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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Wed, 29th May 2013 22:47 Post subject: |
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DLC = downloadable content.
I think you forgot what it actually is. And that only in recent (years) it has become synonym with "paid content".
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Posted: Thu, 30th May 2013 00:31 Post subject: |
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DLC was born paid (despite its definition). Before it was ADDON or EXPANSION PACK or MOD. You know, like... Diablo 2 Expansion Pack or Morrowind's.
(these were times)
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Thu, 30th May 2013 00:39 Post subject: |
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Expansion pack is hardly DLC (they are kinda similar, but not the same )
DLC is pieces of content that you can download afterwards.
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Thu, 30th May 2013 02:04 Post subject: |
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Ah my bad, totally misread that 
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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Posted: Thu, 30th May 2013 02:58 Post subject: |
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is there a way to unlearn perks? or reset perk points like you would skill/abillity points?
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Posted: Thu, 30th May 2013 03:02 Post subject: |
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morboz wrote: | is there a way to unlearn perks? or reset perk points like you would skill/abillity points? |
I don't think you can change your perk choices, but yes; you can remove/reset points for your skills and abilities. There's a vendor that can do it at the Romany Camp at the start of the game or, if you're already at your hideout, you can recruit another Romany enchanter there.
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Posted: Thu, 30th May 2013 03:22 Post subject: |
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sabin1981 wrote: | morboz wrote: | is there a way to unlearn perks? or reset perk points like you would skill/abillity points? |
I don't think you can change your perk choices, but yes; you can remove/reset points for your skills and abilities. There's a vendor that can do it at the Romany Camp at the start of the game or, if you're already at your hideout, you can recruit another Romany enchanter there. |
i know about skill/abbility points reset, very handy, i was wandering only about PERK points
it would seem that its the only permanent decision regarding your build, even points for katarina can be reset. kinda strange.
oh well, if thats the case, whats with the "Alchemist" perk? i got it thinking it means i can insert more essence into an item, but that dosnt seem to be the case, is it just for the price of the insertion?
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Posted: Thu, 30th May 2013 10:27 Post subject: |
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Posted: Thu, 30th May 2013 14:00 Post subject: |
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It's pretty clearly stated when choosing a perk it's permanent. I doubt they'll change it with a patch.
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Posted: Fri, 31st May 2013 00:08 Post subject: |
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The.Incredible.Adventures.of.Van.Helsing.Update.v1.0.07-RELOADED
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Posted: Fri, 31st May 2013 01:46 Post subject: |
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The Incredible Adventures of Van Helsing v1.0.07
Known issues:
The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Fixed bugs:
Multiplayer:
The Server Browser periodically refreshes the list.
A new column and filter is introduced for searching regional games. (Regional games have lower Ping and thus less lag.)
"Safety" column removed. Games are available to play if your selected Character shares this option. (Characters stored solely in Steam Cloud can join games featuring similar Characters only. Same rule applies to Hardcore Characters.)
Fixed an issue which sometimes applied after rejecting to join a Bossfight.
Fixed an issue with the Drunken Man (remained clickable if the client clicked on him).
Being invited to a Bossfight automatically cancels any teleportation attempts.
Players see the traps placed by the host.
Players can be kicked from the game during the waiting period before Bossfights.
The client returns to the Main Menu if the host disconnects during loading (loading screen)
.
Fixed an issue where conversations got stuck on the screen sometimes.
NPCs and critters synchronized.
When a conversation starts all the players are halted.
Fixed some issues with scripts restarting sometimes.
General:
Fixed an issue with the Lightning Collectors quest.
Fixed an issue with the Lost in the Ink quest.
Fixed an issue with Lady Katarina when she wandered off to gather loot after you respawned , leaving you all alone...
Fixed a rare crash near the Gorgon Pass Bridge.
Fixed an issue with the Harpies coming out of the Wishing Well.
Fixed an issue with the effect of the Earthquake spell.
Your latest Character appears in the Main Menu (even if you only have Online Characters).
Fixed an issue with Skill reset.
The Credits button in the Main Menu closes all other windows.
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Posted: Fri, 31st May 2013 11:37 Post subject: |
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Quote: | since the explosive shot did not deal enough damage |
That's why I suggested to try to gather as much Critical Hit Chance bonus as possible. Random Enchanting, Essences, Epic Gear. In the end, it would pay off not just for Explosive Shot but for Normal Attack as well.
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Posted: Fri, 31st May 2013 12:00 Post subject: |
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Any tips on how to get good items from the gamble vendor? Is there any kind of trick? I really do not like how forging is done, it seems completely random. Sometimes I put in three shitty yellow items, which results in something great. While I input the best three yellow items, I get crap.
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Posted: Fri, 31st May 2013 13:16 Post subject: |
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Mister_s wrote: | Any tips on how to get good items from the gamble vendor? Is there any kind of trick? I really do not like how forging is done, it seems completely random. Sometimes I put in three shitty yellow items, which results in something great. While I input the best three yellow items, I get crap. |
Wait, huh? The part with:
"Sometimes I put in three shitty yellow items, which results in something great" confused me. You mean Gambler Shop or Artifact Forge. The latter is pretty much useless, the first one is pure random and does not require you to sell anything.
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vaifan1986
Posts: 4638
Location: Birthplace of the necktie.
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Posted: Fri, 31st May 2013 13:27 Post subject: |
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Anyone knows what to do with the Ragged Boots quest item?
Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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Posted: Fri, 31st May 2013 13:58 Post subject: |
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^^
Go down to rat vendor, near the ship, you'll find a crate. You'll get mutant worm.
Now you can do fishing again. You'll get a fish.
Either eat that fish and get -10HP permanently or feed the cat nearby and you'll get rare item.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Last edited by IamAWESOME on Fri, 31st May 2013 14:08; edited 4 times in total
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Posted: Fri, 31st May 2013 13:59 Post subject: |
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IamAWESOME wrote: | ^^Go near rat vendor. You'll see a cat.
Drop your boot, cat dies and you get yellow item. |
Wait, I thought you were supposed to use the bait on the fishing rod in order to get the rotten fish and you drop THAT for the cat? Not the boot..?
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Posted: Fri, 31st May 2013 14:33 Post subject: |
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Kein wrote: | Mister_s wrote: | Any tips on how to get good items from the gamble vendor? Is there any kind of trick? I really do not like how forging is done, it seems completely random. Sometimes I put in three shitty yellow items, which results in something great. While I input the best three yellow items, I get crap. |
Wait, huh? The part with:
"Sometimes I put in three shitty yellow items, which results in something great" confused me. You mean Gambler Shop or Artifact Forge. The latter is pretty much useless, the first one is pure random and does not require you to sell anything. |
I meant the forge. It's not really useless, sometimes you get excellent items, but it all seems random. Near the endgame you'll have more than enough gold, so I just forge every yellow item I get.
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