SimCity V
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scaramonga




Posts: 9800

PostPosted: Thu, 13th Jun 2013 20:00    Post subject:
DaLexy wrote:
Okay Guys, at first i must say well done VulpesZedra, you finally gave me a Demo for this Game. Hope you keep up the work and make it fully Offline with all the necessary things.
It prolly will take some time to reverse all the packets and over region stuff, but im sure this guy is capable of doing it over time.

So yeah, i coudnt await it anymore and bought this game now yesterday, coudnt stand the fact of this one lonely region and the other missing stuff.
For 25 Bucks it doesnt seem a bad deal at all and i must also admit that those small areas are not such a big problem as i thought first. Sure thing i still want bigger maps and Offlineplay and hope that this will come in the future.


Believe me, you will wish you stuck with the demo Wink
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Silent_Lurker




Posts: 7507
Location: France
PostPosted: Thu, 13th Jun 2013 20:22    Post subject:
DaLexy wrote:
Okay Guys, at first i must say well done VulpesZedra, you finally gave me a Demo for this Game. Hope you keep up the work and make it fully Offline with all the necessary things.
It prolly will take some time to reverse all the packets and over region stuff, but im sure this guy is capable of doing it over time.

So yeah, i coudnt await it anymore and bought this game now yesterday, coudnt stand the fact of this one lonely region and the other missing stuff.
For 25 Bucks it doesnt seem a bad deal at all and i must also admit that those small areas are not such a big problem as i thought first. Sure thing i still want bigger maps and Offlineplay and hope that this will come in the future.


Believe me, you will not regret your buy. Smile

 Spoiler:
 


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DaLexy




Posts: 3041
Location: Germany
PostPosted: Fri, 14th Jun 2013 11:44    Post subject:
Yeah i know what you mean, Server dc`s, Sound loops and various other bugs.

I can live with those so far, but what keeps me annoying right now is, i build an Arcology and should get around 600k Workers, fun is they want only go into the Intustrial area in the bottom, not in the upper where i produce my TVs ^^

Im thinking about rezoning the whole area, question is will i keep my stuff which is unlocked from TradeHQ/Electronics Division when i bulldoze them ?


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scaramonga




Posts: 9800

PostPosted: Fri, 14th Jun 2013 12:03    Post subject:
DaLexy wrote:
question is will i keep my stuff which is unlocked from TradeHQ/Electronics Division when i bulldoze them ?


You'll lose the lot anyway when the server bombs and you have to rollback, so it really don't matter either way Wink
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Silent_Lurker




Posts: 7507
Location: France
PostPosted: Fri, 14th Jun 2013 16:00    Post subject:
DaLexy wrote:

question is will i keep my stuff which is unlocked from TradeHQ/Electronics Division when i bulldoze them ?


They should switch off until you rebuild HQs/Divisions, as do services when you bulldoze corresponding town hall's departments.
But I didn't have tried this myself, so who knows ... give it a try Wink


This game can still look nice sometimes :



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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Fri, 14th Jun 2013 18:47    Post subject:
Fittingly it looks like a model city in someone's, albeit huge, cellar.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Sat, 15th Jun 2013 11:59    Post subject:
It doesn't need to be that huge. A closet would fit it.

Nice screenshots don't do anything to sell this turd. How it looks is nothing compared to how it plays and how they've managed it.


intel ultra 7 265k, 64gb ram, 3070
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danger1911




Posts: 430
Location: BrightFalls
PostPosted: Sun, 16th Jun 2013 14:30    Post subject:
SimCity.2013.NO_DRM_CRACKED.1.5-P2P


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Newty182




Posts: 10805
Location: UK
PostPosted: Sun, 16th Jun 2013 14:41    Post subject:
danger1911 wrote:
SimCity.2013.NO_DRM_CRACKED.1.5-P2P


Same old method..

 Spoiler:
 


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 16th Jun 2013 14:49    Post subject:
Any changelog for 1.5?
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 16th Jun 2013 14:54    Post subject:
Someone should make a script that does all that for you, so many people complaining.. That they can't execute a simple command or follow a video where they just have to replicate what the person in the vid did Facepalm


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Him696




Posts: 393

PostPosted: Sun, 16th Jun 2013 14:56    Post subject:
sabin1981 wrote:
Any changelog for 1.5?



Changelog

 Spoiler:
 
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Bendi




Posts: 3395

PostPosted: Sun, 16th Jun 2013 14:59    Post subject:
Future installments will also have more regions and trading between them.


sin317 wrote:

typical jew comment
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Sun, 16th Jun 2013 15:04    Post subject:
Just found this on usenet:

Sim.City.2013.Digital.Deluxe.Edition-SKIDROW

fake? real?
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 16th Jun 2013 15:07    Post subject:
http://binsearch.info/?max=250&g=alt.binaries.boneless&a=saus.spam%40gmail.com+%28SauSkopje%28FTD+only%29%29

Wink

(btw, binsearch is wrong, it doesn't have a password.. Even tho i mailed them, they don't bother to make their algorithm to detect this properly.. fucktards..)

(and this is 1.3, i got 1.4 and 1.5 patches as well, but not uploading to usenet, they on zippyshare)


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)


Last edited by sausje on Sun, 16th Jun 2013 15:10; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 16th Jun 2013 15:09    Post subject:
@Him696

Thank you Smile
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TheZor
VIP Member



Posts: 5991

PostPosted: Sun, 16th Jun 2013 15:12    Post subject:
The crack updates in themselves can be found at the creator's twitter page
@VulpesZedra


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iep




Posts: 392

PostPosted: Sun, 16th Jun 2013 16:56    Post subject:
Good grief, I can feel my neurons dying when just watching gameplay youtubes of this thing. Can't imagine actually playing it lol wut
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Sun, 16th Jun 2013 20:36    Post subject:
lol even with a "reelase" no one cares... Very Happy


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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BearishSun




Posts: 4484

PostPosted: Mon, 17th Jun 2013 17:57    Post subject:
danger1911 wrote:
SimCity.2013.NO_DRM_CRACKED.1.5-P2P


Can anyone more familiar with this tell me what are the limitations of this DRMLESS release, compared to legit version? Does everything work if I just want a SP experience?
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scaramonga




Posts: 9800

PostPosted: Mon, 17th Jun 2013 19:08    Post subject:
BearishSun wrote:


Can anyone more familiar with this tell me what are the limitations of this DRMLESS release, compared to legit version? Does everything work if I just want a SP experience?


No, nothing works, its a broken game, DRMless or not. Wink
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Mon, 17th Jun 2013 20:05    Post subject:
well then, it werks just like the legit version


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KGen




Posts: 1081

PostPosted: Mon, 17th Jun 2013 20:15    Post subject:
As far as I saw before uninstalling, you have only 1 region to play in (the one featured in the forced tutorial), but later versions of the emulator might include more regions. Otherwise, I think it's the full game.


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moosenoodles




Posts: 18411

PostPosted: Mon, 17th Jun 2013 21:28    Post subject:
scaramonga wrote:
BearishSun wrote:


Can anyone more familiar with this tell me what are the limitations of this DRMLESS release, compared to legit version? Does everything work if I just want a SP experience?


No, nothing works, its a broken game, DRMless or not. Wink


isnt there on you know forums, a version that lets you grab it for free via reg hacks etc and then downloading via the publishers app?
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Silent_Lurker




Posts: 7507
Location: France
PostPosted: Tue, 18th Jun 2013 21:55    Post subject:
Update 5 out :

Quote:
Update 5 is focused on improvements to Multiplayer and Multi-city Play

• New: Historic Price charts for Global Market resources are available from the SimCity World button on the main menu.
• New: The Region Wall chat has been completely updated with a new look and new functionality! Chat functions more efficiently and it’s much easier to communicate with other players. Time stamps show on chat messages on rollover. Regional events are easier to read and can be toggled on and off.
• New: Added a filter for friends’ regions in the join region section.
• New: Trading control. Added feature to give players more control over their utilities. Players can now choose whether or not to keep their power, water, or sewage local. This setting can be found on the information panel accessible by clicking on the power plant, water tower, or sewage pipe or plant. Sharing with the region is on by default.
• New: Regional Missions: Added seven new regional missions: Drink It Up!, Plug In, So Stoked, The Wheels on the Bus, Ferry Dust, Station to Station, and Riding Coach.
• New: Regional Achievement: Added a new regional achievement, Field Trip!
• Gifting Improvements: Cash gifts are now delivered electronically, not by truck. This should improve the efficiency of gifting.
• Resource gifts: Resource gifts will happen more reliably. Multiple trucks can make deliveries at once if they are available in the sending city and the truck capacities have been increased.
• Great Works Improvements: Delivery trucks will mark their resources as dropped off as soon as they reach the Great Works, instead of when they arrive back in the city. This will make tracking time more reliable.
• Great Works Improvements: Update to have all resources at Great Works handled at the regional level. This will address players in different cities seeing different resources once the server has processed the region and cities.
• Great Works Improvements: Fixed an issue where an Arcology would maintain power from the region and fixed an issue where shoppers would not increase at the Arcology as it was leveled up. This will update in both existing and new Arcologies.
• Great Works Improvements: Tuned the Solar Farm.
• Regional Unlocks: The advanced coal mine unlocks regionally. Fixed issue where the Trade HQ sometimes did not unlock.
• Fire Advisor Trading clarity: Tuned the Fire advisor so they do not tell you that neighbors are sending fire trucks when your neighbor has no fire stations.
• Trading: School buses that travel from a neighbor’s city will show that city’s avatar.
• Regional Commuting: Fixed an issue where Sims would not be able to take transit out of cities with lots of streetcars or shuttle buses. This could cause some cases where commuting Sims could not return home and their homes would go abandoned.
• Garbage Trucks and Recycling Trucks: Fixed an issue that some cities experienced where garbage and recycling trucks do not leave their buildings or disappeared when trading service with neighbors. Existing cities who have trucks that have disappeared will have to demolish their missing trucks’ garages and plop new garages.
• Text Clarification: The “Out of Money” message now says “Can’t find work” when appropriate in rollover feedback and the approval rating UI. This is to clarify your Sims’ actual need.


Quote:
Update 6 will focus on RCI improvements and fixes. Stay tuned for more info about it!


By the time, bigger city maps might be out.
And a real offline mode might come as well.

We are getting closer Smile


NFOHump 5.0 region up, I have sent invite.
Let's see if they have actually fix these damn sync and chat issues.


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scaramonga




Posts: 9800

PostPosted: Wed, 19th Jun 2013 01:22    Post subject:
I may give it another go when that '5' has a 'zero' next to it Wink
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Wed, 19th Jun 2013 01:52    Post subject:
they will surely stop support soon enough, and start promoting SimCity 6


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 19th Jun 2013 08:56    Post subject:
BLuNT318 wrote:
they will surely stop support soon enough, and start promoting SimCity 6


I'm slightly amused there hasn't been any significant DLC for the game yet.
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LeoNatan
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Posts: 73196
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PostPosted: Wed, 19th Jun 2013 09:08    Post subject:
Lol so an emulator is out and still no one gives a shit. What a fail bullshit this game is. Laughing
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Silent_Lurker




Posts: 7507
Location: France
PostPosted: Wed, 19th Jun 2013 09:40    Post subject:
BLuNT318 wrote:
they will surely stop support soon enough, and start promoting SimCity 6


Can't wait !

Kaltern wrote:

I'm slightly amused there hasn't been any significant DLC for the game yet.


Knowing EA, I am pretty sure the game had been out finished and bug free, will would have 200$ worth of DLC already. Laughing


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
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