Lords of the Fallen
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ixigia
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PostPosted: Wed, 4th Apr 2012 23:38    Post subject: Lords of the Fallen


Quote:
City Interactive and Deck13 have unveiled their latest RPG game that is – currently – called Project RPG. This RPG will be supervised by Tomasz Gop, a former senior producer at The Witcher 2: Assassins of Kings studio CD Projekt RED and the game’s combat mechanics are inspired by Dark Souls, Kingdoms of Amalur and Batman: Arkham City.

According to City Interactive, Project RPG will focus specifically on player skill to progress forward, with a story that is designed to be mirror users’ own actions and playstyle through its vision and ideologies.

The world is set 1,000 years after the death of a God, whose corpse is a mountain that splits the world into two sides, each with their own philosophy.

Players will cross the border between the two sides early in the game, and must decide to align with one or the other.

Project RPG is currently scheduled to be released on Xbox 360, PS3 and PC in 2013.


From the strange couple Tomasz Gop + City Interactive Cool Face, could be interesting

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Last edited by ixigia on Wed, 12th Jun 2013 03:36; edited 3 times in total
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Neon
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PostPosted: Wed, 4th Apr 2012 23:39    Post subject:
Considering that Gop LOVED Dark Souls, it could turn out into something decent. Smile
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KillerCrocker




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PostPosted: Wed, 4th Apr 2012 23:40    Post subject:
City interactive? Oh god...


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banish




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PostPosted: Wed, 4th Apr 2012 23:41    Post subject:
im going to keep my eyes open for this one,sounds interesting to say the least...
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tonizito
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PostPosted: Wed, 4th Apr 2012 23:53    Post subject:
I'll be keeping an eye on this one. Very Happy


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Radicalus




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PostPosted: Wed, 4th Apr 2012 23:55    Post subject:
Seems like a buy for me.
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Raccoon




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PostPosted: Thu, 5th Apr 2012 00:23    Post subject: Re: Project RPG
 Spoiler:
 


This artwork is just great! It's hand of this fallen God, whose body turned into a mountain range. Great concept! It would be awesome, if he went back to life in some moment. Besides, it bears heavy resemblance to Shadow of the Colossus. Smile

Keepin' an eye on this one. Could be a good title. But on the other hand it's City Interactive...


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DarkRohirrim




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PostPosted: Thu, 5th Apr 2012 12:02    Post subject:
I don't care that it's made by City Interactive. They can make a good game if they really try, because they're a more than capable team, but that's the problem with them, they're not even trying. With Tomasz Gop besides them, it might turn into something really great. One thing puts me off already though:

Quote:
the game’s combat mechanics are inspired by Kingdoms of Amalur

Vomit


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Lathieza




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PostPosted: Thu, 5th Apr 2012 12:18    Post subject:
The death of God?? Surprised

Laughing


Empty again Sad
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Radicalus




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PostPosted: Thu, 5th Apr 2012 12:52    Post subject:
DarkRohirrim wrote:
I don't care that it's made by City Interactive. They can make a good game if they really try, because they're a more than capable team, but that's the problem with them, they're not even trying. With Tomasz Gop besides them, it might turn into something really great. One thing puts me off already though:

Quote:
the game’s combat mechanics are inspired by Kingdoms of Amalur

Vomit


Yeah, KoA was very simplistic spamfest, where you could do real well on the harder difficulty just by spamming. Got boring very fast.

BUT! That is not the only game, that they're taking ideas from. B:AC for example has surprisingly good combat, even though that doesn't come through in videos.
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DarkRohirrim




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PostPosted: Thu, 5th Apr 2012 13:04    Post subject:
It's not just the fact that it's horribly designed. I really hate the style of the combat system in Corridors of Boredom. It's just not right in a game that is supposed to be a RPG. I loved the first God of War, I love Darkisders. Darksiders 2 comes very close to that too actually, but the franchise started as an action game. And it only comes close to that because they added RPG elements to that action game. KoA on the other hand was advertised as this somewhat deep RPG and they come up with that idiotic combat system. Fuck off!


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prudislav
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PostPosted: Mon, 22nd Apr 2013 18:10    Post subject:
http://www.eurogamer.net/articles/2013-04-22-lords-of-the-fallen-is-a-challenging-pc-and-next-gen-consoles-action-rpg
Quote:
"It's a challenging game, action RPG, which means a lot of advanced combat," he explained. "When you walk through a location, and you have to fight 10 enemies, that takes around an hour.

"When you fight in Mortal Kombat, when you fight in Tekken, that's why it takes so long - Dark Souls is probably a strong reference as well. But we've done a lot of things differently. For example, we have a skill tree. I would call Borderlands here, because we're gonna have something like action skills in the game, so classes, stuff like this.

"I would say Dark Souls, I would say Borderlands in terms of the experience of developing your character."

Yes that means trial and error-style gaming, yes that means skill-based gaming and yes that means the game will be hard.
It sounds like the next Xbox will be always-online

"What do I think? Very brave, so to speak, decision from Microsoft. Still, the question is whether or not somebody had to do it sooner or later. I'm not personally worried about it myself because as a player it's doable at my home. Even looking at countries like Poland ... there are people who do not have internet, but probably most of them know that it wouldn't even make sense in their case to own a current-gen console, because without the internet you have like half of it [the experience].

"I don't expect it to be that big of a deal, personally. Still, I'm not [an] advisor on that - if it was up to me I probably wouldn't do it so early."

"Yes. Yes. Yes, yes," Gop emphatically stated on that latter point. But harder than Dark Souls? He's not sure, apparently it's a game that needs to be played to be understood. "It's one of these games that feels way better than it looks," he said, "not that it's going to look bad".

Not at all; working on a multi-platform PC and next-gen console project has been "way better" than a PC and current-gen project, he said. "It's way more comfortable." And the new machines can achieve more. "The specs are pretty much known," he said. "It's gonna have a lot of things the previous generation didn't have: all those eye-candy elements like DX11, tessellation, anti-aliasing," and at no cost to gameplay.
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mach1ne




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PostPosted: Wed, 24th Apr 2013 04:57    Post subject:
i have a half woody for this game. please dont let me down Cool Face
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Rifleman




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PostPosted: Wed, 24th Apr 2013 07:54    Post subject:
KillerCrocker wrote:
City interactive? Oh god...

What he said.


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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DarkRohirrim




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PostPosted: Wed, 24th Apr 2013 13:12    Post subject:
Rifleman wrote:
KillerCrocker wrote:
City interactive? Oh god...

What he said.

Maybe.

On the other hand: Tomasz Gop! So Much Win

I'm still expecting this to turn out quite interesting. CI is competent, they just lacked someone to guide them.
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prudislav
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PostPosted: Fri, 17th May 2013 13:31    Post subject:

City Interactive has officially announced Lords of the Fallen, a challenging fantasy action/role-playing game. Development of the game is being led by Tomasz Gop, former senior producer of the award-winning The Witcher 2: Assassin of Kings. Lords of the Fallen is a demanding and strategic third-person action-RPG experience being created for next generation consoles and PC, coming in 2014.

Tomasz Gop, executive producer, CI Games said:
“Our team is building Lords of the Fallen specifically for players who enjoy taking on huge challenges, where the odds are stacked against them. From the very beginning, Lords of the Fallen will intrigue and satisfy players’ hunger to explore each corner of a brand new world, freely customize and build their own character and take down some of the most epic enemies ever seen.”

Quote:
Lords of the Fallen is a hardcore action-RPG featuring an advanced combat systems and robust class skill trees. Set in a richly created fantasy world where the Gods have failed mankind, players will take on the role of a human named Harkyn who sets out on a quest to stand against an apparently unstoppable supernatural force.
Players travel across a world that is deeply dived by those that follow and others that resist, the Fallen God. Along their journey they will be faced with a series of decisions that will alter both the world and their character thus dramatically impacting the storyline.
Playable version of Lords of the Fallen will be presented live at the Electronic Entertainment (E3) Expo in Los Angeles, California at the Los Angeles Convention Center from June 11-13, 2013.
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DarkRohirrim




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PostPosted: Fri, 17th May 2013 13:35    Post subject:
I really want to see a gameplay video of this. I need to see how it actually is. And fuck yes for a protagonist that's not some random hero!
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ixigia
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PostPosted: Sat, 18th May 2013 04:04    Post subject:
DarkRohirrim wrote:
I really want to see a gameplay video of this. I need to see how it actually is. And fuck yes for a protagonist that's not some random hero!

Me too, the latest feature list sounds almost too good to be true.

(Btw, thanks for the infos Prudislav, I've edited the title Razz)
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mach1ne




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PostPosted: Sat, 18th May 2013 04:21    Post subject:
prudislav wrote:
Tomasz Gop, executive producer, CI Games said:
“Our team is building Lords of the Fallen specifically for players who enjoy taking on huge challenges, where the odds are stacked against them. From the very beginning, Lords of the Fallen will intrigue and satisfy players’ hunger to explore each corner of a brand new world, freely customize and build their own character and take down some of the most epic enemies ever seen.”


i wish more developers thought this way. with some luck, this game will be an absolute masterpiece of gameplay and story which will spark a renaissance in gaming that will cleanse the derp and remind people that its also fun to think for yourself and solve problems using your mind and reflexes at the same time.
 Spoiler:
 
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ixigia
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PostPosted: Wed, 12th Jun 2013 03:38    Post subject:
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mach1ne




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PostPosted: Wed, 12th Jun 2013 03:49    Post subject:
im roughly 3/4 erect for this game now, from nothing more than a few words and some screens. im starting to think it might still be possible for me to get hyped about gaming. i guess its supposed to be out xmas/holidays? can only find '2013' as the timeline for it.
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ixigia
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PostPosted: Wed, 12th Jun 2013 04:12    Post subject:
Haha agreed, everything looks nice so far. I think 2014 is more likely since it's supposed to be "full-nextgen" game. We'll see!
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IamAWESOME




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PostPosted: Wed, 12th Jun 2013 09:52    Post subject:
E3 2013 Preview: Lords of the Fallen is your next-gen Dark Souls Very Happy

http://www.gamezone.com/previews/2013/06/12/e3-2013-preview-lords-of-the-fallen-is-your-next-gen-dark-souls


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sabin1981
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PostPosted: Wed, 12th Jun 2013 12:40    Post subject: Re: Project RPG
Raccoon wrote:
 Spoiler:
 


This artwork is just great! It's hand of this fallen God, whose body turned into a mountain range. Great concept!


You need to pick up a copy of Xenoblade Chronicles for the Wii (or El Superio PC+Dolphin, if your machine is up to the task) The entire WORLD is the dead husk of one of two gods that died in battle.



It's a phenomenally magnificent aRPG on the Wii, one of the best games on the platform, and created by the same amazing devteam behind Chrono Cross, Xenogears and Xenosaga.
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JBeckman
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PostPosted: Wed, 12th Jun 2013 12:52    Post subject:
I've been playing Xenoblade on and off on the Wii unit, big game but it's pretty good though I've not really made that much progress and am still doing stuff in the starting town or nearby areas, considering the Wii hardware the developers did a pretty good job. Smile
(Wonder what they could do with a sequel for the WiiU or of course the PS4 or XBox One)

(Tried going into a cave and died pretty quickly as a bunch of really high level spider-like creatures had their lair in it.)
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sabin1981
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PostPosted: Wed, 12th Jun 2013 12:54    Post subject:
They're teasing a WiiU-only title just called "X" right now (Laughing) and a lot of people think it's going to be Xenoblade 2. Should be interesting. I do recommend playing Xenoblade on Dolphin though because for people that have the machine for it; the experience is magnificent.

JBeckman wrote:
(Tried going into a cave and died pretty quickly as a bunch of really high level spider-like creatures had their lair in it.)


Yup, the game should appeal to some of the older hardcore fans too, there's very little hand-holding and there are definitely parts of the game you CAN go to at any level, but most certainly not recommended Very Happy


Last edited by sabin1981 on Wed, 12th Jun 2013 12:55; edited 1 time in total
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lolozaur




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PostPosted: Wed, 12th Jun 2013 12:54    Post subject:
IamAWESOME wrote:
E3 2013 Preview: Lords of the Fallen is your next-gen Dark Souls Very Happy

http://www.gamezone.com/previews/2013/06/12/e3-2013-preview-lords-of-the-fallen-is-your-next-gen-dark-souls

that sounds So Much Win
i hope we see gameplay soon
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prudislav
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PostPosted: Wed, 12th Jun 2013 13:45    Post subject:
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Kein
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PostPosted: Wed, 12th Jun 2013 19:03    Post subject:
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prudislav
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PostPosted: Fri, 14th Jun 2013 12:32    Post subject:
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