Steam Machines / OS / Controller / VR
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KillerCrocker




Posts: 20488

PostPosted: Sun, 13th Oct 2013 00:28    Post subject:
grinhurt Crying or Very sad


3080, ps5, lg oled

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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iep




Posts: 392

PostPosted: Sun, 13th Oct 2013 12:25    Post subject:
Step in the right direction. Still horribly frustrating to play Civ with, by the looks of it .. and serious first person shooting is still way out of the cards Mr. Green
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iep




Posts: 392

PostPosted: Sun, 13th Oct 2013 12:26    Post subject:
Mostly excited about the haptic feedback tech it's using..
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KillerCrocker




Posts: 20488

PostPosted: Sun, 13th Oct 2013 12:39    Post subject:
Yep


3080, ps5, lg oled

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Pixieking




Posts: 3453
Location: UK
PostPosted: Tue, 15th Oct 2013 19:10    Post subject:
God only knows where this should go, given the craziness of the threads...

http://www.polygon.com/2013/10/14/4839538/in-home-streaming-appears-in-steam-beta-update

It's about Steam! But also Steam-In-The-Living-Room! What to do!

Very Happy


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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consolitis
VIP Member



Posts: 27318

PostPosted: Sat, 19th Oct 2013 10:32    Post subject:
http://www.slashgear.com/steamos-to-have-nvidia-developer-tools-from-day-one-17301890/

Quote:
Speaking direct with Tony Tamasi we’ve learned that, yes indeed, the tools you’re seeing running here with Ubuntu will be essentially the same as they’ll be for SteamOS. NVIDIA will also be taking a very similar approach to developing support for SteamOS as they have for other PC platforms. This means similar support on the developer side, but it also means more press push and release support for the public, as well.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Pixieking




Posts: 3453
Location: UK
PostPosted: Mon, 21st Oct 2013 13:24    Post subject:
Random rant/thoughts, sparked by a comment on gi.biz. Figured I'd share. Smile

Quote:

Jeff Kleist
Writer, Marketing, Licensing

Instead they'll be tied down to Valves closed system

We need a universal ownership storage locker like UltraViolet, not more proprietary walled gardens. Like UV, I should be able to purchase other versions for a small fee ($5 buys me an HD upgrade, why not the PC version of my Dbox game??)1


Quote:
Morville O'Driscoll
Games Blogger & Journalist

@ Jeff
I can actually see that happening, and I think Valve may be the one to start it. The timing may not be... Great, though. Consider:

Valve is all about the openness - the OS, opening up Greenlight and user-curation (something that Gabe Newell broached last year, I think it was). All of those things speak to broadening the PC market, not closing it down. But right now, Valve needs the control of the PC digital distro market that they have in order to leverage that openness. Valve's such a big player in the PC market that they can't be ignored (as John Carmack implies), and when they say they want to start a shift to Linux gaming, then a shift will happen (the only debate is how large a shift it will be).

But! After this has all settled down, what then? Valve will have leveraged their position into the living room (at least a little). But people have already witnessed what happens when a digital distro client fails with Games For Windows Live, and it costs money. 2K gave the Minerva's Den DLC away free to people who already had Bioshock 2 installed on Steam. Warner Games has given away the GoTY version of Arkham City to the people who had the Vanilla version installed. Why? Because GFWL is being closed, and they can't verify who bought DLC and who didn't.

Valve have seen this happen, and they won't want it to happen again if possible. It costs everyone involved money (including Valve, but not Microsoft, even though it's their fault), and inconveniences consumers. What's the answer? The obvious one is what you suggest - a universal ownership storage space, where you can register a serial bought from anywhere, and have the game. And, indeed, it makes it even easier for consumers new to the PC gaming space, who are already growing accustomed to UltraViolet. It's the very ideal of openness. And just like the push to Linux, Valve have the power to move the industry that way. In fact, it's even easier than the push to Linux - EA, for example, don't even have a Linux version of their Origin client, but they wouldn't turn their nose up at this idea, even if it came from Valve. Right at this very moment in time, though, it's against Valve's business interests to do it.

But soon, I think.


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 4th Nov 2013 16:01    Post subject:
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Mon, 4th Nov 2013 16:16    Post subject:
Is that an Xbox Two?



Devil Troll
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consolitis
VIP Member



Posts: 27318

PostPosted: Mon, 4th Nov 2013 16:45    Post subject:
Looks unspectacular. But it's a prototype.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Pixieking




Posts: 3453
Location: UK
PostPosted: Mon, 4th Nov 2013 17:16    Post subject:
http://www.theverge.com/2013/11/4/5063760/we-try-the-steam-machine-valves-video-game-console-of-the-future


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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nforules




Posts: 582

PostPosted: Mon, 4th Nov 2013 21:22    Post subject:
I'm not really sure what to belive from this. I love linux from a server side, but as a pure desktop it doesn't hold a candle to osx/windows in my opinion.

I don't see steam changing this..

But I could be wrong
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Pixieking




Posts: 3453
Location: UK
PostPosted: Mon, 4th Nov 2013 21:57    Post subject:
Quote:
According to The Verge, using the Steam Controller for games such as Portal 2, Trine 2 and Metro: Last Light wasn't a bad experience; it just took some getting used to, since the gamepad was so unfamiliar. And there was no discernible difference in the games running on a Steam Machine or a Windows-based PC.


That's a very interesting quote (from http://www.polygon.com/2013/11/4/5064866/valve-steam-machine-prototype-looks-like-a-console )


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Lukxxx




Posts: 726

PostPosted: Mon, 4th Nov 2013 22:07    Post subject:
Pixieking wrote:
http://www.theverge.com/2013/11/4/5063760/we-try-the-steam-machine-valves-video-game-console-of-the-future


THAT CASE LAYOUT So Much Win
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Breezer_




Posts: 10748
Location: Finland
PostPosted: Mon, 4th Nov 2013 22:09    Post subject:
No VHS player jokes? Im disappointed.
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Interinactive
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Posts: 29186

PostPosted: Mon, 4th Nov 2013 22:15    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:51; edited 1 time in total
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Pixieking




Posts: 3453
Location: UK
PostPosted: Mon, 4th Nov 2013 22:16    Post subject:
Lukxxx wrote:
Pixieking wrote:
http://www.theverge.com/2013/11/4/5063760/we-try-the-steam-machine-valves-video-game-console-of-the-future


THAT CASE LAYOUT So Much Win


I know! It's a bloody joy to see. Good to see some innovation in case layout finally.


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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KillerCrocker




Posts: 20488

PostPosted: Mon, 4th Nov 2013 22:16    Post subject:
its a box. looks ok. What? do people want that stuff to look curvy and fancy ?


3080, ps5, lg oled

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Interinactive
VIP Member



Posts: 29186

PostPosted: Mon, 4th Nov 2013 22:23    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:51; edited 2 times in total
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Pixieking




Posts: 3453
Location: UK
PostPosted: Mon, 4th Nov 2013 22:24    Post subject:
It's outdated tech. Like consoles.


















Wait, no.


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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briangw




Posts: 1750
Location: Warren, MN
PostPosted: Tue, 5th Nov 2013 02:19    Post subject:
Heh, this should rile up the anti Steam group and even those that want to use the controller on Windows:

Quote:
Hope explained that while Valve’s controller is obviously designed to work natively with SteamOS, it can also be detected as a traditional controller by a PC running Steam but would have extremely limited functionality. “Steam constantly updates the firmware that is running in this device,” he said. “Even game by game, and eventually moment by moment, it’s going to be updating the code that’s running in the firmware. For that reason and a few other reasons, like updating configs and so forth, Steam is a required component wherever it runs, PC or Mac. Without Steam, if you plug this into one of those devices and run some game that’s not part of Steam, you would only get the most basic functionality. It wouldn’t actually be very valuable as a controlling device.”


http://www.ign.com/articles/2013/11/04/how-valve-engineered-the-perfect-controller
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ixigia
[Moderator] Consigliere



Posts: 64941
Location: Italy
PostPosted: Tue, 5th Nov 2013 02:26    Post subject:
Well that settles it, at least for me. Having a handicapped gamepad just because I haven't bought the game on Steam yet forces me to throw 'em my 'thanks, but no thanks'
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DCB




Posts: 5410

PostPosted: Tue, 5th Nov 2013 05:20    Post subject:
Updating the device firmware "moment by moment"? That's some nice PR bullshit you got going there.
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Pixieking




Posts: 3453
Location: UK
PostPosted: Tue, 5th Nov 2013 08:33    Post subject:
ixigia wrote:
Well that settles it, at least for me. Having a handicapped gamepad just because I haven't bought the game on Steam yet forces me to throw 'em my 'thanks, but no thanks'


I doubt it'll be that restrictive. I would guess that you only need Steam running for it to update the firmware, rather than actually owning the game on Steam. They could tie it only to starting the game, but that would slow down the "sit-down-and-play" experience, so more likely is that they'll have a "Check for Pad Updates" option as well, just like they already have "Check for Video Driver Updates"


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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consolitis
VIP Member



Posts: 27318

PostPosted: Tue, 5th Nov 2013 10:37    Post subject:
For a developer to make native use of the controller they'll have to use the API Valve will publish. The API of course (I imagine) will be part of the SteamWorks API (like they added eg microtransactions to it, or cards, etc to it).

In non Steam games the controller will probably have some functionality but you obviously can't expect it to be the same.

For example when you run a Steam game with native Steam Controller support and you scroll through a menu on the controller's touch screen the API will display this little window on your monitor so that you don't have to actually look at the touch screen of the controller while you play.

Obviously this can't magically work in non Steam games.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Tue, 5th Nov 2013 11:22; edited 1 time in total
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Saner




Posts: 6871
Location: Uk
PostPosted: Tue, 5th Nov 2013 11:15    Post subject:
Olivetti used to have Pc cases like that.


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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Pixieking




Posts: 3453
Location: UK
PostPosted: Tue, 5th Nov 2013 21:28    Post subject:
Not sure if there's anything new here... Don't think there is, but, still...

http://www.washingtonpost.com/blogs/the-switch/wp/2013/11/04/valves-steam-machine-is-the-anti-console-heres-what-its-like-to-play


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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consolitis
VIP Member



Posts: 27318

PostPosted: Wed, 6th Nov 2013 21:31    Post subject:
The 300 beta participants will receive Metro: Last Light for free.

Quote:
Those of us working on the Steam Machines project are excited about this launch: Deep Silver and 4A Games yesterday released the Linux version of Metro: Last Light on Steam, and confirmed support for SteamOS and the Steam Controller.

Metro already supports Steam Play, meaning that owners of any Steam version will automatically find the game added to their Windows PC, Mac and Linux Steam libraries.

Metro: Last Light will also ship for free to the 300 recipients of Valve’s prototype Steam Machine. We will be announcing a few more games that will be part of the beta in the coming days. We will also be selecting final beta participants soon from the pool of eligible applicants, so stay tuned for that, along with more info about how the new in-home streaming feature of Steam. Embarassed


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Pixieking




Posts: 3453
Location: UK
PostPosted: Thu, 7th Nov 2013 23:22    Post subject:
http://steamcommunity.com/groups/steamuniverse#announcements/detail/1946973719015581944

Quote:
Those of us working on Steam hardware and SteamOS are pleased to announce another game coming soon to the platform. Here's the message straight from Rob Bartholomew at Creative Assembly:

At Creative Assembly we want our customers to be able to play on as many platforms and in as many locations as possible, so today we are announcing future support for both SteamOS and the Steam Controller.

We’ve always wanted the Total War franchise to be enjoyed by living room gamers, but the limitations of traditional hardware made our style of game play impossible. Last month, when Valve invited us to test out the new Steam Controller and unveiled their plans for SteamOS - we were impressed. We believe it will provide us with the control fidelity and platform we need to make a living room experience for ROME II that could be a more compelling experience than playing with keyboard and mouse.

ROME II will be launching on Linux early next year, with full Steam Controller and Big Picture support to be added as soon as Valve gets us a controller dev kit. Pick up a copy of the game this weekend while it’s 25% off and you’ll be able to play the Linux version as soon as it launches!


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Lukxxx




Posts: 726

PostPosted: Fri, 8th Nov 2013 00:26    Post subject:
Wow Total War on controller? They do have 'exclusives' to compete with consoles. And they really are getting the developers, to try this new ecosystem.
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