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Posted: Mon, 24th Jun 2013 05:25 Post subject: [iOS/Android/Mac/Win] PPSSPP 0.8 Released |
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Here we go! 0.8, now available for Windows and Android*, brings you the following new features:
*Full video and audio playback in most games (audio requires an optional plugin)
*Huge increases in compatibility! Final Fantasy: Crisis Core is fully playable on fast devices, for example.
*Lots of little things like easy screenshot taking, the beginnings of a cheat feature, etc
Thanks to all the contributors making this possible! I want to call out unknownbrackets and oioitff for outstanding additions.
So get downloading! It may take Google Play some time to update to 0.8.
*For those of you on iOS and Blackberry, 0.8 builds will be available soon. We are still looking for a volunteer to maintain a Mac build.
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http://www.ppsspp.org/index.html
This is absolutely phenomenal. The performance, usability and compatibility jump between 0.7 and 0.8 is off the friggin' charts and is now hands down the best PSP emulator out there. The PC version alone is fantastic, with gorgeous visual quality increases - just like PCSX2 - and, so far, perfect speed and overall performance. Phantasy Star Portable 2, for instance, is now as close to perfect as you're going to get -- whereas it was a mess on jpcsp. I've not had chance to try it on my iPad 2 yet and since my only non-Bluestacks/AndroVM device would be my wife's Galaxy Europa, there's been no point trying the Android build. Supposedly has enormous performance boosts across the board though. If I have one complaint it's that the audio sync is tied to framerate, so if the framerate fluctuates at all (such as during a scene change) audio can crackle a little bit. As long as you're running solid performance though; it's all good!
Strongly recommended!
~edit~
FFIV TCC still doesn't seem to like buffered rendering/anti-aliasing, the text disappears when those are enabled, but that's fine - pressing F5 fixes that 
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Posted: Mon, 24th Jun 2013 06:15 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:21; edited 1 time in total
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no9999
Posts: 3437
Location: Behind you...
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Posted: Mon, 24th Jun 2013 08:51 Post subject: |
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Horrordee
Soderator
Posts: 8867
Location: England
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Posted: Mon, 24th Jun 2013 10:28 Post subject: |
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Super cool, I wonder how it'll run on my iPad2 - probably badly. In which case, I might have to start using it on my iPhone 5...
Space for rent. Contact me for rates!
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no9999
Posts: 3437
Location: Behind you...
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Posted: Mon, 24th Jun 2013 12:32 Post subject: |
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Looks like I need to give this a try and see how some of my favorite PSP games run on it.
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Posted: Mon, 24th Jun 2013 13:09 Post subject: |
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i hate you now i have this 640 gig list of psp games to check on my hdd .... f you
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Mon, 24th Jun 2013 16:56 Post subject: |
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Wow, didn't even know a good emu existed!
Could someone more inclined to the PSP scene maybe post a list of the essential must-play games for the PSP?
I borrowed one years ago from a friend for... Patapon? But haven't otherwise followed PSP games at all...
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deelix
PDIP Member
Posts: 32062
Location: Norway
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no9999
Posts: 3437
Location: Behind you...
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Posted: Mon, 24th Jun 2013 20:59 Post subject: |
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My list is (in no particular order):
Jeanne D'arc
GTA Series
Valkyria II
Monster Hunter Freedom Unite
Fate Extra
Corpse Party
Final Fantasy IV Complete Collection
Mimana Iyar Chronicles
Crisis Core Final Fantasy VII
Dissidia 012: Duodecim Final Fantasy
Patapon 1/2/3
Tactics Ogre Let Us Cling Together
Kingdom Hearts Birth by Sleep Final Mix
God of War Series
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Posted: Mon, 24th Jun 2013 21:45 Post subject: |
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In no particular order either;
Bounty Hounds
Cladun This is an RPG, Cladun X2
Prinny - Can I be the Hero?
Castlevania - Dracula X Chronicles
Phantasy Star Portable, Phantasy Star Portable 2
Final Fantasy III
Final Fantasy IV The Complete Collection
Final Fantasy Crisis Core
Final Fantasy Dissidia
Final Fantasy Dissidia Duodecim
Final Fantasy Tactics
Final Fantasy Type-0 (whenever the fucking thing ever gets fucking translated. Fuck)
Corpse Party, Corpse Party 2
Kingdom Hearts: Birth by Sleep
Valkyria Chronicles 2
Grand Theft Auto; Chinatown Wars, Liberty City Stories, Vice City Stories.
The Legend of Heroes Prophecies of a Moonlight Witch, Tears of Vermillion, Trails in the Sky
Parasite Eve: The 3rd Birthday
Star Ocean First Departure, 2nd Evolution
Dungeon Maker, Dungeon Maker 2
Shin Megami Tensei Persona, Persona 2, Persona 3
Ys 1 & 2 Chronicles
Adventure Bar Story
Killzone Liberation
Spectral Souls
Monster Hunter Freedom Unite, Monster Hunter 3 Portable (En patch is up to v5 now)
Ridge Racers 2
Gran Turismo Portable
Metal Gear Solid Portable Ops, Peace Walker
Soul Calibur
Tekken Dark Resurrection
Breath of Fire 3
Yu-Gi-Oh! GX series (1-6, 6 being JP only, unsure if translated)
Astonishia Story
Dungeons & Dragons Tactics
Sims 2, Castaway, Pets
Brave Story: New Traveller
Ultimate Ghosts 'n Goblins
Half-Minute Hero
Dragoneer's Aria
Disgaea series
God of War Chains of Olympus/Ghosts of Sparta
Harvest Moon Boy & Girl, Tales of Leaf Valley
Jak and Daxter - The Lost Frontier
Dungeon Explorer
Blade Dancer
Outrun 2006
Darkstalkers Chronicle
Valkyrie Profile
Mega-man Maverick Hunter X
Powerstone Collection
Dungeon Siege - Throne of Agony
Untold Legends Warrior's Code/Brotherhood of the Blade
Valhalla Knights, Valhalla Knights 2
Unchained Blades
*cough*
Have fun <3
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Posted: Mon, 24th Jun 2013 23:17 Post subject: |
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Does this read your PSP saves by chance? I have a few games I'd love to just "xfer" over to this. Thank you so much for the heads up though Sabin!
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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no9999
Posts: 3437
Location: Behind you...
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Posted: Tue, 25th Jun 2013 04:01 Post subject: |
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0.8.54 out even more massive speed bump
ppsspp-v0.8-54-gf797932-windows-amd64.7z
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Posted: Tue, 25th Jun 2013 04:08 Post subject: |
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Hfric wrote: | 0.8.54 out even more massive speed bump
ppsspp-v0.8-54-gf797932-windows-amd64.7z |
Really...? Where did you read this, hfric? The only source I can find that has ppsspp 0.8.54 is a Korean website called "Game Planet" - I can't find any sources about 0.8.54 otherwise and none that mention a huge speed increase. Here is the changelog;
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Merge:
3f114f3 230ba9aMerge pull request #2350 from makotech222/cwcheatUICW
Cheat: Fix ini titles (again) and add an offset for God Eater Burst codes to work properly.
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The ppsspp-GIT fork was also updated today, no mention of speed increase either.
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PPSSPP Git Changelog:
* Merge pull request #2435 from lioncash/master
Add an extra null check to an if statement in CwCheat's function hleCheat.
* Simplify the previous commit's check a little bit.
* Add a check to an if-statement in CwCheat.cpp in function hleCheat.
Check if cheatEngine isn't null. Considering how the if-statement below it has this check, it should be placed in this one as well.
* Blackberry Buildfix.
* Update ffmpeg scripts for Symbian and CMake
* Merge pull request #2433 from lioncash/master
Fixed a resource leak in ControlMapping.cpp and a null check problem in MediaEngine.cpp
* Fix a case where a pointer was being used before its null check in MediaEngine.cpp
* Fix a resource leak in ControlMapping.cpp
* Merge pull request #2430 from unknownbrackets/lbn-fix
Parse sce_lbn more leniently, like the PSP does
* Parse sce_lbn more leniently, like the PSP does.
* Merge pull request #2423 from unknownbrackets/savedata
Fix some bugs in auto savedata modes, use structs
* Reload the savedata request if it changes.
This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
* Use PSP memory directly in GETSIZES for savedata.
* Return a bind value in FILELIST, tweaks.
* Switch idList to use structs in savedata.
* Use the specified game/save name for SIZES.
It doesn't use the global one (not sure why...)
* Return error codes from SavedataParam::GetSizes().
Rather than true/false, makes things simpler.
* Switch SIZES savedata mode to using structs.
* For AUTOSAVE/MAKEDATA type modes, "" is valid.
Don't try to use the saveNameList in this case, use "".
* Linux buildfix.
* Update versions for Qt/Symbian/Blackberry
* Simplify vertex shaders a little more in the common case of directional lights.
* Merge pull request #2416 from unknownbrackets/fbo-minor
Centralize destruction of FBOs, use std::vector
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Last edited by sabin1981 on Tue, 25th Jun 2013 04:10; edited 1 time in total
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Posted: Tue, 25th Jun 2013 04:10 Post subject: |
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is there a list of games that work at 80% and above? I tried one game, portable ops, and 2 mins in and I got major graphical glitches.
cockcockcockcockcockcockcockcockcockcockcockcock
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Posted: Tue, 25th Jun 2013 07:30 Post subject: |
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FF: Crisis Core is having some audio issues for me. During the CGI type cutscenes/cinematics, I get no sound. So the summons, and the intro, play, but there's no audio until it gets to the actual game sounds.
Anyone else try this yet? If so, does it work fine for you? Maybe I need a different .ISO or something.
Edit: Someone mentioned using a PS3 controller? Is that working out well?
Edit2: Oops, I just read Sabin's original post and it mentioned audio. Gonna give that a shot.
Edit3: The audio download fixed it up for me. 
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
Last edited by Mikey5449 on Tue, 25th Jun 2013 07:42; edited 1 time in total
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Posted: Tue, 25th Jun 2013 07:35 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:20; edited 1 time in total
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Posted: Tue, 25th Jun 2013 08:46 Post subject: |
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tried it. as always with all post psx emulators, there just is way too many graphical issues, bugs, problems, and missing effects that probably will never get fully fixed. i'm disappointed in emulation ever since console games started using more and more advanced 3d techniques.
for example PCSX2 even today has same graphical glitches that i saw like 4-5 years ago so i lost all hope of ever seeing them fixed.
if you want to play psp games, you are far better off getting a real psp, they are dirt cheap, fully hacked, not only that but they also run all psx games.
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Posted: Tue, 25th Jun 2013 15:45 Post subject: |
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goddamn, thanks for those lists guys... <3
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chiv
Posts: 27530
Location: Behind You...
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Posted: Mon, 1st Jul 2013 14:20 Post subject: |
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no mention of pursuit force? i loved that game, it was so much fun
its basically like the driving in just cause 2... drive, shoot, jump onto someone elses car, shoot them, steal their ride and keep on driving, i loved the hell out of it!
also, i remember REALLY enjoying vakyrie profile... this was back when i thought all rpgs sucked ass, so it was quite a big thing for me to enjoy an rpg.. getting a bit nostalgic actually... thanks for bringing this to my attention, i cant wait to play all these games again on a... more.. comfortable... setup 
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Posted: Mon, 1st Jul 2013 14:26 Post subject: |
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@Interinactive : for full speed PSX emulator on iOS, use Retroarch by libretro, it runs games in native iOS resolution (no bilinear filtering though but yes, 1024x768 if you use a non retina iPad !) and most games run full speed on my iPad mini (=iPad 2 !).
I had tried PPSSPP on iPhone 5 back then, but that was old build, and it was mostly slow sadly, with the sound usually broken : Loco Rocco was like 15 fps for example.
Only game that was full speed was Saint Seiya Omega but the sound was kinda broken.
Need to test this version though.
Wipeout Pulse was 30fps (lame for Wipeout).
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