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LeoNatan
☢ NFOHump Despot ☢
Posts: 73326
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Sun, 7th Apr 2013 14:51 Post subject: |
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Edit: 
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Posted: Wed, 10th Apr 2013 08:35 Post subject: |
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Quote: | SimCity ‏@simcity 8 h
Yes, it's true -- we've recently brought back Cheetah Speed. We're also working on Update 2.0, so stay tuned for more info. #SimCity |
Spoiler: | What the Fucking Fuck !!!???!!!
Release the damn update and fix this game already !
Cheetah is back for a week and they post this shit now ?
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Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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Posted: Wed, 10th Apr 2013 16:20 Post subject: |
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Posted: Wed, 10th Apr 2013 16:48 Post subject: ***** |
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*****
Last edited by Areius on Fri, 19th Sep 2025 16:13; edited 1 time in total
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Wed, 10th Apr 2013 17:01 Post subject: |
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Needs AI that makes sense.
Oh, and it needs a POINT of actually PLAYING THE GAME. 
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Wed, 10th Apr 2013 17:17 Post subject: |
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The new DLC will be the AI.

Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Posted: Wed, 10th Apr 2013 18:26 Post subject: |
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2.0 Patch change log :
Quote: | Apr 08, 2013 Michael Donahoe, community manager
We've got news for you one, dear mayors. The novelty of one big novelty, you're going to SimCity - update labeled 2.0! This update, which will be published soon (more on April 9 at 18:00), to include several critical fixes for which you have asked us most, and also some other improvements. For an idea of ??providing you with a complete overview of upcoming changes:
Tourism: Repairs unexplained fluctuations tourists - passenger numbers of tourists are now collected in a better way.
Casinos: Casinos adjusted so that it is more profitable gambling - to activate this enhancement is needed to demolish the old casino and replace them with new ones.
More casinos: Number of modules Sci-fi casino casino and neat rose to six.
Game in the region: bankrupt city may receive financial assistance from the city.
Education: Addressed an issue with buses that are stuck in secondary schools; existing schools are already corrected themselves.
Education: Fixed a bug where school buses picking up students in neighboring towns as well as the absence of bus stops.
Education: Better student population census.
Education: Fixed a bug where the children after leaving the school bus stop teleported to the nearest walking route instead to go to school.
Education: The University building extensions now a player gets the correct bonus.
Recycling: Recycling center cleared errors due to which ceased to operate; recycling services now also serve other cities.
Air pollution: Fixed a problem that caused the contamination occurred suddenly without any apparent cause; fixed the problem for which it is manifested regional air pollution double penalty.
The mayor's villa: The Mayor will now go to work with their catching cars. Helicopter will fly or ride in a limo and sports cars, if the built-ins.
Fire Services: Fire cars are now getting to fires faster.
Water: Water pump now pumping water from rivers with a much larger area, so that better use of water resources.
Trade: Fixed ports that stopped working for no reason.
Public transport: Tram first stops to come with a higher frequency of movement of passengers.
Public transport: Cities with population and public transport region now transmit the correct number of employees and customers.
Public transport: Circular vehicle now will not attempt to load other Sims, but leaves the garage.
Public transport: Buses neighbors do not often visit the surrounding cities and will focus more on serving passengers "home".
Processing center: Fix problems that caused that some cities do not process correctly.
Data maps: Maps are now displayed in a standard color, even if the player uses any of image filters (except for color blind mode).
HUD: The user interface now supports mode for colorblind correct color settings.
Tuning: Pure City resident now support "state failure".
Budget: Fixed bugs in monthly transactions that permit circumvention of the system.
The above changes certainly do not represent a complete list of new version 2.0. Expect further details on the day of the release, that is next week on Tuesday. Meanwhile, although the 2.0 update does not fix the loss of the gaming process and the "rollback", but very hard to solve these problems we work.
Because it is the first major update so we would like to warn you in advance that all game servers will be updated at the time of 2.0 to two hours off. Issuing updates for such a large number of players is not a simple task, so it's a necessary step. Neither was it easy to choose the right time for the release, according to statistics gaming servers but we worked out that at least players just damage the outage at 18:00. We believe that, given the list of repairs you will understand that you two hours waiting worthwhile.
For now, try the Cheetah speed by going back to the game again!
Thanks for your patience, mayors! |
From Reddit, so read with caution 
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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Posted: Wed, 10th Apr 2013 20:22 Post subject: |
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Posted: Wed, 10th Apr 2013 20:46 Post subject: |
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hopefully by patch 14 this game isn't as broken
patch 2 will fix some stuff but i'm afraid not enough
this has to be even a worse launch than d3 did
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Snoepgun
Posts: 1693
Location: Netherlands
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Przepraszam
VIP Member
Posts: 14518
Location: Poland. New York.
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Posted: Thu, 11th Apr 2013 16:15 Post subject: |
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Hellifant wrote: | 15€ or 20€ ?  |
Day 1 purchase. Heyoooooooooo. 
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Posted: Thu, 11th Apr 2013 17:09 Post subject: |
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There will be no fucking room in the city if you put one of them up, HINT HINT EA......
Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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BonerUK
Posts: 2496
Location: Liverpool UK
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Posted: Thu, 11th Apr 2013 18:49 Post subject: |
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Posted: Thu, 11th Apr 2013 19:03 Post subject: ***** |
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*****
Last edited by Areius on Fri, 19th Sep 2025 16:13; edited 1 time in total
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Posted: Thu, 11th Apr 2013 20:25 Post subject: |
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fucking stupid, and the motherfuckers that buy them, are too.. WTF...lol
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Posted: Thu, 11th Apr 2013 20:35 Post subject: |
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The more I read the more this seems like a never ending trainwreck. What the Christ.
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tonizito
VIP Member
Posts: 51474
Location: Portugal, the shithole of Europe.
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Posted: Thu, 11th Apr 2013 20:37 Post subject: |
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BLuNT318 wrote: | fucking stupid, and the motherfuckers that buy them, are too.. WTF...lol | People bought the base game after all, so... 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Przepraszam
VIP Member
Posts: 14518
Location: Poland. New York.
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Posted: Thu, 11th Apr 2013 20:42 Post subject: |
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tonizito wrote: | BLuNT318 wrote: | fucking stupid, and the motherfuckers that buy them, are too.. WTF...lol | People bought the base game after all, so...  |
Some people are just jelous 
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Thu, 11th Apr 2013 20:45 Post subject: |
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you do realize, that its a fake, right ? Just wondering .... because some act like its real lol.
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Posted: Thu, 11th Apr 2013 21:07 Post subject: |
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People will buy what they want that is al.....
But that dlc is fake I HOPE 
Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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Posted: Fri, 12th Apr 2013 17:14 Post subject: |
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Finally some official news :
Quote: | Currently In Development
We have an update for you, Mayors. We’re currently working on a number of fixes/improvements in our Development Test environment, the majority of which will be added to our next updates.
Once we’re ready to release these fixes, we’ll update this thread with more details.
In the meantime, we’re also working on improvements on our Public Test Server. You can see these changes right now, so we encourage you to try them out on the Test server. Here’s what’s on it right now:
Updates currently on our Public Test Server:
• Join Region Filter: Results will only show regions with available slots.
• Leaderboards: Leaderboards restored.
Updates currently in our Development Test environment:
What’s New
• Mayors Mansion: Mayor will now drive his fancy cars to work. Mayor will take his helicopter, limo, or sports car if the modules are present.
• Data maps: Now show in their normal color when a color filter is enabled (unless in a colorblind mode)
• HUD: Now color-corrects when in a colorblind mode.
Fixes and Updates
• Cities not Processing/rollbacks: Fix to mitigate the chance of future occurrences of cities not processing and rollbacks.
• Leaderboards: Restoring leaderboards to all servers.
• Invitations: Invitations to join a region should be sent and received more quickly.
• Region Filters: Now sorts regions with available cities to the top
• Tourism: Fixes for unexplained fluctuation of tourists. Tourists more smartly counted on transit.
• Casinos: Casinos tuned so that Gambling will be a more profitable specialty. Players can bulldoze and replace existing casinos to see effects of tuning.
• More Casinos: Raised module limit on Sci-Fi and Sleek Casinos to 6 modules.
• Region Play: Cash gifts can now be received in a bankrupt city.
• Education: Fixed school buses getting stuck at the high school. Existing Schools will fix themselves.
• Education: Fixed school buses picking up students at neighboring cities that didn’t have school bus stops.
• Education: Fix to more accurately track regional student population.
• Education: Fix where kids leaving the school bus stop would teleport to the nearest pedestrian path instead of walking directly into the school.
• Education: University wings now give the proper bonus.
• Recycling: Fix for the Recycling Center where it would sometimes stop working, recycling services will visit other cities.
• Air pollution: Fixed issue where air pollution would appear to come from nowhere. Fix issues where your regional air pollution would be reflected back into your box for a double penalty.
• Fire Service: Fire Trucks don’t clump, dispatch to fires more efficiently.
• Water: Water pumps are now capable of pumping water from rivers at a larger radius so they can take better advantage of the water table in a city.
• Disasters: Cooldown for random disasters: Some players were getting hit too frequently with random disasters, this introduces a cooldown where no random disasters will occur.
• Trade: Fix for trade ports that suddenly stop shipping.
• Transit: Street Cars and Buses go to high volume stops first.
• Transit: A city with residents and public transit will now provide the accurate amount of workers and shoppers to its neighbors.
• Transit: A transit vehicle stuck in a pick-up or drop off loop will now go back to a garage instead of trying to pick up more people.
• Transit: Neighbors buses will now come in lower numbers into the city and do a better job at picking up local passengers first.
• Tuning: Residential-only cities have failure state.
• Budgets: Fixed bug with monthly transactions being used to get around systems pushing back. |
Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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