Battlefield 4
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 30th Oct 2013 04:50    Post subject:
Nope, not rubberbanding here. Although I feel hitdetection is way off...and I've got like 25ms to the server. :S


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Interinactive
VIP Member



Posts: 29280

PostPosted: Wed, 30th Oct 2013 05:08    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:52; edited 1 time in total
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Krest




Posts: 1961

PostPosted: Wed, 30th Oct 2013 05:45    Post subject:
Phew, looking at the forums I am not the only one. Some server owners are saying it started happening after dice's patch.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 30th Oct 2013 05:46    Post subject:
Interinactive wrote:
Prefetian wrote:
Although I feel hitdetection is way off...


Pretty sure that's a long running feature of Battlefield


Unfortunately you're right. Sad


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4treyu




Posts: 23014

PostPosted: Wed, 30th Oct 2013 05:59    Post subject:
Krest wrote:
Phew, looking at the forums I am not the only one. Some server owners are saying it started happening after dice's patch.


I wonder what that patch was cause I didn't get one ever since preloading 2 days ago, while a friend of mine did get the patch yesterday.. And yes, I have experienced the rubberbanding but no on every server, just a few ones.
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Krest




Posts: 1961

PostPosted: Wed, 30th Oct 2013 06:05    Post subject:
It's a patch for servers. http://battlelog.battlefield.com/bf4/forum/threadview/2955064766654308234/last/post_2955064766654787594

Lol this buggy POS. I had an enemy show up as a teammate. I see a teammate up on a roof (name tag above his head), so Im climbing towards him and he starts shooting me. Im confused. I get on top, he kills me (still has a friendly tag above his head) and only then I notice he is from the opposite team. Also the fucking annoying HC-only (supposedly) feature of remaining bullets in the magazine disappearing after the reload. Im trying to reload after each firefight so I run out of bullets in 3-4 firefights.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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tonizito




Posts: 51185
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 30th Oct 2013 06:09    Post subject:
Laughing Laughing Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 30th Oct 2013 06:16    Post subject:
Krest wrote:
It's a patch for servers. http://battlelog.battlefield.com/bf4/forum/threadview/2955064766654308234/last/post_2955064766654787594

Lol this buggy POS. I had an enemy show up as a teammate. I see a teammate up on a roof (name tag above his head), so Im climbing towards him and he starts shooting me. Im confused. I get on top, he kills me (still has a friendly tag above his head) and only then I notice he is from the opposite team. Also the fucking annoying HC-only (supposedly) feature of remaining bullets in the magazine disappearing after the reload. Im trying to reload after each firefight so I run out of bullets in 3-4 firefights.


Don't worry, it's only beta! Cool Face Devil Troll


Har the game crash on me twice now in a short span of time.


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MinderMast




Posts: 6172

PostPosted: Wed, 30th Oct 2013 06:45    Post subject:
Krest wrote:
Also the fucking annoying HC-only (supposedly) feature of remaining bullets in the magazine disappearing after the reload. Im trying to reload after each firefight so I run out of bullets in 3-4 firefights.

It was apparently a very much requested feature for HC-servers Very Happy
I think it can be toggled though.

Also just noticed that regional server filter in the server browser now includes Antarctica. I wonder how many servers are there? Very Happy
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OnBoard




Posts: 2012

PostPosted: Wed, 30th Oct 2013 07:06    Post subject:
OnBoard wrote:
Oh you early buggers Crying or Very sad Well hope you test the game in those 2 days nicely and there is a patch in 31st that fixes some critical issues Razz


Muahahah, my plan is working! Devil Troll But think my game won't arrive this month.


LG 27UD58 27" 4K IPS | ASRock Z87M Extreme4 | i7-4770K @4.2GHz delid/reseal | Phanteks PH-TC14PE | Palit GTX 1070 Super JetStream coming! - Gigabyte GTX 970 G1 | 16GB G.Skill Sniper 1866Mhz | Samsung 850 EVO 250GB + Kingston UV400 480 GB | 2TB HDD | Fractal Design Newton R3 600W Platinum | Aerocool DS Window White | Logitech G9x | Corsair K70 Cherry MX Brown (MX Clear spacebar mod) | W10 Pro x64
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Krest




Posts: 1961

PostPosted: Wed, 30th Oct 2013 07:08    Post subject:
MinderMast wrote:
Krest wrote:
Also the fucking annoying HC-only (supposedly) feature of remaining bullets in the magazine disappearing after the reload. Im trying to reload after each firefight so I run out of bullets in 3-4 firefights.

It was apparently a very much requested feature for HC-servers Very Happy
I think it can be toggled though.

Also just noticed that regional server filter in the server browser now includes Antarctica. I wonder how many servers are there? Very Happy


Well exactly, for HC servers. But now all of the servers have it.
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Breezer_




Posts: 10755
Location: Finland
PostPosted: Wed, 30th Oct 2013 07:11    Post subject:
Atleast EA made tons of cash from this, im glad i did not buy it. SP is unplayable due to low FOV and seems like MP is having some annoying rubberbanding shit etc..Laughing
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tonizito




Posts: 51185
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 30th Oct 2013 07:18    Post subject:
OnBoard wrote:
OnBoard wrote:
Oh you early buggers Crying or Very sad Well hope you test the game in those 2 days nicely and there is a patch in 31st that fixes some critical issues Razz


Muahahah, my plan is working! Devil Troll But think my game won't arrive this month.
What plan? You already gave them your money Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Immunity




Posts: 5588

PostPosted: Wed, 30th Oct 2013 07:29    Post subject:
For those of you with Intel processors that have a solid frame-rate (more or less), but still get those unexplainable stuttering frame-dips in MP - try disabling HyperThreading in your BIOS

Someone posted this in the cesspool that is the BF4 forums. Skeptical as I was, I tried it, and sure enough it's smooth as butter now. Night and day difference. This still doesn't solve the atrocious load times, but it finally feels right!


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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jason31




Posts: 122

PostPosted: Wed, 30th Oct 2013 07:48    Post subject:
I have some sound issues, sometimes a few seconds no sound and sometimes vehicles have no sound while i'm driving. Anyone else?
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madness




Posts: 13297

PostPosted: Wed, 30th Oct 2013 07:49    Post subject:
Yeah, yesterday I sometimes couldn't hear any vehicles..
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4treyu




Posts: 23014

PostPosted: Wed, 30th Oct 2013 07:51    Post subject:
That sound loss issue happens to everyone simultaneously in the server. I think it might be a server issue. I hope they fix it soon cause it's really annoying and disorienting.
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MOHWGOTY2012
Banned



Posts: 48

PostPosted: Wed, 30th Oct 2013 08:02    Post subject:
I am curious how this runs on W7 and W8 for the same machine.
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4treyu




Posts: 23014

PostPosted: Wed, 30th Oct 2013 08:04    Post subject:
Runs better on Win8. It's already been discussed here for a while.
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timechange01
VIP Member



Posts: 6650

PostPosted: Wed, 30th Oct 2013 08:53    Post subject:
In SP, how do you direct a helicopter? As in, how do you mark targets for the helicopter to attack?

Janz wrote:
use the new 331.65 game ready beta driver


Worked perfectly, thanks.



ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 30th Oct 2013 09:02    Post subject:
Press Q?


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Paeter




Posts: 96

PostPosted: Wed, 30th Oct 2013 09:31    Post subject:
anyone buy in nuuvem?
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Wed, 30th Oct 2013 09:39    Post subject:
Does it have native 360 controller support?
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timechange01
VIP Member



Posts: 6650

PostPosted: Wed, 30th Oct 2013 09:49    Post subject:
IamAWESOME wrote:
Press Q?


Cool thank you. Now how do you pickup a weapon? It says hold right click but I rebinded my keys and right click is RELOAD. Right click is originally ZOOM but the zoom button doesn't work and neither does the INTERACT button.....?



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JBeckman
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Posts: 34625
Location: Sweden
PostPosted: Wed, 30th Oct 2013 09:51    Post subject:
It says hold R to pick up weapons here.

R also reloads by default if it's just pressed once, have to hold it in a few seconds for it to pick up instead.
(Same with Q, pressing once highlights enemies for the team, holding it activates the binoculars for spotting stuff.)
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Wed, 30th Oct 2013 09:54    Post subject:
I am pretty disappointed by the sound in this game Sad

Except from that the graphics are good and on my Radeon I had those rag effects (I play everything on high, though the game stutters a lot from time to time Sad Considering that I am on the low end of the required specs I am still quite happy Smile )


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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timechange01
VIP Member



Posts: 6650

PostPosted: Wed, 30th Oct 2013 09:58    Post subject:
JBeckman wrote:
It says hold R to pick up weapons here.

R also reloads by default if it's just pressed once, have to hold it in a few seconds for it to pick up instead.
(Same with Q, pressing once highlights enemies for the team, holding it activates the binoculars for spotting stuff.)


I tried holding R, right click, INTERACT button, ZOOM button. Still no luck



ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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YuckFou




Posts: 302

PostPosted: Wed, 30th Oct 2013 10:01    Post subject:
There goes my "Fuck yeah, I got a free game from EA!" joy. Was charged for the deluxe edition yesterday, even though the order isn't in my order history.
I was so excited to go to that donkey show for the 649 pesos Sad


r3dshift wrote:
Who needs a sig?
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madness




Posts: 13297

PostPosted: Wed, 30th Oct 2013 10:14    Post subject:


Very Happy
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JBeckman
VIP Member



Posts: 34625
Location: Sweden
PostPosted: Wed, 30th Oct 2013 10:21    Post subject:
timechange01 wrote:
JBeckman wrote:
It says hold R to pick up weapons here.

R also reloads by default if it's just pressed once, have to hold it in a few seconds for it to pick up instead.
(Same with Q, pressing once highlights enemies for the team, holding it activates the binoculars for spotting stuff.)


I tried holding R, right click, INTERACT button, ZOOM button. Still no luck


And if you click and hold the button you rebound that action too? Does that not work either?
(Would be a bug with the game if so.)
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