horrible going "I only got those to fill in the collection, I think they was an abomination to the genre" then bore you to death for the next 3 hours about how they was bad, why they was bad, and how they tainted the franchise, just like any comic geek would with his figures.
So call me a sheeple,tell me im licking the CEO's asshole all you wish. IT doesnt mean the peer pressure of being called something online is going to make me back down from my opinion:
That after many many failed attempts to give the longtime fans what they wanted, and getting heat for doing it wrong, they finally have appeased the stat watching, road tweaking, bus stop spreadsheet calculating, RCI 3/1/1 pop to job perfecting, grid paper out and drawing roadmaps for max density and traffic efficiency while at work, nerdy players what they been wanting back.
In the end you have your opinion of the game, And I have mine. we are both entitled to it.
And what matters to me is that they finally are getting it right, after kicking us in the nuts for 8 years doing it wrong. And I will enjoy the game for what it is.
So if societies was the ugly, fat, greasy, 1/2 sister of the super hot sc4..this one is the other younger hot sister with maybe smaller breasts than sc4..but definitely still do able by any means 
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Posted: Wed, 20th Feb 2013 08:31 Post subject: |
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crossmr
Posts: 2965
Location: South Korea
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Posted: Wed, 20th Feb 2013 09:17 Post subject: |
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Quote: | I mean other than "one noes! they dont have the XL maps of sc4" what makes its total garbage? |
You act like the maps aren't a major aspect of the game..the map size is one of the key aspects of the game. That's like saying "except for putting 6 inch wheels on the new ferrari, it's still a ferrari..it's got doors, and it's shiny and it's made to high craftsmanship...map size isn't some trivial thing that could perhaps be excused away.
Quote: | you keep calling it garbage, but have gave no feedback on any single part of the game other than that.. |
Actually I have, forced zoning based on roads, forced online only, loss of modding, last I read farms and agriculture was out,forced regional connections, save games on EA's servers, Simcity is still being enjoyed and modded 10 years on..what's going to happen when EA shuts down their servers in 2 years because simcity 6 is coming out? God mode terraforming is gone., apparently map overlays are also gone,
but other than all those things..yeah.it's just awesome..
This isn't even getting into the inevitable DLC train that EA is going to hop on with this. We don't even know what they're going to do yet, but we know it's going to be shit.
Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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Posted: Wed, 20th Feb 2013 09:39 Post subject: |
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crossmr wrote: | Quote: | I mean other than "one noes! they dont have the XL maps of sc4" what makes its total garbage? |
You act like the maps aren't a major aspect of the game..the map size is one of the key aspects of the game. That's like saying "except for putting 6 inch wheels on the new ferrari, it's still a ferrari..it's got doors, and it's shiny and it's made to high craftsmanship...map size isn't some trivial thing that could perhaps be excused away.
Quote: | you keep calling it garbage, but have gave no feedback on any single part of the game other than that.. |
Actually I have, forced zoning based on roads, forced online only, loss of modding, last I read farms and agriculture was out,forced regional connections, save games on EA's servers, Simcity is still being enjoyed and modded 10 years on..what's going to happen when EA shuts down their servers in 2 years because simcity 6 is coming out? God mode terraforming is gone., apparently map overlays are also gone,
but other than all those things..yeah.it's just awesome..
This isn't even getting into the inevitable DLC train that EA is going to hop on with this. We don't even know what they're going to do yet, but we know it's going to be shit. |
+1
There's just too much wrong with this game for me to get excited about it. "It's the next Sim City!!1" doesn't cut it.
I hope it tanks (ie. sells only 1 million instead of 5), because sub-par sales is the only thing that might save us from such crap in future.
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Badrien
Posts: 2118
Location: Netherlands
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Posted: Wed, 20th Feb 2013 09:46 Post subject: |
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stopped following this a while ago hoping someone can answer this for me to save me from wading trough all the pages.
Are the map sizes beta only or will there be bigger ones in the live game(or is this not know yet)?
How 'cramped' do the maps feel in the beta?
RTX ON
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DXWarlock
VIP Member
Posts: 11422
Location: Florida, USA
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Posted: Wed, 20th Feb 2013 09:46 Post subject: |
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You obviously played for different reasons than I did.
I always played for the challenges..only time I needed a huge map was when I got bored and wanted to see what max population could possibly be. I always used the 'medium' size to try to cram all i needed into it and still cap at like 500k people.
So map size is no bother to me.
And who didnt plan zoning based on roads before? you was hoping for large high density apt complex on dirt roads? All they did was reverse the way it done, to do the same thing. Take out zone density types, which didnt care about roads...and make roads determine how many people can fit on it without traffic chaos. To me it works MUCH better than before of being able to plop high density commercial on a dirt road and watch it freak out. making you go back and tear up roads, replace them, realizing the new road is 2 pixels wider and going to auto kill all your buildings.
Farm and agriculture was only used by most order manic freaks as a steping stone to industrial. it was large, took up too much room, gave little in the way of jobs...it was just a 'cheap' starting industrial. Only reason to use it was if you was doing a city journal or wanted it for visual effects..the mechanic effects of it was useless.
I agree with region connections being forced, But I have no problems with it. I can make 40 connections to that one road if I wanted to. long as they can get out to where they want to go, I could care less if I laid the road outside or not.
Mod support is on its way..just like sc4, it had no 'official' mod support at launch either. Hell it didnt have it until AFTER the rush hour expansion.
http://www.shacknews.com/article/72768/simcity-designed-to-support-mods
Online doesnt bother me one bit. I mean I got always on cable for a reason. and you ask "what do you do if the servers or your internet goes out?" I do other things.. Same thing I do now if an MMO i'm playing and it happens. I go "well time to do something else".
What do I do when they shutdown the online? depends..if they make it a final offline patch, Ill play it that way, If they dont Ill get simcity 6. ONLY reason I still play 4 modded, is because nothing better to replace it.
Terraforming would have been nice..but its was usually just used as cheatmode for ingame cost terraforming. I rarely terraformed the maps, I like working with what I was dealt and trying to work despite it.
Overlays arent gone, there is more than sc4 had..there is so many I cant remember what all the icons stand for for each one after 60+ hours of playing.
Like I said, difference of opinion, Im not saying you need to hate it any less than you do. Just stop trying to convince people they are retarded because they dont.
It fills the long needed void of a good sim city game for me..cant let me enjoy it in peace?
Hell your almost making me want to buy 2 copies, just to make up for your zealot like behavior of trying to stop people from wanting to like it 
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Last edited by DXWarlock on Wed, 20th Feb 2013 10:05; edited 4 times in total
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DXWarlock
VIP Member
Posts: 11422
Location: Florida, USA
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Posted: Wed, 20th Feb 2013 09:51 Post subject: |
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Badrien wrote: | stopped following this a while ago hoping someone can answer this for me to save me from wading trough all the pages.
Are the map sizes beta only or will there be bigger ones in the live game(or is this not know yet)?
How 'cramped' do the maps feel in the beta? |
They are the same size, but you get more than the 7 beta has. and they are talking about larger region maps later on in the dev beta forums.
And depends on what you consider cramped. This one is a bit harder than sc4 as far as keeping people/stores/industry happy and still moving in, traffic is more complicated (since each car is a real car, and person a person) so I have yet to fill an entire map before running into the "I need to quit zoning, and straighten out my grid/services/traffic/transit systems. I've gotten one about 3/4 full.
If your into the speed zoning type of play, it might be cramped. Where you grid it out, plop down all your zones, and turn it on to run. But I do the opposite, I try to make a small corner area cram it with as MANY people as I can get to move in, before expanding another road or 2 out.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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