The Witcher 3: Wild Hunt
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Kein
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PostPosted: Wed, 17th Jul 2013 03:51    Post subject:
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Interinactive
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PostPosted: Wed, 17th Jul 2013 03:57    Post subject:
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MinderMast




Posts: 6172

PostPosted: Wed, 17th Jul 2013 06:14    Post subject:
From what I read, they are just saying that in-game graphics look very similar to this concept art and they praise the devs for job well done Smile
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DarkRohirrim




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PostPosted: Thu, 18th Jul 2013 13:15    Post subject:
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Interinactive
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PostPosted: Thu, 18th Jul 2013 13:51    Post subject:
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Werelds
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PostPosted: Thu, 18th Jul 2013 13:56    Post subject:
VISCERAL IMMURSIV AUTHESTIC ACTIUN OFC

WHAT ELSE








Wrong type of game if you can't be fucked to read & listen, go play crap effect or something Razz
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dannofdawn




Posts: 2227

PostPosted: Thu, 18th Jul 2013 21:26    Post subject:
Interinactive wrote:
No clear good or bad choices, excellent!

Quote:
Learning curve was too steep


Here we go Reaction

Quote:
Some people found it hard because there were lots of names being dropped


If you get confused, you refer to the codex, but okay.

And tbh, fuck people who can't be bothered listening or comprehending what's going on, especially if their reaction to not being able to understand is to cry for it to be dumbed down. Read. Listen. Open the damn codex. What else are you looking at the screen for?


Well if there is one thing the codex can do better is the database for countries and locations. When I first got to Act 3, all the names of the kings and their countries can get confusing. And the codex don't seem to update after you first heard the name, but it follow a different method.
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Mister_s




Posts: 19863

PostPosted: Thu, 18th Jul 2013 22:29    Post subject:
Well it wasn't supposed to be a codex, it's like a biography or a diary. The story in these games aren't exactly complex I think, not much to be confused about.
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prudislav
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PostPosted: Thu, 18th Jul 2013 22:37    Post subject:
http://www.vg247.com/2013/07/16/the-witcher-3-wild-hunt-an-open-world-done-right/
Quote:
What was most striking about the demo was how organic every encounter felt. Though The Witcher 3 may not have found the solution of the disruption of the narrative as a result of gameplay—and it’s entirely possible that there just might not be one – CD Projekt RED’s definitely figured out a good sense of pacing between encounters and side quests to keep the player engaged.

Rather than having no impact on an empty, husk of a world, the player’s choices will leave visible changes. “You need to have believable situations,” said Tomaszkiewicz. “If you put only black and white choices into the game, you will feel that it is [sic] a fake.
Frap Frap Guy
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dannofdawn




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PostPosted: Thu, 18th Jul 2013 23:12    Post subject:
Mister_s wrote:
Well it wasn't supposed to be a codex, it's like a biography or a diary. The story in these games aren't exactly complex I think, not much to be confused about.


I had no knowledge of the world before I played TW2 and that was the reason why I said the countries and kings confused me.
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xxax
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PostPosted: Thu, 18th Jul 2013 23:24    Post subject:
prudislav wrote:
http://www.vg247.com/2013/07/16/the-witcher-3-wild-hunt-an-open-world-done-right/
Quote:
What was most striking about the demo was how organic every encounter felt. Though The Witcher 3 may not have found the solution of the disruption of the narrative as a result of gameplay—and it’s entirely possible that there just might not be one – CD Projekt RED’s definitely figured out a good sense of pacing between encounters and side quests to keep the player engaged.

Rather than having no impact on an empty, husk of a world, the player’s choices will leave visible changes. “You need to have believable situations,” said Tomaszkiewicz. “If you put only black and white choices into the game, you will feel that it is [sic] a fake.
Frap Frap Guy


Jesus that was one of the most pretentious trailers i've ever seen. They are overdoing it for me, its starting to sound like the second coming.
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Kein
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Posts: 6101

PostPosted: Thu, 18th Jul 2013 23:44    Post subject:
I re-watched this trailer again and realized that I've seen, hear and read this before. This might impress possible publisher but not a gamer who've seen shit. I doubt they will deliver even a HALF of the promises. And it is not even a matter of fact that CDPr isn't such a big developer with infinite budget - it just they promise golden mountains. Many of the visitors of this thread know the price to such promises and ambitious ideas.
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Lukxxx




Posts: 726

PostPosted: Fri, 19th Jul 2013 09:35    Post subject:
Mister_s wrote:
Well it wasn't supposed to be a codex, it's like a biography or a diary. The story in these games aren't exactly complex I think, not much to be confused about.


http://knightofphoenix.tumblr.com/witcher

Read his 'The Politics of The Witcher 2' posts. Especially part 4 and 5.
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Yondaime
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PostPosted: Fri, 19th Jul 2013 19:57    Post subject:
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:39; edited 1 time in total
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prudislav
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PostPosted: Fri, 19th Jul 2013 20:06    Post subject:
its just marketing targeted to new customers.
FYI I would bought anything with witcher name as i love whole book series
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Kein
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Posts: 6101

PostPosted: Fri, 19th Jul 2013 20:14    Post subject:
Of all the people I more than anyone wish I was and/or will be wrong. Because of obvious reasons, Yondaime. I want to see the game they promise, I WANT to play it.

Quote:
But I don't think I can be cynical about this because if even CDPR messes this up, then there really won't be any other developer I fully trust anymore. And that'd be a sad state of affairs.

That feel. I remember when such shit happened to Piranha Bytes (G3). I had so much faith in them. True, it wasn't their fault in particular but rather greedy JooWood's and yet here we are, with born-dead Risen 1/2.
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ixigia
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PostPosted: Sat, 20th Jul 2013 03:41    Post subject:
About the combat system:

Quote:
SS: Does The Witcher’s narrative priority at all hurt the combat? This is a franchise built on its story, but what are you doing in this third game to keep players interested in the mechanics?

KT: It’s not like the narrative ever hurt the mechanic, or at least we hope so! To cater to the needs of those who prefer a good brawl, we’ve completely redesigned the combat while retaining the things that gamers told us worked in The Witcher 2. The fighting will be more intimate and the pace will be a bit slower making the whole experience less chaotic and more tactical. We’ve had several approaches to what we thought would be the sweet spot of a superior combat mechanic and this time, with all lessons learned, we think we nailed it.


http://stickskills.com/2013/07/19/the-witcher-3-devs-on-comparisons-to-skyrim-next-gen-challenges/

That probably means much less crazy rolling around, which is definitely good.
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Il_Padrino




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Location: Greece by the North Sea
PostPosted: Sat, 20th Jul 2013 16:06    Post subject:
And they added the fighting stances again from the first one. Not everyone was fond of that, but I thought it was a neat feature that added some variety to the combat.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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prudislav
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PostPosted: Sat, 20th Jul 2013 16:38    Post subject:
Il_Padrino wrote:
And they added the fighting stances again from the first one. Not everyone was fond of that, but I thought it was a neat feature that added some variety to the combat.

exactly and stances and piruetes suits Witcher more than rolls to stay true to the books
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Whatsupdog




Posts: 1279
Location: Behind You!
PostPosted: Sat, 20th Jul 2013 17:16    Post subject:
I liked the fighting stances; it required you to switch styles according to the enemy type. Lets see if they can improve on it and iron out the deficiencies.
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Yondaime
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PostPosted: Sat, 20th Jul 2013 19:10    Post subject:
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:39; edited 1 time in total
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Sat, 20th Jul 2013 22:53    Post subject:
leroy15b wrote:
Can someone te me to some general torrent tracker like SCC IPT or TL.
I will get you a legit key for a game of choice. To play online. PM me!
I want Bioshock Infinite, gift and not a key! And you PM' me Smug


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Frolsa84




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PostPosted: Sat, 20th Jul 2013 23:18    Post subject:
leroy15b wrote:
Can someone te me to some general torrent tracker like SCC IPT or TL.
I will get you a legit key for a game of choice. To play online. PM me!


Ratio cheater
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Neon
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PostPosted: Mon, 22nd Jul 2013 14:17    Post subject:
http://stickskills.com/2013/07/19/the-witcher-3-devs-on-comparisons-to-skyrim-next-gen-challenges/


Quote:
StickSkills: We keep hearing about Wild Hunt’s open world, and how the geography players will be able to explore is more than 30 times bigger than what was seen in The Witcher 2. Does that mean the game’s quests and personality might be more dispersed, or will The Witcher 3 continue the series’ trend of being a “dense” RPG?

Konrad Tomaszkiewicz, Game Director: The quest per pixel (we should trademark this!) metric is as high as it’s humanly possible in The Witcher 3. We’ve added quite a few people to the departments responsible for quest design and writing – we’re willing to go very far make side-quests seamless and coherent with the whole world you’ll get to explore. Nothing is generic; we try to avoid clichés as much as we can. There’s a lot of hard work involved as everything is being done by hand, we try to give every NPC a convincing backstory and every part of the land a bit of their own folklore. If you remember our E3 demo, where we showed the Leshen and the monster’s impact on the local folk who build something of a ritual around it, yeah, that’s what we mean. And it was “just” a side-quest.
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remyleblau
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PostPosted: Mon, 22nd Jul 2013 14:39    Post subject:
sounds almost too good to be true, but whatever, every dev says that Very Happy
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xExtreme




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PostPosted: Mon, 22nd Jul 2013 16:39    Post subject:
http://www.thewitcher.com/killingmonsters/

New wallpaper, nice but that huge ass logo is a big turn off. I'd prefer them without any logo.
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TacticalHobo
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PostPosted: Mon, 22nd Jul 2013 21:04    Post subject:
Looking forward to this stupid game even though I didn't like the others but what the hell. Once you play the first two god damn tedious parts of the trilogy I guess you have to dip your penis into the meat grinder and see how it all ends.
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xxax
Banned



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PostPosted: Tue, 23rd Jul 2013 09:30    Post subject:
TacticalHobo wrote:
Looking forward to this stupid game even though I didn't like the others but what the hell. Once you play the first two god damn tedious parts of the trilogy I guess you have to dip your penis into the meat grinder and see how it all ends.


Don't quit your day job...
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 23rd Jul 2013 16:02    Post subject:
Il_Padrino wrote:
And they added the fighting stances again from the first one. Not everyone was fond of that, but I thought it was a neat feature that added some variety to the combat.


good !! Smile
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lametta




Posts: 2615

PostPosted: Mon, 29th Jul 2013 13:49    Post subject:


Sounds like Monster Hunter with more depth xD
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