SimCity V
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KaiserSoze666




Posts: 558

PostPosted: Tue, 12th Mar 2013 08:48    Post subject:
Przepraszam wrote:
Pl@tinum wrote:
Yep, the game needs a lot of work Very Happy

 Spoiler:
 


Well, it's the Cretin Center after all ...


I really don't understand shopping too..seems fucking broken as hell.

Having issues with it as well. Never any demand for commercial zoning, but lots of residents complaining no shops, with shops complaining no customers. I can see some is down to the differing wealth levels, but it's not all down to that.

Also, anyone else have an almost constant need for more industrial zoning despite having loads of jobs still unfilled?
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Pl@tinum




Posts: 1036

PostPosted: Tue, 12th Mar 2013 09:05    Post subject:
Sin317 wrote:
i rather sacrifice simcity, then buy into their drm bullshit. And btw., your comment is just a cheap excuse for buying the game anyway.

Anyone who bought this game, full well knowing of the drm, is supporting it.


Different views i suppose. I much prefer the satisfaction of playing a good game with something i don't like, than not playing it at all. Just like with Diablo 3. Yep, i'm one of the "few" who really enjoyed it despite it's many flaws and the horrible drm.

Tbh, the fact that they'll milk the shit out of this game with overpriced dlc's upset's me more than the stupid drm.

P.S: I don't need no excuse to buy games i like, just money.
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Il_Padrino




Posts: 7573
Location: Greece by the North Sea
PostPosted: Tue, 12th Mar 2013 10:34    Post subject:
From the stuff I've seen so far, it just isn't a good game. I would love to try give it a try though, but not by spending money on it. A 1 hour demo ain't gonna cut it either, so I guess I'm waiting from the cracked version Wink
And if it doesn't get cracked, it's not the end of my world, we have Bioshock in 2 weeks!
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 12th Mar 2013 10:46    Post subject:
if the game was actually good, maybe. But from what we gathered so far, its broken beyond believe lol. Non existent pathfinding, lots of ai behavior broken to no end etc etc. Its a broken game at its core.
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Smikis.




Posts: 1994

PostPosted: Tue, 12th Mar 2013 11:47    Post subject:
its not as bad as people claim, still having loads of fun.. sure i would not pay full ridiculous uk price, but since i got it from indian origin,no regrets
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 12th Mar 2013 11:53    Post subject:
Man after the trouble getting on around 10ish last night i ended up going to bed round about 2-3am lol

Such an addictive game. It's confusing as fuck when things are working out how you want and I've run out of space.

Biggest issue i have no is getting high wealth sims to move in, seem to have shitloads of low and medium but only about 50 high wealth sims in there.

Also run out of space finally... Maps pretty big though. Managed to get some decent turnaround though, got about 15k an hour and a stockpile of about 600k so i cant say i'm doing that bad. Invested in some decent research to clear up the power needs and gain some space back. Also gotta invest and work out some better transport systems.

Read this morning that the bus will never be used by high wealth tossers.. shoulda guessed really.
Streetcars arent really something i'm interested in though Sad


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LeoNatan
☢ NFOHump Despot ☢



Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Tue, 12th Mar 2013 12:01    Post subject:
Il_Padrino wrote:
From the stuff I've seen so far, it just isn't a good game. I would love to try give it a try though, but not by spending money on it. A 1 hour demo ain't gonna cut it either, so I guess I'm waiting from the cracked version Wink
And if it doesn't get cracked, it's not the end of my world, we have Bioshock in 2 weeks!

Sin317 wrote:
if the game was actually good, maybe. But from what we gathered so far, its broken beyond believe lol. Non existent pathfinding, lots of ai behavior broken to no end etc etc. Its a broken game at its core.

Hæv you played it? No? So you don't have the legal right to complain this game is not good. lol wut
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 12th Mar 2013 12:07    Post subject:
No offence to all and I agree that DRM is a bitch and a bit of a fuckup. Sure they should add an offline mode as such, even though i think its because a large majority of you just want it cracked as opposed to buying it lol.

That aside when the servers arent massively overloaded from the sheer number of people. I havent had one CTD, the game itself has some odd pathfinding issues at times but its nothing game breaking, and more importantly i think this game is actual bloody amazing.

I've sunk more time into this than anything else so far over the last few months. Really looking forward to some updates to the game and to see where this goes.


You can all hate but dont assume the game is shit because of watching a video of civs running around in circles or the words drm make you automatically jump on the hate wagon. I think the same as you guys in that respect but the game really is a great achievement imho.


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jarlian




Posts: 195

PostPosted: Tue, 12th Mar 2013 12:12    Post subject: Public transport
For my city in NFO2 I decided to go slow on building. Spending heaps of cash on the biggest streetcar roads etc. Got quite a large grid of it, lot of busstops etc but still traffic get's jammed. And I haven't even reached 50k yet. (Getting alot of visitors though which is probably why it happens). So once in a while I just shut-down the ferry and rail-road and everything turns back to normal.

Advanced options like taxing car usage, bus ticket fees and one way roads would be very welcomed...

Quote:

Anyone who bought this game, full well knowing of the drm, is supporting it.

You know, you sound just like George W Bush now. I don't see why people should be disappointed when other people buy a game which has features you don't support. Some people pay 50 euro's to go fuck a lady in the red light district. I would never do that but I won't complain about them supporting the trade in woman etc etc. I knew it had online DRM and I still got it for 22 euro's. I'm pretty sure you would think twice if the 50 euro lady offered her services to you for only 22 euro's right? Wink

If you can't agree, just move along. Plz stop complaining about features you ain't buying and stop bitching on people who did.
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 12th Mar 2013 12:14    Post subject:
22 euro for a lady? Where? I'm in (slaps down cash)

Side note, well said.


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scaramonga




Posts: 9800

PostPosted: Tue, 12th Mar 2013 12:25    Post subject: Re: Public transport
jarlian wrote:

You know, you sound just like George W Bush now. I don't see why people should be disappointed when other people buy a game which has features you don't support. Some people pay 50 euro's to go fuck a lady in the red light district. I would never do that but I won't complain about them supporting the trade in woman etc etc. I knew it had online DRM and I still got it for 22 euro's. I'm pretty sure you would think twice if the 50 euro lady offered her services to you for only 22 euro's right? Wink

If you can't agree, just move along. Plz stop complaining about features you ain't buying and stop bitching on people who did.


Smile

BTW, 20 seems about right for a lady of the night Very Happy
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Tue, 12th Mar 2013 12:49    Post subject:
Sin317 wrote:
if the game was actually good, maybe. But from what we gathered so far, its broken beyond believe lol. Non existent pathfinding, lots of ai behavior broken to no end etc etc. Its a broken game at its core.


You shut your piehole. This game is flawless! You should be glad that EA released it as quickly as they did so that you could get your ungrateful unwashed hands on this masterpiece. You should be so lucky as to hump the ground that EA treads across.


--This message brought to you by your friendly neighbourhood shills


intel ultra 7 265k, 64gb ram, 3070
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 12th Mar 2013 13:00    Post subject:
Can we change names in the NFO Hump 2 region of our cities to be more like our NFO forum names? Get helped by people whom i have no ideawho they are Very Happy


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k3lt




Posts: 27

PostPosted: Tue, 12th Mar 2013 13:06    Post subject:
crossmr wrote:
Sin317 wrote:
if the game was actually good, maybe. But from what we gathered so far, its broken beyond believe lol. Non existent pathfinding, lots of ai behavior broken to no end etc etc. Its a broken game at its core.


You shut your piehole. This game is flawless! You should be glad that EA released it as quickly as they did so that you could get your ungrateful unwashed hands on this masterpiece. You should be so lucky as to hump the ground that EA treads across.


--This message brought to you by your friendly neighbourhood shills


North Korea is best Korea.
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sm00nie




Posts: 39

PostPosted: Tue, 12th Mar 2013 13:09    Post subject:
The only gaming I do nowadays (or was doing) is purely mmorpgs. I'm used to buying and having to be online to play. Hell, even the only fps game I play is battlefield 3 and I need to be online for that too! The only single player games I've played in the last few years are a few elder scrolls titles (oblivion and skyrim).

I have been waiting on Simcity and I've been aware of the always online aspect for quite a while, so I already knew I would have to have an internet connection, this wasn't a release day surprise for me. Having said that I do check out scene releases before making a purchase to save a bit of coin now and then. I'm sure there are coders working on a client-side crack/emulator to resolve this issue, but for me that would take away from the regional multiplayer dynamics of the game (and problems that would occur from having neighbors with air pollution, excess sewage, etc..). For now, I'm pretty intrigued at the multiplayer aspect of the game.

I purchased simcity yesterday and I gotta say, I'm loving it. I've only played 3-4 hours and it's extremely fun. There are bugs like the traffic pathing, contrary happiness/disgruntled in-game gauges, and the occasional trading delay (which I believe they are addressing now) that I've noticed so far. They have been releasing patches quite frequently from what I've been seeing and they're continuing to do so and "trying to earn back our trust" as they put it -- which I'm guessing is through better "community service". I have no doubt that they will continue to fix bugs as any development house would do after a major release.

Being online to play is not new to me and so I may be in the minority to accept it as "common". I understand the regional dynamics require it, so the processing can be done on maxis' servers. I also can see a company's point of view in trying to curb piracy. I don't disagree that it sucks for a lot of people who lack a solid internet connection/have an outage and/or travel (without wifi/tethering support). I used to work at a development firm that produced an online only customer management database webapp, so piracy wasn't a concern, that may contribute to why I am more understanding to a company's need to safeguard against it. Having downloaded quite a few scene releases in the past, I can understand why they chose an online DRM, but I can't quite fathom their "surprise" at the large user base that rammed their servers on release day. They had the preorder numbers and they knew there would be quite a few people joining, but they limited their beta pool and had no stress test (other than in-house). Open beta/stress tests should be common in promoting the release as well as stressing the servers to identify these issues prior to release. It's worked with many mmorpgs to limit this kind of shit storm from happening on release day.

Just my 2 cents.
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xxax
Banned



Posts: 2610

PostPosted: Tue, 12th Mar 2013 13:19    Post subject: Re: Public transport
jarlian wrote:
For my city in NFO2 I decided to go slow on building. Spending heaps of cash on the biggest streetcar roads etc. Got quite a large grid of it, lot of busstops etc but still traffic get's jammed. And I haven't even reached 50k yet. (Getting alot of visitors though which is probably why it happens). So once in a while I just shut-down the ferry and rail-road and everything turns back to normal.

Advanced options like taxing car usage, bus ticket fees and one way roads would be very welcomed...

Quote:

Anyone who bought this game, full well knowing of the drm, is supporting it.

You know, you sound just like George W Bush now. I don't see why people should be disappointed when other people buy a game which has features you don't support. Some people pay 50 euro's to go fuck a lady in the red light district. I would never do that but I won't complain about them supporting the trade in woman etc etc. I knew it had online DRM and I still got it for 22 euro's. I'm pretty sure you would think twice if the 50 euro lady offered her services to you for only 22 euro's right? Wink

If you can't agree, just move along. Plz stop complaining about features you ain't buying and stop bitching on people who did.


What a stupid metaphor. And what has George Bush got to do with this shit? It's very simple, if you continue to buy games with stupid DRM's they will keep making them.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Tue, 12th Mar 2013 13:23    Post subject:
Quote:
They have been releasing patches quite frequently from what I've been seeing and they're continuing to do so and "trying to earn back our trust" as they put it -- which I'm guessing is through better "community service". I have no doubt that they will continue to fix bugs as any development house would do after a major release.



99% of their patches have been to disable features to try and get this turd to run...

You've got "I've swallowed EA's PR like it's gospel" written all over your post. EA doesn't need to process a thing on their servers, the always on isn't about piracy it's about second hand sales, micro transactions and control.

I prescribe 1 hour of this

then take another look at what is in front of you.


intel ultra 7 265k, 64gb ram, 3070


Last edited by crossmr on Tue, 12th Mar 2013 14:00; edited 1 time in total
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The_Zeel




Posts: 14922

PostPosted: Tue, 12th Mar 2013 13:28    Post subject:
imo it doesnt matter whether someone buys it or not,
but the people buying the game should definitely stop complaining about the drm.

i am also considering buying the game when its a bit cheaper and the bigger problems have been solved, but after buying it i certainly wont be a hypocrite and whine about drm, since i supported it in that case.

as ixigia said, they are not dumb fucks who wont make any connection between online drm and low sales. if you buy this game to support the franchise, you also support the drm and everything it stands for, period.
in that case you can keep complaining about ea all you want, but why whould they give a shit since you already said yes to their practices with your money?
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Interinactive
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Posts: 29477

PostPosted: Tue, 12th Mar 2013 13:30    Post subject:
⁢⁢


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Silent_Lurker




Posts: 7512
Location: France
PostPosted: Tue, 12th Mar 2013 13:54    Post subject:
Pl@tinum wrote:
Yep, the game needs a lot of work Very Happy

[spoiler]
Very Happy

Well, it's the Cretin Center after all ...





That was a good one !


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scaramonga




Posts: 9800

PostPosted: Tue, 12th Mar 2013 14:21    Post subject:
Posted on another forum, but WTF!!?? lol





A house on top of another house Laughing Yes these map sizes are too small Very Happy
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 12th Mar 2013 14:24    Post subject:
And yet people keep throwing their money to EA Laughing


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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jippyuk




Posts: 1507
Location: Malta
PostPosted: Tue, 12th Mar 2013 14:47    Post subject:
There anyway to stop neighbouring towns from providing you with services / tourists etc?

I noticed on the global map you can send stuff etc to other cities but wondered if there is a way of stopping people sucking power off of your power grid for example? Smile


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DXWarlock
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Posts: 11422
Location: Florida, USA
PostPosted: Tue, 12th Mar 2013 14:50    Post subject:
Sin317 wrote:

Anyone who bought this game, full well knowing of the drm, is supporting it.


I myself never said I wasn't. even if its passively a side effect of me wanting the game Smile
I mean it might get me a crapload of backlash, but I've never had an issue with a game needing online connection.

Now I will say I'd be willing to sign a petition to change it if someone asked me to, or to boycott online needed in a game I wasn't too interested in for their sake of disliking it.
If I was to ever be for or against it, it would only be in support of people i know.as Im impartial about it either way.
So if someone makes a mailing list, petition, or angry mob site where you can show support to remove the DRM, point me to it, Ill be happy to sign it for you guys to try to help get it removed.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.


Last edited by DXWarlock on Tue, 12th Mar 2013 14:52; edited 1 time in total
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Przepraszam
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Posts: 14507
Location: Poland. New York.
PostPosted: Tue, 12th Mar 2013 14:51    Post subject:
jippyuk wrote:
There anyway to stop neighbouring towns from providing you with services / tourists etc?

I noticed on the global map you can send stuff etc to other cities but wondered if there is a way of stopping people sucking power off of your power grid for example? Smile


I think it's to get only required amount of power so that you do not have any extra to spare, just keep minimum and people will be unable to buy it, I think.


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sm00nie




Posts: 39

PostPosted: Tue, 12th Mar 2013 14:52    Post subject:
crossmr wrote:
Quote:
They have been releasing patches quite frequently from what I've been seeing and they're continuing to do so and "trying to earn back our trust" as they put it -- which I'm guessing is through better "community service". I have no doubt that they will continue to fix bugs as any development house would do after a major release.
99% of their patches have been to disable features to try and get this turd to run...
You're right in that some functionality has been disabled while they've been trying to stabilize the game (crashes/disconnects/syncing not occurring) and their servers. I'm not sure what you expect them to do after they've clearly fucked up on server expectations. It seems like a logical move to make, to disable/remove functionality that is taxing the server while they stabilize it and then re-add the functionality and monitor the servers, no?

Every game has bugs, because QA can't locate them all with their playthroughs. You think any one is happy about that shit? Of course not, but it's a reality and so are bug fixes that follow a release. It happens with most releases, from applications to games.

crossmr wrote:
You've got "I've swalled EA's PR like it's gospel" written all over your post. EA doesn't need to process a thing on their servers, the always on isn't about piracy it's about second hand sales, micro transactions and control.
... You're telling me that the online DRM serves no purpose in preventing piracy? Seriously?.. Have you even thought it through? I'm definitely not a proponent for it, but you don't seem to see its simple purpose. Have you seen any scene or pub release yet? Had this not had an online DRM there would have already been a scene/pub release. Have you played any mmorpgs in the past? Any game that you buy and links you to an account? It's the same result -- You can still trade/sell the account (I did this with WoW years ago) and people are selling origin and steam accounts everywhere.

Micro transactions appear fucking everywhere nowadays, from planetside 2 to practically ANY mmorpg (free to play, pay once, or pay monthly). They're not a requirement by any means and I don't buy them. In the case of simcity, it'll be their cosmetic DLCs (not buying it).

In terms of no processing is done on the Maxis servers? Just out of curiosity, how would you go about determining how much resources a neighboring city would require (buses, police, money, energy, etc..) ? Do you think you're client would be able to tell you what your buddy/organized group/public group is doing or needing.. ANY regional data is sent to your client notifying you of their needs. If you're talking about creating a private region just for yourself, then that could be all calculated client side IF their framework supports it, which I don't think anyone has the answer to yet.. Maybe scene groups or other developers have figured it out that is a possibility and are working on an emulator, who the fuck knows?

BTW, the only other EA published game I own is Battlefield 3. I couldn't care less about a publishing house. Lucy Bradshaw has a lot to prove with Wright out of the picture. The statements I quoted are from her, but she was employed by EA before joining Maxis (she was involved in simcity 3k/4, sims 1/2).
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DXWarlock
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Posts: 11422
Location: Florida, USA
PostPosted: Tue, 12th Mar 2013 14:56    Post subject:
crossmr wrote:



99% of their patches have been to disable features to try and get this turd to run...

You've got "I've swallowed EA's PR like it's gospel" written all over your post. EA doesn't need to process a thing on their servers, the always on isn't about piracy it's about second hand sales, micro transactions and control.

I prescribe 1 hour of this

then take another look at what is in front of you.


Still posting opinions using angry emotions...Why are you so angry at this? show me on the doll where the EA exec touched you.
Really..you still cannot post without insulting someone, using anger as a point driver, and using exaggerations on rebuttles to make your point more valid.

And before you go on some "QUIT SAYING SC IS AWESOME!" rant..this post is about you, not the game, how the game is..if its good or bad.
it is solely about you unable to engage in this conversation without being the insulting, angry, yelling, overly dramatic, wild hand gesturing and aggressive guy in the room.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Tue, 12th Mar 2013 15:55    Post subject:
Quote:
You're right in that some functionality has been disabled

Some..as in basically everything that makes it an online game. You can't find friends, leaderboards don't work, achievements are disabled, cheetah speed is turned off, some servers have intermittent or on-going issues where connectivity between the cities is failing so that services/commuters/etc aren't being sent properly or at all between them..

that's a little more than "some"

Quote:
You're telling me that the online DRM serves no purpose in preventing piracy? Seriously?

Absolutely..piracy, while terrific PR is not a problem for the studios. If it was, they wouldn't be here. EA would have died a long time ago. They know, as well as us, that 1 download != 1 lost sale. That's just PR they use to get the government to give them privileges. The real enemy has always been second hand game sales and things like that. In this case EA, once the release failure finally fades, is going to start pumping the DLC non-stop. You can bet they already would have started if the launch didn't blow up in their face. By forcing the game online it means they can guarantee that they always have a direct avenue of sale to the user. That's the entire point of always online. They want to have full control over the end product. They want to tell you when and where you can use it and when they release Simcity 2014, they're going to be able to stop you from playing this and there isn't a thing you can do about it.

Quote:
You can still trade/sell the account (I did this with WoW years ago) and people are selling origin and steam accounts everywhere.

Only if you want to sell all your games. Selling those accounts may end up getting your account banned if they catch wind of it. Steam has done it before.

Quote:
In terms of no processing is done on the Maxis servers? Just out of curiosity, how would you go about determining how much resources a neighboring city would require (buses, police, money, energy, etc..) ? Do you think you're client would be able to tell you what your buddy/organized group/public group is doing or needing.. ANY regional data is sent to your client notifying you of their needs. If you're talking about creating a private region just for yourself, then that could be all calculated client side IF their framework supports it, which I don't think anyone has the answer to yet.. Maybe scene groups or other developers have figured it out that is a possibility and are working on an emulator, who the fuck knows?

People with a clue do. Any client could easily pass the information to another client. I have X jobs available or X extra workers in this class. The info isn't really that complex. EA has avoided doing that to artificially create the need for the server. Don't confuse their design choices made to take total control of your game with things that actually needed to be done.

DXWarlock wrote:
Blah blah blah, i'll attempt to deflect any legitimate points by wandering off on unrelated tangents.


I think I've discovered the problem here. You're convinced the world revolves around you and that every post I make is personally directed at you. It's the only explanation as to why, despite my repeatedly stating that I was talking about your sidekick that you thought I was somehow addressing your actions, and then why you continually tried to ignore that in any reply you make. You seem to have made that mistake again. You can go back and check, but I wasn't addressing you anywhere in there. You may want to get yourself a big ol' cup of get the fuck over yourself. The game is shit, it's broken, the service is broken, and you bent over and happily support the company and product and now are desperately trying to justify your behaviour. Sell it somewhere else, I'm not buying today.


intel ultra 7 265k, 64gb ram, 3070
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jarlian




Posts: 195

PostPosted: Tue, 12th Mar 2013 15:55    Post subject: Re: Public transport
xxax wrote:

What a stupid metaphor. And what has George Bush got to do with this shit? It's very simple, if you continue to buy games with stupid DRM's they will keep making them.


Bush once said: "You are either with us or against us". Thats what you are saying. Completely ruling out the fact that some people just want to play a game, regardless of it's anti piracy features. If you stop looking in black and whites, you might see some greys. And maybe you are right about it being a stupid metaphor. Maybe I should've picked a rent-boy instead...

Anyway, enough of this; "you idiots ruined it for everyone" discussion. My town needs attending.
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DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Tue, 12th Mar 2013 15:57    Post subject:
crossmr wrote:
I think I've discovered the problem here. You're convinced the world revolves around you

It does when did I deny that fact? are we now arguing that fact too? lot to juggle here now...
And AGAIN i wasn't defending, denying or stating anything about the argument at hand involving the game or who you was directing it at .. I'm fully aware of WHO you are arguing with, you need to take a big cup o' "learn to grasp simple questions and how they are directed" I ASKED why you are so angry, not 'why are you so angry at me'...The world revolving around me has no bearing on asking a question does it?

If you don't want to answer why you foam at the mouth over such a simple thing as a game .. that's fine..just say so And I will stop asking.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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