Page 44 of 75 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 17:52 Post subject: |
|
 |
|
|
Back to top |
|
 |
M4trix
Posts: 9259
Location: Croatia, Adriatic coast (I can see ixi from here)
|
|
Back to top |
|
 |
Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 18:20 Post subject: |
|
 |
did anyone actually try take a peak at the girls' dressing room behind the curtains where the girl's shadow shows her changing clothes? You can actually see boobies but it's tricky.
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 18:34 Post subject: |
|
 |
Why you just don't go to the strip room?
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 18:37 Post subject: |
|
 |
warriormax wrote: | Why you just don't go to the strip room? |
Strip room? Not there yet I guess. I'm talking about the room right after the show.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Aeon
Posts: 8700
Location: Netherlands
|
Posted: Wed, 15th May 2013 19:08 Post subject: |
|
 |
Is it me or does the game has some stuttering? It's running 60-80FPS constantly, yet it still stutters.
Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 19:23 Post subject: |
|
 |
The game has some rather severe (severe in my opinion anyway) stuttering at times.
Nothing as bad as 2033 but it's still there, yes.
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 19:42 Post subject: |
|
 |
Tried the game...can't get into it...its just not my type of game...too dark and gritty for my liking although it definately is a good game...just not for me but it looks pretty damn nice visually.
My gear in my sig below runs the game nice and smooth at all highest graphic settings...i believe these metro games make use of extra threads/cores. I believe its cpu dependent from what i remember reading about the last metro game before this new metro game but i also did a few tests on my own last night.
I just built another rig for a friend of mine which he will be in town to pick it up this weekend so i been tweaking his new machine i just built for him....exact same gear as mine except his rig has a 3570k cpu Overclocked at 4.4ghz compared to my 4.6ghz with my 3770k....i get almost 21 more frames per second on my rig... i lowered my 3770k down to 4.4ghz to match the clock of the 3570k and i had a 12 frames per second increase over the other rig with the 3570k both at the same clock speed...both machines using the same Sapphire 7970 Dual-X cards with same OC's...leads me to believe this game is very much cpu dependent and does make use of the extra threads.
Maybe this is just another sign that extra threads and cores will be more useful in future games.
i7 3770k @ 4.6ghz - CM Hyper 212+ (two) 120mm Push/Pull (delidded 5.0ghz stable achieved, not needed "yet")
Asus P8Z77-V LX Motherboard
Sapphire 7970 VaporX @1200Mhz core/1600 Mhz memory
16GB G.Skill Sniper DDR3 1600 - 500GB SataII HDD
XFX Core Edition 550watt PSU 80 Plus Bronze
Thermaltake Versa II Case - (six) 120mm fans
55" 2012 Panasonic Viera Plasma HDTV (dripping with all sorts of sexy pixels)
Yamaha RX-V671 Home Theater Receiver (pushing uber wattage)
Polk Fronts, Boston Rears, Klipsch center, (two) 12" Infinity Powered Subs (enough to shake my house)
Logitech MX 5500 Revolution wireless key/mouse (kick ass combo set)
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
tonizito
VIP Member
Posts: 51400
Location: Portugal, the shithole of Europe.
|
Posted: Wed, 15th May 2013 20:03 Post subject: |
|
 |
4treyu wrote: | I guess you guys never pkayed the S.T.A.L.K.E.R. games (or played them while listening to a Katie Perry live concert) and would never play them  | 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 20:03 Post subject: |
|
 |
I actually did play Stalker for a while. And quit for same reason, but there wasn't lack of other FPS games at that time. Anyway I don't like this kind of themes, it doesn't really add to my mood. And it's not because I'd be too scared.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 20:12 Post subject: |
|
 |
laudicina66 wrote: | I believe its cpu dependent from what i remember reading about the last metro game before this new metro game but i also did a few tests on my own last night. |
Not really.
http://www.legionhardware.com/articles_pages/metro_2033_performance_guide,9.html
Quote: |
 |
Metro 2033 was designed entirely to rape your GPU. CPU cores or frequency did not matter at all. I believe Last Light is the same. (Of course with PhysX not activated to run on the CPU. With it enabled results will be different).
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 20:26 Post subject: |
|
 |
http://www.neogaf.com/forum/showthread.php?t=558062
http://www.gamesindustry.biz/articles/2013-05-15-jason-rubin-metro-last-light-is-the-triumph-of-an-underdog <- click for more
Metro: Last Light was developed under awful conditions (Armed thugs, smuggling, more)
Quote: | Let's be honest: 4A was never playing on a level field. The budget of Last Light is less than some of its competitors spend on cut scenes, a mere 10 percent of the budget of its biggest competitors. |
Quote: | And all of this is compounded by the conditions this Ukrainian team works under in Kiev. The entire 4A studio would fit easily in the (underutilized) gym at EA Los Angeles' offices. |
Quote: | At the same time, 4A's staff sat on folding wedding chairs, literally elbow to elbow at card tables in what looks more like a packed grade school cafeteria than a development studio. |
Quote: | When 4A needed another dev kit, or high-end PC, or whatever, someone from 4A had to fly to the States and sneak it back to the Ukraine in a backpack lest it be "seized" at the border by thieving customs officials. After visiting the team I wanted to buy them Aeron office chairs, considered a fundamental human right in the west. There were no outlets in the Ukraine, and our only option was to pack a truck in Poland and try to find an "expediter" to help bribe its way down to Kiev. We gave up not because this tripled the cost, but because we realized that the wider Aeron chairs would require spreading out people and computers, which would lead to extra desks, and that ultimately would have required bigger offices. Yes, really.
I truly enjoyed Far Cry 3, which deserved its great reviews. But how many times did Ubisoft Montreal lose power for hours or days during development? Power outages are the norm for 4A. All developers have deadlines, but I know of few that had to bring in construction generators to be able to work the weekend before final submission because an extra day meant missing shelf dates by weeks. Montreal is cold, but when it gets cold in Kiev it's different. That's because the government provides all of the heating through a central coal burning facility that pipes hot water to homes and offices. Unfortunately, it breaks down reliably a few times a year for a week at a time. Then 4A works in their parkas and struggles to keep their fingers warm in temperatures well below freezing. That is unless it snows and they get stuck home for a few days at a time because snow clearing isn't up to Western standards. |
From the ex-CEO of THQ; their former publisher.
I SAID DAMN
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
|
|
Back to top |
|
 |
3E74
Posts: 2559
Location: feels wrong
|
Posted: Wed, 15th May 2013 20:28 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 20:36 Post subject: |
|
 |
consolitis wrote: | http://www.neogaf.com/forum/showthread.php?t=558062
http://www.gamesindustry.biz/articles/2013-05-15-jason-rubin-metro-last-light-is-the-triumph-of-an-underdog <- click for more
Metro: Last Light was developed under awful conditions (Armed thugs, smuggling, more)
Quote: | Let's be honest: 4A was never playing on a level field. The budget of Last Light is less than some of its competitors spend on cut scenes, a mere 10 percent of the budget of its biggest competitors. |
Quote: | And all of this is compounded by the conditions this Ukrainian team works under in Kiev. The entire 4A studio would fit easily in the (underutilized) gym at EA Los Angeles' offices. |
Quote: | At the same time, 4A's staff sat on folding wedding chairs, literally elbow to elbow at card tables in what looks more like a packed grade school cafeteria than a development studio. |
Quote: | When 4A needed another dev kit, or high-end PC, or whatever, someone from 4A had to fly to the States and sneak it back to the Ukraine in a backpack lest it be "seized" at the border by thieving customs officials. After visiting the team I wanted to buy them Aeron office chairs, considered a fundamental human right in the west. There were no outlets in the Ukraine, and our only option was to pack a truck in Poland and try to find an "expediter" to help bribe its way down to Kiev. We gave up not because this tripled the cost, but because we realized that the wider Aeron chairs would require spreading out people and computers, which would lead to extra desks, and that ultimately would have required bigger offices. Yes, really.
I truly enjoyed Far Cry 3, which deserved its great reviews. But how many times did Ubisoft Montreal lose power for hours or days during development? Power outages are the norm for 4A. All developers have deadlines, but I know of few that had to bring in construction generators to be able to work the weekend before final submission because an extra day meant missing shelf dates by weeks. Montreal is cold, but when it gets cold in Kiev it's different. That's because the government provides all of the heating through a central coal burning facility that pipes hot water to homes and offices. Unfortunately, it breaks down reliably a few times a year for a week at a time. Then 4A works in their parkas and struggles to keep their fingers warm in temperatures well below freezing. That is unless it snows and they get stuck home for a few days at a time because snow clearing isn't up to Western standards. |
From the ex-CEO of THQ; their former publisher.
I SAID DAMN |
Nice read. In the meantime fat joe is sitting on his chair raging the interwebz how developers suck at coding while he himself never did anything noteworthy in his life
ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 20:41 Post subject: |
|
 |
|
|
Back to top |
|
 |
kumkss
Posts: 4834
Location: Chile
|
Posted: Wed, 15th May 2013 20:42 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 15th May 2013 21:24 Post subject: |
|
 |
I nearly fell off my chair laughing when
Spoiler: |
Dark One junior started talking about clothes, then wore some he found and tried to high five Artyom.
|

"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
|
|
Back to top |
|
 |
Page 44 of 75 |
All times are GMT + 1 Hour |