Halfway is a turn-based strategy game taking place a few hundred years in the future. You take control of a small group of people who are witnesses to a violent overtake of their spaceship by an unknown species. As you fight your way through the dark corridors and rooms of the ship, you will uncover more and more details of what has taken place. For now, all you know is that in order to survive you will have to fight, face your fears and outsmart the enemy.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
Wow, amazing really. I like the style, music and the gameplay seems solid as well from the video.
Like that Youtuber said the only potentially annoying part is that you have to select every little move manually instead of having comfy shortcuts, but I'm sure the team will sort this out^^
This is the big day we’ve been waiting for! We’re finally ready to announce when Halfway will hit the market. For this occasion we’ve also launched a nifty new Halfway website, which you should definitely check out here - http://halfwaygame.com
But more importantly, we’re very excited to announce that Halfway will be released on Steam and Humble Store on 22 July 2014. That’s next Tuesday!
The game will be available for Windows, Mac and Linux for $12.99/£9.99 with a -10% launch discount. We’ll be adding modding support in the form of a campaign editor, which we’re hoping to release very soon after the game is out.
Last edited by Seafort on Tue, 15th Jul 2014 18:25; edited 3 times in total
The gameplay looks great! I love these types of games.
Have to keep an eye on it.
But ugh more SNES-ish pixel animation games.
If it wasnt for the people here talking about it, the thumbnail of the video where it looks like a SNES game (like the trend of most games lately) made me not want to even check it out.
Not that I'm a graphics whore or anything, but nostalgia turns to cliche after its overused for me.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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