Total War: Rome 2
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hirschq




Posts: 478
Location: Coromodir
PostPosted: Sat, 7th Sep 2013 14:46    Post subject:
Breezer_ wrote:


Laughing


Tornado? Very Happy
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Arukardo




Posts: 4464

PostPosted: Sat, 7th Sep 2013 15:05    Post subject:
Probably Black Rock ship easter egg from the Lost TV series Cool Face
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fishslice




Posts: 580

PostPosted: Sat, 7th Sep 2013 15:33    Post subject:
'Germanic Youth's!' Cracks me up every time I hear this. Run around shouting it at everyone. Don't know why so retarded.
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snoz




Posts: 244
Location: England
PostPosted: Sat, 7th Sep 2013 15:59    Post subject:
Total.War.ROME.II.Update.1-RELOADED

 Spoiler:
 


Last edited by snoz on Sat, 7th Sep 2013 16:04; edited 1 time in total
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Frolsa84




Posts: 1733

PostPosted: Sat, 7th Sep 2013 16:01    Post subject:
Included Greek States Culture Pack

I just checked and this is 7.50 euro!!! on Steam
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fishslice




Posts: 580

PostPosted: Sat, 7th Sep 2013 16:07    Post subject:
Frolsa84 wrote:
Included Greek States Culture Pack

I just checked and this is 7.50 euro!!! on Steam


piss take should be giving it away free.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 7th Sep 2013 16:10    Post subject:
Well, I got it for free Very Happy


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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dethy




Posts: 3101
Location: Conclave of Shadows
PostPosted: Sat, 7th Sep 2013 16:31    Post subject:
Does that reloaded update include the patch or just the greek states?


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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fishslice




Posts: 580

PostPosted: Sat, 7th Sep 2013 16:39    Post subject:
dethy wrote:
Does that reloaded update include the patch or just the greek states?


both it seems.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 7th Sep 2013 16:43    Post subject:
the greek states were in the original release. The update is just that, an update.
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fishslice




Posts: 580

PostPosted: Sat, 7th Sep 2013 16:57    Post subject:
Sin317 wrote:
the greek states were in the original release. The update is just that, an update.



Yes, keep forgetting the Reloaded release came with all that.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 7th Sep 2013 17:21    Post subject:
http://www.twcenter.net/forums/showthread.php?618817-Radious-Total-War-Mod



2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Sat, 7th Sep 2013 17:32    Post subject:
Yeah I looked over the mods on TWCenter earlier today, I'm waiting a bit though until better tools come along so things can really pick up. Smile
(Or at least from what I've read modding is pretty limited thus far.)
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 7th Sep 2013 17:38    Post subject:
JBeckman wrote:
Yeah I looked over the mods on TWCenter earlier today, I'm waiting a bit though until better tools come along so things can really pick up. Smile
(Or at least from what I've read modding is pretty limited thus far.)


What's there to wait for? I mean, let's be honest, the game can't get worse than it already is Very Happy


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 7th Sep 2013 17:40    Post subject:
it's not that bad either. Of course my judgement would be harsher (a lot), had i bought it for 50€ or something Smile

But then again, i'm a TW veteran and i know better hehe.
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Reg67




Posts: 5432

PostPosted: Sat, 7th Sep 2013 17:45    Post subject:
fishslice wrote:
dethy wrote:
Does that reloaded update include the patch or just the greek states?


both it seems.


The info states "You will need ~10gb free space to do this, which you can reclaim by deleting the Backup dir"

1. I never install games on C:, so where is this temp dir taking up 10 gig? It's certainly not in the install dir.

2. If it does indeed take 10 gig does it d/l this extra data? It took about 2 mins to install the patch, no popup from my firewall asking for access to d/l the patch data.

Sorry just a tad confused..
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 7th Sep 2013 17:49    Post subject:
my c: went from 40gb free to 39.5gb free. I think it deletes itself.
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hailey




Posts: 866

PostPosted: Sat, 7th Sep 2013 17:59    Post subject:
I went back to Shogun 2 and I'm having infinitely more fun. The performance is better, battles feel better, you can actually use some tactics, etc. I'm terribly bored of the setting but Rome 2 right now is not fun for me
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PickupArtist




Posts: 9918

PostPosted: Sat, 7th Sep 2013 18:40    Post subject:
just bury this monstrosity alive and never speak the name of it again
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hirschq




Posts: 478
Location: Coromodir
PostPosted: Sat, 7th Sep 2013 18:51    Post subject:
PickupArtist wrote:
just bury this monstrosity alive and never speak the name of it again


NO NO NO NO NO... I want to march over my enemies... HASTATIIIIIII!!!! Very Happy
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archermac




Posts: 459

PostPosted: Sat, 7th Sep 2013 19:30    Post subject:
The minimum req for this are Intel CPUs, a 2.6GHz single core or a 2.0GHz dual core.

I have a Core 2 Duo E6750 (2.66GHz) and the campaign map is 8-12fps or 4fps if forced to one core. Does CA really consider 5-12fps playable? What. The. Fuck. The GPU is sleeping, it's a 560. Battle performance is better, but still in global the game performs worse than the beta preview version of Shogun 2 I had to play.

I don't and won't expect it to fly, but their claims are bullshit.


Last edited by archermac on Sat, 7th Sep 2013 19:33; edited 1 time in total
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locke89




Posts: 2812
Location: Poland
PostPosted: Sat, 7th Sep 2013 19:31    Post subject:
Those are specs to RUN the game, not play it Troll Face
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Sat, 7th Sep 2013 19:36    Post subject:
Reg67 wrote:
fishslice wrote:
dethy wrote:
Does that reloaded update include the patch or just the greek states?


both it seems.


The info states "You will need ~10gb free space to do this, which you can reclaim by deleting the Backup dir"

1. I never install games on C:, so where is this temp dir taking up 10 gig? It's certainly not in the install dir.

2. If it does indeed take 10 gig does it d/l this extra data? It took about 2 mins to install the patch, no popup from my firewall asking for access to d/l the patch data.

Sorry just a tad confused..


Im not sure where these temporary files are located, probably your default temp folder but dont quote me on that.

It doesnt download any extra files, the patch is 21.8mb, what it does is patch files that are very much larger. most studios have a propietary method but most use a 'diff' algorithm that they run on the gamedata

Once they have the list of identical byte sequences, they just need to send the old and new offsets, the length, and of course anything that's completely new. On the receiving side, it's then a straightforward assembly of sorts. it copy the bits its need to keep from the old file, and fills in the new bits.

so if they have to patch a few of those .pack files 10gb is easily reached. Again this is not anything the patcher downloads, and the space will be returned to you after the patcher is done(or upon the next reboot)
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dethy




Posts: 3101
Location: Conclave of Shadows
PostPosted: Sat, 7th Sep 2013 22:33    Post subject:
Maybe it's the patch, but I just played as those british folks and so far the game looks and plays pretty well. Turns only take about 10 to 15s to complete. Battles can take an upward of 30 to 45s to load though. No graphical glitches, pretty much have everything set to ultra. Here are my specs:


i7 3770k cpu, amd 7870gpu, 16gb of ram, win8.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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Immunity




Posts: 5628

PostPosted: Sat, 7th Sep 2013 23:04    Post subject:
dethy wrote:
Maybe it's the patch, but I just played as those british folks and so far the game looks and plays pretty well. Turns only take about 10 to 15s to complete. Battles can take an upward of 30 to 45s to load though. No graphical glitches, pretty much have everything set to ultra. Here are my specs:


i7 3770k cpu, amd 7870gpu, 16gb of ram, win8.


The further you get in the campaign turn wise, the longer the turns take to complete. By about Turn 40 you've got enough time to go out, have a sandwich, and repaint your house if you're feeling up to it. When you get done and back, the turn timer will just about be finishing up. Enjoy! Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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dethy




Posts: 3101
Location: Conclave of Shadows
PostPosted: Sat, 7th Sep 2013 23:05    Post subject:
Ah, but shouldn't it get shorter due to the fact that there are less factions? heh Smile


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 7th Sep 2013 23:15    Post subject:
nah, it gets more complex, so more calculations are needed.

anyway .. my egypt campaign came to an unexpected stop (this is a pun, yes).

whatever i do, at the start of next round, game crashes Sad
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KaiserSoze666




Posts: 558

PostPosted: Sat, 7th Sep 2013 23:38    Post subject:
Tried to play a campaign in co-op and the time between turns was just ridiculous, even for the first few turns. Really not playable like this.
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Spaceghost1




Posts: 494

PostPosted: Sun, 8th Sep 2013 00:57    Post subject:
I just bought a gtx670 so maybe I will be able to play this now.

I should really go and play Europa Universalis IV for a few MONTHS before this game is patched up.

It has had a slating on metacritic user reviews. Clearly CA knew this game was a buggy POS due to their commitment to weekly patches.
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fawe4




Posts: 1786

PostPosted: Sun, 8th Sep 2013 01:51    Post subject:
xxax wrote:
In my Rome campaign Carthage and Macedonia were destroyed before i even got to it and basically the whole map is small, almost 1 city factions fighting each other. Most of my fighting is coming from rebels since i have too much squalor Very Happy

But yeah i'm seriously missing a proper superpower to fight with.


That campaign map may be even bigger game problem than performance. One that can't be fixed by patches. It is way too big and there are just too many small factions on it.

They planned an epic campaign where you start by fighting neighbouring powers and later encounter bigger and better adversaries. But it went completely wrong. For first, neighbours are always technologically behind you, so they pose no threat and conquering them is a tedious process thanks to them using dull units and another big problem, very slow campaign movement. Second, when you do grow enough to engulf neighbours, you are big enough to crush any bigger power. If they exist anyway.
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