Bioshock: Infinite
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ixigia
[Moderator] Consigliere



Posts: 65111
Location: Italy
PostPosted: Tue, 26th Feb 2013 04:54    Post subject:
I was simply referring to games where the effect is overdone (Syndicate, Absolution, Oblivion, basically all the Codemasters games, Dead Island and many others) Razz. It's useful, but too often it gets used to "hide" mediocre textures/imperfections on consoles instead of simulating the real natural effect, which leads to hilariously bad results.

Hopefully it won't be the case here (and even if it will, disabling it through the .ini should fix everything as usual when i comes to the UE3)
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templ




Posts: 256
Location: Sirius
PostPosted: Tue, 26th Feb 2013 08:35    Post subject:
ixigia wrote:
I was simply referring to games where the effect is overdone (Syndicate, Absolution, Oblivion, basically all the Codemasters games, Dead Island and many others) Razz. It's useful, but too often it gets used to "hide" mediocre textures/imperfections on consoles instead of simulating the real natural effect, which leads to hilariously bad results.

Hopefully it won't be the case here (and even if it will, disabling it through the .ini should fix everything as usual when i comes to the UE3)


Yeah, exactly. Bloom is often used to mask the dev's laziness. I doubt that'll be the case here (so far, bloom is only apparent when looking at a distance, which is something I can live with), as the game looks good even on aging consoles thanks to the great art style.

I imagine things will be quite similar to Dishonored, which had very mediocre graphics overall, but its art style still made me stop and just admire the world more often than not. Smile I do hope Bioshock devs put a little more effort into the story, however.
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consolitis
VIP Member



Posts: 27317

PostPosted: Thu, 28th Feb 2013 17:43    Post subject:
http://www.gamespot.com/news/bioshock-infinites-religious-themes-led-dev-to-consider-quitting-6404620

Quote:
"There was a scene in the game at the end where there's a gentleman here--one of our artists--who got to a point in the game, played it, turned off BioShock, opened up his computer, opened Microsoft Word, and wrote a resignation letter; it had offended him so much," Levine told GameSpot in a new video interview.

After it was brought to his attention, Levine spoke with this developer. His discussion with this "extremely religious guy" helped Levine better understand how to write the game's Comstock character, something he had struggled with for a long time.

"And I ended up having a conversation with him; my first impulse was I don't want this guy to go because he was a good guy and a talented guy," Levine said. "And we actually ended up having a long talk; he was an extremely religious guy and when we started talking, I realized that something I could connect to was a notion of forgiveness and what an important part that is of the New Testament and why Christ was such a revolutionary figure."

"And thinking about how I would incorporate the power of that notion to Comstock into his world was, to me, the key. Because who hasn't done things that they don't want to be forgiven for?"

This developer did not end up quitting Irrational Games.

This was a breakthrough for Levine. He explained that writing Comstock, the religious, ultra-nationalist antagonist of BioShock Infinite, had been a long and difficult struggle due to his lack of personal religious knowledge.

"[Comstock] was one of the toughest characters for me to write because I don't have a religious background, let alone the darker side of his beliefs; the racist side of his beliefs. So I really had a lot of trouble writing him for a long time," Levine explained.

"And it occurred to me I had to figure out why do people follow him? That was the key to his character. Why do people follow him? What does he provide to them? And I struggled with that for a long time because obviously an ecstatic religious experience is something that a religious leader provides but I don't have a connection to as a writer," he added. "And it's always hard when you're trying to write something that you have never felt. And that would feel dishonest to me."


Laughing Hard to believe Levine this time. So a guy working on fucking video games, of all the games he could be offended, he was offended by BioShock Infinite to the point he wanted to quit his job.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 28th Feb 2013 18:35    Post subject:
whats even worse is that he didnt just say 'k, bye, dont leave any of your shit behind when you go', and talked to him instead.


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MagicalCarpet
Banned



Posts: 95

PostPosted: Thu, 28th Feb 2013 19:01    Post subject:
And who the hell are you guys to pass judgement on some guy (who you don't even know mind you) just because he was offended by your favorite vidya gaeeem!!!!111!.

How about you go outside and leave your house once in a while.
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 28th Feb 2013 19:05    Post subject:
MagicalCarpet wrote:
And who the hell are you guys to pass judgement on some guy (who you don't even know mind you) just because he was offended by your favorite vidya gaeeem!!!!111!.

How about you go outside and leave your house once in a while.


lol


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4treyu




Posts: 23209

PostPosted: Thu, 28th Feb 2013 19:05    Post subject:
MagicalCarpet wrote:
And who the hell are you guys to pass judgement on some guy (who you don't even know mind you) just because he was offended by your favorite vidya gaeeem!!!!111!.

How about you go outside and leave your house once in a while.


reading abilities are a rare virtue nowadays.
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consolitis
VIP Member



Posts: 27317

PostPosted: Thu, 28th Feb 2013 19:13    Post subject:
MagicalCarpet wrote:
And who the hell are you guys to pass judgement on some guy (who you don't even know mind you) just because he was offended by your favorite vidya gaeeem!!!!111!.

How about you go outside and leave your house once in a while.


In my post I said such a guy doesn't exist in the first place. The game is a shooter. You are killing people left and right. How did this "extremely religious person!111" didn't have any problem with that? How the fuck such a guy works in the video game industry where all "big" games are about killing? Not so extremely religious then eh?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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4treyu




Posts: 23209

PostPosted: Thu, 28th Feb 2013 19:15    Post subject:
consolitis wrote:
MagicalCarpet wrote:
And who the hell are you guys to pass judgement on some guy (who you don't even know mind you) just because he was offended by your favorite vidya gaeeem!!!!111!.

How about you go outside and leave your house once in a while.

You are killing people left and right. How did this "extremely religious person!111" didn't have any problem with that? Not so extremely religious then eh?


I'll tell you how...

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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 28th Feb 2013 19:16    Post subject:
4treyu wrote:
consolitis wrote:
MagicalCarpet wrote:
And who the hell are you guys to pass judgement on some guy (who you don't even know mind you) just because he was offended by your favorite vidya gaeeem!!!!111!.

How about you go outside and leave your house once in a while.

How did this "extremely religious person!111" didn't have any problem with that? Not so extremely religious then eh?


I'll tell you how...



Same thing with that crazy mom who let her kids play violent video games but god forbid there was a booby or someone even insinuated on sex....TEH HORROR!


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Fever




Posts: 2745

PostPosted: Fri, 1st Mar 2013 19:18    Post subject:
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strakosh




Posts: 156

PostPosted: Fri, 1st Mar 2013 19:31    Post subject:
Levine's attitude is one of the main reasons I'm not interested in Bioshock games at all. After all his hype about the first one - philosophy etc. - there was just handful of ideas like from wannabe philosopher from high school. Ok, so you read two books and now you understand all the secrets of life. I don't know if Levine is just moron and he believes all this stuff (like CliffyB talking about deep thoughts hidden in GOW) or phony producing "clever" game for stupid people.
The story about offended religious guy is another piece in this image ...
On other hand it still could be very good game...
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4treyu




Posts: 23209

PostPosted: Fri, 1st Mar 2013 19:36    Post subject:
Only thing I know is that BioShock was awesome. The rest, is just politics and I don't care about them Razz
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Frant
King's Bounty



Posts: 24658
Location: Your Mom
PostPosted: Fri, 1st Mar 2013 20:12    Post subject:
4treyu wrote:
Only thing I know is that BioShock was awesome. The rest, is just politics and I don't care about them Razz


The only thing I know is that System Shock 2 is one of the best games ever made.

And that he was involved in Thief 1.

Thing is, whatever he says in interviews or whatever attitude someone picks up, he's a hell of a game designer/producer.


And comparing CliffyB with Ken Levine is like comparing any random Jerry Springer guest with Einstein.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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strakosh




Posts: 156

PostPosted: Fri, 1st Mar 2013 20:17    Post subject:
And he was also involved in Freedom Force Smile
Maybe I'm just overreacting. Partially because I had the honor to work with one studio talking head and designer in the past Very Happy
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Lazloisdavrock




Posts: 263
Location: a place
PostPosted: Fri, 1st Mar 2013 21:12    Post subject:
butt hurt religious people? whats new


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Casus




Posts: 4429

PostPosted: Fri, 1st Mar 2013 21:12    Post subject:
Levine is definitely overrated. He's a hack writer and while he's good at establishing a premise - he sucks at following through.

System Shock 2 was great - but I put that down to Looking Glass influence. Now THERE are some designers worth the admiration.
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 1st Mar 2013 21:13    Post subject:
Lazloisdavrock wrote:
butt hurt people? whats new


Fixed for accuracy.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Frant
King's Bounty



Posts: 24658
Location: Your Mom
PostPosted: Fri, 1st Mar 2013 21:17    Post subject:
Casus wrote:
Levine is definitely overrated. He's a hack writer and while he's good at establishing a premise - he sucks at following through.

System Shock 2 was great - but I put that down to Looking Glass influence. Now THERE are some designers worth the admiration.


Since neither of us have any insight whatsoever to exactly how much influence the developers had on the story and design, let's just stop pulling assumptions out of a hat?

Meanwhile I'll stick with his resumé and relative integrity compared to most if not all other people in the industry.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Casus




Posts: 4429

PostPosted: Fri, 1st Mar 2013 21:35    Post subject:
Frant wrote:
Casus wrote:
Levine is definitely overrated. He's a hack writer and while he's good at establishing a premise - he sucks at following through.

System Shock 2 was great - but I put that down to Looking Glass influence. Now THERE are some designers worth the admiration.


Since neither of us have any insight whatsoever to exactly how much influence the developers had on the story and design, let's just stop pulling assumptions out of a hat?

Meanwhile I'll stick with his resumé and relative integrity compared to most if not all other people in the industry.


Isn't it ironic that you're claiming we can't know to what extent developers were involved with the design - and yet you call him one hell of a game designer? That's called being a hypocrite.

Do you expect to be taken seriously after such a statement?

Also, what can you possibly know about his "relative integrity"? Oh, that's right - nothing whatsoever.

I'm not talking about his integrity or his personality, though. I'm talking about his work as a designer and a writer - based on what I know for a fact. He did the main writing behind Bioshock and System Shock 2. Both games had great premises - and both games suffered from poor endings and undeveloped concepts. He was also a lead designer on both.

As for the System Shock 2 design - you'd have to be ignorant if you can't see how much of System Shock is in that game. Looking Glass came up with that one - so it doesn't take much brainpower to realise where the talent lies.

In any case, I have no interest in exchanging with you. We already established that it's nothing but frustration - and I find you hypocritical and ignorant of the subjects you so willingly call yourself a master of. You're going on ignore.
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Frant
King's Bounty



Posts: 24658
Location: Your Mom
PostPosted: Fri, 1st Mar 2013 21:56    Post subject:
Casus wrote:
You're going on ignore.


Aww Yeah LOL


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Mister_s




Posts: 19863

PostPosted: Sat, 2nd Mar 2013 00:00    Post subject:
In pretty much every interview with people he has worked with, it's stated how profound Levine's influence is on the games he worked on. His hard to work with attribute, i.e. his constant search for the best he can make/do, also makes him a great designer/developer.
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Casus




Posts: 4429

PostPosted: Sat, 2nd Mar 2013 00:27    Post subject:
Well, to each his own. I'm not impressed by his work.
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dannofdawn




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PostPosted: Sat, 2nd Mar 2013 01:58    Post subject:
Casus wrote:
Well, to each his own. I'm not impressed by his work.


Which writer/designer impress you then?
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tonizito
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PostPosted: Sat, 2nd Mar 2013 01:59    Post subject:
dannofdawn wrote:
Casus wrote:
Well, to each his own. I'm not impressed by his work.


Which writer/designer impress you then?
CliffyB Cool Face


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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marlec




Posts: 107
Location: Netherlands
PostPosted: Sat, 2nd Mar 2013 02:29    Post subject:
dannofdawn wrote:
Casus wrote:
Well, to each his own. I'm not impressed by his work.


Which writer/designer impress you then?


Yu Suzuki
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scaramonga




Posts: 9800

PostPosted: Sat, 2nd Mar 2013 02:32    Post subject:
dannofdawn wrote:
Casus wrote:
Well, to each his own. I'm not impressed by his work.


Which writer/designer impress you then?


Who cares? Rolling Eyes
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Lazloisdavrock




Posts: 263
Location: a place
PostPosted: Sat, 2nd Mar 2013 07:47    Post subject:
Microsoft store has pre order for $50 usd, $10 off free ship in US. For anyone who cares.


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Casus




Posts: 4429

PostPosted: Sat, 2nd Mar 2013 08:12    Post subject:
dannofdawn wrote:
Casus wrote:
Well, to each his own. I'm not impressed by his work.


Which writer/designer impress you then?


Looking Glass impressed the hell out of me with Ultima Underworld and System Shock, for instance. Even their Flight Unlimited games were ahead of their time.

I'm also a great admirer of designs and writing like in Fallout and Vampire Bloodlines.

I wouldn't say Levine is a bad writer considering writing in video games - he's just overrated. That's because he's great at premises - but I find he doesn't really do much with those premises. Maybe Infinite will change that.

Oh, I know you're basically a horrible person if you don't love someone the hivemind considers popular, but I guess that's my cross to bear.

Bioshock had one of the best premises of all time. The entire concept of how the underwater city came about and that beginning in the middle of the Atlantic ocean was inspired. Unfortunately, the more the game evolved, the less the characters and their motivations made sense. Ultimately, he used a very "profound" concept and did pretty much nothing with it.

I was as impressed with the beginning as anyone, but I was really, really disappointed by middle of the game and the ending was just abysmal.

As for the design aspects - Bioshock is a watered down System Shock 2 in every way. It's a really average shooter dressed up to be something more cerebral - but it fails to recapture what made Shock 2 so great.

Can't deny it had great production values - and the art team must have had fantastic people working on it. But that's separate from the gameplay and the writing/design.

Anyway, that's my opinion.
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Casus




Posts: 4429

PostPosted: Sat, 2nd Mar 2013 08:13    Post subject:
marlec wrote:
dannofdawn wrote:
Casus wrote:
Well, to each his own. I'm not impressed by his work.


Which writer/designer impress you then?


Yu Suzuki


That's a great designer, actually Smile
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