Starforce the end is near! [Ihope;)]
Page 2 of 3 Goto page Previous  1, 2, 3  Next
nikopaha




Posts: 21

PostPosted: Sun, 25th Sep 2005 19:22    Post subject:
TheNerd wrote:
nikopaha wrote:
Starforce wont die... :'(


and why is that if i may ask?


it's still actively developed to be more secure than needed Rolling Eyes
Back to top
Selt




Posts: 1493

PostPosted: Sun, 25th Sep 2005 20:09    Post subject:
of course they keep on improving starforce... noone expect them to stay on their armchairs waiting for someone to crack their whole code. for sure they have several fixes/improvements and maybe a whole new protection ready to use in case of emergency.
noone here is saying that sf guys are fucked now and forever with theese tools. ut's just a proove that anything can be reversed.
Back to top
bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Sun, 25th Sep 2005 20:30    Post subject:
Selt wrote:
of course they keep on improving starforce... noone expect them to stay on their armchairs waiting for someone to crack their whole code. for sure they have several fixes/improvements and maybe a whole new protection ready to use in case of emergency.
noone here is saying that sf guys are fucked now and forever with theese tools. ut's just a proove that anything can be reversed.


Yep, can't wait for October ... We should have the DT4 release and we'll see if we can make working some "old " sf3 releases (scct, worms4, bet on soldier, codename phase 2) Very Happy

The next 3 months will rock !
Back to top
Rotterdam27




Posts: 21

PostPosted: Mon, 26th Sep 2005 00:29    Post subject:
Hell yeah i hope you are so true m8 Very Happy
Back to top
CyberP@cal




Posts: 73

PostPosted: Mon, 26th Sep 2005 19:16    Post subject:
maverick33 wrote:
Anyway, I too know how to make a perfectly working clone of a StarForce protected CD. Only CDs, not DVDs. I have perfect clones of GTR and TRACKMANIA SUNRISE, they work even on CD-RW. Two seconds disc check and StarForce is tricked, and you're ready to play.
Anyway, the guy at CDSTEAM is right. The method is not at all easy, I confirm, and it very much depends on the system you have, so, once you've found the method (which changes from game to game), and saved your peculiar config file, you can create and burn perfectly working copies of StarForce CDs on whatever brand of CD or CD-RW, and they will be working on ANY CD-ROM, even on different systems (it usually doesn't work when read with burner). But the config file you create will work ONLY with your PC. You cannot distribute it in any way, because it will simply NOT work on other systems.
Let's put it this way. The game, once burned, will be working on any computer, but the image can only be burned with your PC.

*MAVERICK*


Can you say me where i can find this method ?


Sorry for my bad english !
Back to top
-Spikey-




Posts: 129
Location: Netherlands
PostPosted: Wed, 28th Sep 2005 11:32    Post subject:
Cool method, i hope it will work.

*whispering* I also wanto know this method Wink
Back to top
rsca




Posts: 263

PostPosted: Sat, 1st Oct 2005 17:42    Post subject:
Quote:
StarForce 3 Beaten?
Articles

So has StarForce 3 finally been beaten?…or shall I say successfully copied?


So what exactly is StarForce 3? StarForce 3 is a CD / DVD copy protection system designed for developers and publishers who wish to protect their software and files distributed on CD-ROM/DVD-ROM discs against professional piracy, similar in the purpose of SafeDisc and SecuROM, but not at all similar in the way they work.

SafeDisc and SecuROM protected CDs/DVDs can be copied with the help of emulation and special copying software, But StarForce has proven great difficulty.

So what is it about StarForce that’s driving people crazy? Well it’s because it uses its own drivers, blocking virtual devices (Emulation software) and checking ATIP on CDROM. It's hard to copy (almost impossible) due to the physical information printed on original media. StarForce3 uses different checks (angular values). If these values are the same that Starforce3 checks, then the copy will run flawlessly, otherwise it won’t work. 90% of CD-R media when burned have these values shifted and StarForce3 recognises this and prevents the software from loading.

For months and months, long threads on forums were continuing to lengthen as people joined forces (no pun intended) to take this beast apart and exploit its weakness. But unlike other copy protections, Star Force 3 has always been one step ahead. Many exploits popped up in forums, for example running the disc over a network, but StarForce always stayed alert on these ‘break-throughs’ and simply patched their protection. It almost seemed impossible and people were starting to give up…

Until a warez scene group known as ‘MiRROR’ came along and started releasing StarForce 3 protected games. This unknown group (only 2 months old) claimed to have done what others couldn’t and this stunned everyone. But this didn’t fool the guys at club.cdfreaks.com who eventually realised that this method was nothing new and was in fact stolen from another site. I got a chance to ask one of the many knowledgeable members at cdfreaks about this method and this is what Niko76 had to;

“The warez group you're referring to is the Mirror Team. They use stolen a method founded on a Russian forum and explained in a certain way on CDFreaks forum. Some Russian guys have made a suite of tools for patching starforce3 images made with Alcohol with a correct DPM extraction file. This method works like a charm but it's hardware dependent. Each user must patch original image according to it’s own hardware. That tools change due to burner and media used. Perhaps, this trick works only for CD, as it needs raw/dao burning with subs. It won't work for DVD titles as it's impossible to write a DVD in raw mode.”

So it does look like StarForce can be copied, thanks to the Russians. But the members at Cdfreaks who have been battling StarForce for a considerable long time have also reached many goals. They have now come up with suggestions and guides for copying StarForce CDs and numerous members have confirmed to me that these guides do work and lots have people have posted their successful results.

Well lets just hope StarForce don’t release V4 anytime soon Wink

Written by FernandoSE and Niko76

Next month Deamon tool v4 will come out from the developers have said that it supports emulating starforce3 images .(so than also for normal users its easy to create an playable backup image from starforce3 game.) - Thanks to Cobra for adding this in.



http://www.filesplit.org/modules.php?name=News&file=article&sid=16
Back to top
maverick33




Posts: 156

PostPosted: Sat, 1st Oct 2005 19:27    Post subject:
rsca wrote:
Quote:
StarForce 3 Beaten?
Articles

So has StarForce 3 finally been beaten?…or shall I say successfully copied?


So what exactly is StarForce 3? StarForce 3 is a CD / DVD copy protection system designed for developers and publishers who wish to protect their software and files distributed on CD-ROM/DVD-ROM discs against professional piracy, similar in the purpose of SafeDisc and SecuROM, but not at all similar in the way they work.

SafeDisc and SecuROM protected CDs/DVDs can be copied with the help of emulation and special copying software, But StarForce has proven great difficulty.

So what is it about StarForce that’s driving people crazy? Well it’s because it uses its own drivers, blocking virtual devices (Emulation software) and checking ATIP on CDROM. It's hard to copy (almost impossible) due to the physical information printed on original media. StarForce3 uses different checks (angular values). If these values are the same that Starforce3 checks, then the copy will run flawlessly, otherwise it won’t work. 90% of CD-R media when burned have these values shifted and StarForce3 recognises this and prevents the software from loading.

For months and months, long threads on forums were continuing to lengthen as people joined forces (no pun intended) to take this beast apart and exploit its weakness. But unlike other copy protections, Star Force 3 has always been one step ahead. Many exploits popped up in forums, for example running the disc over a network, but StarForce always stayed alert on these ‘break-throughs’ and simply patched their protection. It almost seemed impossible and people were starting to give up…

Until a warez scene group known as ‘MiRROR’ came along and started releasing StarForce 3 protected games. This unknown group (only 2 months old) claimed to have done what others couldn’t and this stunned everyone. But this didn’t fool the guys at club.cdfreaks.com who eventually realised that this method was nothing new and was in fact stolen from another site. I got a chance to ask one of the many knowledgeable members at cdfreaks about this method and this is what Niko76 had to;

“The warez group you're referring to is the Mirror Team. They use stolen a method founded on a Russian forum and explained in a certain way on CDFreaks forum. Some Russian guys have made a suite of tools for patching starforce3 images made with Alcohol with a correct DPM extraction file. This method works like a charm but it's hardware dependent. Each user must patch original image according to it’s own hardware. That tools change due to burner and media used. Perhaps, this trick works only for CD, as it needs raw/dao burning with subs. It won't work for DVD titles as it's impossible to write a DVD in raw mode.”

So it does look like StarForce can be copied, thanks to the Russians. But the members at Cdfreaks who have been battling StarForce for a considerable long time have also reached many goals. They have now come up with suggestions and guides for copying StarForce CDs and numerous members have confirmed to me that these guides do work and lots have people have posted their successful results.

Well lets just hope StarForce don’t release V4 anytime soon Wink

Written by FernandoSE and Niko76

Next month Deamon tool v4 will come out from the developers have said that it supports emulating starforce3 images .(so than also for normal users its easy to create an playable backup image from starforce3 game.) - Thanks to Cobra for adding this in.



http://www.filesplit.org/modules.php?name=News&file=article&sid=16


As I had already said, and as it's pointed out in the magnified text, the method and config file depend on people's hardware. That's why MIRROR clones suck.

*MAVERICK*
Back to top
Starforcefan




Posts: 690
Location: Canada
PostPosted: Sun, 2nd Oct 2005 00:37    Post subject: Re: Starforce the end is near! [Ihope;)]
miragui wrote:
Here´s a little quote from Morglum007 translated from cdsteam
Quote:
Starforce has finally been disassembled to code level like I said a few weeks ago, and the executables can be TOTALLY rebuild allmost automatically. It could be that in a few weeks we get you a demonstration crack ( pro cycling 2005, TOCA2, SCCT......who knows.........xD).

I hope the guy is right and maybe there is hope for us all. Very Happy

Greetz to all of you Miragui


yea right , ill beleive it when ill see it .
Back to top
Starforcefan




Posts: 690
Location: Canada
PostPosted: Sun, 2nd Oct 2005 00:44    Post subject:
maverick33 wrote:
rsca wrote:
Quote:
StarForce 3 Beaten?
Articles

So has StarForce 3 finally been beaten?…or shall I say successfully copied?


So what exactly is StarForce 3? StarForce 3 is a CD / DVD copy protection system designed for developers and publishers who wish to protect their software and files distributed on CD-ROM/DVD-ROM discs against professional piracy, similar in the purpose of SafeDisc and SecuROM, but not at all similar in the way they work.

SafeDisc and SecuROM protected CDs/DVDs can be copied with the help of emulation and special copying software, But StarForce has proven great difficulty.

So what is it about StarForce that’s driving people crazy? Well it’s because it uses its own drivers, blocking virtual devices (Emulation software) and checking ATIP on CDROM. It's hard to copy (almost impossible) due to the physical information printed on original media. StarForce3 uses different checks (angular values). If these values are the same that Starforce3 checks, then the copy will run flawlessly, otherwise it won’t work. 90% of CD-R media when burned have these values shifted and StarForce3 recognises this and prevents the software from loading.

For months and months, long threads on forums were continuing to lengthen as people joined forces (no pun intended) to take this beast apart and exploit its weakness. But unlike other copy protections, Star Force 3 has always been one step ahead. Many exploits popped up in forums, for example running the disc over a network, but StarForce always stayed alert on these ‘break-throughs’ and simply patched their protection. It almost seemed impossible and people were starting to give up…

Until a warez scene group known as ‘MiRROR’ came along and started releasing StarForce 3 protected games. This unknown group (only 2 months old) claimed to have done what others couldn’t and this stunned everyone. But this didn’t fool the guys at club.cdfreaks.com who eventually realised that this method was nothing new and was in fact stolen from another site. I got a chance to ask one of the many knowledgeable members at cdfreaks about this method and this is what Niko76 had to;

“The warez group you're referring to is the Mirror Team. They use stolen a method founded on a Russian forum and explained in a certain way on CDFreaks forum. Some Russian guys have made a suite of tools for patching starforce3 images made with Alcohol with a correct DPM extraction file. This method works like a charm but it's hardware dependent. Each user must patch original image according to it’s own hardware. That tools change due to burner and media used. Perhaps, this trick works only for CD, as it needs raw/dao burning with subs. It won't work for DVD titles as it's impossible to write a DVD in raw mode.”

So it does look like StarForce can be copied, thanks to the Russians. But the members at Cdfreaks who have been battling StarForce for a considerable long time have also reached many goals. They have now come up with suggestions and guides for copying StarForce CDs and numerous members have confirmed to me that these guides do work and lots have people have posted their successful results.

Well lets just hope StarForce don’t release V4 anytime soon Wink

Written by FernandoSE and Niko76

Next month Deamon tool v4 will come out from the developers have said that it supports emulating starforce3 images .(so than also for normal users its easy to create an playable backup image from starforce3 game.) - Thanks to Cobra for adding this in.



http://www.filesplit.org/modules.php?name=News&file=article&sid=16


As I had already said, and as it's pointed out in the magnified text, the method and config file depend on people's hardware. That's why MIRROR clones suck.

*MAVERICK*


Yea but when we know most dont own a burner and just mount image , play , and trow it . This mean starforce do its job .
Back to top
Selt




Posts: 1493

PostPosted: Sun, 2nd Oct 2005 01:08    Post subject:
do its job? ever heard of sfcure by chanche? its a mount image and play in 4 clicks. works with evert single starforce game. worms4 and bet on soldiers included
Back to top
Henkus




Posts: 36

PostPosted: Mon, 3rd Oct 2005 08:21    Post subject:
Selt wrote:
do its job? ever heard of sfcure by chanche? its a mount image and play in 4 clicks. works with evert single starforce game. worms4 and bet on soldiers included


Not every single starforce game. Take CRC 2005 works perfectly with sfcure, until you update the game and a newer version of starforce is installed and sfcure doesn't work any more and you get the message insert disc.
Back to top
bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Mon, 3rd Oct 2005 08:57    Post subject:
Henkus wrote:
Selt wrote:
do its job? ever heard of sfcure by chanche? its a mount image and play in 4 clicks. works with evert single starforce game. worms4 and bet on soldiers included


Not every single starforce game. Take CRC 2005 works perfectly with sfcure, until you update the game and a newer version of starforce is installed and sfcure doesn't work any more and you get the message insert disc.


And what about the USB trick in this case (with last starforce version update) ? Is this still working or not ?
Back to top
Selt




Posts: 1493

PostPosted: Mon, 3rd Oct 2005 09:00    Post subject:
just tried. scure works with the latest crc05 patch.
Back to top
Henkus




Posts: 36

PostPosted: Mon, 3rd Oct 2005 11:54    Post subject:
Selt wrote:
just tried. scure works with the latest crc05 patch.



Did you mount or did you burn ??
Back to top
Selt




Posts: 1493

PostPosted: Mon, 3rd Oct 2005 12:03    Post subject:
mount +sfcure... no problem here dunno what u've done and u failed to launch it...
Back to top
Henkus




Posts: 36

PostPosted: Mon, 3rd Oct 2005 12:28    Post subject:
Selt wrote:
mount +sfcure... no problem here dunno what u've done and u failed to launch it...


Tried it again. But after the patch, starforce somehow resets the changes i make with sfnightmare. After i run the updated CRC 2005 once, i have you disable cd / disable node and disable secondary slave (in my case ) again for Trackmania sunrise to run.

Did you physically removed your drive or did you just use sfnightmare
Back to top
bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Mon, 3rd Oct 2005 12:59    Post subject:
I don't know if it has been already mentionned or not but take a few minutes to read this article written by one guy from Tom's Hardware Guide :

http://www.tomshardware.com/column/20051001/index.html

This article is short and well written and clearly shows how we can get screwed by this POS of SF thanks to its intrusive drivers... clap, clap for the author !
Back to top
Henkus




Posts: 36

PostPosted: Mon, 3rd Oct 2005 13:11    Post subject:
Tried it again and now i removed my dvd drive. The game works with the patch installed, but you have physically remove the cables from your drive.

Starforce somehow enables the cd (secondary slave in my case) again.
Back to top
qwertyqwerty




Posts: 69

PostPosted: Mon, 3rd Oct 2005 13:48    Post subject:
If the game uses Sf 3.5.xx.xx or higher you have to remove the powercable from your internal IDe DVD or Cd-drives, because SFN 1.12 isnt effective anymore to hide these drives from Sf.
Back to top
Selt




Posts: 1493

PostPosted: Mon, 3rd Oct 2005 14:10    Post subject:
qwertyqwerty wrote:
If the game uses Sf 3.5.xx.xx or higher you have to remove the powercable from your internal IDe DVD or Cd-drives, because SFN 1.12 isnt effective anymore to hide these drives from Sf.


sure. sf drivers go checking for disabled drivers and re-enables them.
from sf 3.50.xx u need to manually unplug your optical drives
Back to top
miragui




Posts: 313
Location: Venezuela
PostPosted: Mon, 3rd Oct 2005 23:01    Post subject:
I think we should all make the move to Sata Optical drives. That·ll keep those Starforce buggers busy for a while Laughing . As Sata is hot swappable this should give the Starforce developers a true headache.


i7 3770k, GTX980, 16GB Ram, SSD Raid0, Internet 3rd world shit not worth mentioning
Back to top
4400




Posts: 41

PostPosted: Sun, 27th Nov 2005 10:26    Post subject:
Is their site down or gone?
Back to top
bigboy177




Posts: 430

PostPosted: Sun, 27th Nov 2005 13:29    Post subject:
Back to top
4400




Posts: 41

PostPosted: Sun, 27th Nov 2005 14:15    Post subject:
I mean cd-steam
Back to top
Freakness
Banned



Posts: 3583

PostPosted: Sun, 27th Nov 2005 14:46    Post subject:
Starforce unwrapper??? They better crack SafeDisk and Securom titles and patches asap. Because the scene is ridiculously overflowed with clones. And all we get is promises of cracking 'superprot', when shatloads of 'prots' are uncracked. Reloaded is down like a 2 $ whore, my friends. Laughing
Back to top
bigboy177




Posts: 430

PostPosted: Sun, 27th Nov 2005 16:50    Post subject:
Freakness wrote:
Starforce unwrapper??? They better crack SafeDisk and Securom titles and patches asap. Because the scene is ridiculously overflowed with clones. And all we get is promises of cracking 'superprot', when shatloads of 'prots' are uncracked. Reloaded is down like a 2 $ whore, my friends. Laughing


Maybe you should start cracking, instead of whining that you can't download games for free... It's time to start buying or start cracking, the choice is yours... Wink
Back to top
Freakness
Banned



Posts: 3583

PostPosted: Sun, 27th Nov 2005 17:40    Post subject:
This is Protection Bitch'n forum, dude, so... I think groups should start cracking protections instead of bashing 'em. Laughing Besides, I can download games for free, Im just too lazy to unplug stuff. Laughing And also we should expect more releases when busted crackers get out of jail too. We should find the info when the crackers are going to be released from prisons and this should be the starting day we should wait for SCCT proper reliz. Laughing
Back to top
yoyoxp




Posts: 567
Location: Dublin
PostPosted: Sun, 27th Nov 2005 19:42    Post subject:
Freakness wrote:
This is Protection Bitch'n forum, dude, so... I think groups should start cracking protections instead of bashing 'em. Laughing Besides, I can download games for free, Im just too lazy to unplug stuff. Laughing And also we should expect more releases when busted crackers get out of jail too. We should find the info when the crackers are going to be released from prisons and this should be the starting day we should wait for SCCT proper reliz. Laughing

Okay m8, are you willing to decrypt the starforce out of over 150 files in SCCT and then completing the game to test the crack? Dude, Old days, protections-EXE was protected, was easy to decrypt, current day protections-Game is protected in over 20 files with secure code in it, whats more the triggers in the game might be hidden away and suddenly you try loading a level, ugh ohhh, game crashes, so crack dont work? Bingo, Some games are easy to crack (Quake 4, The movies, Harry potter etc..) thats coz they had no triggers, This has been discussed many times, Protections are harder to crack these, days, we must live with that, you can still use SFCure on starforce games to get em running Razz And unplug your IDE Drives of course,

Nick Smile
Back to top
Freakness
Banned



Posts: 3583

PostPosted: Sun, 27th Nov 2005 19:55    Post subject:
It would be an excuse if the game was released one or two weeks ago, but theres no crack for it for a frikkin 8 months, you can crack fifty games by that time.
If Deamon Tools pro 1.0 fails to bring us a promised bypass, then we are in deep shat, man.
Back to top
Page 2 of 3 All times are GMT + 1 Hour
NFOHump.com Forum Index - Protection Bitch'n Goto page Previous  1, 2, 3  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group