I'm tired of seeing all those ugly games on PC
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(Nexus)




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PostPosted: Mon, 19th Aug 2013 12:04    Post subject:
Casus wrote:
But today we have something like Kickstarter - which was never the case in the past.


Developers are abusing that system too Rolling Eyes
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Casus




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PostPosted: Mon, 19th Aug 2013 12:06    Post subject:
(Nexus) wrote:
Casus wrote:
But today we have something like Kickstarter - which was never the case in the past.


Developers are abusing that system too Rolling Eyes


Your point?

That developers were perfect saints in the past and they're all corrupt assholes today?

Bullshit.
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(Nexus)




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PostPosted: Mon, 19th Aug 2013 12:08    Post subject:
xxax wrote:
And you're acting like 90% of games have dlc's, in-app purchases and stuff.


Name a game these days that don't have any DLC, you can't!.

xxax wrote:
If games that recently came out don't hold your interest maybe it's YOU.


New games are not as much as fun as years before. Yeah sure it's me, but i am not alone that thinks like this.

Casus wrote:
That developers were perfect saints in the past and they're all corrupt assholes today?


I don't say they where perfect, but they lost the spirit to create good games to take time to create one. These days they rush and rush to make a game and 1 year later it already has a sequel Laughing
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Casus




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PostPosted: Mon, 19th Aug 2013 12:11    Post subject:
(Nexus) wrote:
I don't say they where perfect, but they lost the spirit to create good games. These days they rush and rush to make a game and 1 year later it already has a sequel Laughing


You're still talking about the people financing the games, as they're the ones calling the shots on sequels.

If you think the reason we have a zillion Assassin's Creed games is corrupt developers, then you're not a very informed gamer.

Some developers are willing slaves to the publisher model and some aren't. Some are even rebelling against it now.

You're just too lazy to think these things through - and you'd rather bitch about not getting exactly what you want, wouldn't you? Wink
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(Nexus)




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PostPosted: Mon, 19th Aug 2013 12:17    Post subject:
Casus wrote:
You're just too lazy to think these things through - and you'd rather bitch about not getting exactly what you want, wouldn't you? Wink


http://www.nfohump.com/forum/viewtopic.php?p=2274322#2274322

Laughing
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Casus




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PostPosted: Mon, 19th Aug 2013 12:18    Post subject:
(Nexus) wrote:
Casus wrote:
You're just too lazy to think these things through - and you'd rather bitch about not getting exactly what you want, wouldn't you? Wink


http://www.nfohump.com/forum/viewtopic.php?p=2274322#2274322

Laughing


Distinction being that I'm bitching about a specific example and not the entire developer population on the planet.

One is reasonable, the other is not.
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xxax
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PostPosted: Mon, 19th Aug 2013 12:35    Post subject:
(Nexus) wrote:
Name a game these days that don't have any DLC, you can't!.


Witcher 2 . Very Happy

(Nexus) wrote:
New games are not as much as fun as years before. Yeah sure it's me, but i am not alone that thinks like this.


How many of those amazing games you still replay today?
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PumpAction
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PostPosted: Mon, 19th Aug 2013 12:37    Post subject:
Can you guys please post some examples of the evil indie devs, that are trying to rip off people with simply "clicky clicky 2d bullshit"?


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russ80




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PostPosted: Mon, 19th Aug 2013 12:39    Post subject:
I agree with the OP. Tired of shitty PC games who barely use my gtx680. Kinda makes me wonder why i bought it...


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flipp




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PostPosted: Mon, 19th Aug 2013 12:47    Post subject:
To use AA in a game that you complete after ~10 hours? Smile
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red_avatar




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PostPosted: Mon, 19th Aug 2013 12:52    Post subject:
I'm frankly sick of the current trend in graphics as well. I won't talk about AAA games but the indie games seem to fall in just a few styles:

- anime/manga cutesy colourful pixel art that all looks the same

- World of Warcraft style graphics: low-poly models, basic cartoony washed out textures, wonky angles and designs

- hipster "retro" art which looks worse than Atari 2600 games and basically worse than any game ever made.

The last type annoys me the most. Games back in the 80's had skilled artists that could get the most out of the low resolutions games had at the time. With limited processing power and colours, they could create a world that, with a few pixels, could convey what it would look like in a higher resolution. For example, Dizzy:



What we get with these lazy ass hipster games, is a shitty art style which can only be compared to the early 90's BBS shareware crap you'd find floating around, with bedroom coders who were too lazy to find a decent artist to help them out. There's entire websites dedicated to finding artists, writers, musicians willing to work for free just to have a chance to get work experience or to build a portfolio but nooooo these "indie devs" prefer to crap over their screen and call it "retro art"
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russ80




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PostPosted: Mon, 19th Aug 2013 12:53    Post subject:
flipp wrote:
To use AA in a game that you complete after ~10 hours? Smile


Actually i bought it for bf3.. which lasted way more than that. But still...

Hopefully once next-gen lands we'll get some proper advancement in graphics on pc as well.
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AnarchoS




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PostPosted: Mon, 19th Aug 2013 12:59    Post subject:
red_avatar wrote:
I'm frankly sick of the current trend in graphics as well. I won't talk about AAA games but the indie games seem to fall in just a few styles:

- anime/manga cutesy colourful pixel art that all looks the same

- World of Warcraft style graphics: low-poly models, basic cartoony washed out textures, wonky angles and designs

- hipster "retro" art which looks worse than Atari 2600 games and basically worse than any game ever made.

The last type annoys me the most. Games back in the 80's had skilled artists that could get the most out of the low resolutions games had at the time. With limited processing power and colours, they could create a world that, with a few pixels, could convey what it would look like in a higher resolution. For example, Dizzy:



What we get with these lazy ass hipster games, is a shitty art style which can only be compared to the early 90's BBS shareware crap you'd find floating around, with bedroom coders who were too lazy to find a decent artist to help them out. There's entire websites dedicated to finding artists, writers, musicians willing to work for free just to have a chance to get work experience or to build a portfolio but nooooo these "indie devs" prefer to crap over their screen and call it "retro art"


I like the new independently developed games.
Good graphics don't make a good game, id rather play old commodore style games with substance than stupid empty games of today with pumped up eye candy.

I liked mass effect but they destroyed it with the sequels, they removed all the manipulation and just made it into a one way fps interactive movie with no real choices.
Why didn't they leave what was good in that game and just added content. They had to butcher it.

Game has to have substance and has to be dynamic, if it doesen't have that it gets borrrrring fast. I don't know if I finished any game in first run for years, It always got bored before I could finish it, the levels become bad the further u got and the quests become repetitive.

And yes most developers are people without imagination and lazy, their only drive is $$€€.


Last edited by AnarchoS on Mon, 19th Aug 2013 13:17; edited 2 times in total
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Vulture




Posts: 426

PostPosted: Mon, 19th Aug 2013 13:02    Post subject:
I'm with (Nexus) his opinion.

Even before a game is released they release a list of DLC's that are planned.
Years ago it was "we are planning to release mappacks, skins in the near future, mainly created by the community".
The community could create content, could create mods.
The only thing you can create now is....an account to use Origin or Steam or...
An exception is the ArmA serie, that serie is mainly staying alive because of the community-created content (Dayz, Wasteland...).

Optimalisation and bugs, another joke these days.
Updates are needed to patch-up small glitches, errors, yes?
Before release you see "we are planning to release a major update on release day".
On release day? So I bought...an unfinished product, right?
Reminds me of Alien vs Predator, the +7GB update that was released some weeks ago.
Optimalisation of console ports? Good luck. Still having problems after 10 updates: wait some years and you will be able to run the game with a stable framerate (GTA IV anyone?).
Every 3 months there is a new gfx card released. Not needed if they tweak the original code of the game.

Graphics are mostly OK today, but the content is poor.
Battlefield 3 is allright, but it felt like a stripped down Battlefield 2. Where is the commander mode? Oh right, in Battlefield 4! Let's buy Battlefield 4, yeah!!!


And allright, we're getting older, less time etc...but still gaming changed dramatically...

/rant
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consolitis
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PostPosted: Mon, 19th Aug 2013 13:12    Post subject:
Most of the DLC these days are MP maps no one would care about or overpowered weapons no one would want or useless skins or SP campaigns that recently are actually worth it.

BioShock Infinite's Rapture DLC, DX:HR's Missing Link, Dishonored story DLC are well made, do not seem to be parts of the game cut, they seem worth the money.

Do I care about the weapons DLC of Tomb Raider or whatever? Nope. I just ignore it. If there are people that like buying such crap, good for the publishers I guess. I can't say it angers me, as it's content I do not need.


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spankie
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PostPosted: Mon, 19th Aug 2013 13:20    Post subject:
Whine whine whine. If you like the old games, play them. If you don't like the new games, don't play them. If you don't like pc gaming anymore, do something else. There's plenty of stuff to do.

I enjoy playing Civ V occasionally. Even installed age of empires II again and playing a bit 1v1 against my brother now and then. Crappy 2D shit, but enjoyable and a gazillion years old.

I don't understand your ranting. If I play pong on the Wii against my friends, it becomes entertainable. Even rowing or cycling becomes fun because you are playing a little competition.

What I do find shocking is to see gems like 'harvester simulator', 'bus driver simulator', 'waste car simulator', 'tow truck simulator' in the stores... Anyone ever bought this?
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PumpAction
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PostPosted: Mon, 19th Aug 2013 13:21    Post subject:
Red_avatar, could you please post some screenshots of newer indie games (preferably with some success) where you'd say, that the graphics suck?

spankie wrote:
shocking is to see gems like 'harvester simulator', 'bus driver simulator', 'waste car simulator', 'tow truck simulator' in the stores... Anyone ever bought this?


I don't know how, but they make it regularly in the top selling games lists here in germany Laughing

But then again my wife and I were out on a fare and we went past the bumper cars and she laughed at the drivers and said "Even in bumper cars the germans obey the traffic rules", because they were driving in circles and avoided bumping into each other Laughing


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russ80




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PostPosted: Mon, 19th Aug 2013 13:28    Post subject:
PumpAction wrote:
Red_avatar, could you please post some screenshots of newer indie games (preferably with some success) where you'd say, that the graphics suck?


Any? Show me a indie game that's pushing graphics... I'll be waiting. Any of the ps4 games shown pretty much destroy everything that's on PC atm.
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Casus




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PostPosted: Mon, 19th Aug 2013 13:33    Post subject:
Expecting low-budget indie games to "push graphics" and compete with AAA games is not very reasonable.
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rejer13




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PostPosted: Mon, 19th Aug 2013 13:34    Post subject:
i sooooooooooooooooooo agree with OP. All those fucked up games that look like we are in 1985.

Piss off ugly games.


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JBeckman
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PostPosted: Mon, 19th Aug 2013 13:35    Post subject:
I doubt there's many developers that have the resources to achieve visuals such as Metro: Last Light or Crysis 3, even writing a custom game engine can be a big challenge thus why Unigine or such are popular alternatives.

I don't need fancy 3D though, this for example looks fantastic as I see it.
http://store.steampowered.com/app/239070/?
(Hammerwatch, 2D but they still managed to implement some nice shader effects such as soft shadows, ambient occlusion and the ever popular bloom.)

EDIT: Animations for full 3D can't be easy either, nor cheap what with motion-capture studios and such.
(But I guess it's the same for many other things from sound effects and music to textures and 3d modeling.)


Last edited by JBeckman on Mon, 19th Aug 2013 13:37; edited 1 time in total
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PumpAction
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PostPosted: Mon, 19th Aug 2013 13:37    Post subject:
russ80 wrote:
PumpAction wrote:
Red_avatar, could you please post some screenshots of newer indie games (preferably with some success) where you'd say, that the graphics suck?


Any? Show me a indie game that's pushing graphics... I'll be waiting. Any of the ps4 games shown pretty much destroy everything that's on PC atm.
Sorry but I can't take you serious, you try to compare XX million vs XX thousand $ games in the terms of pushing graphics.

What I want to see are examples of indie games, where the devs just shit out some stupid gfx and make "huge" cash with it, because that is the general accusation. Expecting vast environments, detailed models, high resolution textures and cinematic animations from 3 persons in a garage is just lunacy.


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nos




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PostPosted: Mon, 19th Aug 2013 13:42    Post subject:
(Nexus) wrote:
I got tired since 2010 ... games are not fun anymore like years before. Storywise they are shit, to many bugs and developers only cares about money (Loads and loads of DLC and in-app purchases). My last 2 games i played on pc where Mass Effect 3 and Crysis 3 ... after that nothing else anymore because pc gaming is losing my interest.

On the other side i am happy about it, get more free time now to do something else


Mass Effect 3, or more importantly it's ending, was enough to put most people off gaming. It was impressive the way they managed to kick me in the balls and slap my face at the same time.
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russ80




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PostPosted: Mon, 19th Aug 2013 13:44    Post subject:
PumpAction wrote:
russ80 wrote:
PumpAction wrote:
Red_avatar, could you please post some screenshots of newer indie games (preferably with some success) where you'd say, that the graphics suck?


Any? Show me a indie game that's pushing graphics... I'll be waiting. Any of the ps4 games shown pretty much destroy everything that's on PC atm.
Sorry but I can't take you serious, you try to compare XX million vs XX thousand $ games in the terms of pushing graphics.

What I want to see are examples of indie games, where the devs just shit out some stupid gfx and make "huge" cash with it, because that is the general accusation. Expecting vast environments, detailed models, high resolution textures and cinematic animations from 3 persons in a garage is just lunacy.


I never said they should be able to.

Point is we got PC gaming, we got the hardware and we got no games to push it. Because the only people who develop stuff for PC are indie devs. We have to wait for consoles to catch up in order to get good looking games.

Hence, why i agree with the OP.
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PumpAction
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PostPosted: Mon, 19th Aug 2013 14:06    Post subject:
You can make more money on the console with stupid games than on the PC. And once in a while real gems are released on consoles only and then we PC elites sit in the corner and cry and wait for a rushed port Sad

Making really good looking games isn't easy and requires BIG budgets. So you'll only get funding for the platforms where big sales are to be expected. The pc market seems to really frighten some studio bosses, hence they do not publish on the PC.


But why Rockstar does not port all their games over to the PC riddles me... Aren't they making any money on it or what? Confused


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(Nexus)




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PostPosted: Mon, 19th Aug 2013 15:33    Post subject:
nos wrote:
Mass Effect 3, or more importantly it's ending, was enough to put most people off gaming. It was impressive the way they managed to kick me in the balls and slap my face at the same time.


Yeah same feelings here ... that game really touched me (don't know how to explain)

xxax wrote:
(Nexus) wrote:
New games are not as much as fun as years before. Yeah sure it's me, but i am not alone that thinks like this.


How many of those amazing games you still replay today?


To tell the true none, last year or in 2011 i played the classic Commandos games again. I also played the starship troopers game from the year 2000 a few times. In 2011 i also finished Duke3D


Last edited by (Nexus) on Mon, 19th Aug 2013 15:37; edited 2 times in total
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Mister_s




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PostPosted: Mon, 19th Aug 2013 15:36    Post subject:
How many "pushing the HW to its limits" games were there in the past? I don't remember there were dozens every year. There are still games that stress HW to its limit, those are and were limited. I don't understand the purpose of this discussion. Why would a dev ever invest in a game that is purely aimed at the best HW available? Doesn't make any sense at all.
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russ80




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Location: Romania
PostPosted: Mon, 19th Aug 2013 15:58    Post subject:
Mister_s wrote:
How many "pushing the HW to its limits" games were there in the past? I don't remember there were dozens every year. There are still games that stress HW to its limit, those are and were limited. I don't understand the purpose of this discussion. Why would a dev ever invest in a game that is purely aimed at the best HW available? Doesn't make any sense at all.


Why buy a 680? Why buy a 780? To play crappy console ports at higher resolution/AA/Textures ?

Look at games on the ps4 now, look at dark sorcerer demo which puts to shame even nvidia's tech demos.

PC support is pathetic to say the least. Too bad i hate consoles and i use my PC for work, otherwise i'd prolly be a dudebro by now.
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Hfric




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PostPosted: Mon, 19th Aug 2013 15:58    Post subject:
Rolling Eyes

what the hell ... they are EXPANSION PACKS !!!! DLC became DLC when xbox 360 came and it fucked up the PR logistics


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Mr.Tinkles




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PostPosted: Mon, 19th Aug 2013 15:59    Post subject:
PC's are for spreadsheets, real gamers use consoles.


Devil Troll


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