I told ya, Stannis and Melisandre are Microsoft, she is having "all-digital future" visions, R'hollor is the cloud and Davos is the people trying to talk sense into them
It looks better then the Xbox One, I see why they did the slant thing on the PS4, it makes it look stylish and sleek. While the XBox One looks like my old DVR Box. pfft
the original was bombarded but neogaffers are talking about it right now.
That Jimmy Fallon xbox segment confirmed that downclocking almost, he states in the video the xbox one is 3x as fast as the xbox 360. xbox 360 is ~300 gflops so that would put the xbone right around ~900.
That Jimmy Fallon xbox segment confirmed that downclocking almost, he states in the video the xbox one is 3x as fast as the xbox 360. xbox 360 is ~300 gflops so that would put the xbone right around ~900.
thats an interesting observation
we could count together
- microsoft is having yield problems, has to downclock, stops gamestop pre-order supply
- microsoft sees they are now totally fucked unless they do a 180
- microsoft announces change of DRM policies
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.
For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:
•An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
•Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
And the idea of sharing your games with up to ten people has now been removed. You win some and you lose some.
Yeah, now you can just hand them the DVD and they can play as normal, just like X360. The whole "up to ten people" thing wast just about how many people could be on your family list in total - MS never clarified how many could play THAT SPECIFIC game simultaneously and I'm willing to bet it would have been no more than you + one other.
I'll take the removal of all net requirements, initial setup aside, no region restrictions, no disc authorisation and no used game blocking ("limiting") over the ability to share a copy of my game with someone else.
And the idea of sharing your games with up to ten people has now been removed. You win some and you lose some.
Yeah, now you can just hand them the DVD and they can play as normal, just like X360. The whole "up to ten people" thing wast just about how many people could be on your family list in total - MS never clarified how many could play THAT SPECIFIC game simultaneously and I'm willing to bet it would have been no more than you + one other.
They did, it was one. Just like now with having a disc, only one console would be able to use that disc/play that game, the same with the shared library. Witch, to be fair makes sense.
The idea of having a library of games like that sounded good, but not enough to justify an always online DRM.
The thing is though, how long before they change it back again?
I assume this is a plot to build a fan base or at least not let sony take too much of that early adopters base, and buy more time until they have the infrastructure in place. And then, once they have the infrastructure in place + a decent sized fan base, flip the switch. Because they reserve the right do that at any time, without your consent.
The thing is though, how long before they change it back again?
I assume this is a plot to build a fan base or at least not let sony take too much of that early adopters base, and buy more time until they have the infrastructure in place. And then, once they have the infrastructure in place + a decent sized fan base, flip the switch. Because they reserve the right do that at any time, without your consent.
Glad to see I'm not the only one that is seeing things like that. It's definitely worrying that MS might change their mind again once the console is out there and the installed in the userbase, after all; Sony removed Linux in the end, despite it being a heavily advertised feature of the machine. There's no reason to trust that Microsoft won't flipflop back to the DRM scheme - and, as you said, it would be tough shit if they did because dErpULAS
the derps will now run to buy an xbone like moths to fire, oh there will be tears shed when microsoft completes their planned 360° turn with a second 180° one in around a year or so.
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