Outlast (summer 2013)
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demde




Posts: 6536
Location: Lake Karachay
PostPosted: Thu, 5th Sep 2013 14:27    Post subject:
Outlast-RELOADED


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 5th Sep 2013 14:38    Post subject:
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Frant1c




Posts: 311
Location: Not here.
PostPosted: Thu, 5th Sep 2013 14:50    Post subject:
Bob Barnsen wrote:
Bunch o' crap
stahp plz
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blackeyedboy




Posts: 10088
Location: Transylvania
PostPosted: Thu, 5th Sep 2013 15:36    Post subject:
demde wrote:
Outlast-RELOADED


Hm, any point to use it vs. Outlast.Update.3-FTS... ?


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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demde




Posts: 6536
Location: Lake Karachay
PostPosted: Thu, 5th Sep 2013 15:38    Post subject:
Can't point a reason to waste your time. ALI213 Steam Emu is even better than RELOADED one.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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blackeyedboy




Posts: 10088
Location: Transylvania
PostPosted: Thu, 5th Sep 2013 15:39    Post subject:
Ok thx, demde! Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 5th Sep 2013 16:03    Post subject:
FTS is the best Cute Pom Pom's


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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Yondaime
VIP Member



Posts: 11741

PostPosted: Thu, 5th Sep 2013 16:03    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:39; edited 1 time in total
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KillerCrocker




Posts: 20501

PostPosted: Thu, 5th Sep 2013 16:13    Post subject:
man, I need to order it as soon as possible.

One more question. Is pixelation really as terrible terrible ?


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Ampee




Posts: 1986

PostPosted: Thu, 5th Sep 2013 16:17    Post subject:
So far I played for 45 minutes or so. Its a bit boring and not to mention that its not frightened me so far. The escapes from those people were funny. He chased me for like 5 minutes but he couldn't deal with me since my health regenerated.

One time I hid under the bed, while he chased me and run into the room...where is he? hmm probably ghosts!

Its like the 1st manhunt game. Go to shadow=where is he? Very Happy
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iep




Posts: 392

PostPosted: Thu, 5th Sep 2013 16:24    Post subject:
OT:

Yonda, yes with TriDef, it should run with generic profile. I'm assuming you have pressed NUMPAD-0 while ingame and then enabled 3D, etc?

I used beta 2 or 3 of the TriDef Injector, maybe the later betas have broken it?

I went with these settings I found on riftenabled.com and only had to tweak the yaw/pitch scaling for headtracking. Try tweaking World Scale a slight bit.

Quote:

* Mouse sensitivity: 2
* Yaw scale: -1400
* Pitch scale: -1500
* Output FoV: 110
* Game FoV: 115
* World scale: 3.20
* Depth level: 100


KC, antialiasing helps LOADS. Also, you'll see everything in 1280x800, but the Rift will automatically downsample if you set the game's resolution higher than that (up to 1920x1080), resulting in better image.
The "screen door" effect is very subtle for me, and I personally get used to it within minutes and I won't even see it anymore. Basically I found the sharpness very impressive when I first got it, I had expected much worse.
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KillerCrocker




Posts: 20501

PostPosted: Thu, 5th Sep 2013 16:26    Post subject:
Man, You got me there. If onyl someone in Poland near Gdańsk had one for me to try Sad

it is 410$ with shipping from oculus site directly. Wonder if I would have to pay anything more for my post office.
also - it is twice and thrice times that on polish ebay - allegro Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Yondaime
VIP Member



Posts: 11741

PostPosted: Thu, 5th Sep 2013 16:29    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:39; edited 1 time in total
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garus
VIP Member



Posts: 34200

PostPosted: Thu, 5th Sep 2013 16:47    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:56; edited 1 time in total
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Yondaime
VIP Member



Posts: 11741

PostPosted: Thu, 5th Sep 2013 16:57    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:39; edited 1 time in total
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me7




Posts: 3942

PostPosted: Thu, 5th Sep 2013 17:18    Post subject:
Ampee wrote:
So far I played for 45 minutes or so. Its a bit boring and not to mention that its not frightened me so far. The escapes from those people were funny. He chased me for like 5 minutes but he couldn't deal with me since my health regenerated.

One time I hid under the bed, while he chased me and run into the room...where is he? hmm probably ghosts!

Its like the 1st manhunt game. Go to shadow=where is he? Very Happy


But this game actually has an excuse for the enemies' behaviour: they are insane, all of them. They are used to seeing ghosts every now and then Wink
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Ashok0




Posts: 1733
Location: Ohio
PostPosted: Thu, 5th Sep 2013 17:35    Post subject:
Yondaime wrote:
Got it working with the Rift, it's because I own the game. I think the launcher it uses messes up TriDef, so with the crack it doesn't use the launcher, hence it works! Smile

Are you saying you need a legit copy on Steam or a cracked copy to use TriDef? I really want to try this in the Rift tonight. Very Happy
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Yondaime
VIP Member



Posts: 11741

PostPosted: Thu, 5th Sep 2013 17:39    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:39; edited 1 time in total
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Breezer_




Posts: 10795
Location: Finland
PostPosted: Thu, 5th Sep 2013 18:19    Post subject:
KC since you are downsample addict without any jaggies, i would not recommend the Oculus Rift on its current state, i have tried it and it looks so bad, the resolution is just not cutting it.
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iep




Posts: 392

PostPosted: Thu, 5th Sep 2013 18:33    Post subject:
OK, opinions on the devkit resolution are pretty negative overall. I have had some of my most memorable experiences in 640x480 on large CRT, and I think I still have a very high tolerance to blur and jaggies.

The control schemes are bottlenecks. Some games get it right, though, especially the FPS games with minimal HUD and decoupled (mouse) aiming and (headtracked) looking.
I have played over 70 hours of TF2 in my Rift and the decoupled controls are 100% on point. Have played Q1 and Q2 DM a surprisingly high level with decoupled aiming as well.

110$ shipping costs sounds like alot. I paid 357.20$ including shipping to netherlands in may. I didn't have to pay extra import fees on top of that.
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remyleblau
Banned



Posts: 2039
Location: Poland
PostPosted: Thu, 5th Sep 2013 19:04    Post subject:
garus wrote:
Just tried Rift, the resolution is too low for now. It's really responsive and lightweight so they only have to get HD into it and all will be good.


u checked it with the rift? damn, write something more. isnt it too much in that kind of game (ie horror genre), can you play for few hours or do you need to take breaks?
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KillerCrocker




Posts: 20501

PostPosted: Thu, 5th Sep 2013 19:36    Post subject:
garus wrote:
Just tried Rift, the resolution is too low for now. It's really responsive and lightweight so they only have to get HD into it and all will be good.

damnit garus, where ? Very Happy
You are from Gdańsk aren't You ?


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Breezer_




Posts: 10795
Location: Finland
PostPosted: Thu, 5th Sep 2013 20:32    Post subject:
I had Nvidia 3D vision setup back in the day, and i could not really play long times without breaks, got massive headache from 3D games. Movies for me works good, can watch 2 hour movie without any problems. I guess rift would be the same for me, i only tried it for like 10 minutes, it was enough to judge that the resolution is shit, but its still fucking cool (with full HD or better it will be day one purchase for sure).
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demde




Posts: 6536
Location: Lake Karachay
PostPosted: Fri, 6th Sep 2013 05:43    Post subject:
Another update out. Think its about dx11 because some dll's popped up in x64 folder.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Fri, 6th Sep 2013 06:36    Post subject:
No it's the same as the previous "update" which added d3d9_x43.dll to the folder. Smile

Basically some people (somehow, I don't know how.) either missed or don't know about the DirectX runtime redistributable packaged (Needed to play all recent DX9, 10 and 11 games.) thus the developers started adding those files to the game folder directly.

Thus earlier we had the d3d9_x43.dll file and now there's the xinput_1.3.dll, xaudio_1.7.dll and a similar d3d11 .dll file like the d3d9 one earlier although the game itself likely does not use DirectX 11, exe file was not updated.

There's also a msvcr100.dll from the VC++ 2010 (2008?) runtimes which I'm also unsure how one would miss to install since so many other games depend on these.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Fri, 6th Sep 2013 08:36    Post subject:
downloaded and rdy to play after work.
I hope its good Smile


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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TiMEDANCE




Posts: 10

PostPosted: Fri, 6th Sep 2013 10:30    Post subject:
Drowning_witch wrote:
downloaded and rdy to play after work.
I hope its good Smile


ITS GOOD! ITS BEST!! Cool
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blackeyedboy




Posts: 10088
Location: Transylvania
PostPosted: Fri, 6th Sep 2013 10:31    Post subject:
What a surprisingly good game! Very atmospheric, great level design, nice graphics and a decent story that made me want to find out more.

For me it's one of those games that, once finished, leaves you the urge to play more of it.

Score: 8.9 (not 9.0, as it's slightly unpolished Razz )

EDIT

Guess I'll install Condemned next and get revenge with some melee action on terrors haunting me. Very Happy


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Fri, 6th Sep 2013 13:40    Post subject:
It's kinda true that the scares fade out after a while. I'm like 1-2hrs in, and you see the psychos so often that after a while, it's just funny!
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StEFaN7




Posts: 5856
Location: them swamps
PostPosted: Fri, 6th Sep 2013 15:40    Post subject:
condemned Sad too bad the sequel is console only


I can see your soul at the edges of your eyes..
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