Battlefield 4
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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Tue, 5th Nov 2013 10:47    Post subject:
Repost Smile


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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ZezoS




Posts: 1937

PostPosted: Tue, 5th Nov 2013 10:52    Post subject:
Aeon wrote:
Repost Smile
Sad
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MinderMast




Posts: 6172

PostPosted: Tue, 5th Nov 2013 11:14    Post subject:
There is another idle chatter in the same mission: when Pac is lock picking the gate at the very beginning, if you leave them waiting for you they start talking about food... and eating each other up Neutral
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tonizito
VIP Member



Posts: 51430
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 5th Nov 2013 12:07    Post subject:
MinderMast wrote:
There is another idle chatter in the same mission: when Pac is lock picking the gate at the very beginning, if you leave them waiting for you they start talking about food... and eating each other up Neutral
Darn it! Sad

That Pac character is such a pussy. Until he becomes a "badass" near the end, anyway.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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MEGAtexture




Posts: 913

PostPosted: Tue, 5th Nov 2013 13:30    Post subject:
bah just a fair warning if you are looking for server hosting, stay away from gameservers, their site say they allow ftp access, but they dont :/, now imma have to go through the hoops for a refund Neutral

hopefully its quick so i can get it set up again and i can hook some of you up with some ViP slots if anyone's interested



good news is that the latest server build is stable, ahd a server runnign without crashing for 32 hours constantly full
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ZezoS




Posts: 1937

PostPosted: Tue, 5th Nov 2013 13:35    Post subject:
what i still don't like in BF4 are the weapons... Damn, BF3 selection was nice, all the classic ones, ak-103, m16a3/a4, G3a3, mg36, etc... these new future weapons on BF4, seems like it's the same weapon, all of them. The weapon selection in this game is basically Scar-H,L,V,X,Y,R,T,U. Laughing
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Rifleman




Posts: 1401

PostPosted: Tue, 5th Nov 2013 13:38    Post subject:
ZezoS wrote:
what i still don't like in BF4 are the weapons... Damn, BF3 selection was nice, all the classic ones, ak-103, m16a3/a4, G3a3, mg36, etc... these new future weapons on BF4, seems like it's the same weapon, all of them. The weapon selection in this game is basically Scar-H,L,V,X,Y,R,T,U. Laughing

I thought I was only one actually not happy with weapon selection in BF4. And models... many guns look the same. I can understand that it is hard to make different looking weapon when most of them base on kalashnikov's system. But there are other guns around...


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 5th Nov 2013 13:51    Post subject:
I kinda like them in BF4 Whistle me elmo


Anyway, even if it has 100 differents gun models, everyone and their moms uses the M416 or the ACE 23.
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Aeon




Posts: 8700
Location: Netherlands
PostPosted: Tue, 5th Nov 2013 14:08    Post subject:
Plenty of choice too choose from and they will be adding even more of them in the upcoming DLC.

F2000 confirmed (Assault)
MP7 Confirmed (Engineer)
AS VAL Confirmed (Engineer)
M60 not confirmed but allegedly was seen in an earlier video (Support)


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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Tue, 5th Nov 2013 14:13    Post subject:
Very Happy nice


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ZezoS




Posts: 1937

PostPosted: Tue, 5th Nov 2013 14:35    Post subject:
Aeon wrote:
Plenty of choice too choose from and they will be adding even more of them in the upcoming DLC.

F2000 confirmed (Assault)
MP7 Confirmed (Engineer)
AS VAL Confirmed (Engineer)
M60 not confirmed but allegedly was seen in an earlier video (Support)

I know the game has at least the same amount of weapons than BF3... What im saying is the "style" of the weapons. They are all that "modular" look the SCAR have, so it seems it's the same weapon. Like, SCAR-L,H, the DMR variant, the Ultimax 100 or something like that from support, the CZ-805, they all have the same look Sad . That makes me think the amount of weapons is lower, even tho i know the total weapon count is the same or maybe even higher than bf3.
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Laurentiu499




Posts: 2972
Location: pe sistem turbo-nervos
PostPosted: Tue, 5th Nov 2013 14:40    Post subject:
i suck at flying.
any tips? its fuckin hard . Sad

P.S this is my first bf game. Very Happy





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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Tue, 5th Nov 2013 14:47    Post subject:
Laurentiu499 wrote:
i suck at flying.
any tips? its fuckin hard . Sad

P.S this is my first bf game. Very Happy


I've mentioned it before in the thread, binding "pitch down" to the space key helped me quite a bit. Turning, evading, dog fighting became much easier after that Wink


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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 5th Nov 2013 14:47    Post subject:
Laurentiu499 wrote:
i suck at flying.
any tips? its fuckin hard . Sad

P.S this is my first bf game. Very Happy



Don't fly

LOL


Use the TEST RANGE to practice flying!
I like to fly with the arrow keys, and use the mouse for fine targeting/bombing.

Im not the best but I can hold my own in the skies!
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escalibur




Posts: 12152

PostPosted: Tue, 5th Nov 2013 14:56    Post subject:
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ZezoS




Posts: 1937

PostPosted: Tue, 5th Nov 2013 15:27    Post subject:
man, these battlepack thingies are the devil.... some really cool stuff is gated thru that crap. Like the Rambo knife (bowie), some awesome scopes (like the 20x for snipers), etc... Idk, the chance to get something for a weapon that you really like seems to be so low to me (for the number of weapons the game have, the odds must be low as fk) that in the end i hope you're not buying that crap hoping to get something specific out of it. TBH i hope no one buys that shit, period. Really, random packs is so "f2p shit" Sad
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 5th Nov 2013 15:36    Post subject:
ZezoS wrote:
man, these battlepack thingies are the devil.... some really cool stuff is gated thru that crap. Like the Rambo knife (bowie), some awesome scopes (like the 20x for snipers), etc... Idk, the chance to get something for a weapon that you really like seems to be so low to me (for the number of weapons the game have, the odds must be low as fk) that in the end i hope you're not buying that crap hoping to get something specific out of it. TBH i hope no one buys that shit, period. Really, random packs is so "f2p shit" Sad



Well not really, because there are also weapon battlepack, which unlock stuff for the weapon you are using. Starting at 210 kills, you get 1 battlepack for each 50 kills.

At 510kills, you have everything unlocked for a weapon.
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ZezoS




Posts: 1937

PostPosted: Tue, 5th Nov 2013 15:48    Post subject:
deadpoetic wrote:
ZezoS wrote:
man, these battlepack thingies are the devil.... some really cool stuff is gated thru that crap. Like the Rambo knife (bowie), some awesome scopes (like the 20x for snipers), etc... Idk, the chance to get something for a weapon that you really like seems to be so low to me (for the number of weapons the game have, the odds must be low as fk) that in the end i hope you're not buying that crap hoping to get something specific out of it. TBH i hope no one buys that shit, period. Really, random packs is so "f2p shit" Sad



Well not really, because there are also weapon battlepack, which unlock stuff for the weapon you are using. Starting at 210 kills, you get 1 battlepack for each 50 kills.

At 510kills, you have everything unlocked for a weapon.

oh, so i can have every sight/attachment for every weapon just using it, not depending on random luck? if that's right, that's awesome to know, ty! I don't give a flying fuck to camos and stuff, but the weapon attachments were really bothering me!
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 5th Nov 2013 15:50    Post subject:
Yes! At 510 kills you get all weapons battlepacks (5), thus unlocking everything.

But the order you unlock them is random though, depends on the battlepack.
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escalibur




Posts: 12152

PostPosted: Tue, 5th Nov 2013 16:51    Post subject:


Smile
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rgb#000
Banned



Posts: 5118

PostPosted: Tue, 5th Nov 2013 17:13    Post subject:
escalibur wrote:
http://www.hardwarepal.com/battlefield-4-benchmark-mp-cpu-gpu-w7-vs-w8-1/

finally proper OS performance comparison of final version. so for my specs no reason to update to win 8.1 as game would perform identical. good to know Everything Went Better Than Expected
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 5th Nov 2013 18:42    Post subject:
Someone says that if you go on Paracel Storm, on top of the building on C or D (that's what he tested) and look up the sky, you can see lights that looks like an aliens ship

Anyone can confirm?


http://battlelog.battlefield.com/bf4/forum/threadview/2955065218273376955/last/post_2955065218273741371
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Bart1983




Posts: 1020
Location: Netherlands
PostPosted: Tue, 5th Nov 2013 18:48    Post subject:
deadpoetic wrote:
Someone says that if you go on Paracel Storm, on top of the building on C or D (that's what he tested) and look up the sky, you can see lights that looks like an aliens ship

Anyone can confirm?


http://battlelog.battlefield.com/bf4/forum/threadview/2955065218273376955/last/post_2955065218273741371


Lol i have seen them but not on top of the ground. Its like 4 lights. I think its only visible when the storm comes.
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madness




Posts: 13320

PostPosted: Tue, 5th Nov 2013 18:49    Post subject:
Titan?
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 5th Nov 2013 18:55    Post subject:
Bart1983 wrote:
deadpoetic wrote:
Someone says that if you go on Paracel Storm, on top of the building on C or D (that's what he tested) and look up the sky, you can see lights that looks like an aliens ship

Anyone can confirm?


http://battlelog.battlefield.com/bf4/forum/threadview/2955065218273376955/last/post_2955065218273741371


Lol i have seen them but not on top of the ground. Its like 4 lights. I think its only visible when the storm comes.


Looks more like a bugged out floodlight.


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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 5th Nov 2013 19:09    Post subject:
Yeah indeed.

So that "secret event" is still to be found
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4treyu




Posts: 23151

PostPosted: Tue, 5th Nov 2013 19:12    Post subject:
Useful tips and tricks. Some obvious and already known, but some others I certainly didn't know about Razz

Quote:

* Pressing E on a dead soldier when medic will automatically switch you to the defibrellator paddles and revive (brings back weapon after revive). - CryptiKau

* Shoot once and don't reload in the LAV to get an extra 12 rounds to regenerate in your ammo pool. - kahoona

* Press F5 and F6 on the attack boat to eject in a jet ski! - 1ildevil

* You can repair reactive armor... You use the repair tool on the side where the reactive armor has been blown off, and eventually the armor will reappear. (or) you may need to repair the vehicle past 100% - rdmx & Zapatopi

* F switches weapons in vehicles/boats. - Zeigy

* In BF4, you can't suffer from reload syndrome because every magazine you reload subtracts from your total ammo. If you noticed you run out of ammo so fast in BF4, that's why.
* Mouse over enemy and hit Q to spot

* Double tap WW to run and you don't have to hold the shift key. Or set your sprint key to auto sprint, so that you don't have to hold any buttons

* There is a brand new cover mechanic that is explained very briefly in the first campaign mission. If you are crouched behind a bipod friendly cover object, you can just use the right mouse button to quickly peak your weapon over it in the ready position. Its much faster than toggling crouch and best yet is that you can center your reticle before hand to put a bead on a target very quickly.

* This is a no brainer that I missed some how. No more running around your starting area racing people for a chance to get into a vehicle. If you want a certain one, just wait in the deploy map before hitting deploy and click on the vehicle icon of what you want, you will spawn right in the drivers seat if its blue. You can also click on the grey icons to see what is available for use on that particular map.

* There is no compass in Hardcore modes, but if you look at the map early on and find the direction of the farthest objective, its much easier to discern location information via radio. When I hear there is a baddy to the west I just look for Objective C for instance via my UI, which I knew was East and do an about face.

* When you see "heavy enemy presence nearby" that's your commander telling you a cruise missle is about to drop on you. Run like hell.

* Call out objectives for your squad as a squadleader. Everyone gets more points / push if you have the objective marked. Everyone gets bonuses for following the order & killing people along the way. Roughly 200+ score per minute.

* You can actually hold a grenade with the pin pulled indefinitely. You can even put it away (without blowing your face off) by switching weapons while you have the pin pulled. Simply press the grenade throw button and then hold the fire button once the animation starts. Your soldier will stick his hand out like he's posing for the Highsman. Jumping will cause you to throw it, but having the pin pulled decreases the time needed to throw, although sprint is disabled.

* Also, this creates a dead man grenade as it drops at your feet if you die. Good for holding points or M-COMs.

* Accept orders given by the commander, even if you don't follow them. It makes for free points for both of you.

* Crouch while swimming and you will dive.

* The AK-12 and its carbine variant AKU-12 both have an increased RoF in burst fire mode.

* If your solider is "angled" behind cover, you can just press on the aim button (ADS) and it'll automatically "aim out" at your target. You can un-ADS to get back into cover. All of this without using your WASD (or moving) keys.

* Tap fire with belt-fed LMGs. Pretty much just 2-3 round bursts will help engage enemies at medium to long range.

* If you are out of rounds while using the mortar, just press and hold E to pick it up and re-deploy, your mortar will go back to full ammo.

* If you have an XP boost active while playing commander, you'll get the boost points but no time will be taken from the boosts duration.

* When you are a squadleader (star behind your name), you have the ability to command your squadmates to either defend or attack by looking at an objective and pressing 'Q'.

* On the deployment screen, double click a spawn point instead of having to press the deploy button.

* Flying choppers over areas can blow up dust to give cover to your guys capping points.

* you can zero your sniper rifle and DRM. This means adjusting your crosshair to a specific distance with bullet drop. Use the PLD and aim at your target to measure distance (RNG = range). Then press V (default key) with your sniper rifle, to configure the range of the shot.

* Double click on a tank to auto spawn, but realize you've forgotten to equip the repair tool? Click your gadget slot and you'll go to the equipment screen, take your time and get your repair tool out, and once you click deploy you'll auto spawn into the tank

* USAS-12 + frags battle pickup is the only super weapon in the game that can be resupplied with ammunition.




Battlefield 4: Tons of Little Known Tips And Tricks That Players Should Use
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Tue, 5th Nov 2013 19:15    Post subject:
The pressing "e" on bodies doesn't work for me, and the reload thing was a bug that was only intended for hardcore mode.

Nice list though Smile

*edit*

3000 posts!

Am I cool now guys?


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4treyu




Posts: 23151

PostPosted: Tue, 5th Nov 2013 19:20    Post subject:
Yeah, some of those are obviously bugs that will be fixed by DICE at some point. I hope at least Laughing
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 5th Nov 2013 19:21    Post subject:
Cool! Didnt knew about the jetski on the big boat.saw them but didnt knew they could be used
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