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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Tue, 6th Sep 2005 17:16 Post subject: |
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The extra units and maps are in all versions, whether they're enabled or not is dependent upon the serial you use to activate it with 
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Posted: Tue, 6th Sep 2005 17:59 Post subject: |
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i can't find the keygen@@
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Posted: Tue, 6th Sep 2005 18:27 Post subject: |
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I have never played any of the Earth 21XX series. Was reading the Hands-on and noticed that you can build custom vehicles. Anyone remember Warzone 2100, along that line? Now that was a kickass RTS back in the days!
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Posted: Tue, 6th Sep 2005 18:39 Post subject: |
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Can't find keygen! I can't find the german release anywhere :s
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Posted: Tue, 6th Sep 2005 18:39 Post subject: |
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TheDiggler wrote: | I have never played any of the Earth 21XX series. Was reading the Hands-on and noticed that you can build custom vehicles. Anyone remember Warzone 2100, along that line? Now that was a kickass RTS back in the days! |
Made by the same people.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Tue, 6th Sep 2005 18:39 Post subject: |
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TheDiggler: You bet, that was the prime reason for me getting into the earth series at the very beginning. Did you know Warzone 2100 is open source now? 
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A-A
Posts: 3144
Location: New york
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Posted: Tue, 6th Sep 2005 18:57 Post subject: |
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Yap damn codes dont work here either, ffs why cant they put the keygen on torrents or something
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Baleur
Posts: 2343
Location: South Sweden
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Posted: Tue, 6th Sep 2005 19:08 Post subject: |
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yeah i agree, the keygen should be packed with the nogrp release haha
CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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A-A
Posts: 3144
Location: New york
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A-A
Posts: 3144
Location: New york
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Posted: Tue, 6th Sep 2005 19:23 Post subject: |
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NOGRP Who ever you are cut it out with the SHIT releases
that dont work or have problems, First it was the Battle
flight game that had DLL problems or doesnt work on win2k.
Now this with the location shit and fucked up codes
NICE WORK im so happy to nuke your releases 1x
every damn time
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Posted: Tue, 6th Sep 2005 19:39 Post subject: |
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A-A
Posts: 3144
Location: New york
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Posted: Tue, 6th Sep 2005 20:33 Post subject: |
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Earth_2160_Registration_Fix-TNT
has been released.
Code: | This release is in reference to the UK (United Kingdom) Retail release of
"Earth 2160" which comes already upgraded with the v1.3 Patch.
After you enter your Serial Number and after you Authorize your game, you will
still have a:
Big red "Product Registration" button in the lower left corner.
If you want that to go away, you will need to complete an ONLINE Registration,
filling in your Personal Information.
Such as: your Name, Address, and much more.
Who knows what else will be communicated, such as your Serials/AuthCodes, when
you fill out the form (even with faked info).
So, use our fix and the Register button is gone, troubling you no more! |
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A-A
Posts: 3144
Location: New york
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Posted: Tue, 6th Sep 2005 20:54 Post subject: |
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maxiepaxie wrote: | Earth_2160_Registration_Fix-TNT
has been released.
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Just saw that too thanks
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A-A
Posts: 3144
Location: New york
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Posted: Tue, 6th Sep 2005 20:55 Post subject: |
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After you enter your Serial Number and after you Authorize your game, you will
still have a: Big red "Product Registration" button in the lower left corner.
But the codes dont work to authorize!
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A-A
Posts: 3144
Location: New york
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Posted: Tue, 6th Sep 2005 22:01 Post subject: |
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A proper by Deviance is out now.
Edit: And now nforce have it added.
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A-A
Posts: 3144
Location: New york
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Tue, 6th Sep 2005 22:53 Post subject: |
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A-A wrote: | WHAT MUSIC IS PLAYING AT THE MAIN MENU , WHO SINGS IT
WHAT SONG!!!!!
Its awsome, best music ive ever heard for a main menu  |
In the game? or on the main page? i dont hear music on the main nforce page 
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Baleur
Posts: 2343
Location: South Sweden
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fisk
Posts: 9145
Location: Von Oben
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Posted: Tue, 6th Sep 2005 23:31 Post subject: |
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So, is this Dawn of War once more? What is special about it (haven't tried it, so please tell me the difference between this and ie. DoW).
Yes, yes I'm back.
Somewhat.
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Posted: Tue, 6th Sep 2005 23:36 Post subject: |
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Baleur wrote: | I notice this aint the limited edition with the extra units, yet it has the extra maps? really odd lol |
Are you talking about the Deviance rls? If not, does anyone know if the Deviance rls has the extra units?
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Posted: Tue, 6th Sep 2005 23:38 Post subject: |
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Deviance's version is being nuked for not supporting lan play and for stealing GNSDOX's keygen and TNT's fix.
Paradox's keygen will allow lan play.
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Tue, 6th Sep 2005 23:38 Post subject: |
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Are there cheat codes for this yet? like money, instant build and shit?
i hate playing games like this without atleast a money cheat
EDIT -Nevermind, found the cheats. Here they are
Spoiler: | Console commands
To open the console, press [Enter] during gameplay at any time, but not during cut-scene conversations. You will see a cursor blinking. Enter the code and press [Enter] again. You will see that the code is accepted, when the char [1] appears next to the entered code. To take use of any code you have to activate the cheat mode, first. This is done by [Enter]cheats_2160[Enter] (note, that this is the only code where the [underline] char is used, not the [Space] bar!) and it is needed every time you start the game. Codes are saved in the console, so you might recall them by using the [arrow] keys at any time. Take into account to seperate the codewords from the numerals by one [space] char.
activate cheat mode (required once before using codes) cheats_2160
adds resources, whereas [x] is the amount; e.g. addmoney 1000 addmoney [x]
immediately gives you all researches researchall
appoints a certain experience level for marked units, whereas [x] is the level (1-  . Vehicles: let off pilots,enter code,let pilots board again. setexperiencelevel [x]
appoints experience points to marked units, whereas [x] is the amount of points. Vehicles: let off pilots,enter code,let pilots board again. setexperiencepoints [x]
adds experience points to marked units, whereas [x] is the amount of points. Vehicles: let off pilots,enter code,let pilots board again. addexperiencepoints [x]
reveal map (still unable to see enemies) resetfog
heals marked units heal
kills marked units kill
sets game speed, whereas [x] is the rate (1 - 100) gamerate [x]
sets time of day, whereas [x] is a numeral: 1-65 = night, 66-200 = day time [x]
quit game quit |
Link
http://www.gamespot.com/pc/strategy/earth2160/hints.html
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fisk
Posts: 9145
Location: Von Oben
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Posted: Wed, 7th Sep 2005 00:13 Post subject: |
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So, is this any different (apart from the obvious) between this and Dawn of War?
What sets this apart from the average RTS?
Yes, yes I'm back.
Somewhat.
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