The important thing was the files you provided man!
Checked game content with TINcft and it seems you only forgot this or the game just changes it when you change some options.
ERROR | Error on /Data/UI/FrontEnd/Opt/FrontEnd.gfx (validating) : Incomplete file
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
The important thing was the files you provided man!
Checked game content with TINcft and it seems you only forgot this or the game just changes it when you change some options.
ERROR | Error on /Data/UI/FrontEnd/Opt/FrontEnd.gfx (validating) : Incomplete file
Thanks for the file!
RELOADED update is not latest though. Missing Update 2 and installer is on German
They also fixed steam_rld.ini and removed dragonborn dlc from there
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
Thanks for the file!
RELOADED update is not latest though. Missing Update 2 and installer is on German
They also fixed steam_rld.ini and removed dragonborn dlc from there
Yeah RLD uses their own numbering for their update releases - doesn't matter how many have come out for a game and what they're called, the first update will still be called Update 1 (and it'll have all the updates out at the time of release).
Well its not the same as files @JBeckman uploaded. They didn't included all the files. Their release is also missing that /Data/UI/FrontEnd/Opt/FrontEnd.gf so it will fail to validate with latest manifest files (as well as the biggest updated files in Win/Data dir)
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
Well, the game seems to be quite awesome. I also thinks it looks absolutely great. The problem that I have with it is the performance. It's really really terrible.
Same,not always works with +60FPS and has massive 60FPS stuttering ..like,whenever you defeat the mouth boss at the beginning of the game and drop down the door up his face?,you take the car with your girl and fly up a ramp,seeing a close view of the couple enjoying the fresh air
THAT scene is fucked up..hopefully the update fixes it
ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT
From what I understood of the patch notes it's disabled by default now while they work out some issues with it but you can still enable the 60 FPS option again though you might encounter stuttering and other problems.
Well, the game seems to be quite awesome. I also thinks it looks absolutely great. The problem that I have with it is the performance. It's really really terrible.
I've only had some smaller stuttering but from what I've read people are encountering various other problems such as shadow artifacts or missing menu descriptions.
Waiting for a patch seems like a good idea though it might take some time until they've fixed the majority of issues reported.
(MP is apparently a bit different and simpler so a lot of issues weren't noticed by the player community as the beta only had MP support, internal Q&A testing could have been a bit better too I guess.)
Just tried the game for 30-40 minutes, I like it a lot. The gameplay isn't anything really special, but the characters/environments and visual style are excellent..a fantastic tribute to metal, reinforced by the amazing sountrack and several references and names .
Is it just me or does this game have some kind of frame skipping? Fps are solid 60 all the time but animations sometimes get very jerky and it feels as if i play the game in stop motion somehow...
Is it just me or does this game have some kind of frame skipping? Fps are solid 60 all the time but animations sometimes get very jerky and it feels as if i play the game in stop motion somehow...
Make sure to enable the "Hi-Fi Sim" setting from the options. This is what it does:
Quote:
BL has two main "threads" for computation - the simulation and the renderer. The simulation thread is what runs the game logic, physics, AI, etc. When it's done, it makes a "snapshot" of the entire world and then hands that off to the renderer. In original BL, the simulation was fixed at 30 fps. For single player in BL PC, we allow you to change that to run at 60 fps, which is what the Hi Fi sim option does.
The render thread takes snapshots produced by the simulation and then does the work to send them to the GPU for rendering. In original BL, the renderer was tied to the simulation, so it could only make new frames as often as it got them from the simulation, i.e. 30 fps. In BL PC, if your computer is fast enough, the renderer will generate new snapshots that "interpolate" between ones provided by the simulation, which allows you to render faster than the sim. This feature works regardless of if your sim is 30 or 60 fps.
beside the known issues posted before, is anybody having sound issues?
specifically background sounds being way too loud, for instance, right at the beginning where you first pick up your axe, the monks there are chanting while Eddie talks, the chanting is way too loud, above anything else in the scene, so i completely missed the dialog.
**2/27/13 Patch**
We have released another patch to the game. We have a lot of big fixes and will continue to work on the remaining issues and listening to the feed back from out community. It is important to us to give you the best experience possible.
Major Fixes
• Terrible stuttering/low framerate that some players experienced after pausing the game (including opening the map) should now be now fixed. This required (temporarily) disabling interpolated rendering. We’ll re-enable interpolated rendering once we having the timing issue that affected some players worked out. Hi-fi (60 fps) sim is still enabled (if you turn the option on).
• Missing background in Motor Forge is fixed.
• Fixes and improvements for the in-game radial menus based on player feedback.
• Fixed the shadows in the intro area of the game and in additional trouble spots
Major Known Issues
• Alt+Tab can lead to black textures.
• Interpolated rendering is disabled until we have a solution that works on all platforms.
I wasn't expecting the next patch that soon.
EDIT: And all the files I could find that had a modified file date has been packed and uploaded on Cs.rin again.
(Hopefully without including too many redundant files that just had the last-modified date set for whatever reason but weren't actually updated.)
Doesn't include the files from the last patch but it seems it only saved some ~300 - 350 MB at most.
So most of the files only had minor changes it seems, other than the exe itself.
Then again you can fit a surprising amount of code in a few MB, those King Arthur strategy games used a similar concept to patch all sorts of files despite the patches only being like 10 MB or so.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum